mirror of
https://github.com/starovoid/rxing.git
synced 2026-07-26 04:12:34 +00:00
aztec red lines
This commit is contained in:
@@ -1,4 +1,7 @@
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use crate::common::{BitArray,BitMatrix,CharacterSetECI};
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use std::cmp::Ordering;
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use std::fmt::format;
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use crate::common::{BitArray,BitMatrix,CharacterSetECI};
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use crate::common::reedsolomon::{GenericGF,ReedSolomonEncoder};
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// Token.java
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@@ -6,13 +9,13 @@ const EMPTY: Token = SimpleToken::new(null, 0, 0);
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pub trait Token {
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fn new( previous: &Token) -> Token {
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fn new( previous: &Token) -> Token ; /*{
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let .previous = previous;
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}
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}*/
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fn get_previous(&self) -> Token {
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fn get_previous(&self) -> Token ; /*{
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return self.previous;
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}
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}*/
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fn add(&self, value: i32, bit_count: i32) -> Token {
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return SimpleToken::new(self, value, bit_count);
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@@ -34,15 +37,15 @@ pub trait Token {
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*/
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pub struct AztecCode {
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let compact: bool;
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compact: bool,
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let size: i32;
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size: i32,
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let layers: i32;
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layers: i32,
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let code_words: i32;
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code_words: i32,
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let matrix: BitMatrix;
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matrix: BitMatrix
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}
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impl AztecCode {
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@@ -204,9 +207,9 @@ impl Encoder {
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* default encoding of ISO/IEC 8859-1 will be assuming by readers.
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* @return Aztec symbol matrix with metadata
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*/
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pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: &Charset) -> AztecCode {
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pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: Option<&Charset>) -> AztecCode {
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// High-level encode
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let bits: BitArray = HighLevelEncoder::new(&data, &charset).encode();
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let bits: BitArray = HighLevelEncoder::new(&data, charset).encode();
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// stuff bits and choose symbol size
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let ecc_bits: i32 = bits.get_size() * min_e_c_c_percent / 100 + 11;
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let total_size_bits: i32 = bits.get_size() + ecc_bits;
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@@ -219,18 +222,18 @@ impl Encoder {
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compact = user_specified_layers < 0;
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layers = Math::abs(user_specified_layers);
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if layers > ( if compact { MAX_NB_BITS_COMPACT } else { MAX_NB_BITS }) {
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throw IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers));
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return Err( IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers)));
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}
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total_bits_in_layer = self.total_bits_in_layer(layers, compact);
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word_size = WORD_SIZE[layers];
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let usable_bits_in_layers: i32 = total_bits_in_layer - (total_bits_in_layer % word_size);
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stuffed_bits = ::stuff_bits(bits, word_size);
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if stuffed_bits.get_size() + ecc_bits > usable_bits_in_layers {
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throw IllegalArgumentException::new("Data to large for user specified layer");
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return Err( IllegalArgumentException::new("Data to large for user specified layer"));
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}
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if compact && stuffed_bits.get_size() > word_size * 64 {
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// Compact format only allows 64 data words, though C4 can hold more words than that
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throw IllegalArgumentException::new("Data to large for user specified layer");
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return Err( IllegalArgumentException::new("Data to large for user specified layer"));
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}
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} else {
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word_size = 0;
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@@ -241,7 +244,7 @@ impl Encoder {
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loop {
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{
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if i > MAX_NB_BITS {
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throw IllegalArgumentException::new("Data too large for an Aztec code");
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return Err( IllegalArgumentException::new("Data too large for an Aztec code"));
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}
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compact = i <= 3;
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layers = if compact { i + 1 } else { i };
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@@ -310,7 +313,8 @@ impl Encoder {
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let matrix: BitMatrix = BitMatrix::new(matrix_size);
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// draw data bits
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{
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let mut i: i32 = 0, let row_offset: i32 = 0;
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let mut i: i32 = 0;
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let row_offset: i32 = 0;
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while i < layers {
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{
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let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 });
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@@ -359,7 +363,8 @@ impl Encoder {
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} else {
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::draw_bulls_eye(matrix, matrix_size / 2, 7);
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{
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let mut i: i32 = 0, let mut j: i32 = 0;
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let mut i: i32 = 0;
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let mut j: i32 = 0;
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while i < base_matrix_size / 2 - 1 {
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{
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{
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@@ -387,7 +392,7 @@ impl Encoder {
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aztec.set_size(matrix_size);
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aztec.set_layers(layers);
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aztec.set_code_words(message_size_in_words);
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aztec.set_matrix(matrix);
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aztec.set_matrix(&matrix);
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return aztec;
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}
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@@ -497,7 +502,7 @@ impl Encoder {
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let start_pad: i32 = total_bits % word_size;
