mirror of
https://github.com/starovoid/rxing.git
synced 2026-07-26 04:12:34 +00:00
aztec red lines
This commit is contained in:
135
src/aztec.rs
135
src/aztec.rs
@@ -1,8 +1,8 @@
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pub mod decoder;
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pub mod decoder;
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pub mod detector;
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pub mod encoder;
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use crate::{ResultPoint,BarcodeFormat,EncodeHintType,Writer,Reader};
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use crate::{ResultPoint,BarcodeFormat,EncodeHintType,Writer,Reader,ReaderException,WriterException};
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use crate::common::{BitMatrix,DetectorResult,DecoderResult};
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use crate::{BarcodeFormat,BinaryBitmap,DecodeHintType,FormatException,NotFoundException,Reader,Result,ResultMetadataType,ResultPoint,ResultPointCallback};
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use crate::aztec::decoder::Decoder;
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@@ -25,20 +25,27 @@ pub struct AztecDetectorResult {
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nb_datablocks: i32,
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nb_layers: i32
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nb_layers: i32,
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bits: BitMatrix,
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points: Vec<ResultPoint>,
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}
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impl DetectorResult for AztecDetectorResult {
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fn get_bits(&self) -> BitMatrix {
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return self.bits;
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}
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fn get_points(&self) -> Vec<ResultPoint> {
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return self.points;
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}
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}
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impl AztecDetectorResult {
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pub fn new( bits: &BitMatrix, points: &Vec<ResultPoint>, compact: bool, nb_datablocks: i32, nb_layers: i32) -> AztecDetectorResult {
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super(bits, points);
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let .compact = compact;
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let .nbDatablocks = nb_datablocks;
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let .nbLayers = nb_layers;
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pub fn new( bits: &BitMatrix, points: &Vec<ResultPoint>, compact: bool, nb_datablocks: i32, nb_layers: i32) -> Self {
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Self { compact: compact, nb_datablocks: nd_datablocks, nb_layers: nb_layers, bits: bits, points: points }
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}
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pub fn get_nb_layers(&self) -> i32 {
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@@ -73,20 +80,25 @@ impl Reader for AztecReader {
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* @throws NotFoundException if a Data Matrix code cannot be found
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* @throws FormatException if a Data Matrix code cannot be decoded
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*/
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pub fn decode(&self, image: &BinaryBitmap) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> {
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/*fn decode(&self, image: &BinaryBitmap) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> {
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return Ok(self.decode(image, null));
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}
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}*/
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pub fn decode(&self, image: &BinaryBitmap, hints: &Map<DecodeHintType, ?>) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> {
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fn decode(&self, image: &BinaryBitmap, hints: &Map<DecodeHintType, _>) -> Result<Result, ReaderException> {
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let not_found_exception: NotFoundException = null;
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let format_exception: FormatException = null;
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let detector: Detector = Detector::new(&image.get_black_matrix());
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let mut points: Vec<ResultPoint> = null;
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let decoder_result: DecoderResult = null;
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let tryResult1 = 0;
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let detector_result: AztecDetectorResult = detector.detect(Some(false))?;
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points = detector_result.get_points()?;
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decoder_result = Decoder::new().decode(detector_result);
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/*
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let tryResult1 = 0;
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'try1: loop {
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{
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let detector_result: AztecDetectorResult = detector.detect(false);
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let detector_result: AztecDetectorResult = detector.detect(Some(false));
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points = detector_result.get_points();
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decoder_result = Decoder::new().decode(detector_result);
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}
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@@ -123,11 +135,12 @@ impl Reader for AztecReader {
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}
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}
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*/
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if hints != null {
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let rpcb: ResultPointCallback = hints.get(DecodeHintType::NEED_RESULT_POINT_CALLBACK) as ResultPointCallback;
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if rpcb != null {
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for let point: ResultPoint in points {
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rpcb.found_possible_result_point(point);
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for point in points {
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rpcb.found_possible_result_point(&point);
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}
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}
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}
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@@ -144,7 +157,7 @@ impl Reader for AztecReader {
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return Ok(result);
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}
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pub fn reset(&self) {
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fn reset(&self) {
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// do nothing
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}
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}
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@@ -159,11 +172,7 @@ pub struct AztecWriter {
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impl Writer for AztecWriter {
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pub fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32) -> BitMatrix {
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return ::encode(&contents, format, width, height, null);
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}
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pub fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: &Map<EncodeHintType, ?>) -> BitMatrix {
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fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: Option<&HashMap<EncodeHintType, _>>) -> BitMatrix {
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// Do not add any ECI code by default
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let mut charset: Charset = null;
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let ecc_percent: i32 = Encoder::DEFAULT_EC_PERCENT;
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@@ -181,52 +190,58 @@ impl Writer for AztecWriter {
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}
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return ::encode(&contents, format, width, height, &charset, ecc_percent, layers);
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}
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/*
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fn encode( contents: &String, format: &BarcodeFormat, width: i32, height: i32, charset: &Charset, ecc_percent: i32, layers: i32) -> BitMatrix {
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if format != BarcodeFormat::AZTEC {
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throw IllegalArgumentException::new(format!("Can only encode AZTEC, but got {}", format));
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return Err( IllegalArgumentException::new(format!("Can only encode AZTEC, but got {}", format)));
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}
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let aztec: AztecCode = Encoder::encode(&contents, ecc_percent, layers, &charset);
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return ::render_result(aztec, width, height);
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}
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}*/
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}
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impl AztecWriter {
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fn render_result( code: &AztecCode, width: i32, height: i32) -> BitMatrix {
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let input: BitMatrix = code.get_matrix();
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if input == null {
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throw IllegalStateException::new();
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let input: BitMatrix = code.get_matrix();
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if input == null {
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return Err( IllegalStateException::new());
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}
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let input_width: i32 = input.get_width();
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let input_height: i32 = input.get_height();
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let output_width: i32 = Math::max(width, input_width);
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let output_height: i32 = Math::max(height, input_height);
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let multiple: i32 = Math::min(output_width / input_width, output_height / input_height);
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let left_padding: i32 = (output_width - (input_width * multiple)) / 2;
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let top_padding: i32 = (output_height - (input_height * multiple)) / 2;
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let output: BitMatrix = BitMatrix::new(output_width, output_height);
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{
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let input_y: i32 = 0;
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let output_y: i32 = top_padding;
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while input_y < input_height {
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{
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// Write the contents of this row of the barcode
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{
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let input_x: i32 = 0;
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let output_x: i32 = left_padding;
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while input_x < input_width {
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{
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if input.get(input_x, input_y) {
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output.set_region(output_x, output_y, multiple, multiple);
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}
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}
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input_x += 1;
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output_x += multiple;
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}
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}
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}
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input_y += 1;
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output_y += multiple;
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}
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}
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let input_width: i32 = input.get_width();
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let input_height: i32 = input.get_height();
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let output_width: i32 = Math::max(width, input_width);
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let output_height: i32 = Math::max(height, input_height);
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let multiple: i32 = Math::min(output_width / input_width, output_height / input_height);
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let left_padding: i32 = (output_width - (input_width * multiple)) / 2;
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let top_padding: i32 = (output_height - (input_height * multiple)) / 2;
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let output: BitMatrix = BitMatrix::new(output_width, output_height);
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{
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let input_y: i32 = 0, let output_y: i32 = top_padding;
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while input_y < input_height {
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{
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// Write the contents of this row of the barcode
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{
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let input_x: i32 = 0, let output_x: i32 = left_padding;
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while input_x < input_width {
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{
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if input.get(input_x, input_y) {
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output.set_region(output_x, output_y, multiple, multiple);
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}
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}
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input_x += 1;
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output_x += multiple;
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}
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}
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}
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input_y += 1;
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output_y += multiple;
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}
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}
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return output;
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}
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return output;
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}
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}
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@@ -1,4 +1,4 @@
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use create::FormatException;
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use create::FormatException;
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use crate::aztec::AztecDetectorResult;
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use crate::common::{BitMatrix,CharacterSetECI,DecoderResult};
