aztec red lines

This commit is contained in:
Henry Schimke
2022-08-17 16:40:14 -05:00
parent ba39b03bb5
commit 1035164fd7
7 changed files with 397 additions and 407 deletions

View File

@@ -1,8 +1,8 @@
pub mod decoder; pub mod decoder;
pub mod detector; pub mod detector;
pub mod encoder; pub mod encoder;
use crate::{ResultPoint,BarcodeFormat,EncodeHintType,Writer,Reader}; use crate::{ResultPoint,BarcodeFormat,EncodeHintType,Writer,Reader,ReaderException,WriterException};
use crate::common::{BitMatrix,DetectorResult,DecoderResult}; use crate::common::{BitMatrix,DetectorResult,DecoderResult};
use crate::{BarcodeFormat,BinaryBitmap,DecodeHintType,FormatException,NotFoundException,Reader,Result,ResultMetadataType,ResultPoint,ResultPointCallback}; use crate::{BarcodeFormat,BinaryBitmap,DecodeHintType,FormatException,NotFoundException,Reader,Result,ResultMetadataType,ResultPoint,ResultPointCallback};
use crate::aztec::decoder::Decoder; use crate::aztec::decoder::Decoder;
@@ -25,20 +25,27 @@ pub struct AztecDetectorResult {
nb_datablocks: i32, nb_datablocks: i32,
nb_layers: i32 nb_layers: i32,
bits: BitMatrix,
points: Vec<ResultPoint>,
} }
impl DetectorResult for AztecDetectorResult { impl DetectorResult for AztecDetectorResult {
fn get_bits(&self) -> BitMatrix {
return self.bits;
}
fn get_points(&self) -> Vec<ResultPoint> {
return self.points;
}
} }
impl AztecDetectorResult { impl AztecDetectorResult {
pub fn new( bits: &BitMatrix, points: &Vec<ResultPoint>, compact: bool, nb_datablocks: i32, nb_layers: i32) -> AztecDetectorResult { pub fn new( bits: &BitMatrix, points: &Vec<ResultPoint>, compact: bool, nb_datablocks: i32, nb_layers: i32) -> Self {
super(bits, points); Self { compact: compact, nb_datablocks: nd_datablocks, nb_layers: nb_layers, bits: bits, points: points }
let .compact = compact;
let .nbDatablocks = nb_datablocks;
let .nbLayers = nb_layers;
} }
pub fn get_nb_layers(&self) -> i32 { pub fn get_nb_layers(&self) -> i32 {
@@ -73,20 +80,25 @@ impl Reader for AztecReader {
* @throws NotFoundException if a Data Matrix code cannot be found * @throws NotFoundException if a Data Matrix code cannot be found
* @throws FormatException if a Data Matrix code cannot be decoded * @throws FormatException if a Data Matrix code cannot be decoded
*/ */
pub fn decode(&self, image: &BinaryBitmap) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> { /*fn decode(&self, image: &BinaryBitmap) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> {
return Ok(self.decode(image, null)); return Ok(self.decode(image, null));
} }*/
pub fn decode(&self, image: &BinaryBitmap, hints: &Map<DecodeHintType, ?>) -> /* throws NotFoundException, FormatException */Result<Result, Rc<Exception>> { fn decode(&self, image: &BinaryBitmap, hints: &Map<DecodeHintType, _>) -> Result<Result, ReaderException> {
let not_found_exception: NotFoundException = null; let not_found_exception: NotFoundException = null;
let format_exception: FormatException = null; let format_exception: FormatException = null;
let detector: Detector = Detector::new(&image.get_black_matrix()); let detector: Detector = Detector::new(&image.get_black_matrix());
let mut points: Vec<ResultPoint> = null; let mut points: Vec<ResultPoint> = null;
let decoder_result: DecoderResult = null; let decoder_result: DecoderResult = null;
let tryResult1 = 0;
let detector_result: AztecDetectorResult = detector.detect(Some(false))?;
points = detector_result.get_points()?;
decoder_result = Decoder::new().decode(detector_result);
/*
let tryResult1 = 0;
'try1: loop { 'try1: loop {
{ {
let detector_result: AztecDetectorResult = detector.detect(false); let detector_result: AztecDetectorResult = detector.detect(Some(false));
points = detector_result.get_points(); points = detector_result.get_points();
decoder_result = Decoder::new().decode(detector_result); decoder_result = Decoder::new().decode(detector_result);
} }
@@ -123,11 +135,12 @@ impl Reader for AztecReader {
} }
} }
*/
if hints != null { if hints != null {
let rpcb: ResultPointCallback = hints.get(DecodeHintType::NEED_RESULT_POINT_CALLBACK) as ResultPointCallback; let rpcb: ResultPointCallback = hints.get(DecodeHintType::NEED_RESULT_POINT_CALLBACK) as ResultPointCallback;
if rpcb != null { if rpcb != null {
for let point: ResultPoint in points { for point in points {
rpcb.found_possible_result_point(point); rpcb.found_possible_result_point(&point);
} }
} }
} }
@@ -144,7 +157,7 @@ impl Reader for AztecReader {
return Ok(result); return Ok(result);
} }
pub fn reset(&self) { fn reset(&self) {
// do nothing // do nothing
} }
} }
@@ -159,11 +172,7 @@ pub struct AztecWriter {
impl Writer for AztecWriter { impl Writer for AztecWriter {
pub fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32) -> BitMatrix { fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: Option<&HashMap<EncodeHintType, _>>) -> BitMatrix {
return ::encode(&contents, format, width, height, null);
}
pub fn encode(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: &Map<EncodeHintType, ?>) -> BitMatrix {
// Do not add any ECI code by default // Do not add any ECI code by default
let mut charset: Charset = null; let mut charset: Charset = null;
let ecc_percent: i32 = Encoder::DEFAULT_EC_PERCENT; let ecc_percent: i32 = Encoder::DEFAULT_EC_PERCENT;
@@ -181,52 +190,58 @@ impl Writer for AztecWriter {
} }
return ::encode(&contents, format, width, height, &charset, ecc_percent, layers); return ::encode(&contents, format, width, height, &charset, ecc_percent, layers);
} }
/*
fn encode( contents: &String, format: &BarcodeFormat, width: i32, height: i32, charset: &Charset, ecc_percent: i32, layers: i32) -> BitMatrix { fn encode( contents: &String, format: &BarcodeFormat, width: i32, height: i32, charset: &Charset, ecc_percent: i32, layers: i32) -> BitMatrix {
if format != BarcodeFormat::AZTEC { if format != BarcodeFormat::AZTEC {
throw IllegalArgumentException::new(format!("Can only encode AZTEC, but got {}", format)); return Err( IllegalArgumentException::new(format!("Can only encode AZTEC, but got {}", format)));
} }
let aztec: AztecCode = Encoder::encode(&contents, ecc_percent, layers, &charset); let aztec: AztecCode = Encoder::encode(&contents, ecc_percent, layers, &charset);
return ::render_result(aztec, width, height); return ::render_result(aztec, width, height);
} }*/
}
impl AztecWriter {
fn render_result( code: &AztecCode, width: i32, height: i32) -> BitMatrix { fn render_result( code: &AztecCode, width: i32, height: i32) -> BitMatrix {
let input: BitMatrix = code.get_matrix(); let input: BitMatrix = code.get_matrix();
if input == null { if input == null {
throw IllegalStateException::new(); return Err( IllegalStateException::new());
}
let input_width: i32 = input.get_width();
let input_height: i32 = input.get_height();
let output_width: i32 = Math::max(width, input_width);
let output_height: i32 = Math::max(height, input_height);
let multiple: i32 = Math::min(output_width / input_width, output_height / input_height);
let left_padding: i32 = (output_width - (input_width * multiple)) / 2;
let top_padding: i32 = (output_height - (input_height * multiple)) / 2;
let output: BitMatrix = BitMatrix::new(output_width, output_height);
{
let input_y: i32 = 0;
let output_y: i32 = top_padding;
while input_y < input_height {
{
// Write the contents of this row of the barcode
{
let input_x: i32 = 0;
let output_x: i32 = left_padding;
while input_x < input_width {
{
if input.get(input_x, input_y) {
output.set_region(output_x, output_y, multiple, multiple);
}
}
input_x += 1;
output_x += multiple;
}
}
}
input_y += 1;
output_y += multiple;
}
} }
let input_width: i32 = input.get_width();
let input_height: i32 = input.get_height();
let output_width: i32 = Math::max(width, input_width);
let output_height: i32 = Math::max(height, input_height);
let multiple: i32 = Math::min(output_width / input_width, output_height / input_height);
let left_padding: i32 = (output_width - (input_width * multiple)) / 2;
let top_padding: i32 = (output_height - (input_height * multiple)) / 2;
let output: BitMatrix = BitMatrix::new(output_width, output_height);
{
let input_y: i32 = 0, let output_y: i32 = top_padding;
while input_y < input_height {
{
// Write the contents of this row of the barcode
{
let input_x: i32 = 0, let output_x: i32 = left_padding;
while input_x < input_width {
{
if input.get(input_x, input_y) {
output.set_region(output_x, output_y, multiple, multiple);
}
}
input_x += 1;
output_x += multiple;
}
}