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let message_bits: BitArray = BitArray::new();
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message_bits.append_bits(0, start_pad);
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for let message_word: i32 in message_words {
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for message_word in message_words {
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message_bits.append_bits(message_word, word_size);
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}
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return message_bits;
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@@ -556,7 +561,7 @@ impl Encoder {
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}
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_ =>
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{
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throw IllegalArgumentException::new(format!("Unsupported word size {}", word_size));
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return Err( IllegalArgumentException::new(format!("Unsupported word size {}", word_size)));
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}
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}
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}
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@@ -606,15 +611,16 @@ impl Encoder {
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// BinaryShiftToken.java
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struct BinaryShiftToken {
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super: Token;
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//super: Token;
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previous: dyn Token,
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let binary_shift_start: i32;
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binary_shift_start: i32,
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let binary_shift_byte_count: i32;
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binary_shift_byte_count: i32
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}
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impl Token for BinaryShiftToken {
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pub fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) {
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fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) {
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let bsbc: i32 = self.binary_shift_byte_count;
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{
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let mut i: i32 = 0;
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@@ -643,17 +649,15 @@ impl Token for BinaryShiftToken {
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}
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pub fn to_string(&self) -> String {
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fn to_string(&self) -> String {
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return format!("<{}::{}>", self.binary_shift_start, (self.binary_shift_start + self.binary_shift_byte_count - 1));
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}
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}
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impl BinaryShiftToken {
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fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> BinaryShiftToken {
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super(previous);
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let .binaryShiftStart = binary_shift_start;
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let .binaryShiftByteCount = binary_shift_byte_count;
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fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> Self {
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Self{ previous, binary_shift_start, binary_shift_byte_count}
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}
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@@ -733,79 +737,76 @@ const MODE_NAMES: vec![Vec<String>; 5] = vec!["UPPER", "LOWER", "DIGIT", "MIXED"
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const SHIFT_TABLE: [[i32; 6]; 6] = [[0; 6]; 6];
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pub struct HighLevelEncoder {
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let text: Vec<i8>;
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text: Vec<i8>,
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let mut charset: Charset;
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charset: Charset
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}
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impl HighLevelEncoder {
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static {
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pub fn new( text: &Vec<i8>, charset: Option<&Charset>) -> Self {
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CHAR_MAP[MODE_UPPER][' '] = 1;
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{
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let mut c: i32 = 'A';
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while c <= 'Z' {
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{
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CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2;
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}
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c += 1;
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}
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}
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{
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let mut c: i32 = 'A';
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while c <= 'Z' {
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{
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CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2;
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}
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c += 1;
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}
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}
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CHAR_MAP[MODE_LOWER][' '] = 1;
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{
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let mut c: i32 = 'a';
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while c <= 'z' {
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{
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CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2;
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}
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c += 1;
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}
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}
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CHAR_MAP[MODE_LOWER][' '] = 1;
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{
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let mut c: i32 = 'a';
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while c <= 'z' {
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{
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CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2;
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}
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c += 1;
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}
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}
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CHAR_MAP[MODE_DIGIT][' '] = 1;
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{
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let mut c: i32 = '0';
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while c <= '9' {
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{
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CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2;
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}
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c += 1;
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}
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}
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CHAR_MAP[MODE_DIGIT][' '] = 1;
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{
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let mut c: i32 = '0';
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while c <= '9' {
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{
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CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2;
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}
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c += 1;
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}
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}
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CHAR_MAP[MODE_DIGIT][','] = 12;
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CHAR_MAP[MODE_DIGIT]['.'] = 13;
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let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\1', '\2', '\3', '\4', '\5', '\6', '\7', '\b', '\t', '\n', '\13', '\f', '\r', '\33', '\34', '\35', '\36', '\37', '@', '\\', '^', '_', '`', '|', '~', '\177', ]
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;
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{
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let mut i: i32 = 0;