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use crate::common::reedsolomon::{GenericGF,ReedSolomonDecoder,ReedSolomonException};
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@@ -16,7 +16,7 @@ const UPPER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "A", "B", "C", "
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const LOWER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "CTRL_US", "CTRL_ML", "CTRL_DL", "CTRL_BS", ]
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;
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const MIXED_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "\1", "\2", "\3", "\4", "\5", "\6", "\7", "\b", "\t", "\n", "\13", "\f", "\r", "\33", "\34", "\35", "\36", "\37", "@", "\\", "^", "_", "`", "|", "~", "\177", "CTRL_LL", "CTRL_UL", "CTRL_PL", "CTRL_BS", ]
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const MIXED_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "\u{0001}", "\u{0002}", "\u{0003}", "\u{0004}", "\u{0005}", "\u{0006}", "\u{0007}", "\u{000b}", "\t", "\n", "\u{000d}", "\u{000f}", "\r", "\u{0021}", "\u{0022}", "\u{0023}", "\u{0024}", "\u{0025}", "@", "\\", "^", "_", "`", "|", "~", "\u{00b1}", "CTRL_LL", "CTRL_UL", "CTRL_PL", "CTRL_BS", ]
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;
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const PUNCT_TABLE: vec![Vec<String>; 32] = vec!["FLG(n)", "\r", "\r\n", ". ", ", ", ": ", "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/", ":", ";", "<", "=", ">", "?", "[", "]", "{", "}", "CTRL_UL", ]
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@@ -28,24 +28,26 @@ const UPPER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "A", "B", "C", "
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const DEFAULT_ENCODING: Charset = StandardCharsets::ISO_8859_1;
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pub struct Decoder {
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let mut ddata: AztecDetectorResult;
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ddata: AztecDetectorResult
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}
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enum Table {
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UPPER(), LOWER(), MIXED(), DIGIT(), PUNCT(), BINARY()
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}
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impl Decoder {
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enum Table {
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UPPER(), LOWER(), MIXED(), DIGIT(), PUNCT(), BINARY()
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}
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pub fn decode(&self, detector_result: &AztecDetectorResult) -> /* throws FormatException */Result<DecoderResult, Rc<Exception>> {
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pub fn decode(&self, detector_result: &AztecDetectorResult) -> Result<DecoderResult, FormatException> {
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self.ddata = detector_result;
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let matrix: BitMatrix = detector_result.get_bits();
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let rawbits: Vec<bool> = self.extract_bits(matrix);
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let rawbits: Vec<bool> = self.extract_bits(&matrix);
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let corrected_bits: CorrectedBitsResult = self.correct_bits(&rawbits);
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let raw_bytes: Vec<i8> = ::convert_bool_array_to_byte_array(corrected_bits.correctBits);
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let result: String = ::get_encoded_data(corrected_bits.correctBits);
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let decoder_result: DecoderResult = DecoderResult::new(&raw_bytes, &result, null, &String::format("%d%%", corrected_bits.ecLevel));
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let decoder_result: DecoderResult = DecoderResult::new(&raw_bytes, &result, null, &String::format("%d%%", corrected_bits.ecLevel), None, None, None);
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decoder_result.set_num_bits(corrected_bits.correctBits.len());
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return Ok(decoder_result);
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}
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@@ -123,17 +125,9 @@ impl Decoder {
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index += 3;
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// flush bytes, FLG changes state
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let tryResult1 = 0;
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'try1: loop {
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{
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result.append(&decoded_bytes.to_string(&encoding.name()));
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}
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break 'try1
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}
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match tryResult1 {
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catch ( uee: &UnsupportedEncodingException) {
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throw IllegalStateException::new(&uee);
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} 0 => break
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}
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decoded_bytes.reset();
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match n {
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@@ -146,7 +140,7 @@ impl Decoder {
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7 =>
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{
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// FLG(7) is reserved and illegal
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throw FormatException::get_format_instance();
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return Err( FormatException::get_format_instance());
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}
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_ =>
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{
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@@ -155,18 +149,18 @@ impl Decoder {
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if end_index - index < 4 * n {
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break;
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}
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while n -= 1 !!!check!!! post decrement > 0 {
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while (n -= 1) > 0 {
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let next_digit: i32 = ::read_code(&corrected_bits, index, 4);
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index += 4;
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if next_digit < 2 || next_digit > 11 {
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// Not a decimal digit
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throw FormatException::get_format_instance();
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return Err( FormatException::get_format_instance());
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}
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eci = eci * 10 + (next_digit - 2);
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}
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let charset_e_c_i: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i_by_value(eci);
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if charset_e_c_i == null {
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throw FormatException::get_format_instance();
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return Err( FormatException::get_format_instance());
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}
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encoding = charset_e_c_i.get_charset();
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}
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@@ -193,18 +187,9 @@ impl Decoder {
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}
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}
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}
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let tryResult1 = 0;
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'try1: loop {
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{
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result.append(&decoded_bytes.to_string(&encoding.name()));
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}
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break 'try1
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}
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match tryResult1 {
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catch ( uee: &UnsupportedEncodingException) {
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throw IllegalStateException::new(&uee);
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} 0 => break
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}
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return Ok(result.to_string());
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}
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@@ -275,26 +260,11 @@ impl Decoder {
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_ =>
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{
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// Should not reach here.
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throw IllegalStateException::new("Bad table");
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return Err( IllegalStateException::new("Bad table"));
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}
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}
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}
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struct CorrectedBitsResult {
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let correct_bits: Vec<bool>;
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let ec_level: i32;
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}
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impl CorrectedBitsResult {
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fn new( correct_bits: &Vec<bool>, ec_level: i32) -> CorrectedBitsResult {
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let .correctBits = correct_bits;
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let .ecLevel = ec_level;
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}
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}
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/**
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* <p>Performs RS error correction on an array of bits.</p>
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@@ -302,7 +272,7 @@ impl Decoder {
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* @return the corrected array
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* @throws FormatException if the input contains too many errors
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*/
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fn correct_bits(&self, rawbits: &Vec<bool>) -> /* throws FormatException */Result<CorrectedBitsResult, Rc<Exception>> {
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fn correct_bits(&self, rawbits: &Vec<bool>) -> Result<CorrectedBitsResult, FormatException> {
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let mut gf: GenericGF;
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let codeword_size: i32;
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if self.ddata.get_nb_layers() <= 2 {
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@@ -321,7 +291,7 @@ impl Decoder {
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let num_data_codewords: i32 = self.ddata.get_nb_datablocks();
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let num_codewords: i32 = rawbits.len() / codeword_size;
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if num_codewords < num_data_codewords {
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throw FormatException::get_format_instance();
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return Err( FormatException::get_format_instance());
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}
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let mut offset: i32 = rawbits.len() % codeword_size;
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let data_words: [i32; num_codewords] = [0; num_codewords];
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@@ -337,18 +307,10 @@ impl Decoder {
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}
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let tryResult1 = 0;
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'try1: loop {
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{
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let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(gf);
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let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(gf)?;
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rs_decoder.decode(&data_words, num_codewords - num_data_codewords);
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}
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break 'try1
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}
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match tryResult1 {
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catch ( ex: &ReedSolomonException) {
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throw FormatException::get_format_instance(ex);
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} 0 => break
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}
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// Now perform the unstuffing operation.
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// First, count how many bits are going to be thrown out as stuffing
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@@ -360,7 +322,7 @@ impl Decoder {
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{
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let data_word: i32 = data_words[i];
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if data_word == 0 || data_word == mask {
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throw FormatException::get_format_instance();
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return Err( FormatException::get_format_instance());
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} else if data_word == 1 || data_word == mask - 1 {
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stuffed_bits += 1;
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}
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@@ -386,7 +348,7 @@ impl Decoder {
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let mut bit: i32 = codeword_size - 1;
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while bit >= 0 {
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{
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corrected_bits[index += 1 !!!check!!! post increment] = (data_word & (1 << bit)) != 0;
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corrected_bits[index += 1 ] = (data_word & (1 << bit)) != 0;
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}
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bit -= 1;
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}
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@@ -442,7 +404,8 @@ impl Decoder {
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||||
|
||||
}
|
||||
{
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||||
let mut i: i32 = 0, let row_offset: i32 = 0;
|
||||
let mut i: i32 = 0;
|
||||
let row_offset: i32 = 0;
|
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while i < layers {
|
||||
{
|
||||
let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 });
|
||||
@@ -542,3 +505,16 @@ impl Decoder {
|
||||
}
|
||||
}
|
||||
|
||||
struct CorrectedBitsResult {
|
||||
|
||||
correct_bits: Vec<bool>,
|
||||
|
||||
ec_level: i32
|
||||
}
|
||||
|
||||
impl CorrectedBitsResult {
|
||||
|
||||
fn new( correct_bits: &Vec<bool>, ec_level: i32) -> Self {
|
||||
Self { correct_bits: correct_bits, ec_level: ec_level }
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{NotFoundException,ResultPoint};
|
||||
use crate::{NotFoundException,ResultPoint};
|
||||
use crate::aztec::AztecDetectorResult;
|
||||
use crate::common::{BitMatrix,GridSampler};
|
||||
use crate::common::detector::{MathUtils,WhiteRectangleDetector};
|
||||
@@ -21,27 +21,26 @@ const EXPECTED_CORNER_BITS: vec![Vec<i32>; 4] = vec![// 07340 XXX .XX X.. ...