} return output;
input_y += 1; }
output_y += multiple;
}
}
return output;
}
} }

View File

@@ -1,4 +1,4 @@
use create::FormatException; use create::FormatException;
use crate::aztec::AztecDetectorResult; use crate::aztec::AztecDetectorResult;
use crate::common::{BitMatrix,CharacterSetECI,DecoderResult}; use crate::common::{BitMatrix,CharacterSetECI,DecoderResult};
use crate::common::reedsolomon::{GenericGF,ReedSolomonDecoder,ReedSolomonException}; use crate::common::reedsolomon::{GenericGF,ReedSolomonDecoder,ReedSolomonException};
@@ -16,7 +16,7 @@ const UPPER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "A", "B", "C", "
const LOWER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "CTRL_US", "CTRL_ML", "CTRL_DL", "CTRL_BS", ] const LOWER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "CTRL_US", "CTRL_ML", "CTRL_DL", "CTRL_BS", ]
; ;
const MIXED_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "\1", "\2", "\3", "\4", "\5", "\6", "\7", "\b", "\t", "\n", "\13", "\f", "\r", "\33", "\34", "\35", "\36", "\37", "@", "\\", "^", "_", "`", "|", "~", "\177", "CTRL_LL", "CTRL_UL", "CTRL_PL", "CTRL_BS", ] const MIXED_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "\u{0001}", "\u{0002}", "\u{0003}", "\u{0004}", "\u{0005}", "\u{0006}", "\u{0007}", "\u{000b}", "\t", "\n", "\u{000d}", "\u{000f}", "\r", "\u{0021}", "\u{0022}", "\u{0023}", "\u{0024}", "\u{0025}", "@", "\\", "^", "_", "`", "|", "~", "\u{00b1}", "CTRL_LL", "CTRL_UL", "CTRL_PL", "CTRL_BS", ]
; ;
const PUNCT_TABLE: vec![Vec<String>; 32] = vec!["FLG(n)", "\r", "\r\n", ". ", ", ", ": ", "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/", ":", ";", "<", "=", ">", "?", "[", "]", "{", "}", "CTRL_UL", ] const PUNCT_TABLE: vec![Vec<String>; 32] = vec!["FLG(n)", "\r", "\r\n", ". ", ", ", ": ", "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/", ":", ";", "<", "=", ">", "?", "[", "]", "{", "}", "CTRL_UL", ]
@@ -28,24 +28,26 @@ const UPPER_TABLE: vec![Vec<String>; 32] = vec!["CTRL_PS", " ", "A", "B", "C", "
const DEFAULT_ENCODING: Charset = StandardCharsets::ISO_8859_1; const DEFAULT_ENCODING: Charset = StandardCharsets::ISO_8859_1;
pub struct Decoder { pub struct Decoder {
let mut ddata: AztecDetectorResult; ddata: AztecDetectorResult
}
enum Table {
UPPER(), LOWER(), MIXED(), DIGIT(), PUNCT(), BINARY()
} }
impl Decoder { impl Decoder {
enum Table {
UPPER(), LOWER(), MIXED(), DIGIT(), PUNCT(), BINARY() pub fn decode(&self, detector_result: &AztecDetectorResult) -> Result<DecoderResult, FormatException> {
}
pub fn decode(&self, detector_result: &AztecDetectorResult) -> /* throws FormatException */Result<DecoderResult, Rc<Exception>> {
self.ddata = detector_result; self.ddata = detector_result;
let matrix: BitMatrix = detector_result.get_bits(); let matrix: BitMatrix = detector_result.get_bits();
let rawbits: Vec<bool> = self.extract_bits(matrix); let rawbits: Vec<bool> = self.extract_bits(&matrix);
let corrected_bits: CorrectedBitsResult = self.correct_bits(&rawbits); let corrected_bits: CorrectedBitsResult = self.correct_bits(&rawbits);
let raw_bytes: Vec<i8> = ::convert_bool_array_to_byte_array(corrected_bits.correctBits); let raw_bytes: Vec<i8> = ::convert_bool_array_to_byte_array(corrected_bits.correctBits);
let result: String = ::get_encoded_data(corrected_bits.correctBits); let result: String = ::get_encoded_data(corrected_bits.correctBits);
let decoder_result: DecoderResult = DecoderResult::new(&raw_bytes, &result, null, &String::format("%d%%", corrected_bits.ecLevel)); let decoder_result: DecoderResult = DecoderResult::new(&raw_bytes, &result, null, &String::format("%d%%", corrected_bits.ecLevel), None, None, None);
decoder_result.set_num_bits(corrected_bits.correctBits.len()); decoder_result.set_num_bits(corrected_bits.correctBits.len());
return Ok(decoder_result); return Ok(decoder_result);
} }
@@ -123,17 +125,9 @@ impl Decoder {
index += 3; index += 3;
// flush bytes, FLG changes state // flush bytes, FLG changes state
let tryResult1 = 0; let tryResult1 = 0;
'try1: loop {
{
result.append(&decoded_bytes.to_string(&encoding.name())); result.append(&decoded_bytes.to_string(&encoding.name()));
}
break 'try1
}
match tryResult1 {
catch ( uee: &UnsupportedEncodingException) {
throw IllegalStateException::new(&uee);
} 0 => break
}
decoded_bytes.reset(); decoded_bytes.reset();
match n { match n {
@@ -146,7 +140,7 @@ impl Decoder {
7 => 7 =>
{ {
// FLG(7) is reserved and illegal // FLG(7) is reserved and illegal
throw FormatException::get_format_instance(); return Err( FormatException::get_format_instance());
} }
_ => _ =>
{ {
@@ -155,18 +149,18 @@ impl Decoder {
if end_index - index < 4 * n { if end_index - index < 4 * n {
break; break;
} }
while n -= 1 !!!check!!! post decrement > 0 { while (n -= 1) > 0 {
let next_digit: i32 = ::read_code(&corrected_bits, index, 4); let next_digit: i32 = ::read_code(&corrected_bits, index, 4);
index += 4; index += 4;
if next_digit < 2 || next_digit > 11 { if next_digit < 2 || next_digit > 11 {
// Not a decimal digit // Not a decimal digit
throw FormatException::get_format_instance(); return Err( FormatException::get_format_instance());
} }
eci = eci * 10 + (next_digit - 2); eci = eci * 10 + (next_digit - 2);
} }
let charset_e_c_i: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i_by_value(eci); let charset_e_c_i: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i_by_value(eci);
if charset_e_c_i == null { if charset_e_c_i == null {
throw FormatException::get_format_instance(); return Err( FormatException::get_format_instance());
} }
encoding = charset_e_c_i.get_charset(); encoding = charset_e_c_i.get_charset();
} }
@@ -193,18 +187,9 @@ impl Decoder {
} }
} }
} }
let tryResult1 = 0;
'try1: loop {
{
result.append(&decoded_bytes.to_string(&encoding.name())); result.append(&decoded_bytes.to_string(&encoding.name()));
}
break 'try1
}
match tryResult1 {
catch ( uee: &UnsupportedEncodingException) {
throw IllegalStateException::new(&uee);
} 0 => break
}
return Ok(result.to_string()); return Ok(result.to_string());
} }
@@ -275,26 +260,11 @@ impl Decoder {
_ => _ =>
{ {
// Should not reach here. // Should not reach here.
throw IllegalStateException::new("Bad table"); return Err( IllegalStateException::new("Bad table"));
} }
} }
} }
struct CorrectedBitsResult {
let correct_bits: Vec<bool>;
let ec_level: i32;
}
impl CorrectedBitsResult {
fn new( correct_bits: &Vec<bool>, ec_level: i32) -> CorrectedBitsResult {
let .correctBits = correct_bits;
let .ecLevel = ec_level;
}
}
/** /**
* <p>Performs RS error correction on an array of bits.</p> * <p>Performs RS error correction on an array of bits.</p>
@@ -302,7 +272,7 @@ impl Decoder {
* @return the corrected array * @return the corrected array
* @throws FormatException if the input contains too many errors * @throws FormatException if the input contains too many errors
*/ */
fn correct_bits(&self, rawbits: &Vec<bool>) -> /* throws FormatException */Result<CorrectedBitsResult, Rc<Exception>> { fn correct_bits(&self, rawbits: &Vec<bool>) -> Result<CorrectedBitsResult, FormatException> {
let mut gf: GenericGF; let mut gf: GenericGF;
let codeword_size: i32; let codeword_size: i32;
if self.ddata.get_nb_layers() <= 2 { if self.ddata.get_nb_layers() <= 2 {
@@ -321,7 +291,7 @@ impl Decoder {
let num_data_codewords: i32 = self.ddata.get_nb_datablocks(); let num_data_codewords: i32 = self.ddata.get_nb_datablocks();
let num_codewords: i32 = rawbits.len() / codeword_size; let num_codewords: i32 = rawbits.len() / codeword_size;
if num_codewords < num_data_codewords { if num_codewords < num_data_codewords {
throw FormatException::get_format_instance(); return Err( FormatException::get_format_instance());
} }
let mut offset: i32 = rawbits.len() % codeword_size; let mut offset: i32 = rawbits.len() % codeword_size;
let data_words: [i32; num_codewords] = [0; num_codewords]; let data_words: [i32; num_codewords] = [0; num_codewords];
@@ -337,18 +307,10 @@ impl Decoder {
} }
let tryResult1 = 0; let tryResult1 = 0;
'try1: loop {
{ let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(gf)?;
let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(gf);
rs_decoder.decode(&data_words, num_codewords - num_data_codewords); rs_decoder.decode(&data_words, num_codewords - num_data_codewords);
}
break 'try1
}
match tryResult1 {
catch ( ex: &ReedSolomonException) {
throw FormatException::get_format_instance(ex);
} 0 => break
}
// Now perform the unstuffing operation. // Now perform the unstuffing operation.