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while i < mixed_table.len() {
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{
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CHAR_MAP[MODE_MIXED][mixed_table[i]] = i;
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}
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i += 1;
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}
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}
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CHAR_MAP[MODE_DIGIT][','] = 12;
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CHAR_MAP[MODE_DIGIT]['.'] = 13;
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let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\u{0001}', '\u{0002}', '\u{0003}', '\u{0004}', '\u{0005}', '\u{0006}', '\u{0007}', '\u{000b}', '\t', '\n', '\u{000D}', '\u{000f}', '\r', '\u{0021}', '\u{0022}', '\u{0023}', '\u{0024}', '\u{0025}', '@', '\\', '^', '_', '`', '|', '~', '\u{00b1}', ]
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;
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{
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let mut i: i32 = 0;
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while i < mixed_table.len() {
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{
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CHAR_MAP[MODE_MIXED][mixed_table[i]] = i;
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}
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i += 1;
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}
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}
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let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ]
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;
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{
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let mut i: i32 = 0;
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while i < punct_table.len() {
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{
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if punct_table[i] > 0 {
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CHAR_MAP[MODE_PUNCT][punct_table[i]] = i;
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}
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}
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i += 1;
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}
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}
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let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ]
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;
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{
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let mut i: i32 = 0;
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while i < punct_table.len() {
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{
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if punct_table[i] > 0 {
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CHAR_MAP[MODE_PUNCT][punct_table[i]] = i;
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}
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}
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i += 1;
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}
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}
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}
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static {
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for let table: Vec<i32> in SHIFT_TABLE {
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for table in SHIFT_TABLE {
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Arrays::fill(&table, -1);
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}
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SHIFT_TABLE[MODE_UPPER][MODE_PUNCT] = 0;
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@@ -814,16 +815,8 @@ impl HighLevelEncoder {
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SHIFT_TABLE[MODE_MIXED][MODE_PUNCT] = 0;
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SHIFT_TABLE[MODE_DIGIT][MODE_PUNCT] = 0;
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SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15;
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}
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pub fn new( text: &Vec<i8>) -> HighLevelEncoder {
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let .text = text;
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let .charset = null;
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}
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pub fn new( text: &Vec<i8>, charset: &Charset) -> HighLevelEncoder {
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let .text = text;
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let .charset = charset;
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Self { text: text, charset: charset }
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}
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/**
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@@ -834,7 +827,7 @@ impl HighLevelEncoder {
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if self.charset != null {
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let eci: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i(&self.charset);
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if null == eci {
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throw IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset));
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return Err( IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset)));
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}
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initial_state = initial_state.append_f_l_gn(&eci.get_value());
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}
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@@ -886,12 +879,22 @@ impl HighLevelEncoder {
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}
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// We are left with a set of states. Find the shortest one.
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let min_state: State = Collections::min(&states, Comparator<State>::new() {
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let min_state = states.iter().min_by(|a,b| {
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let c = a.get_bit_count() - b.get_bit_count();
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if c > 0 {
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Ordering::Greater
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} else if c < 0 {
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Ordering::Less
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}else {
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Ordering::Equal
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}
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}).unwrap();
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/*let min_state: State = Collections::min(&states, Comparator<State>::new() {
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pub fn compare(&self, a: &State, b: &State) -> i32 {
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return a.get_bit_count() - b.get_bit_count();
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}
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});
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});*/
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// Convert it to a bit array, and return.
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return min_state.to_bit_array(&self.text);
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}
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@@ -899,9 +902,9 @@ impl HighLevelEncoder {
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// We update a set of states for a new character by updating each state
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// for the new character, merging the results, and then removing the
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// non-optimal states.
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fn update_state_list_for_char(&self, states: &Iterable<State>, index: i32) -> Collection<State> {
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let result: Collection<State> = LinkedList<>::new();
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for let state: State in states {
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fn update_state_list_for_char(&self, states: &Vec<State>, index: i32) -> Vec<State> {
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let result: Vec<State> = Vec::new();
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for state in states {
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self.update_state_for_char(state, index, &result);
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}
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return ::simplify_states(&result);
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@@ -910,7 +913,7 @@ impl HighLevelEncoder {
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// Return a set of states that represent the possible ways of updating this
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// state for the next character. The resulting set of states are added to
|
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// the "result" list.