|
||||
;
|
||||
pub struct Detector {
|
||||
|
||||
let image: BitMatrix;
|
||||
image: BitMatrix,
|
||||
|
||||
let mut compact: bool;
|
||||
compact: bool,
|
||||
|
||||
let nb_layers: i32;
|
||||
nb_layers: i32,
|
||||
|
||||
let nb_data_blocks: i32;
|
||||
nb_data_blocks: i32,
|
||||
|
||||
let nb_center_layers: i32;
|
||||
nb_center_layers: i32,
|
||||
|
||||
let mut shift: i32;
|
||||
shift: i32
|
||||
}
|
||||
|
||||
impl Detector {
|
||||
|
||||
pub fn new( image: &BitMatrix) -> Detector {
|
||||
let .image = image;
|
||||
}
|
||||
pub fn new( image: &BitMatrix) -> Self {
|
||||
let new_d : Self;
|
||||
new_d.image = image;
|
||||
|
||||
pub fn detect(&self) -> /* throws NotFoundException */Result<AztecDetectorResult, Rc<Exception>> {
|
||||
return Ok(self.detect(false));
|
||||
new_d
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -51,24 +50,24 @@ impl Detector {
|
||||
* @return {@link AztecDetectorResult} encapsulating results of detecting an Aztec Code
|
||||
* @throws NotFoundException if no Aztec Code can be found
|
||||
*/
|
||||
pub fn detect(&self, is_mirror: bool) -> /* throws NotFoundException */Result<AztecDetectorResult, Rc<Exception>> {
|
||||
pub fn detect(&self, is_mirror: Option<bool>) -> Result<AztecDetectorResult,NotFoundException> {
|
||||
// 1. Get the center of the aztec matrix
|
||||
let p_center: Point = self.get_matrix_center();
|
||||
// 2. Get the center points of the four diagonal points just outside the bull's eye
|
||||
// [topRight, bottomRight, bottomLeft, topLeft]
|
||||
let bulls_eye_corners: Vec<ResultPoint> = self.get_bulls_eye_corners(p_center);
|
||||
if is_mirror {
|
||||
let bulls_eye_corners: Vec<ResultPoint> = self.get_bulls_eye_corners(&p_center);
|
||||
if is_mirror.unwrap_or(false) {
|
||||
let temp: ResultPoint = bulls_eye_corners[0];
|
||||
bulls_eye_corners[0] = bulls_eye_corners[2];
|
||||
bulls_eye_corners[2] = temp;
|
||||
}
|
||||
// 3. Get the size of the matrix and other parameters from the bull's eye
|
||||
self.extract_parameters(bulls_eye_corners);
|
||||
self.extract_parameters(&bulls_eye_corners);
|
||||
// 4. Sample the grid
|
||||
let bits: BitMatrix = self.sample_grid(self.image, bulls_eye_corners[self.shift % 4], bulls_eye_corners[(self.shift + 1) % 4], bulls_eye_corners[(self.shift + 2) % 4], bulls_eye_corners[(self.shift + 3) % 4]);
|
||||
let bits: BitMatrix = self.sample_grid(&self.image, bulls_eye_corners[self.shift % 4], bulls_eye_corners[(self.shift + 1) % 4], bulls_eye_corners[(self.shift + 2) % 4], bulls_eye_corners[(self.shift + 3) % 4]);
|
||||
// 5. Get the corners of the matrix.
|
||||
let corners: Vec<ResultPoint> = self.get_matrix_corner_points(bulls_eye_corners);
|
||||
return Ok(AztecDetectorResult::new(bits, corners, self.compact, self.nb_data_blocks, self.nb_layers));
|
||||
let corners: Vec<ResultPoint> = self.get_matrix_corner_points(&bulls_eye_corners);
|
||||
return Ok(AztecDetectorResult::new(&bits, &corners, self.compact, self.nb_data_blocks, self.nb_layers));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -77,17 +76,17 @@ impl Detector {
|
||||
* @param bullsEyeCorners the array of bull's eye corners
|
||||
* @throws NotFoundException in case of too many errors or invalid parameters
|
||||
*/
|
||||
fn extract_parameters(&self, bulls_eye_corners: &Vec<ResultPoint>) -> /* throws NotFoundException */Result<Void, Rc<Exception>> {
|
||||
fn extract_parameters(&self, bulls_eye_corners: &Vec<ResultPoint>) -> Result<(), NotFoundException> {
|
||||
if !self.is_valid(bulls_eye_corners[0]) || !self.is_valid(bulls_eye_corners[1]) || !self.is_valid(bulls_eye_corners[2]) || !self.is_valid(bulls_eye_corners[3]) {
|
||||
throw NotFoundException::get_not_found_instance();
|
||||
return Err( NotFoundException::get_not_found_instance());
|
||||
}
|
||||
let length: i32 = 2 * self.nb_center_layers;
|
||||
// Get the bits around the bull's eye
|
||||
let sides: vec![Vec<i32>; 4] = vec![// Right side
|
||||
self.sample_line(bulls_eye_corners[0], bulls_eye_corners[1], length), // Bottom
|
||||
self.sample_line(bulls_eye_corners[1], bulls_eye_corners[2], length), // Left side
|
||||
self.sample_line(bulls_eye_corners[2], bulls_eye_corners[3], length), // Top
|
||||
self.sample_line(bulls_eye_corners[3], bulls_eye_corners[0], length), ]
|
||||
self.sample_line(&bulls_eye_corners[0], &bulls_eye_corners[1], length), // Bottom
|
||||
self.sample_line(&bulls_eye_corners[1], &bulls_eye_corners[2], length), // Left side
|
||||
self.sample_line(&bulls_eye_corners[2], &bulls_eye_corners[3], length), // Top
|
||||
self.sample_line(&bulls_eye_corners[3], &bulls_eye_corners[0], length), ]
|
||||
;
|
||||
// bullsEyeCorners[shift] is the corner of the bulls'eye that has three
|
||||
// orientation marks.