// First, count how many bits are going to be thrown out as stuffing // First, count how many bits are going to be thrown out as stuffing
@@ -360,7 +322,7 @@ impl Decoder {
{ {
let data_word: i32 = data_words[i]; let data_word: i32 = data_words[i];
if data_word == 0 || data_word == mask { if data_word == 0 || data_word == mask {
throw FormatException::get_format_instance(); return Err( FormatException::get_format_instance());
} else if data_word == 1 || data_word == mask - 1 { } else if data_word == 1 || data_word == mask - 1 {
stuffed_bits += 1; stuffed_bits += 1;
} }
@@ -386,7 +348,7 @@ impl Decoder {
let mut bit: i32 = codeword_size - 1; let mut bit: i32 = codeword_size - 1;
while bit >= 0 { while bit >= 0 {
{ {
corrected_bits[index += 1 !!!check!!! post increment] = (data_word & (1 << bit)) != 0; corrected_bits[index += 1 ] = (data_word & (1 << bit)) != 0;
} }
bit -= 1; bit -= 1;
} }
@@ -442,7 +404,8 @@ impl Decoder {
} }
{ {
let mut i: i32 = 0, let row_offset: i32 = 0; let mut i: i32 = 0;
let row_offset: i32 = 0;
while i < layers { while i < layers {
{ {
let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 }); let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 });
@@ -542,3 +505,16 @@ impl Decoder {
} }
} }
struct CorrectedBitsResult {
correct_bits: Vec<bool>,
ec_level: i32
}
impl CorrectedBitsResult {
fn new( correct_bits: &Vec<bool>, ec_level: i32) -> Self {
Self { correct_bits: correct_bits, ec_level: ec_level }
}
}

View File

@@ -1,4 +1,4 @@
use crate::{NotFoundException,ResultPoint}; use crate::{NotFoundException,ResultPoint};
use crate::aztec::AztecDetectorResult; use crate::aztec::AztecDetectorResult;
use crate::common::{BitMatrix,GridSampler}; use crate::common::{BitMatrix,GridSampler};
use crate::common::detector::{MathUtils,WhiteRectangleDetector}; use crate::common::detector::{MathUtils,WhiteRectangleDetector};
@@ -21,27 +21,26 @@ const EXPECTED_CORNER_BITS: vec![Vec<i32>; 4] = vec![// 07340 XXX .XX X.. ...
; ;
pub struct Detector { pub struct Detector {
let image: BitMatrix; image: BitMatrix,
let mut compact: bool; compact: bool,
let nb_layers: i32; nb_layers: i32,
let nb_data_blocks: i32; nb_data_blocks: i32,
let nb_center_layers: i32; nb_center_layers: i32,
let mut shift: i32; shift: i32
} }
impl Detector { impl Detector {
pub fn new( image: &BitMatrix) -> Detector { pub fn new( image: &BitMatrix) -> Self {
let .image = image; let new_d : Self;
} new_d.image = image;
pub fn detect(&self) -> /* throws NotFoundException */Result<AztecDetectorResult, Rc<Exception>> { new_d
return Ok(self.detect(false));
} }
/** /**
@@ -51,24 +50,24 @@ impl Detector {
* @return {@link AztecDetectorResult} encapsulating results of detecting an Aztec Code * @return {@link AztecDetectorResult} encapsulating results of detecting an Aztec Code
* @throws NotFoundException if no Aztec Code can be found * @throws NotFoundException if no Aztec Code can be found
*/ */
pub fn detect(&self, is_mirror: bool) -> /* throws NotFoundException */Result<AztecDetectorResult, Rc<Exception>> { pub fn detect(&self, is_mirror: Option<bool>) -> Result<AztecDetectorResult,NotFoundException> {
// 1. Get the center of the aztec matrix // 1. Get the center of the aztec matrix
let p_center: Point = self.get_matrix_center(); let p_center: Point = self.get_matrix_center();
// 2. Get the center points of the four diagonal points just outside the bull's eye // 2. Get the center points of the four diagonal points just outside the bull's eye
// [topRight, bottomRight, bottomLeft, topLeft] // [topRight, bottomRight, bottomLeft, topLeft]
let bulls_eye_corners: Vec<ResultPoint> = self.get_bulls_eye_corners(p_center); let bulls_eye_corners: Vec<ResultPoint> = self.get_bulls_eye_corners(&p_center);
if is_mirror { if is_mirror.unwrap_or(false) {
let temp: ResultPoint = bulls_eye_corners[0]; let temp: ResultPoint = bulls_eye_corners[0];
bulls_eye_corners[0] = bulls_eye_corners[2]; bulls_eye_corners[0] = bulls_eye_corners[2];
bulls_eye_corners[2] = temp; bulls_eye_corners[2] = temp;
} }
// 3. Get the size of the matrix and other parameters from the bull's eye // 3. Get the size of the matrix and other parameters from the bull's eye
self.extract_parameters(bulls_eye_corners); self.extract_parameters(&bulls_eye_corners);
// 4. Sample the grid // 4. Sample the grid
let bits: BitMatrix = self.sample_grid(self.image, bulls_eye_corners[self.shift % 4], bulls_eye_corners[(self.shift + 1) % 4], bulls_eye_corners[(self.shift + 2) % 4], bulls_eye_corners[(self.shift + 3) % 4]); let bits: BitMatrix = self.sample_grid(&self.image, bulls_eye_corners[self.shift % 4], bulls_eye_corners[(self.shift + 1) % 4], bulls_eye_corners[(self.shift + 2) % 4], bulls_eye_corners[(self.shift + 3) % 4]);
// 5. Get the corners of the matrix. // 5. Get the corners of the matrix.
let corners: Vec<ResultPoint> = self.get_matrix_corner_points(bulls_eye_corners); let corners: Vec<ResultPoint> = self.get_matrix_corner_points(&bulls_eye_corners);
return Ok(AztecDetectorResult::new(bits, corners, self.compact, self.nb_data_blocks, self.nb_layers)); return Ok(AztecDetectorResult::new(&bits, &corners, self.compact, self.nb_data_blocks, self.nb_layers));
} }
/** /**
@@ -77,17 +76,17 @@ impl Detector {
* @param bullsEyeCorners the array of bull's eye corners * @param bullsEyeCorners the array of bull's eye corners
* @throws NotFoundException in case of too many errors or invalid parameters * @throws NotFoundException in case of too many errors or invalid parameters
*/ */
fn extract_parameters(&self, bulls_eye_corners: &Vec<ResultPoint>) -> /* throws NotFoundException */Result<Void, Rc<Exception>> { fn extract_parameters(&self, bulls_eye_corners: &Vec<ResultPoint>) -> Result<(), NotFoundException> {
if !self.is_valid(bulls_eye_corners[0]) || !self.is_valid(bulls_eye_corners[1]) || !self.is_valid(bulls_eye_corners[2]) || !self.is_valid(bulls_eye_corners[3]) { if !self.is_valid(bulls_eye_corners[0]) || !self.is_valid(bulls_eye_corners[1]) || !self.is_valid(bulls_eye_corners[2]) || !self.is_valid(bulls_eye_corners[3]) {
throw NotFoundException::get_not_found_instance(); return Err( NotFoundException::get_not_found_instance());
} }
let length: i32 = 2 * self.nb_center_layers; let length: i32 = 2 * self.nb_center_layers;
// Get the bits around the bull's eye // Get the bits around the bull's eye
let sides: vec![Vec<i32>; 4] = vec![// Right side let sides: vec![Vec<i32>; 4] = vec![// Right side
self.sample_line(bulls_eye_corners[0], bulls_eye_corners[1], length), // Bottom self.sample_line(&bulls_eye_corners[0], &bulls_eye_corners[1], length), // Bottom
self.sample_line(bulls_eye_corners[1], bulls_eye_corners[2], length), // Left side self.sample_line(&bulls_eye_corners[1], &bulls_eye_corners[2], length), // Left side
self.sample_line(bulls_eye_corners[2], bulls_eye_corners[3], length), // Top self.sample_line(&bulls_eye_corners[2], &bulls_eye_corners[3], length), // Top
self.sample_line(bulls_eye_corners[3], bulls_eye_corners[0], length), ] self.sample_line(&bulls_eye_corners[3], &bulls_eye_corners[0], length), ]
; ;
// bullsEyeCorners[shift] is the corner of the bulls'eye that has three // bullsEyeCorners[shift] is the corner of the bulls'eye that has three
// orientation marks. // orientation marks.