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fn update_state_for_char(&self, state: &State, index: i32, result: &Collection<State>) {
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fn update_state_for_char(&self, state: &State, index: i32, result: &Vec<State>) {
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let ch: char = (self.text[index] & 0xFF) as char;
|
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let char_in_current_table: bool = CHAR_MAP[state.get_mode()][ch] > 0;
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let state_no_binary: State = null;
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@@ -955,15 +958,15 @@ impl HighLevelEncoder {
|
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}
|
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}
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||||
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fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Collection<State> {
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let result: Collection<State> = LinkedList<>::new();
|
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for let state: State in states {
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fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Vec<State> {
|
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let result: Collection<State> = Vec::new();
|
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for state in states {
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::update_state_for_pair(state, index, pair_code, &result);
|
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}
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return ::simplify_states(&result);
|
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}
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fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Collection<State>) {
|
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fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Vec<State>) {
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let state_no_binary: State = state.end_binary_shift(index);
|
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// Possibility 1. Latch to MODE_PUNCT, and then append this code
|
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result.add(&state_no_binary.latch_and_append(MODE_PUNCT, pair_code));
|
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@@ -988,8 +991,8 @@ impl HighLevelEncoder {
|
||||
}
|
||||
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fn simplify_states( states: &Iterable<State>) -> Collection<State> {
|
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let result: Deque<State> = LinkedList<>::new();
|
||||
for let new_state: State in states {
|
||||
let result: Deque<State> = Vec::new();
|
||||
for new_state in states {
|
||||
let mut add: bool = true;
|
||||
{
|
||||
let iterator: Iterator<State> = result.iterator();
|
||||
@@ -999,7 +1002,7 @@ impl HighLevelEncoder {
|
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add = false;
|
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break;
|
||||
}
|
||||
if new_state.is_better_than_or_equal_to(old_state) {
|
||||
if new_state.is_better_than_or_equal_to(&old_state) {
|
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iterator.remove();
|
||||
}
|
||||
}
|
||||
@@ -1015,12 +1018,13 @@ impl HighLevelEncoder {
|
||||
|
||||
// SimpleToken.java
|
||||
struct SimpleToken {
|
||||
super: Token;
|
||||
//super: Token;
|
||||
previous :dyn Token,
|
||||
|
||||
// For normal words, indicates value and bitCount
|
||||
let value: i16;
|
||||
value: i16,
|
||||
|
||||
let bit_count: i16;
|
||||
bit_count: i16,
|
||||
}
|
||||
|
||||
impl Token for SimpleToken {
|
||||
@@ -1028,19 +1032,18 @@ impl Token for SimpleToken {
|
||||
bit_array.append_bits(self.value, self.bit_count);
|
||||
}
|
||||
|
||||
pub fn to_string(&self) -> String {
|
||||
fn to_string(&self) -> String {
|
||||
let mut value: i32 = self.value & ((1 << self.bit_count) - 1);
|
||||
value |= 1 << self.bit_count;
|
||||
return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>';
|
||||
return format!("<{}>",format!("{}",value | (1 << self.bit_count)).as_bytes()[1..]);
|
||||
//return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>';
|
||||
}
|
||||
}
|
||||
|
||||
impl SimpleToken {
|
||||
|
||||
fn new( previous: &Token, value: i32, bit_count: i32) -> SimpleToken {
|
||||
super(previous);
|
||||
let .value = value as i16;
|
||||
let .bitCount = bit_count as i16;
|
||||
fn new( previous: &Token, value: i32, bit_count: i32) -> Self {
|
||||
Self { previous, value, bit_count }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1057,30 +1060,26 @@ struct State {
|
||||
|
||||
// The current mode of the encoding (or the mode to which we'll return if
|
||||
// we're in Binary Shift mode.
|
||||
let mode: i32;
|
||||
mode: i32,
|
||||
|
||||
// The list of tokens that we output. If we are in Binary Shift mode, this
|
||||
// token list does *not* yet included the token for those bytes
|
||||
let token: Token;
|
||||
token: Token,
|
||||
|
||||
// If non-zero, the number of most recent bytes that should be output
|
||||
// in Binary Shift mode.
|
||||
let binary_shift_byte_count: i32;
|
||||
binary_shift_byte_count: i32,
|
||||
|
||||
// The total number of bits generated (including Binary Shift).