|
||||
@@ -127,9 +126,11 @@ impl Detector {
|
||||
self.nb_layers = (corrected_data >> 11) + 1;
|
||||
self.nb_data_blocks = (corrected_data & 0x7FF) + 1;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn get_rotation( sides: &Vec<i32>, length: i32) -> /* throws NotFoundException */Result<i32, Rc<Exception>> {
|
||||
fn get_rotation( sides: &Vec<i32>, length: i32) -> Result<i32, NotFoundException> {
|
||||
// In a normal pattern, we expect to See
|
||||
// ** .* D A
|
||||
// * *
|
||||
@@ -140,7 +141,7 @@ impl Detector {
|
||||
// Grab the 3 bits from each of the sides the form the locator pattern and concatenate
|
||||
// into a 12-bit integer. Start with the bit at A
|
||||
let corner_bits: i32 = 0;
|
||||
for let side: i32 in sides {
|
||||
for side in sides {
|
||||
// XX......X where X's are orientation marks
|
||||
let t: i32 = ((side >> (length - 2)) << 1) + (side & 1);
|
||||
corner_bits = (corner_bits << 3) + t;
|
||||
@@ -162,7 +163,7 @@ impl Detector {
|
||||
}
|
||||
}
|
||||
|
||||
throw NotFoundException::get_not_found_instance();
|
||||
return Err(NotFoundException::get_not_found_instance());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -196,11 +197,11 @@ impl Detector {
|
||||
}
|
||||
|
||||
let tryResult1 = 0;
|
||||
'try1: loop {
|
||||
{
|
||||
/*'try1: loop {
|
||||
{*/
|
||||
let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(GenericGF::AZTEC_PARAM);
|
||||
rs_decoder.decode(¶meter_words, num_e_c_codewords);
|
||||
}
|
||||
/*}
|
||||
break 'try1
|
||||
}
|
||||
match tryResult1 {
|
||||
@@ -208,6 +209,7 @@ impl Detector {
|
||||
throw NotFoundException::get_not_found_instance();
|
||||
} 0 => break
|
||||
}
|
||||
*/
|
||||
|
||||
// Toss the error correction. Just return the data as an integer
|
||||
let mut result: i32 = 0;
|
||||
@@ -243,13 +245,13 @@ impl Detector {
|
||||
self.nb_center_layers = 1;
|
||||
while self.nb_center_layers < 9 {
|
||||
{
|
||||
let pouta: Point = self.get_first_different(pina, color, 1, -1);
|
||||
let poutb: Point = self.get_first_different(pinb, color, 1, 1);
|
||||
let poutc: Point = self.get_first_different(pinc, color, -1, 1);
|
||||
let poutd: Point = self.get_first_different(pind, color, -1, -1);
|
||||
let pouta: Point = self.get_first_different(&pina, color, 1, -1);
|
||||
let poutb: Point = self.get_first_different(&pinb, color, 1, 1);
|
||||
let poutc: Point = self.get_first_different(&pinc, color, -1, 1);
|
||||
let poutd: Point = self.get_first_different(&pind, color, -1, -1);
|
||||
if self.nb_center_layers > 2 {
|
||||
let q: f32 = ::distance(poutd, pouta) * self.nb_center_layers / (::distance(pind, pina) * (self.nb_center_layers + 2));
|
||||
if q < 0.75 || q > 1.25 || !self.is_white_or_black_rectangle(pouta, poutb, poutc, poutd) {
|
||||
if q < 0.75 || q > 1.25 || !self.is_white_or_black_rectangle(&pouta, &poutb, &poutc, &poutd) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -264,17 +266,17 @@ impl Detector {
|
||||
}
|
||||
|
||||
if self.nb_center_layers != 5 && self.nb_center_layers != 7 {
|
||||
throw NotFoundException::get_not_found_instance();
|
||||
return Err( NotFoundException::get_not_found_instance());
|
||||
}
|
||||
self.compact = self.nb_center_layers == 5;
|
||||
// Expand the square by .5 pixel in each direction so that we're on the border
|
||||
// between the white square and the black square
|
||||
let pinax: ResultPoint = ResultPoint::new(pina.get_x() + 0.5f, pina.get_y() - 0.5f);
|
||||
let pinbx: ResultPoint = ResultPoint::new(pinb.get_x() + 0.5f, pinb.get_y() + 0.5f);
|
||||
let pincx: ResultPoint = ResultPoint::new(pinc.get_x() - 0.5f, pinc.get_y() + 0.5f);
|
||||
let pindx: ResultPoint = ResultPoint::new(pind.get_x() - 0.5f, pind.get_y() - 0.5f);
|
||||
let pinax: ResultPoint = ResultPoint::new(pina.get_x() + 0.5f32, pina.get_y() - 0.5f32);
|
||||
let pinbx: ResultPoint = ResultPoint::new(pinb.get_x() + 0.5f32, pinb.get_y() + 0.5f32);
|
||||
let pincx: ResultPoint = ResultPoint::new(pinc.get_x() - 0.5f32, pinc.get_y() + 0.5f32);
|
||||
let pindx: ResultPoint = ResultPoint::new(pind.get_x() - 0.5f32, pind.get_y() - 0.5f32);
|
||||
// just outside the bull's eye.
|
||||
return Ok(::expand_square( : vec![ResultPoint; 4] = vec![pinax, pinbx, pincx, pindx, ]
|
||||
return Ok(::expand_square( vec![pinax, pinbx, pincx, pindx, ]
|
||||
, 2 * self.nb_center_layers - 3, 2 * self.nb_center_layers));
|
||||
}
|
||||
|
||||
@@ -290,54 +292,48 @@ impl Detector {
|
||||
let point_d: ResultPoint;
|
||||
//Get a white rectangle that can be the border of the matrix in center bull's eye or
|
||||
let tryResult1 = 0;
|
||||
'try1: loop {
|
||||
{
|
||||
let corner_points: Vec<ResultPoint> = WhiteRectangleDetector::new(self.image).detect();
|
||||
|
||||
let corner_points_detector = WhiteRectangleDetector::new(&self.image, None, None, None);
|
||||
if corner_points_detector.is_ok() {
|
||||
|
||||
let corner_points: Vec<ResultPoint> = corner_points_detector.detect();
|
||||
|
||||
point_a = corner_points[0];
|
||||
point_b = corner_points[1];
|
||||
point_c = corner_points[2];
|
||||
point_d = corner_points[3];
|
||||
}
|
||||
break 'try1
|
||||
}
|
||||
match tryResult1 {
|
||||
catch ( e: &NotFoundException) {
|
||||
let cx: i32 = self.image.get_width() / 2;
|
||||
let cy: i32 = self.image.get_height() / 2;
|
||||
point_a = self.get_first_different(Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
|
||||
point_b = self.get_first_different(Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
|
||||
point_c = self.get_first_different(Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
|
||||
point_d = self.get_first_different(Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
|
||||
} 0 => break
|
||||
}else {
|
||||
let cx: i32 = self.image.get_width() / 2;
|
||||
let cy: i32 = self.image.get_height() / 2;
|
||||
point_a = self.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
|
||||
point_b = self.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
|
||||
point_c = self.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
|
||||
point_d = self.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
|
||||
}
|
||||
|
||||
//Compute the center of the rectangle
|
||||
let mut cx: i32 = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f);
|
||||
let mut cy: i32 = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f);
|
||||
let mut cx: i32 = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f32);
|
||||
let mut cy: i32 = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f32);
|
||||
// in order to compute a more accurate center.
|
||||
let tryResult1 = 0;
|
||||
'try1: loop {
|
||||
{
|
||||
let corner_points: Vec<ResultPoint> = WhiteRectangleDetector::new(self.image, 15, cx, cy).detect();
|
||||
|
||||
let corner_points_wrd = WhiteRectangleDetector::new(&self.image, Some(15), Some(cx), Some(cy));
|
||||
if corner_points_wrd.is_ok() {
|
||||
let corner_points: Vec<ResultPoint> = corner_points_wrd.detect();
|
||||
point_a = corner_points[0];
|
||||
point_b = corner_points[1];
|
||||
point_c = corner_points[2];
|
||||
point_d = corner_points[3];
|
||||
}
|
||||
break 'try1
|
||||
}
|
||||
match tryResult1 {
|
||||
catch ( e: &NotFoundException) {
|
||||
point_a = self.get_first_different(Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
|
||||
point_b = self.get_first_different(Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
|
||||
point_c = self.get_first_different(Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
|
||||
point_d = self.get_first_different(Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
|
||||
} 0 => break
|
||||
} else {
|
||||
point_a = self.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
|
||||
point_b = self.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
|
||||
point_c = self.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
|
||||
point_d = self.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
|
||||
}
|
||||
|
||||
// Recompute the center of the rectangle
|