@@ -127,9 +126,11 @@ impl Detector {
self.nb_layers = (corrected_data >> 11) + 1; self.nb_layers = (corrected_data >> 11) + 1;
self.nb_data_blocks = (corrected_data & 0x7FF) + 1; self.nb_data_blocks = (corrected_data & 0x7FF) + 1;
} }
Ok(())
} }
fn get_rotation( sides: &Vec<i32>, length: i32) -> /* throws NotFoundException */Result<i32, Rc<Exception>> { fn get_rotation( sides: &Vec<i32>, length: i32) -> Result<i32, NotFoundException> {
// In a normal pattern, we expect to See // In a normal pattern, we expect to See
// ** .* D A // ** .* D A
// * * // * *
@@ -140,7 +141,7 @@ impl Detector {
// Grab the 3 bits from each of the sides the form the locator pattern and concatenate // Grab the 3 bits from each of the sides the form the locator pattern and concatenate
// into a 12-bit integer. Start with the bit at A // into a 12-bit integer. Start with the bit at A
let corner_bits: i32 = 0; let corner_bits: i32 = 0;
for let side: i32 in sides { for side in sides {
// XX......X where X's are orientation marks // XX......X where X's are orientation marks
let t: i32 = ((side >> (length - 2)) << 1) + (side & 1); let t: i32 = ((side >> (length - 2)) << 1) + (side & 1);
corner_bits = (corner_bits << 3) + t; corner_bits = (corner_bits << 3) + t;
@@ -162,7 +163,7 @@ impl Detector {
} }
} }
throw NotFoundException::get_not_found_instance(); return Err(NotFoundException::get_not_found_instance());
} }
/** /**
@@ -196,11 +197,11 @@ impl Detector {
} }
let tryResult1 = 0; let tryResult1 = 0;
'try1: loop { /*'try1: loop {
{ {*/
let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(GenericGF::AZTEC_PARAM); let rs_decoder: ReedSolomonDecoder = ReedSolomonDecoder::new(GenericGF::AZTEC_PARAM);
rs_decoder.decode(&parameter_words, num_e_c_codewords); rs_decoder.decode(&parameter_words, num_e_c_codewords);
} /*}
break 'try1 break 'try1
} }
match tryResult1 { match tryResult1 {
@@ -208,6 +209,7 @@ impl Detector {
throw NotFoundException::get_not_found_instance(); throw NotFoundException::get_not_found_instance();
} 0 => break } 0 => break
} }
*/
// Toss the error correction. Just return the data as an integer // Toss the error correction. Just return the data as an integer
let mut result: i32 = 0; let mut result: i32 = 0;
@@ -243,13 +245,13 @@ impl Detector {
self.nb_center_layers = 1; self.nb_center_layers = 1;
while self.nb_center_layers < 9 { while self.nb_center_layers < 9 {
{ {
let pouta: Point = self.get_first_different(pina, color, 1, -1); let pouta: Point = self.get_first_different(&pina, color, 1, -1);
let poutb: Point = self.get_first_different(pinb, color, 1, 1); let poutb: Point = self.get_first_different(&pinb, color, 1, 1);
let poutc: Point = self.get_first_different(pinc, color, -1, 1); let poutc: Point = self.get_first_different(&pinc, color, -1, 1);
let poutd: Point = self.get_first_different(pind, color, -1, -1); let poutd: Point = self.get_first_different(&pind, color, -1, -1);
if self.nb_center_layers > 2 { if self.nb_center_layers > 2 {
let q: f32 = ::distance(poutd, pouta) * self.nb_center_layers / (::distance(pind, pina) * (self.nb_center_layers + 2)); let q: f32 = ::distance(poutd, pouta) * self.nb_center_layers / (::distance(pind, pina) * (self.nb_center_layers + 2));
if q < 0.75 || q > 1.25 || !self.is_white_or_black_rectangle(pouta, poutb, poutc, poutd) { if q < 0.75 || q > 1.25 || !self.is_white_or_black_rectangle(&pouta, &poutb, &poutc, &poutd) {
break; break;
} }
} }
@@ -264,17 +266,17 @@ impl Detector {
} }
if self.nb_center_layers != 5 && self.nb_center_layers != 7 { if self.nb_center_layers != 5 && self.nb_center_layers != 7 {
throw NotFoundException::get_not_found_instance(); return Err( NotFoundException::get_not_found_instance());
} }
self.compact = self.nb_center_layers == 5; self.compact = self.nb_center_layers == 5;
// Expand the square by .5 pixel in each direction so that we're on the border // Expand the square by .5 pixel in each direction so that we're on the border
// between the white square and the black square // between the white square and the black square
let pinax: ResultPoint = ResultPoint::new(pina.get_x() + 0.5f, pina.get_y() - 0.5f); let pinax: ResultPoint = ResultPoint::new(pina.get_x() + 0.5f32, pina.get_y() - 0.5f32);
let pinbx: ResultPoint = ResultPoint::new(pinb.get_x() + 0.5f, pinb.get_y() + 0.5f); let pinbx: ResultPoint = ResultPoint::new(pinb.get_x() + 0.5f32, pinb.get_y() + 0.5f32);
let pincx: ResultPoint = ResultPoint::new(pinc.get_x() - 0.5f, pinc.get_y() + 0.5f); let pincx: ResultPoint = ResultPoint::new(pinc.get_x() - 0.5f32, pinc.get_y() + 0.5f32);
let pindx: ResultPoint = ResultPoint::new(pind.get_x() - 0.5f, pind.get_y() - 0.5f); let pindx: ResultPoint = ResultPoint::new(pind.get_x() - 0.5f32, pind.get_y() - 0.5f32);
// just outside the bull's eye. // just outside the bull's eye.
return Ok(::expand_square( : vec![ResultPoint; 4] = vec![pinax, pinbx, pincx, pindx, ] return Ok(::expand_square( vec![pinax, pinbx, pincx, pindx, ]
, 2 * self.nb_center_layers - 3, 2 * self.nb_center_layers)); , 2 * self.nb_center_layers - 3, 2 * self.nb_center_layers));
} }
@@ -290,54 +292,48 @@ impl Detector {
let point_d: ResultPoint; let point_d: ResultPoint;
//Get a white rectangle that can be the border of the matrix in center bull's eye or //Get a white rectangle that can be the border of the matrix in center bull's eye or
let tryResult1 = 0; let tryResult1 = 0;
'try1: loop {
{ let corner_points_detector = WhiteRectangleDetector::new(&self.image, None, None, None);
let corner_points: Vec<ResultPoint> = WhiteRectangleDetector::new(self.image).detect(); if corner_points_detector.is_ok() {
let corner_points: Vec<ResultPoint> = corner_points_detector.detect();
point_a = corner_points[0]; point_a = corner_points[0];
point_b = corner_points[1]; point_b = corner_points[1];
point_c = corner_points[2]; point_c = corner_points[2];
point_d = corner_points[3]; point_d = corner_points[3];
} }else {
break 'try1 let cx: i32 = self.image.get_width() / 2;
} let cy: i32 = self.image.get_height() / 2;
match tryResult1 { point_a = self.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
catch ( e: &NotFoundException) { point_b = self.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
let cx: i32 = self.image.get_width() / 2; point_c = self.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
let cy: i32 = self.image.get_height() / 2; point_d = self.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
point_a = self.get_first_different(Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
point_b = self.get_first_different(Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
point_c = self.get_first_different(Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
point_d = self.get_first_different(Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
} 0 => break
} }
//Compute the center of the rectangle //Compute the center of the rectangle
let mut cx: i32 = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f); let mut cx: i32 = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f32);
let mut cy: i32 = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f); let mut cy: i32 = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f32);
// in order to compute a more accurate center. // in order to compute a more accurate center.