|
||||
let bit_count: i32;
|
||||
bit_count: i32,
|
||||
|
||||
let binary_shift_cost: i32;
|
||||
binary_shift_cost: i32
|
||||
}
|
||||
|
||||
impl State {
|
||||
|
||||
fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> State {
|
||||
let .token = token;
|
||||
let .mode = mode;
|
||||
let .binaryShiftByteCount = binary_bytes;
|
||||
let .bitCount = bit_count;
|
||||
let .binaryShiftCost = ::calculate_binary_shift_cost(binary_bytes);
|
||||
fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> Self {
|
||||
Self{ mode: mode, token: token, binary_shift_byte_count: binary_bytes, bit_count: bit_count, binary_shift_cost: ::calculate_binary_shift_cost(binary_bytes) }
|
||||
}
|
||||
|
||||
fn get_mode(&self) -> i32 {
|
||||
@@ -1108,17 +1107,17 @@ impl State {
|
||||
// 0: FNC1
|
||||
token = token.add(0, 3);
|
||||
} else if eci > 999999 {
|
||||
throw IllegalArgumentException::new("ECI code must be between 0 and 999999");
|
||||
return Err( IllegalArgumentException::new("ECI code must be between 0 and 999999"));
|
||||
} else {
|
||||
let eci_digits: Vec<i8> = Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1);
|
||||
let eci_digits: Vec<i8> = eci.to_string().as_bytes();//Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1);
|
||||
// 1-6: number of ECI digits
|
||||
token = token.add(eci_digits.len(), 3);
|
||||
for let eci_digit: i8 in eci_digits {
|
||||
for eci_digit in eci_digits {
|
||||
token = token.add(eci_digit - '0' + 2, 4);
|
||||
}
|
||||
bits_added += eci_digits.len() * 4;
|
||||
}
|
||||
return State::new(token, self.mode, 0, self.bit_count + bits_added);
|
||||
return State::new(&token, self.mode, 0, self.bit_count + bits_added);
|
||||
}
|
||||
|
||||
// Create a new state representing this state with a latch to a (not
|
||||
@@ -1133,7 +1132,7 @@ impl State {
|
||||
}
|
||||
let latch_mode_bit_count: i32 = if mode == HighLevelEncoder::MODE_DIGIT { 4 } else { 5 };
|
||||
token = token.add(value, latch_mode_bit_count);
|
||||
return State::new(token, mode, 0, bit_count + latch_mode_bit_count);
|
||||
return State::new(&token, mode, 0, bit_count + latch_mode_bit_count);
|
||||
}
|
||||
|
||||
// Create a new state representing this state, with a temporary shift
|
||||
@@ -1144,7 +1143,7 @@ impl State {
|
||||
// Shifts exist only to UPPER and PUNCT, both with tokens size 5.
|
||||
token = token.add(HighLevelEncoder::SHIFT_TABLE[self.mode][mode], this_mode_bit_count);
|
||||
token = token.add(value, 5);
|
||||
return State::new(token, self.mode, 0, self.bitCount + this_mode_bit_count + 5);
|
||||
return State::new(&token, self.mode, 0, self.bitCount + this_mode_bit_count + 5);
|
||||
}
|
||||
|
||||
// Create a new state representing this state, but an additional character
|
||||
@@ -1160,7 +1159,7 @@ impl State {
|
||||
mode = HighLevelEncoder::MODE_UPPER;
|
||||
}
|
||||
let delta_bit_count: i32 = if (self.binary_shift_byte_count == 0 || self.binary_shift_byte_count == 31) { 18 } else { if (self.binary_shift_byte_count == 62) { 9 } else { 8 } };
|
||||
let mut result: State = State::new(token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count);
|
||||
let mut result: State = State::new(&token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count);
|
||||
if result.binaryShiftByteCount == 2047 + 31 {
|
||||
// The string is as long as it's allowed to be. We should end it.
|
||||
result = result.end_binary_shift(index + 1);
|
||||
@@ -1176,7 +1175,7 @@ impl State {
|
||||
}
|
||||
let mut token: Token = self.token;
|
||||
token = token.add_binary_shift(index - self.binary_shift_byte_count, self.binary_shift_byte_count);
|
||||
return State::new(token, self.mode, 0, self.bitCount);
|
||||
return State::new(&token, self.mode, 0, self.bitCount);
|
||||
}
|
||||
|
||||
// Returns true if "this" state is better (or equal) to be in than "that"
|
||||
@@ -1194,7 +1193,7 @@ impl State {
|
||||
}
|
||||
|
||||
fn to_bit_array(&self, text: &Vec<i8>) -> BitArray {
|
||||
let symbols: List<Token> = ArrayList<>::new();
|
||||
let symbols: List<Token> = Vec::new();
|
||||
{
|
||||
let mut token: Token = self.end_binary_shift(text.len()).token;
|
||||
while token != null {
|
||||
|
||||
Reference in New Issue
Block a user