||||
cx = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f);
|
||||
cy = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f);
|
||||
cx = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f32);
|
||||
cy = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f32);
|
||||
return Point::new(cx, cy);
|
||||
}
|
||||
|
||||
@@ -359,8 +355,8 @@ impl Detector {
|
||||
fn sample_grid(&self, image: &BitMatrix, top_left: &ResultPoint, top_right: &ResultPoint, bottom_right: &ResultPoint, bottom_left: &ResultPoint) -> /* throws NotFoundException */Result<BitMatrix, Rc<Exception>> {
|
||||
let sampler: GridSampler = GridSampler::get_instance();
|
||||
let dimension: i32 = self.get_dimension();
|
||||
let low: f32 = dimension / 2.0f - self.nb_center_layers;
|
||||
let high: f32 = dimension / 2.0f + self.nb_center_layers;
|
||||
let low: f32 = dimension / 2.0f32 - self.nb_center_layers;
|
||||
let high: f32 = dimension / 2.0f32 + self.nb_center_layers;
|
||||
return Ok(sampler.sample_grid(image, dimension, dimension, // topleft
|
||||
low, // topleft
|
||||
low, // topright
|
||||
@@ -409,10 +405,10 @@ impl Detector {
|
||||
*/
|
||||
fn is_white_or_black_rectangle(&self, p1: &Point, p2: &Point, p3: &Point, p4: &Point) -> bool {
|
||||
let corr: i32 = 3;
|
||||
p1 = Point::new(&Math::max(0, p1.get_x() - corr), &Math::min(self.image.get_height() - 1, p1.get_y() + corr));
|
||||
p2 = Point::new(&Math::max(0, p2.get_x() - corr), &Math::max(0, p2.get_y() - corr));
|
||||
p3 = Point::new(&Math::min(self.image.get_width() - 1, p3.get_x() + corr), &Math::max(0, &Math::min(self.image.get_height() - 1, p3.get_y() - corr)));
|
||||
p4 = Point::new(&Math::min(self.image.get_width() - 1, p4.get_x() + corr), &Math::min(self.image.get_height() - 1, p4.get_y() + corr));
|
||||
p1 = &Point::new(&Math::max(0, p1.get_x() - corr), &Math::min(self.image.get_height() - 1, p1.get_y() + corr));
|
||||
p2 = &Point::new(&Math::max(0, p2.get_x() - corr), &Math::max(0, p2.get_y() - corr));
|
||||
p3 = &Point::new(&Math::min(self.image.get_width() - 1, p3.get_x() + corr), &Math::max(0, &Math::min(self.image.get_height() - 1, p3.get_y() - corr)));
|
||||
p4 = &Point::new(&Math::min(self.image.get_width() - 1, p4.get_x() + corr), &Math::min(self.image.get_height() - 1, p4.get_y() + corr));
|
||||
let c_init: i32 = self.get_color(p4, p1);
|
||||
if c_init == 0 {
|
||||
return false;
|
||||
@@ -436,7 +432,7 @@ impl Detector {
|
||||
*/
|
||||
fn get_color(&self, p1: &Point, p2: &Point) -> i32 {
|
||||
let d: f32 = ::distance(p1, p2);
|
||||
if d == 0.0f {
|
||||
if d == 0.0f32 {
|
||||
return 0;
|
||||
}
|
||||
let dx: f32 = (p2.get_x() - p1.get_x()) / d;
|
||||
@@ -461,10 +457,10 @@ impl Detector {
|
||||
}
|
||||
|
||||
let err_ratio: f32 = error / d;
|
||||
if err_ratio > 0.1f && err_ratio < 0.9f {
|
||||
if err_ratio > 0.1f32 && err_ratio < 0.9f32 {
|
||||
return 0;
|
||||
}
|
||||
return if (err_ratio <= 0.1f) == color_model { 1 } else { -1 };
|
||||
return if (err_ratio <= 0.1f32) == color_model { 1 } else { -1 };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -499,28 +495,28 @@ impl Detector {
|
||||
* @return the corners of the expanded square
|
||||
*/
|
||||
fn expand_square( corner_points: &Vec<ResultPoint>, old_side: i32, new_side: i32) -> Vec<ResultPoint> {
|
||||
let ratio: f32 = new_side / (2.0f * old_side);
|
||||
let ratio: f32 = new_side / (2.0f32 * old_side);
|
||||
let mut dx: f32 = corner_points[0].get_x() - corner_points[2].get_x();
|
||||
let mut dy: f32 = corner_points[0].get_y() - corner_points[2].get_y();
|
||||
let mut centerx: f32 = (corner_points[0].get_x() + corner_points[2].get_x()) / 2.0f;
|
||||
let mut centery: f32 = (corner_points[0].get_y() + corner_points[2].get_y()) / 2.0f;
|
||||
let mut centerx: f32 = (corner_points[0].get_x() + corner_points[2].get_x()) / 2.0f32;
|
||||
let mut centery: f32 = (corner_points[0].get_y() + corner_points[2].get_y()) / 2.0f32;
|
||||
let result0: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
|
||||
let result2: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
|
||||
dx = corner_points[1].get_x() - corner_points[3].get_x();
|
||||
dy = corner_points[1].get_y() - corner_points[3].get_y();
|
||||
centerx = (corner_points[1].get_x() + corner_points[3].get_x()) / 2.0f;
|
||||
centery = (corner_points[1].get_y() + corner_points[3].get_y()) / 2.0f;
|
||||
centerx = (corner_points[1].get_x() + corner_points[3].get_x()) / 2.0f32;
|
||||
centery = (corner_points[1].get_y() + corner_points[3].get_y()) / 2.0f32;
|
||||
let result1: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
|
||||
let result3: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
|
||||
return : vec![ResultPoint; 4] = vec![result0, result1, result2, result3, ]
|
||||
return vec![result0, result1, result2, result3, ]
|
||||
;
|
||||
}
|
||||
|
||||
fn is_valid(&self, x: i32, y: i32) -> bool {
|
||||
fn is_valid_coords(&self, x: i32, y: i32) -> bool {
|
||||
return x >= 0 && x < self.image.get_width() && y >= 0 && y < self.image.get_height();
|
||||
}
|
||||
|
||||
fn is_valid(&self, point: &ResultPoint) -> bool {
|
||||
fn is_valid_rp(&self, point: &ResultPoint) -> bool {
|
||||
let x: i32 = MathUtils::round(&point.get_x());
|
||||
let y: i32 = MathUtils::round(&point.get_y());
|
||||
return self.is_valid(x, y);
|
||||
@@ -541,36 +537,36 @@ impl Detector {
|
||||
return 4 * self.nb_layers + 2 * ((2 * self.nb_layers + 6) / 15) + 15;
|
||||
}
|
||||
|
||||
struct Point {
|
||||
|
||||
let x: i32;
|
||||
|
||||
let y: i32;
|
||||
}
|
||||
|
||||
impl Point {
|
||||
|
||||
fn to_result_point(&self) -> ResultPoint {
|
||||
return ResultPoint::new(self.x, self.y);
|
||||
}
|
||||
|
||||
fn new( x: i32, y: i32) -> Point {
|
||||
let .x = x;
|
||||
let .y = y;
|
||||
}
|
||||
|
||||
fn get_x(&self) -> i32 {
|
||||
return self.x;
|
||||
}
|
||||
|
||||
fn get_y(&self) -> i32 {
|
||||
return self.y;
|
||||
}
|
||||
|
||||
pub fn to_string(&self) -> String {
|
||||
return format!("<{} {}>", self.x, self.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
struct Point {
|
||||
|
||||
x: i32,
|
||||
|
||||
y: i32
|
||||
}
|
||||
|
||||
impl Point {
|
||||
|
||||
fn to_result_point(&self) -> ResultPoint {
|
||||
return ResultPoint::new(self.x, self.y);
|
||||
}
|
||||
|
||||
fn new( x: i32, y: i32) -> Self {
|
||||
Self { x: x, y: y }
|
||||
}
|
||||
|
||||
fn get_x(&self) -> i32 {
|
||||
return self.x;
|
||||
}
|
||||
|
||||
fn get_y(&self) -> i32 {
|
||||
return self.y;
|
||||
}
|
||||
|
||||
pub fn to_string(&self) -> String {
|
||||
return format!("<{} {}>", self.x, self.y);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,7 @@
|
||||
use crate::common::{BitArray,BitMatrix,CharacterSetECI};
|
||||
use std::cmp::Ordering;
|
||||
use std::fmt::format;
|
||||
|
||||
use crate::common::{BitArray,BitMatrix,CharacterSetECI};
|
||||
use crate::common::reedsolomon::{GenericGF,ReedSolomonEncoder};
|
||||
|
||||
// Token.java
|
||||
@@ -6,13 +9,13 @@ const EMPTY: Token = SimpleToken::new(null, 0, 0);
|
||||
|
||||
pub trait Token {
|
||||
|
||||
fn new( previous: &Token) -> Token {
|
||||
fn new( previous: &Token) -> Token ; /*{
|
||||
let .previous = previous;
|
||||
}
|
||||
}*/
|
||||
|
||||
fn get_previous(&self) -> Token {
|
||||
fn get_previous(&self) -> Token ; /*{
|
||||
return self.previous;
|
||||
}
|
||||
}*/
|
||||
|
||||
fn add(&self, value: i32, bit_count: i32) -> Token {
|
||||
return SimpleToken::new(self, value, bit_count);
|
||||
@@ -34,15 +37,15 @@ pub trait Token {
|
||||
*/
|
||||
pub struct AztecCode {
|
||||
|
||||
let compact: bool;
|
||||
compact: bool,
|
||||
|
||||
let size: i32;
|
||||
size: i32,
|
||||
|
||||
let layers: i32;
|
||||
layers: i32,
|
||||
|
||||
let code_words: i32;
|
||||
code_words: i32,
|
||||
|
||||
let matrix: BitMatrix;
|
||||
matrix: BitMatrix
|
||||
}
|
||||
|
||||
impl AztecCode {
|
||||
@@ -204,9 +207,9 @@ impl Encoder {
|
||||
* default encoding of ISO/IEC 8859-1 will be assuming by readers.