let tryResult1 = 0; let tryResult1 = 0;
'try1: loop {
{ let corner_points_wrd = WhiteRectangleDetector::new(&self.image, Some(15), Some(cx), Some(cy));
let corner_points: Vec<ResultPoint> = WhiteRectangleDetector::new(self.image, 15, cx, cy).detect(); if corner_points_wrd.is_ok() {
let corner_points: Vec<ResultPoint> = corner_points_wrd.detect();
point_a = corner_points[0]; point_a = corner_points[0];
point_b = corner_points[1]; point_b = corner_points[1];
point_c = corner_points[2]; point_c = corner_points[2];
point_d = corner_points[3]; point_d = corner_points[3];
} } else {
break 'try1 point_a = self.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
} point_b = self.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
match tryResult1 { point_c = self.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
catch ( e: &NotFoundException) { point_d = self.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
point_a = self.get_first_different(Point::new(cx + 7, cy - 7), false, 1, -1).to_result_point();
point_b = self.get_first_different(Point::new(cx + 7, cy + 7), false, 1, 1).to_result_point();
point_c = self.get_first_different(Point::new(cx - 7, cy + 7), false, -1, 1).to_result_point();
point_d = self.get_first_different(Point::new(cx - 7, cy - 7), false, -1, -1).to_result_point();
} 0 => break
} }
// Recompute the center of the rectangle // Recompute the center of the rectangle
cx = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f); cx = MathUtils::round((point_a.get_x() + point_d.get_x() + point_b.get_x() + point_c.get_x()) / 4.0f32);
cy = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f); cy = MathUtils::round((point_a.get_y() + point_d.get_y() + point_b.get_y() + point_c.get_y()) / 4.0f32);
return Point::new(cx, cy); return Point::new(cx, cy);
} }
@@ -359,8 +355,8 @@ impl Detector {
fn sample_grid(&self, image: &BitMatrix, top_left: &ResultPoint, top_right: &ResultPoint, bottom_right: &ResultPoint, bottom_left: &ResultPoint) -> /* throws NotFoundException */Result<BitMatrix, Rc<Exception>> { fn sample_grid(&self, image: &BitMatrix, top_left: &ResultPoint, top_right: &ResultPoint, bottom_right: &ResultPoint, bottom_left: &ResultPoint) -> /* throws NotFoundException */Result<BitMatrix, Rc<Exception>> {
let sampler: GridSampler = GridSampler::get_instance(); let sampler: GridSampler = GridSampler::get_instance();
let dimension: i32 = self.get_dimension(); let dimension: i32 = self.get_dimension();
let low: f32 = dimension / 2.0f - self.nb_center_layers; let low: f32 = dimension / 2.0f32 - self.nb_center_layers;
let high: f32 = dimension / 2.0f + self.nb_center_layers; let high: f32 = dimension / 2.0f32 + self.nb_center_layers;
return Ok(sampler.sample_grid(image, dimension, dimension, // topleft return Ok(sampler.sample_grid(image, dimension, dimension, // topleft
low, // topleft low, // topleft
low, // topright low, // topright
@@ -409,10 +405,10 @@ impl Detector {
*/ */
fn is_white_or_black_rectangle(&self, p1: &Point, p2: &Point, p3: &Point, p4: &Point) -> bool { fn is_white_or_black_rectangle(&self, p1: &Point, p2: &Point, p3: &Point, p4: &Point) -> bool {
let corr: i32 = 3; let corr: i32 = 3;
p1 = Point::new(&Math::max(0, p1.get_x() - corr), &Math::min(self.image.get_height() - 1, p1.get_y() + corr)); p1 = &Point::new(&Math::max(0, p1.get_x() - corr), &Math::min(self.image.get_height() - 1, p1.get_y() + corr));
p2 = Point::new(&Math::max(0, p2.get_x() - corr), &Math::max(0, p2.get_y() - corr)); p2 = &Point::new(&Math::max(0, p2.get_x() - corr), &Math::max(0, p2.get_y() - corr));
p3 = Point::new(&Math::min(self.image.get_width() - 1, p3.get_x() + corr), &Math::max(0, &Math::min(self.image.get_height() - 1, p3.get_y() - corr))); p3 = &Point::new(&Math::min(self.image.get_width() - 1, p3.get_x() + corr), &Math::max(0, &Math::min(self.image.get_height() - 1, p3.get_y() - corr)));
p4 = Point::new(&Math::min(self.image.get_width() - 1, p4.get_x() + corr), &Math::min(self.image.get_height() - 1, p4.get_y() + corr)); p4 = &Point::new(&Math::min(self.image.get_width() - 1, p4.get_x() + corr), &Math::min(self.image.get_height() - 1, p4.get_y() + corr));
let c_init: i32 = self.get_color(p4, p1); let c_init: i32 = self.get_color(p4, p1);
if c_init == 0 { if c_init == 0 {
return false; return false;
@@ -436,7 +432,7 @@ impl Detector {
*/ */
fn get_color(&self, p1: &Point, p2: &Point) -> i32 { fn get_color(&self, p1: &Point, p2: &Point) -> i32 {
let d: f32 = ::distance(p1, p2); let d: f32 = ::distance(p1, p2);
if d == 0.0f { if d == 0.0f32 {
return 0; return 0;
} }
let dx: f32 = (p2.get_x() - p1.get_x()) / d; let dx: f32 = (p2.get_x() - p1.get_x()) / d;
@@ -461,10 +457,10 @@ impl Detector {
} }
let err_ratio: f32 = error / d; let err_ratio: f32 = error / d;
if err_ratio > 0.1f && err_ratio < 0.9f { if err_ratio > 0.1f32 && err_ratio < 0.9f32 {
return 0; return 0;
} }
return if (err_ratio <= 0.1f) == color_model { 1 } else { -1 }; return if (err_ratio <= 0.1f32) == color_model { 1 } else { -1 };
} }
/** /**
@@ -499,28 +495,28 @@ impl Detector {
* @return the corners of the expanded square * @return the corners of the expanded square
*/ */
fn expand_square( corner_points: &Vec<ResultPoint>, old_side: i32, new_side: i32) -> Vec<ResultPoint> { fn expand_square( corner_points: &Vec<ResultPoint>, old_side: i32, new_side: i32) -> Vec<ResultPoint> {
let ratio: f32 = new_side / (2.0f * old_side); let ratio: f32 = new_side / (2.0f32 * old_side);
let mut dx: f32 = corner_points[0].get_x() - corner_points[2].get_x(); let mut dx: f32 = corner_points[0].get_x() - corner_points[2].get_x();
let mut dy: f32 = corner_points[0].get_y() - corner_points[2].get_y(); let mut dy: f32 = corner_points[0].get_y() - corner_points[2].get_y();
let mut centerx: f32 = (corner_points[0].get_x() + corner_points[2].get_x()) / 2.0f; let mut centerx: f32 = (corner_points[0].get_x() + corner_points[2].get_x()) / 2.0f32;
let mut centery: f32 = (corner_points[0].get_y() + corner_points[2].get_y()) / 2.0f; let mut centery: f32 = (corner_points[0].get_y() + corner_points[2].get_y()) / 2.0f32;
let result0: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy); let result0: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
let result2: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy); let result2: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
dx = corner_points[1].get_x() - corner_points[3].get_x(); dx = corner_points[1].get_x() - corner_points[3].get_x();
dy = corner_points[1].get_y() - corner_points[3].get_y(); dy = corner_points[1].get_y() - corner_points[3].get_y();
centerx = (corner_points[1].get_x() + corner_points[3].get_x()) / 2.0f; centerx = (corner_points[1].get_x() + corner_points[3].get_x()) / 2.0f32;
centery = (corner_points[1].get_y() + corner_points[3].get_y()) / 2.0f; centery = (corner_points[1].get_y() + corner_points[3].get_y()) / 2.0f32;
let result1: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy); let result1: ResultPoint = ResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
let result3: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy); let result3: ResultPoint = ResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
return : vec![ResultPoint; 4] = vec![result0, result1, result2, result3, ] return vec![result0, result1, result2, result3, ]
; ;
} }
fn is_valid(&self, x: i32, y: i32) -> bool { fn is_valid_coords(&self, x: i32, y: i32) -> bool {
return x >= 0 && x < self.image.get_width() && y >= 0 && y < self.image.get_height(); return x >= 0 && x < self.image.get_width() && y >= 0 && y < self.image.get_height();
} }
fn is_valid(&self, point: &ResultPoint) -> bool { fn is_valid_rp(&self, point: &ResultPoint) -> bool {
let x: i32 = MathUtils::round(&point.get_x()); let x: i32 = MathUtils::round(&point.get_x());
let y: i32 = MathUtils::round(&point.get_y()); let y: i32 = MathUtils::round(&point.get_y());
return self.is_valid(x, y); return self.is_valid(x, y);
@@ -541,36 +537,36 @@ impl Detector {
return 4 * self.nb_layers + 2 * ((2 * self.nb_layers + 6) / 15) + 15; return 4 * self.nb_layers + 2 * ((2 * self.nb_layers + 6) / 15) + 15;
} }
struct Point {
let x: i32;
let y: i32;
}
impl Point {
fn to_result_point(&self) -> ResultPoint {
return ResultPoint::new(self.x, self.y);
}
fn new( x: i32, y: i32) -> Point {
let .x = x;
let .y = y;
}
fn get_x(&self) -> i32 {
return self.x;
}
fn get_y(&self) -> i32 {
return self.y;
}
pub fn to_string(&self) -> String {
return format!("<{} {}>", self.x, self.y);
}
}
} }
struct Point {
x: i32,
y: i32
}
impl Point {
fn to_result_point(&self) -> ResultPoint {
return ResultPoint::new(self.x, self.y);
}
fn new( x: i32, y: i32) -> Self {
Self { x: x, y: y }
}
fn get_x(&self) -> i32 {
return self.x;
}
fn get_y(&self) -> i32 {
return self.y;
}
pub fn to_string(&self) -> String {
return format!("<{} {}>", self.x, self.y);
}
}

View File

@@ -1,4 +1,7 @@
use crate::common::{BitArray,BitMatrix,CharacterSetECI}; use std::cmp::Ordering;
use std::fmt::format;
use crate::common::{BitArray,BitMatrix,CharacterSetECI};
use crate::common::reedsolomon::{GenericGF,ReedSolomonEncoder}; use crate::common::reedsolomon::{GenericGF,ReedSolomonEncoder};
// Token.java // Token.java
@@ -6,13 +9,13 @@ const EMPTY: Token = SimpleToken::new(null, 0, 0);
pub trait Token { pub trait Token {
fn new( previous: &Token) -> Token { fn new( previous: &Token) -> Token ; /*{
let .previous = previous; let .previous = previous;
} }*/
fn get_previous(&self) -> Token { fn get_previous(&self) -> Token ; /*{
return self.previous; return self.previous;
} }*/
fn add(&self, value: i32, bit_count: i32) -> Token { fn add(&self, value: i32, bit_count: i32) -> Token {
return SimpleToken::new(self, value, bit_count); return SimpleToken::new(self, value, bit_count);
@@ -34,15 +37,15 @@ pub trait Token {
*/ */
pub struct AztecCode { pub struct AztecCode {
let compact: bool; compact: bool,
let size: i32; size: i32,
let layers: i32; layers: i32,
let code_words: i32; code_words: i32,
let matrix: BitMatrix; matrix: BitMatrix
} }
impl AztecCode { impl AztecCode {
@@ -204,9 +207,9 @@ impl Encoder {
* default encoding of ISO/IEC 8859-1 will be assuming by readers. * default encoding of ISO/IEC 8859-1 will be assuming by readers.
* @return Aztec symbol matrix with metadata * @return Aztec symbol matrix with metadata
*/ */
pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: &Charset) -> AztecCode { pub fn encode( data: &Vec<i8>, min_e_c_c_percent: i32, user_specified_layers: i32, charset: Option<&Charset>) -> AztecCode {
// High-level encode // High-level encode
let bits: BitArray = HighLevelEncoder::new(&data, &charset).encode(); let bits: BitArray = HighLevelEncoder::new(&data, charset).encode();
// stuff bits and choose symbol size // stuff bits and choose symbol size
let ecc_bits: i32 = bits.get_size() * min_e_c_c_percent / 100 + 11; let ecc_bits: i32 = bits.get_size() * min_e_c_c_percent / 100 + 11;
let total_size_bits: i32 = bits.get_size() + ecc_bits; let total_size_bits: i32 = bits.get_size() + ecc_bits;
@@ -219,18 +222,18 @@ impl Encoder {
compact = user_specified_layers < 0; compact = user_specified_layers < 0;
layers = Math::abs(user_specified_layers); layers = Math::abs(user_specified_layers);
if layers > ( if compact { MAX_NB_BITS_COMPACT } else { MAX_NB_BITS }) { if layers > ( if compact { MAX_NB_BITS_COMPACT } else { MAX_NB_BITS }) {
throw IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers)); return Err( IllegalArgumentException::new(&String::format("Illegal value %s for layers", user_specified_layers)));
} }
total_bits_in_layer = self.total_bits_in_layer(layers, compact); total_bits_in_layer = self.total_bits_in_layer(layers, compact);
word_size = WORD_SIZE[layers]; word_size = WORD_SIZE[layers];
let usable_bits_in_layers: i32 = total_bits_in_layer - (total_bits_in_layer % word_size); let usable_bits_in_layers: i32 = total_bits_in_layer - (total_bits_in_layer % word_size);
stuffed_bits = ::stuff_bits(bits, word_size); stuffed_bits = ::stuff_bits(bits, word_size);
if stuffed_bits.get_size() + ecc_bits > usable_bits_in_layers { if stuffed_bits.get_size() + ecc_bits > usable_bits_in_layers {
throw IllegalArgumentException::new("Data to large for user specified layer"); return Err( IllegalArgumentException::new("Data to large for user specified layer"));
} }
if compact && stuffed_bits.get_size() > word_size * 64 { if compact && stuffed_bits.get_size() > word_size * 64 {
// Compact format only allows 64 data words, though C4 can hold more words than that // Compact format only allows 64 data words, though C4 can hold more words than that
throw IllegalArgumentException::new("Data to large for user specified layer"); return Err( IllegalArgumentException::new("Data to large for user specified layer"));
} }
} else { } else {
word_size = 0; word_size = 0;
@@ -241,7 +244,7 @@ impl Encoder {
loop { loop {
{ {
if i > MAX_NB_BITS { if i > MAX_NB_BITS {
throw IllegalArgumentException::new("Data too large for an Aztec code"); return Err( IllegalArgumentException::new("Data too large for an Aztec code"));
} }
compact = i <= 3; compact = i <= 3;
layers = if compact { i + 1 } else { i }; layers = if compact { i + 1 } else { i };
@@ -310,7 +313,8 @@ impl Encoder {
let matrix: BitMatrix = BitMatrix::new(matrix_size); let matrix: BitMatrix = BitMatrix::new(matrix_size);
// draw data bits // draw data bits
{ {
let mut i: i32 = 0, let row_offset: i32 = 0; let mut i: i32 = 0;
let row_offset: i32 = 0;
while i < layers { while i < layers {
{ {
let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 }); let row_size: i32 = (layers - i) * 4 + ( if compact { 9 } else { 12 });
@@ -359,7 +363,8 @@ impl Encoder {
} else { } else {
::draw_bulls_eye(matrix, matrix_size / 2, 7); ::draw_bulls_eye(matrix, matrix_size / 2, 7);
{ {
let mut i: i32 = 0, let mut j: i32 = 0; let mut i: i32 = 0;
let mut j: i32 = 0;
while i < base_matrix_size / 2 - 1 { while i < base_matrix_size / 2 - 1 {
{ {
{ {
@@ -387,7 +392,7 @@ impl Encoder {
aztec.set_size(matrix_size); aztec.set_size(matrix_size);
aztec.set_layers(layers); aztec.set_layers(layers);
aztec.set_code_words(message_size_in_words); aztec.set_code_words(message_size_in_words);
aztec.set_matrix(matrix); aztec.set_matrix(&matrix);
return aztec; return aztec;
} }
@@ -497,7 +502,7 @@ impl Encoder {
let start_pad: i32 = total_bits % word_size; let start_pad: i32 = total_bits % word_size;
let message_bits: BitArray = BitArray::new(); let message_bits: BitArray = BitArray::new();
message_bits.append_bits(0, start_pad); message_bits.append_bits(0, start_pad);
for let message_word: i32 in message_words { for message_word in message_words {
message_bits.append_bits(message_word, word_size); message_bits.append_bits(message_word, word_size);
} }
return message_bits; return message_bits;
@@ -556,7 +561,7 @@ impl Encoder {
} }
_ => _ =>
{ {
throw IllegalArgumentException::new(format!("Unsupported word size {}", word_size)); return Err( IllegalArgumentException::new(format!("Unsupported word size {}", word_size)));
} }
} }
} }
@@ -606,15 +611,16 @@ impl Encoder {
// BinaryShiftToken.java // BinaryShiftToken.java
struct BinaryShiftToken { struct BinaryShiftToken {
super: Token; //super: Token;
previous: dyn Token,
let binary_shift_start: i32; binary_shift_start: i32,
let binary_shift_byte_count: i32; binary_shift_byte_count: i32
} }
impl Token for BinaryShiftToken { impl Token for BinaryShiftToken {
pub fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) { fn append_to(&self, bit_array: &BitArray, text: &Vec<i8>) {
let bsbc: i32 = self.binary_shift_byte_count; let bsbc: i32 = self.binary_shift_byte_count;
{ {
let mut i: i32 = 0; let mut i: i32 = 0;
@@ -643,17 +649,15 @@ impl Token for BinaryShiftToken {
} }
pub fn to_string(&self) -> String { fn to_string(&self) -> String {
return format!("<{}::{}>", self.binary_shift_start, (self.binary_shift_start + self.binary_shift_byte_count - 1)); return format!("<{}::{}>", self.binary_shift_start, (self.binary_shift_start + self.binary_shift_byte_count - 1));
} }
} }
impl BinaryShiftToken { impl BinaryShiftToken {
fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> BinaryShiftToken { fn new( previous: &Token, binary_shift_start: i32, binary_shift_byte_count: i32) -> Self {
super(previous); Self{ previous, binary_shift_start, binary_shift_byte_count}
let .binaryShiftStart = binary_shift_start;
let .binaryShiftByteCount = binary_shift_byte_count;
} }
@@ -733,79 +737,76 @@ const MODE_NAMES: vec![Vec<String>; 5] = vec!["UPPER", "LOWER", "DIGIT", "MIXED"
const SHIFT_TABLE: [[i32; 6]; 6] = [[0; 6]; 6]; const SHIFT_TABLE: [[i32; 6]; 6] = [[0; 6]; 6];
pub struct HighLevelEncoder { pub struct HighLevelEncoder {
let text: Vec<i8>; text: Vec<i8>,
let mut charset: Charset; charset: Charset
} }
impl HighLevelEncoder { impl HighLevelEncoder {
static { pub fn new( text: &Vec<i8>, charset: Option<&Charset>) -> Self {
CHAR_MAP[MODE_UPPER][' '] = 1; CHAR_MAP[MODE_UPPER][' '] = 1;
{ {
let mut c: i32 = 'A'; let mut c: i32 = 'A';
while c <= 'Z' { while c <= 'Z' {
{ {
CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2; CHAR_MAP[MODE_UPPER][c] = c - 'A' + 2;
} }
c += 1; c += 1;
} }
} }
CHAR_MAP[MODE_LOWER][' '] = 1; CHAR_MAP[MODE_LOWER][' '] = 1;
{ {
let mut c: i32 = 'a'; let mut c: i32 = 'a';
while c <= 'z' { while c <= 'z' {
{ {
CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2; CHAR_MAP[MODE_LOWER][c] = c - 'a' + 2;
} }
c += 1; c += 1;
} }
} }
CHAR_MAP[MODE_DIGIT][' '] = 1; CHAR_MAP[MODE_DIGIT][' '] = 1;
{ {
let mut c: i32 = '0'; let mut c: i32 = '0';
while c <= '9' { while c <= '9' {
{ {
CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2; CHAR_MAP[MODE_DIGIT][c] = c - '0' + 2;
} }
c += 1; c += 1;
} }
} }
CHAR_MAP[MODE_DIGIT][','] = 12; CHAR_MAP[MODE_DIGIT][','] = 12;
CHAR_MAP[MODE_DIGIT]['.'] = 13; CHAR_MAP[MODE_DIGIT]['.'] = 13;
let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\1', '\2', '\3', '\4', '\5', '\6', '\7', '\b', '\t', '\n', '\13', '\f', '\r', '\33', '\34', '\35', '\36', '\37', '@', '\\', '^', '_', '`', '|', '~', '\177', ] let mixed_table: vec![Vec<i32>; 28] = vec!['\0', ' ', '\u{0001}', '\u{0002}', '\u{0003}', '\u{0004}', '\u{0005}', '\u{0006}', '\u{0007}', '\u{000b}', '\t', '\n', '\u{000D}', '\u{000f}', '\r', '\u{0021}', '\u{0022}', '\u{0023}', '\u{0024}', '\u{0025}', '@', '\\', '^', '_', '`', '|', '~', '\u{00b1}', ]
; ;
{ {
let mut i: i32 = 0; let mut i: i32 = 0;
while i < mixed_table.len() { while i < mixed_table.len() {
{ {
CHAR_MAP[MODE_MIXED][mixed_table[i]] = i; CHAR_MAP[MODE_MIXED][mixed_table[i]] = i;
} }
i += 1; i += 1;
} }
} }