|
||||
* @return Aztec symbol matrix with metadata
|
||||
*/
|
||||
pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: &Charset) -> AztecCode {
|
||||
pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: Option<&Charset>) -> AztecCode {
|
||||
// High-level encode
|
||||
let bits: BitArray = HighLevelEncoder::new(&data, &charset).encode();
|
||||
let bits: BitArray = HighLevelEncoder::new(&data, charset).encode();
|
||||
// stuff bits and choose symbol size
|
||||
let ecc_bits: i32 = bits.get_size() * min_e_c_c_percent / 100 + 11;
|
||||
let total_size_bits: i32 = bits.get_size() + ecc_bits;
|
||||
@@ -219,18 +222,18 @@ impl Encoder {
|
||||
compact = user_specified_layers < 0;
|
||||
layers = Math::abs(user_specified_layers);
|
||||
if layers > ( if compact { MAX_NB_BITS_COMPACT } else { MAX_NB_BITS }) {
|
||||
throw IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers));
|
||||
return Err( IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers)));
|
||||
}
|
||||
total_bits_in_layer = self.total_bits_in_layer(layers, compact);
|
||||
word_size = WORD_SIZE[layers];
|
||||
let usable_bits_in_layers: i32 = total_bits_in_layer - (total_bits_in_layer % word_size);
|
||||
stuffed_bits = ::stuff_bits(bits, word_size);
|
||||
if stuffed_bits.get_size() + ecc_bits > usable_bits_in_layers {
|
||||
throw IllegalArgumentException::new("Data to large for user specified layer");
|
||||
return Err( IllegalArgumentException::new("Data to large for user specified layer"));
|
||||
}
|
||||
if compact && stuffed_bits.get_size() > word_size * 64 {
|
||||
// Compact format only allows 64 data words, though C4 can hold more words than that
|
||||
throw IllegalArgumentException::new("Data to large for user specified layer");
|
||||
return Err( IllegalArgumentException::new("Data to large for user specified layer"));
|
||||
}
|
||||
} else {
|
||||
word_size = 0;
|
||||
@@ -241,7 +244,7 @@ impl Encoder {
|
||||
loop {
|
||||
{
|
||||
if i > MAX_NB_BITS {
|
||||
throw IllegalArgumentException::new("Data too large for an Aztec code");
|
||||
return Err( IllegalArgumentException::new("Data too large for an Aztec code"));
|
||||
}
|
||||
compact = i <= 3;
|
||||
layers = if compact { i + 1 } else { i };
|
||||
@@ -310,7 +313,8 @@ impl Encoder {
|
||||
let matrix: BitMatrix = BitMatrix::new(matrix_size);
|
||||
// draw data bits
|
||||
{
|
||||
let mut i: i32 = 0, let row_offset: i32 = 0;
|
||||
let mut i: i32 = 0;
|
||||
let row_offset: i32 = 0;
|
||||
while i < layers {
|
||||
{
|
||||
let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 });
|
||||
@@ -359,7 +363,8 @@ impl Encoder {
|
||||
} else {
|
||||
::draw_bulls_eye(matrix, matrix_size / 2, 7);
|
||||
{
|
||||
let mut i: i32 = 0, let mut j: i32 = 0;
|
||||
let mut i: i32 = 0;
|
||||
let mut j: i32 = 0;
|
||||
while i < base_matrix_size / 2 - 1 {
|
||||
{
|
||||
{
|
||||
@@ -387,7 +392,7 @@ impl Encoder {
|
||||
aztec.set_size(matrix_size);
|
||||
aztec.set_layers(layers);
|
||||
aztec.set_code_words(message_size_in_words);
|
||||
aztec.set_matrix(matrix);
|
||||
aztec.set_matrix(&matrix);
|
||||
return aztec;
|
||||
}
|
||||
|
||||
@@ -497,7 +502,7 @@ impl Encoder {
|
||||
let start_pad: i32 = total_bits % word_size;
|
||||
let message_bits: BitArray = BitArray::new();
|
||||
message_bits.append_bits(0, start_pad);
|
||||
for let message_word: i32 in message_words {
|
||||
for message_word in message_words {
|
||||
message_bits.append_bits(message_word, word_size);
|
||||
}
|
||||
return message_bits;
|
||||
@@ -556,7 +561,7 @@ impl Encoder {
|
||||
}
|
||||
_ =>
|
||||
{
|
||||
throw IllegalArgumentException::new(format!("Unsupported word size {}", word_size));
|
||||
return Err( IllegalArgumentException::new(format!("Unsupported word size {}", word_size)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -606,15 +611,16 @@ impl Encoder {
|
||||
|
||||
// BinaryShiftToken.java
|
||||
struct BinaryShiftToken {
|
||||
super: Token;
|
||||
//super: Token;
|
||||
previous: dyn Token,
|
||||
|
||||
let binary_shift_start: i32;
|
||||
binary_shift_start: i32,
|
||||
|
||||
let binary_shift_byte_count: i32;
|
||||
binary_shift_byte_count: i32
|
||||
}
|
||||
|
||||
impl Token for BinaryShiftToken {
|
||||
pub fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) {
|
||||
fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) {
|
||||
let bsbc: i32 = self.binary_shift_byte_count;
|
||||
{
|
||||
let mut i: i32 = 0;
|
||||
@@ -643,17 +649,15 @@ impl Token for BinaryShiftToken {
|
||||
|
||||
}
|
||||
|
||||
pub fn to_string(&self) -> String {
|
||||
fn to_string(&self) -> String {
|
||||
return format!("<{}::{}>", self.binary_shift_start, (self.binary_shift_start + self.binary_shift_byte_count - 1));
|
||||
}
|
||||
}
|
||||
|
||||
impl BinaryShiftToken {
|
||||
|
||||
fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> BinaryShiftToken {
|
||||
super(previous);
|
||||
let .binaryShiftStart = binary_shift_start;
|
||||
let .binaryShiftByteCount = binary_shift_byte_count;
|
||||
fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> Self {
|
||||
Self{ previous, binary_shift_start, binary_shift_byte_count}
|
||||
}
|
||||
|
||||
|
||||
@@ -733,79 +737,76 @@ const MODE_NAMES: vec![Vec<String>; 5] = vec!["UPPER", "LOWER", "DIGIT", "MIXED"
|
||||
const SHIFT_TABLE: [[i32; 6]; 6] = [[0; 6]; 6];
|
||||
pub struct HighLevelEncoder {
|
||||
|
||||
let text: Vec<i8>;
|
||||
text: Vec<i8>,
|
||||
|
||||
let mut charset: Charset;
|
||||
charset: Charset
|
||||
}
|
||||
|
||||
impl HighLevelEncoder {
|
||||
|
||||
static {
|
||||
pub fn new( text: &Vec<i8>, charset: Option<&Charset>) -> Self {
|
||||
CHAR_MAP[MODE_UPPER][' '] = 1;
|
||||
{
|
||||
let mut c: i32 = 'A';
|
||||
while c <= 'Z' {
|
||||
{
|
||||
CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
{
|
||||
let mut c: i32 = 'A';
|
||||
while c <= 'Z' {
|
||||
{
|
||||
CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
|
||||
CHAR_MAP[MODE_LOWER][' '] = 1;
|
||||
{
|
||||
let mut c: i32 = 'a';
|
||||
while c <= 'z' {
|
||||
{
|
||||
CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
CHAR_MAP[MODE_LOWER][' '] = 1;
|
||||
{
|
||||
let mut c: i32 = 'a';
|
||||
while c <= 'z' {
|
||||
{
|
||||
CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
|
||||
CHAR_MAP[MODE_DIGIT][' '] = 1;
|
||||
{
|
||||
let mut c: i32 = '0';
|
||||
while c <= '9' {
|
||||
{
|
||||
CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
CHAR_MAP[MODE_DIGIT][' '] = 1;
|
||||
{
|
||||
let mut c: i32 = '0';
|
||||
while c <= '9' {
|
||||
{
|
||||
CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2;
|
||||
}
|
||||
c += 1;
|
||||
}
|
||||
}
|
||||
|
||||
CHAR_MAP[MODE_DIGIT][','] = 12;
|
||||
CHAR_MAP[MODE_DIGIT]['.'] = 13;
|
||||
let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\1', '\2', '\3', '\4', '\5', '\6', '\7', '\b', '\t', '\n', '\13', '\f', '\r', '\33', '\34', '\35', '\36', '\37', '@', '\\', '^', '_', '`', '|', '~', '\177', ]
|
||||
;
|
||||
{
|
||||
let mut i: i32 = 0;
|
||||
while i < mixed_table.len() {
|
||||
{
|
||||
CHAR_MAP[MODE_MIXED][mixed_table[i]] = i;
|
||||
}
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
CHAR_MAP[MODE_DIGIT][','] = 12;
|
||||
CHAR_MAP[MODE_DIGIT]['.'] = 13;
|
||||