let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ] let punct_table: vec![Vec<i32>; 31] = vec!['\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}', ]
; ;
{ {
let mut i: i32 = 0; let mut i: i32 = 0;
while i < punct_table.len() { while i < punct_table.len() {
{ {
if punct_table[i] > 0 { if punct_table[i] > 0 {
CHAR_MAP[MODE_PUNCT][punct_table[i]] = i; CHAR_MAP[MODE_PUNCT][punct_table[i]] = i;
} }
} }
i += 1; i += 1;
} }
} }
} for table in SHIFT_TABLE {
static {
for let table: Vec<i32> in SHIFT_TABLE {
Arrays::fill(&table, -1); Arrays::fill(&table, -1);
} }
SHIFT_TABLE[MODE_UPPER][MODE_PUNCT] = 0; SHIFT_TABLE[MODE_UPPER][MODE_PUNCT] = 0;
@@ -814,16 +815,8 @@ impl HighLevelEncoder {
SHIFT_TABLE[MODE_MIXED][MODE_PUNCT] = 0; SHIFT_TABLE[MODE_MIXED][MODE_PUNCT] = 0;
SHIFT_TABLE[MODE_DIGIT][MODE_PUNCT] = 0; SHIFT_TABLE[MODE_DIGIT][MODE_PUNCT] = 0;
SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15; SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15;
}
pub fn new( text: &Vec<i8>) -> HighLevelEncoder { Self { text: text, charset: charset }
let .text = text;
let .charset = null;
}
pub fn new( text: &Vec<i8>, charset: &Charset) -> HighLevelEncoder {
let .text = text;
let .charset = charset;
} }
/** /**
@@ -834,7 +827,7 @@ impl HighLevelEncoder {
if self.charset != null { if self.charset != null {
let eci: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i(&self.charset); let eci: CharacterSetECI = CharacterSetECI::get_character_set_e_c_i(&self.charset);
if null == eci { if null == eci {
throw IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset)); return Err( IllegalArgumentException::new(format!("No ECI code for character set {}", self.charset)));
} }
initial_state = initial_state.append_f_l_gn(&eci.get_value()); initial_state = initial_state.append_f_l_gn(&eci.get_value());
} }
@@ -886,12 +879,22 @@ impl HighLevelEncoder {
} }
// We are left with a set of states. Find the shortest one. // We are left with a set of states. Find the shortest one.
let min_state: State = Collections::min(&states, Comparator<State>::new() { let min_state = states.iter().min_by(|a,b| {
let c = a.get_bit_count() - b.get_bit_count();
if c > 0 {
Ordering::Greater
} else if c < 0 {
Ordering::Less
}else {
Ordering::Equal
}
}).unwrap();
/*let min_state: State = Collections::min(&states, Comparator<State>::new() {
pub fn compare(&self, a: &State, b: &State) -> i32 { pub fn compare(&self, a: &State, b: &State) -> i32 {
return a.get_bit_count() - b.get_bit_count(); return a.get_bit_count() - b.get_bit_count();
} }
}); });*/
// Convert it to a bit array, and return. // Convert it to a bit array, and return.
return min_state.to_bit_array(&self.text); return min_state.to_bit_array(&self.text);
} }
@@ -899,9 +902,9 @@ impl HighLevelEncoder {
// We update a set of states for a new character by updating each state // We update a set of states for a new character by updating each state
// for the new character, merging the results, and then removing the // for the new character, merging the results, and then removing the
// non-optimal states. // non-optimal states.
fn update_state_list_for_char(&self, states: &Iterable<State>, index: i32) -> Collection<State> { fn update_state_list_for_char(&self, states: &Vec<State>, index: i32) -> Vec<State> {
let result: Collection<State> = LinkedList<>::new(); let result: Vec<State> = Vec::new();
for let state: State in states { for state in states {
self.update_state_for_char(state, index, &result); self.update_state_for_char(state, index, &result);
} }
return ::simplify_states(&result); return ::simplify_states(&result);
@@ -910,7 +913,7 @@ impl HighLevelEncoder {
// Return a set of states that represent the possible ways of updating this // Return a set of states that represent the possible ways of updating this
// state for the next character. The resulting set of states are added to // state for the next character. The resulting set of states are added to
// the "result" list. // the "result" list.
fn update_state_for_char(&self, state: &State, index: i32, result: &Collection<State>) { fn update_state_for_char(&self, state: &State, index: i32, result: &Vec<State>) {
let ch: char = (self.text[index] & 0xFF) as char; let ch: char = (self.text[index] & 0xFF) as char;
let char_in_current_table: bool = CHAR_MAP[state.get_mode()][ch] > 0; let char_in_current_table: bool = CHAR_MAP[state.get_mode()][ch] > 0;
let state_no_binary: State = null; let state_no_binary: State = null;
@@ -955,15 +958,15 @@ impl HighLevelEncoder {
} }
} }
fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Collection<State> { fn update_state_list_for_pair( states: &Iterable<State>, index: i32, pair_code: i32) -> Vec<State> {
let result: Collection<State> = LinkedList<>::new(); let result: Collection<State> = Vec::new();
for let state: State in states { for state in states {
::update_state_for_pair(state, index, pair_code, &result); ::update_state_for_pair(state, index, pair_code, &result);
} }
return ::simplify_states(&result); return ::simplify_states(&result);
} }
fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Collection<State>) { fn update_state_for_pair( state: &State, index: i32, pair_code: i32, result: &Vec<State>) {
let state_no_binary: State = state.end_binary_shift(index); let state_no_binary: State = state.end_binary_shift(index);
// Possibility 1. Latch to MODE_PUNCT, and then append this code // Possibility 1. Latch to MODE_PUNCT, and then append this code
result.add(&state_no_binary.latch_and_append(MODE_PUNCT, pair_code)); result.add(&state_no_binary.latch_and_append(MODE_PUNCT, pair_code));
@@ -988,8 +991,8 @@ impl HighLevelEncoder {
} }
fn simplify_states( states: &Iterable<State>) -> Collection<State> { fn simplify_states( states: &Iterable<State>) -> Collection<State> {
let result: Deque<State> = LinkedList<>::new(); let result: Deque<State> = Vec::new();
for let new_state: State in states { for new_state in states {
let mut add: bool = true; let mut add: bool = true;
{ {
let iterator: Iterator<State> = result.iterator(); let iterator: Iterator<State> = result.iterator();
@@ -999,7 +1002,7 @@ impl HighLevelEncoder {
add = false; add = false;
break; break;
} }
if new_state.is_better_than_or_equal_to(old_state) { if new_state.is_better_than_or_equal_to(&old_state) {
iterator.remove(); iterator.remove();
} }
} }
@@ -1015,12 +1018,13 @@ impl HighLevelEncoder {
// SimpleToken.java // SimpleToken.java
struct SimpleToken { struct SimpleToken {
super: Token; //super: Token;
previous :dyn Token,
// For normal words, indicates value and bitCount // For normal words, indicates value and bitCount
let value: i16; value: i16,
let bit_count: i16; bit_count: i16,
} }
impl Token for SimpleToken { impl Token for SimpleToken {
@@ -1028,19 +1032,18 @@ impl Token for SimpleToken {
bit_array.append_bits(self.value, self.bit_count); bit_array.append_bits(self.value, self.bit_count);
} }
pub fn to_string(&self) -> String { fn to_string(&self) -> String {
let mut value: i32 = self.value & ((1 << self.bit_count) - 1); let mut value: i32 = self.value & ((1 << self.bit_count) - 1);
value |= 1 << self.bit_count; value |= 1 << self.bit_count;
return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>'; return format!("<{}>",format!("{}",value | (1 << self.bit_count)).as_bytes()[1..]);
//return '<' + Integer::to_binary_string(value | (1 << self.bit_count))::substring(1) + '>';
} }
} }
impl SimpleToken { impl SimpleToken {
fn new( previous: &Token, value: i32, bit_count: i32) -> SimpleToken { fn new( previous: &Token, value: i32, bit_count: i32) -> Self {
super(previous); Self { previous, value, bit_count }
let .value = value as i16;
let .bitCount = bit_count as i16;
} }
} }
@@ -1057,30 +1060,26 @@ struct State {
// The current mode of the encoding (or the mode to which we'll return if // The current mode of the encoding (or the mode to which we'll return if
// we're in Binary Shift mode. // we're in Binary Shift mode.
let mode: i32; mode: i32,
// The list of tokens that we output. If we are in Binary Shift mode, this // The list of tokens that we output. If we are in Binary Shift mode, this
// token list does *not* yet included the token for those bytes // token list does *not* yet included the token for those bytes
let token: Token; token: Token,
// If non-zero, the number of most recent bytes that should be output // If non-zero, the number of most recent bytes that should be output
// in Binary Shift mode. // in Binary Shift mode.
let binary_shift_byte_count: i32; binary_shift_byte_count: i32,
// The total number of bits generated (including Binary Shift). // The total number of bits generated (including Binary Shift).
let bit_count: i32; bit_count: i32,
let binary_shift_cost: i32; binary_shift_cost: i32
} }
impl State { impl State {
fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> State { fn new( token: &Token, mode: i32, binary_bytes: i32, bit_count: i32) -> Self {
let .token = token; Self{ mode: mode, token: token, binary_shift_byte_count: binary_bytes, bit_count: bit_count, binary_shift_cost: ::calculate_binary_shift_cost(binary_bytes) }
let .mode = mode;
let .binaryShiftByteCount = binary_bytes;
let .bitCount = bit_count;
let .binaryShiftCost = ::calculate_binary_shift_cost(binary_bytes);
} }
fn get_mode(&self) -> i32 { fn get_mode(&self) -> i32 {
@@ -1108,17 +1107,17 @@ impl State {
// 0: FNC1 // 0: FNC1
token = token.add(0, 3); token = token.add(0, 3);
} else if eci > 999999 { } else if eci > 999999 {
throw IllegalArgumentException::new("ECI code must be between 0 and 999999"); return Err( IllegalArgumentException::new("ECI code must be between 0 and 999999"));
} else { } else {
let eci_digits: Vec<i8> = Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1); let eci_digits: Vec<i8> = eci.to_string().as_bytes();//Integer::to_string(eci)::get_bytes(StandardCharsets::ISO_8859_1);
// 1-6: number of ECI digits // 1-6: number of ECI digits
token = token.add(eci_digits.len(), 3); token = token.add(eci_digits.len(), 3);
for let eci_digit: i8 in eci_digits { for eci_digit in eci_digits {
token = token.add(eci_digit - '0' + 2, 4); token = token.add(eci_digit - '0' + 2, 4);
} }
bits_added += eci_digits.len() * 4; bits_added += eci_digits.len() * 4;
} }
return State::new(token, self.mode, 0, self.bit_count + bits_added); return State::new(&token, self.mode, 0, self.bit_count + bits_added);
} }
// Create a new state representing this state with a latch to a (not // Create a new state representing this state with a latch to a (not
@@ -1133,7 +1132,7 @@ impl State {
} }
let latch_mode_bit_count: i32 = if mode == HighLevelEncoder::MODE_DIGIT { 4 } else { 5 }; let latch_mode_bit_count: i32 = if mode == HighLevelEncoder::MODE_DIGIT { 4 } else { 5 };
token = token.add(value, latch_mode_bit_count); token = token.add(value, latch_mode_bit_count);
return State::new(token, mode, 0, bit_count + latch_mode_bit_count); return State::new(&token, mode, 0, bit_count + latch_mode_bit_count);
} }
// Create a new state representing this state, with a temporary shift // Create a new state representing this state, with a temporary shift
@@ -1144,7 +1143,7 @@ impl State {
// Shifts exist only to UPPER and PUNCT, both with tokens size 5. // Shifts exist only to UPPER and PUNCT, both with tokens size 5.
token = token.add(HighLevelEncoder::SHIFT_TABLE[self.mode][mode], this_mode_bit_count); token = token.add(HighLevelEncoder::SHIFT_TABLE[self.mode][mode], this_mode_bit_count);
token = token.add(value, 5); token = token.add(value, 5);
return State::new(token, self.mode, 0, self.bitCount + this_mode_bit_count + 5); return State::new(&token, self.mode, 0, self.bitCount + this_mode_bit_count + 5);
} }
// Create a new state representing this state, but an additional character // Create a new state representing this state, but an additional character
@@ -1160,7 +1159,7 @@ impl State {
mode = HighLevelEncoder::MODE_UPPER; mode = HighLevelEncoder::MODE_UPPER;
} }
let delta_bit_count: i32 = if (self.binary_shift_byte_count == 0 || self.binary_shift_byte_count == 31) { 18 } else { if (self.binary_shift_byte_count == 62) { 9 } else { 8 } }; let delta_bit_count: i32 = if (self.binary_shift_byte_count == 0 || self.binary_shift_byte_count == 31) { 18 } else { if (self.binary_shift_byte_count == 62) { 9 } else { 8 } };
let mut result: State = State::new(token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count); let mut result: State = State::new(&token, mode, self.binary_shift_byte_count + 1, bit_count + delta_bit_count);
if result.binaryShiftByteCount == 2047 + 31 { if result.binaryShiftByteCount == 2047 + 31 {
// The string is as long as it's allowed to be. We should end it. // The string is as long as it's allowed to be. We should end it.
result = result.end_binary_shift(index + 1); result = result.end_binary_shift(index + 1);
@@ -1176,7 +1175,7 @@ impl State {
} }
let mut token: Token = self.token; let mut token: Token = self.token;
token = token.add_binary_shift(index - self.binary_shift_byte_count, self.binary_shift_byte_count); token = token.add_binary_shift(index - self.binary_shift_byte_count, self.binary_shift_byte_count);
return State::new(token, self.mode, 0, self.bitCount); return State::new(&token, self.mode, 0, self.bitCount);
} }
// Returns true if "this" state is better (or equal) to be in than "that" // Returns true if "this" state is better (or equal) to be in than "that"
@@ -1194,7 +1193,7 @@ impl State {
} }
fn to_bit_array(&self, text: &Vec<i8>) -> BitArray { fn to_bit_array(&self, text: &Vec<i8>) -> BitArray {
let symbols: List<Token> = ArrayList<>::new(); let symbols: List<Token> = Vec::new();
{ {
let mut token: Token = self.end_binary_shift(text.len()).token; let mut token: Token = self.end_binary_shift(text.len()).token;
while token != null { while token != null {

View File

@@ -2168,7 +2168,8 @@ impl GridSampler for DefaultGridSampler {
* *
* @author Sean Owen * @author Sean Owen
*/ */
pub struct DetectorResult {
/* pub struct DetectorResult {
bits: BitMatrix, bits: BitMatrix,
points: Vec<ResultPoint>, points: Vec<ResultPoint>,
@@ -2190,6 +2191,13 @@ impl DetectorResult {
return self.points; return self.points;
} }
} }
*/
pub trait DetectorResult {
//pub fn new(bits: &BitMatrix, points: &Vec<ResultPoint>) -> Self;
pub fn get_bits(&self) -> BitMatrix;
pub fn get_points(&self) -> Vec<ResultPoint>;
}
// ECIEncoderSet.java // ECIEncoderSet.java
/** /**

View File

@@ -386,15 +386,6 @@ pub struct WhiteRectangleDetector {
} }
impl WhiteRectangleDetector { impl WhiteRectangleDetector {
pub fn new(image: &BitMatrix) -> Result<Self, NotFoundException> {
this(
image,
INIT_SIZE,
image.get_width() / 2,
image.get_height() / 2,
)
}
/** /**
* @param image barcode image to find a rectangle in * @param image barcode image to find a rectangle in
* @param initSize initial size of search area around center * @param initSize initial size of search area around center
@@ -404,22 +395,27 @@ impl WhiteRectangleDetector {
*/ */
pub fn new( pub fn new(
image: &BitMatrix, image: &BitMatrix,
init_size: i32, init_size: Option<i32>,
x: i32, x_in: Option<i32>,
y: i32, y_in: Option<i32>,
) -> Result<Self, NotFoundException> { ) -> Result<Self, NotFoundException> {
let mut new_wrd: Self; let mut new_wrd: Self;
let x = x_in.unwrap_or(image.get_width() / 2);
let y = y_in.unwrap_or(image.get_height() / 2);
new_wrd.image = image; new_wrd.image = image;
new_wrd.height = image.get_height(); new_wrd.height = image.get_height();
new_wrd.width = image.get_width(); new_wrd.width = image.get_width();
let halfsize: i32 = init_size / 2; let halfsize: i32 = init_size.unwrap_or(INIT_SIZE) / 2;
new_wrd.left_init = x - halfsize; new_wrd.left_init = x - halfsize;
new_wrd.right_init = x + halfsize; new_wrd.right_init = x + halfsize;
new_wrd.up_init = y - halfsize; new_wrd.up_init = y - halfsize;
new_wrd.down_init = y + halfsize; new_wrd.down_init = y + halfsize;
if up_init < 0 || left_init < 0 || down_init >= height || right_init >= width { if up_init < 0 || left_init < 0 || down_init >= height || right_init >= width {
return Err(NotFoundException::get_not_found_instance()); return Err(NotFoundException::get_not_found_instance());
} }
Ok(new_wrd) Ok(new_wrd)
} }

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@@ -798,7 +798,7 @@ pub trait Writer {
* @return {@link BitMatrix} representing encoded barcode image * @return {@link BitMatrix} representing encoded barcode image
* @throws WriterException if contents cannot be encoded legally in a format * @throws WriterException if contents cannot be encoded legally in a format
*/ */
fn encode<T>(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: &HashMap<EncodeHintType, T>) -> Result<BitMatrix, WriterException> ; fn encode<T>(&self, contents: &String, format: &BarcodeFormat, width: i32, height: i32, hints: Option<&HashMap<EncodeHintType, T>>) -> Result<BitMatrix, WriterException> ;
} }