let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\u{0001}', '\u{0002}', '\u{0003}', '\u{0004}', '\u{0005}', '\u{0006}', '\u{0007}', '\u{000b}', '\t', '\n', '\u{000D}', '\u{000f}', '\r', '\u{0021}', '\u{0022}', '\u{0023}', '\u{0024}', '\u{0025}', '@', '\\', '^', '_', '`', '|', '~', '\u{00b1}', ]
|
||||
;
|
||||
{
|
||||
let mut i: i32 = 0;
|
||||
while i < mixed_table.len() {
|
||||
{
|
||||
CHAR_MAP[MODE_MIXED][mixed_table[i]] = i;
|
||||
}
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
|
||||
let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ]
|
||||
;
|
||||
{
|
||||
let mut i: i32 = 0;
|
||||
while i < punct_table.len() {
|
||||
{
|
||||
if punct_table[i] > 0 {
|
||||
CHAR_MAP[MODE_PUNCT][punct_table[i]] = i;
|
||||
}
|
||||
}
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ]
|
||||
;
|
||||
{
|
||||
let mut i: i32 = 0;
|
||||
while i < punct_table.len() {
|
||||
{
|
||||
if punct_table[i] > 0 {
|
||||
CHAR_MAP[MODE_PUNCT][punct_table[i]] = i;
|
||||
}
|
||||
}
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static {
|
||||
for let table: Vec<i32> in SHIFT_TABLE {
|
||||
for table in SHIFT_TABLE {
|
||||
Arrays::fill(&table, -1);
|
||||
}
|
||||
SHIFT_TABLE[MODE_UPPER][MODE_PUNCT] = 0;
|
||||
@@ -814,16 +815,8 @@ impl HighLevelEncoder {
|
||||
SHIFT_TABLE[MODE_MIXED][MODE_PUNCT] = 0;
|
||||
SHIFT_TABLE[MODE_DIGIT][MODE_PUNCT] = 0;
|
||||
SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15;
|
||||
}
|
||||
|
||||
pub fn new( text: &Vec<i8>) -> HighLevelEncoder {
|
||||
let .text = text;
|
||||
let .charset = null;
|
||||
}
|
||||
|
||||
pub fn new( text: &Vec<i8>, charset: &Charset) -> HighLevelEncoder {
|
||||
let .text = text;
|
||||
let .charset = charset;
|
||||
Self { text: text, charset: charset }
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -834,7 +827,7 @@ impl HighLevelEncoder {
|
||||
if self.charset != null {
|
||||
let eci: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i(&self.charset);
|
||||
if null == eci {
|
||||
throw IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset));
|
||||
return Err( IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset)));
|
||||
}
|
||||
initial_state = initial_state.append_f_l_gn(&eci.get_value());
|
||||
}
|
||||
@@ -886,12 +879,22 @@ impl HighLevelEncoder {
|
||||
}
|
||||
|
||||
// We are left with a set of states. Find the shortest one.
|
||||
let min_state: State = Collections::min(&states, Comparator<State>::new() {
|
||||
let min_state = states.iter().min_by(|a,b| {
|
||||
let c = a.get_bit_count() - b.get_bit_count();
|
||||
if c > 0 {
|
||||
Ordering::Greater
|
||||
} else if c < 0 {
|
||||
Ordering::Less
|
||||
}else {
|
||||
Ordering::Equal
|
||||
}
|
||||
}).unwrap();
|
||||
/*let min_state: State = Collections::min(&states, Comparator<State>::new() {
|
||||
|
||||
pub fn compare(&self, a: &State, b: &State) -> i32 {
|
||||
return a.get_bit_count() - b.get_bit_count();
|
||||
}
|
||||
});
|
||||
});*/
|
||||
// Convert it to a bit array, and return.
|
||||
return min_state.to_bit_array(&self.text);
|
||||
}
|
||||
@@ -899,9 +902,9 @@ impl HighLevelEncoder {
|
||||
// We update a set of states for a new character by updating each state
|
||||
// for the new character, merging the results, and then removing the
|
||||
// non-optimal states.
|
||||
fn update_state_list_for_char(&self, states: &Iterable<State>, index: i32) -> Collection<State> {
|
||||
let result: Collection<State> = LinkedList<>::new();
|
||||
for let state: State in states {
|
||||
fn update_state_list_for_char(&self, states: &Vec<State>, index: i32) -> Vec<State> {
|
||||
let result: Vec<State> = Vec::new();
|
||||
for state in states {
|
||||
self.update_state_for_char(state, index, &result);
|
||||
}
|
||||
return ::simplify_states(&result);
|
||||
@@ -910,7 +913,7 @@ impl HighLevelEncoder {
|
||||
// Return a set of states that represent the possible ways of updating this
|
||||
// state for the next character. The resulting set of states are added to
|
||||
// the "result" list.
|
||||
fn update_state_for_char(&self, state: &State, index: i32, result: &Collection<State>) {
|
||||
fn update_state_for_char(&self, state: &State, index: i32, result: &Vec<State>) {
|
||||
let ch: char = (self.text[index] & 0xFF) as char;
|
||||
let char_in_current_table: bool = CHAR_MAP[state.get_mode()][ch] > 0;
|
||||
let state_no_binary: State = null;
|
||||
@@ -955,15 +958,15 @@ impl HighLevelEncoder {
|
||||
}
|
||||
}
|
||||
|
||||
fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Collection<State> {
|
||||
let result: Collection<State> = LinkedList<>::new();
|
||||
for let state: State in states {
|
||||
fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Vec<State> {
|
||||
let result: Collection<State> = Vec::new();
|
||||
for state in states {
|
||||
::update_state_for_pair(state, index, pair_code, &result);
|
||||
}
|
||||
return ::simplify_states(&result);
|
||||
}
|
||||
|
||||
fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Collection<State>) {
|
||||
fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Vec<State>) {
|
||||
let state_no_binary: State = state.end_binary_shift(index);
|
||||
// Possibility 1. Latch to MODE_PUNCT, and then append this code
|
||||
result.add(&state_no_binary.latch_and_append(MODE_PUNCT, pair_code));
|
||||
@@ -988,8 +991,8 @@ impl HighLevelEncoder {
|
||||
}
|
||||
|
||||
fn simplify_states( states: &Iterable<State>) -> Collection<State> {
|
||||
let result: Deque<State> = LinkedList<>::new();
|
||||
for let new_state: State in states {
|
||||
let result: Deque<State> = Vec::new();
|
||||
for new_state in states {
|
||||
let mut add: bool = true;
|
||||
{
|
||||
let iterator: Iterator<State> = result.iterator();
|
||||
@@ -999,7 +1002,7 @@ impl HighLevelEncoder {
|
||||
add = false;
|
||||
break;
|
||||
}
|
||||
if new_state.is_better_than_or_equal_to(old_state) {
|
||||
if new_state.is_better_than_or_equal_to(&old_state) {
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
@@ -1015,12 +1018,13 @@ impl HighLevelEncoder {
|
||||
|
||||
// SimpleToken.java
|
||||
struct SimpleToken {
|
||||
super: Token;
|
||||
//super: Token;
|
||||
previous :dyn Token,
|
||||
|
||||
// For normal words, indicates value and bitCount
|
||||
let value: i16;
|
||||
value: i16,
|
||||
|
||||
let bit_count: i16;
|
||||
bit_count: i16,
|
||||
}
|
||||
|
||||
impl Token for SimpleToken {
|
||||
@@ -1028,19 +1032,18 @@ impl Token for SimpleToken {
|
||||
bit_array.append_bits(self.value, self.bit_count);
|
||||
}
|
||||
|
||||
pub fn to_string(&self) -> String {
|
||||
fn to_string(&self) -> String {
|
||||
let mut value: i32 = self.value & ((1 << self.bit_count) - 1);
|
||||
value |= 1 << self.bit_count;
|
||||
return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>';
|
||||
return format!("<{}>",format!("{}",value | (1 << self.bit_count)).as_bytes()[1..]);
|
||||
//return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>';
|
||||
}
|
||||
}
|
||||
|
||||
impl SimpleToken {
|
||||
|
||||
fn new( previous: &Token, value: i32, bit_count: i32) -> SimpleToken {
|
||||
super(previous);
|
||||
let .value = value as i16;
|
||||
let .bitCount = bit_count as i16;
|
||||
fn new( previous: &Token, value: i32, bit_count: i32) -> Self {
|
||||
Self { previous, value, bit_count }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1057,30 +1060,26 @@ struct State {
|
||||
|
||||
// The current mode of the encoding (or the mode to which we'll return if
|
||||
// we're in Binary Shift mode.
|
||||
let mode: i32;
|
||||
mode: i32,
|
||||
|
||||
// The list of tokens that we output. If we are in Binary Shift mode, this
|
||||
// token list does *not* yet included the token for those bytes
|
||||
let token: Token;
|
||||
token: Token,
|
||||
|
||||
// If non-zero, the number of most recent bytes that should be output
|
||||
// in Binary Shift mode.
|
||||
let binary_shift_byte_count: i32;
|
||||
binary_shift_byte_count: i32,
|
||||
|
||||
// The total number of bits generated (including Binary Shift).
|
||||
let bit_count: i32;
|
||||
bit_count: i32,
|
||||
|
||||
let binary_shift_cost: i32;
|
||||
binary_shift_cost: i32
|
||||
}
|
||||
|
||||
impl State {
|
||||
|
||||
fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> State {
|
||||
let .token = token;
|
||||
let .mode = mode;
|
||||
let .binaryShiftByteCount = binary_bytes;
|
||||
let .bitCount = bit_count;
|
||||
let .binaryShiftCost = ::calculate_binary_shift_cost(binary_bytes);
|
||||
fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> Self {
|
||||
Self{ mode: mode, token: token, binary_shift_byte_count: binary_bytes, bit_count: bit_count, binary_shift_cost: ::calculate_binary_shift_cost(binary_bytes) }
|
||||
}
|
||||
|
||||
fn get_mode(&self) -> i32 {
|
||||
@@ -1108,17 +1107,17 @@ impl State {
|
||||
// 0: FNC1
|
||||
token = token.add(0, 3);
|
||||
} else if eci > 999999 {
|
||||
throw IllegalArgumentException::new("ECI code must be between 0 and 999999");
|
||||
return Err( IllegalArgumentException::new("ECI code must be between 0 and 999999"));
|
||||
} else {
|
||||
let eci_digits: Vec<i8> = Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1);
|
||||
let eci_digits: Vec<i8> = eci.to_string().as_bytes();//Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1);
|
||||
// 1-6: number of ECI digits
|
||||
token = token.add(eci_digits.len(), 3);
|
||||
for let eci_digit: i8 in eci_digits {
|
||||
for eci_digit in eci_digits {
|
||||
token = token.add(eci_digit - '0' + 2, 4);
|
||||
}
|
||||
bits_added += eci_digits.len() * 4;
|
||||
}
|
||||
return State::new(token, self.mode, 0, self.bit_count + bits_added);
|
||||
return State::new(&token, self.mode, 0, self.bit_count + bits_added);
|
||||
}
|
||||
|
||||
// Create a new state representing this state with a latch to a (not
|
||||
@@ -1133,7 +1132,7 @@ impl State {
|
||||
}
|
||||
let latch_mode_bit_count: i32 = if mode == HighLevelEncoder::MODE_DIGIT { 4 } else { 5 };
|
||||
token = token.add(value, latch_mode_bit_count);
|
||||
return State::new(token, mode, 0, bit_count + latch_mode_bit_count);
|
||||
return State::new(&token, mode, 0, bit_count + latch_mode_bit_count);
|
||||
}
|
||||
|
||||
// Create a new state representing this state, with a temporary shift
|
||||
@@ -1144,7 +1143,7 @@ impl State {
|
||||
// Shifts exist only to UPPER and PUNCT, both with tokens size 5.
|
||||
token = token.add(HighLevelEncoder::SHIFT_TABLE[self.mode][mode], this_mode_bit_count);
|
||||
token = token.add(value, 5);
|
||||
return State::new(token, self.mode, 0, self.bitCount + this_mode_bit_count + 5);
|
||||
return State::new(&token, self.mode, 0, self.bitCount + this_mode_bit_count + 5);
|
||||
}
|
||||
|
||||
// Create a new state representing this state, but an additional character
|
||||
@@ -1160,7 +1159,7 @@ impl State {
|
||||
mode = HighLevelEncoder::MODE_UPPER;
|
||||
}
|
||||
let delta_bit_count: i32 = if (self.binary_shift_byte_count == 0 || self.binary_shift_byte_count == 31) { 18 } else { if (self.binary_shift_byte_count == 62) { 9 } else { 8 } };
|
||||
let mut result: State = State::new(token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count);
|
||||
let mut result: State = State::new(&token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count);
|
||||
if result.binaryShiftByteCount == 2047 + 31 {
|
||||
// The string is as long as it's allowed to be. We should end it.
|
||||
result = result.end_binary_shift(index + 1);
|
||||
@@ -1176,7 +1175,7 @@ impl State {
|
||||
}
|
||||
let mut token: Token = self.token;
|
||||
token = token.add_binary_shift(index - self.binary_shift_byte_count, self.binary_shift_byte_count);
|
||||
return State::new(token, self.mode, 0, self.bitCount);
|
||||
return State::new(&token, self.mode, 0, self.bitCount);
|
||||
}
|
||||
|
||||
// Returns true if "this" state is better (or equal) to be in than "that"
|
||||
@@ -1194,7 +1193,7 @@ impl State {
|
||||
}
|
||||
|
||||
fn to_bit_array(&self, text: &Vec<i8>) -> BitArray {
|
||||
let symbols: List<Token> = ArrayList<>::new();
|
||||
let symbols: List<Token> = Vec::new();
|
||||
{
|
||||
let mut token: Token = self.end_binary_shift(text.len()).token;
|
||||
while token != null {
|
||||
|
||||
@@ -2168,7 +2168,8 @@ impl GridSampler for DefaultGridSampler {
|
||||
*
|
||||
* @author Sean Owen
|
||||
*/
|
||||
pub struct DetectorResult {
|
||||
|
||||
/* pub struct DetectorResult {
|
||||
bits: BitMatrix,
|
||||
|
||||
points: Vec<ResultPoint>,
|
||||
@@ -2190,6 +2191,13 @@ impl DetectorResult {
|
||||
return self.points;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
pub trait DetectorResult {
|
||||
//pub fn new(bits: &BitMatrix, points: &Vec<ResultPoint>) -> Self;
|
||||
pub fn get_bits(&self) -> BitMatrix;
|
||||
pub fn get_points(&self) -> Vec<ResultPoint>;
|
||||
}
|
||||
|
||||
// ECIEncoderSet.java
|
||||
/**
|
||||
|
||||
@@ -386,15 +386,6 @@ pub struct WhiteRectangleDetector {
|
||||
}
|
||||
|
||||
impl WhiteRectangleDetector {
|
||||
pub fn new(image: &BitMatrix) -> Result<Self, NotFoundException> {
|
||||
this(
|
||||
image,
|
||||
INIT_SIZE,
|
||||
image.get_width() / 2,
|
||||
image.get_height() / 2,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* @param image barcode image to find a rectangle in
|
||||
* @param initSize initial size of search area around center
|
||||
@@ -404,22 +395,27 @@ impl WhiteRectangleDetector {
|
||||
*/
|
||||
pub fn new(
|
||||
image: &BitMatrix,
|
||||
init_size: i32,
|
||||
x: i32,
|
||||
y: i32,
|
||||
init_size: Option<i32>,
|
||||
x_in: Option<i32>,
|
||||
y_in: Option<i32>,
|
||||
) -> Result<Self, NotFoundException> {
|
||||
let mut new_wrd: Self;
|
||||
let x = x_in.unwrap_or(image.get_width() / 2);
|
||||
let y = y_in.unwrap_or(image.get_height() / 2);
|
||||
|
||||
new_wrd.image = image;
|
||||
new_wrd.height = image.get_height();
|
||||
new_wrd.width = image.get_width();
|
||||
let halfsize: i32 = init_size / 2;
|
||||
let halfsize: i32 = init_size.unwrap_or(INIT_SIZE) / 2;
|
||||
new_wrd.left_init = x - halfsize;
|
||||
new_wrd.right_init = x + halfsize;
|
||||
new_wrd.up_init = y - halfsize;
|
||||
new_wrd.down_init = y + halfsize;
|
||||
|
||||
if up_init < 0 || left_init < 0 || down_init >= height || right_init >= width {
|
||||
return Err(NotFoundException::get_not_found_instance());
|
||||
}
|
||||
|
||||
Ok(new_wrd)
|
||||
}
|
||||
|
||||
|
||||
@@ -798,7 +798,7 @@ pub trait Writer {
|
||||
* @return {@link BitMatrix} representing encoded barcode image
|
||||
* @throws WriterException if contents cannot be encoded legally in a format
|
||||
*/
|
||||
fn encode<T>(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: &HashMap<EncodeHintType, T>) -> Result<BitMatrix, WriterException> ;
|
||||
fn encode<T>(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: Option<&HashMap<EncodeHintType, T>>) -> Result<BitMatrix, WriterException> ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user