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moved java files for pre-convert
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198
src/datamatrix/encoder/DefaultPlacement.java
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198
src/datamatrix/encoder/DefaultPlacement.java
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/*
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* Copyright 2006 Jeremias Maerki.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.datamatrix.encoder;
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import java.util.Arrays;
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/**
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* Symbol Character Placement Program. Adapted from Annex M.1 in ISO/IEC 16022:2000(E).
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*/
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public class DefaultPlacement {
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private final CharSequence codewords;
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private final int numrows;
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private final int numcols;
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private final byte[] bits;
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/**
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* Main constructor
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*
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* @param codewords the codewords to place
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* @param numcols the number of columns
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* @param numrows the number of rows
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*/
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public DefaultPlacement(CharSequence codewords, int numcols, int numrows) {
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this.codewords = codewords;
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this.numcols = numcols;
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this.numrows = numrows;
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this.bits = new byte[numcols * numrows];
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Arrays.fill(this.bits, (byte) -1); //Initialize with "not set" value
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}
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final int getNumrows() {
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return numrows;
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}
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final int getNumcols() {
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return numcols;
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}
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final byte[] getBits() {
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return bits;
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}
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public final boolean getBit(int col, int row) {
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return bits[row * numcols + col] == 1;
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}
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private void setBit(int col, int row, boolean bit) {
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bits[row * numcols + col] = (byte) (bit ? 1 : 0);
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}
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private boolean noBit(int col, int row) {
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return bits[row * numcols + col] < 0;
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}
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public final void place() {
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int pos = 0;
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int row = 4;
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int col = 0;
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do {
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// repeatedly first check for one of the special corner cases, then...
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if ((row == numrows) && (col == 0)) {
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corner1(pos++);
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}
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if ((row == numrows - 2) && (col == 0) && ((numcols % 4) != 0)) {
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corner2(pos++);
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}
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if ((row == numrows - 2) && (col == 0) && (numcols % 8 == 4)) {
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corner3(pos++);
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}
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if ((row == numrows + 4) && (col == 2) && ((numcols % 8) == 0)) {
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corner4(pos++);
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}
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// sweep upward diagonally, inserting successive characters...
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do {
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if ((row < numrows) && (col >= 0) && noBit(col, row)) {
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utah(row, col, pos++);
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}
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row -= 2;
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col += 2;
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} while (row >= 0 && (col < numcols));
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row++;
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col += 3;
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// and then sweep downward diagonally, inserting successive characters, ...
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do {
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if ((row >= 0) && (col < numcols) && noBit(col, row)) {
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utah(row, col, pos++);
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}
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row += 2;
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col -= 2;
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} while ((row < numrows) && (col >= 0));
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row += 3;
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col++;
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// ...until the entire array is scanned
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} while ((row < numrows) || (col < numcols));
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// Lastly, if the lower right-hand corner is untouched, fill in fixed pattern
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if (noBit(numcols - 1, numrows - 1)) {
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setBit(numcols - 1, numrows - 1, true);
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setBit(numcols - 2, numrows - 2, true);
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}
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}
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private void module(int row, int col, int pos, int bit) {
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if (row < 0) {
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row += numrows;
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col += 4 - ((numrows + 4) % 8);
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}
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if (col < 0) {
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col += numcols;
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row += 4 - ((numcols + 4) % 8);
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}
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// Note the conversion:
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int v = codewords.charAt(pos);
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v &= 1 << (8 - bit);
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setBit(col, row, v != 0);
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}
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/**
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* Places the 8 bits of a utah-shaped symbol character in ECC200.
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*
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* @param row the row
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* @param col the column
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* @param pos character position
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*/
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private void utah(int row, int col, int pos) {
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module(row - 2, col - 2, pos, 1);
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module(row - 2, col - 1, pos, 2);
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module(row - 1, col - 2, pos, 3);
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module(row - 1, col - 1, pos, 4);
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module(row - 1, col, pos, 5);
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module(row, col - 2, pos, 6);
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module(row, col - 1, pos, 7);
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module(row, col, pos, 8);
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}
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private void corner1(int pos) {
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module(numrows - 1, 0, pos, 1);
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module(numrows - 1, 1, pos, 2);
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module(numrows - 1, 2, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 1, pos, 6);
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module(2, numcols - 1, pos, 7);
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module(3, numcols - 1, pos, 8);
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}
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private void corner2(int pos) {
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module(numrows - 3, 0, pos, 1);
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module(numrows - 2, 0, pos, 2);
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module(numrows - 1, 0, pos, 3);
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module(0, numcols - 4, pos, 4);
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module(0, numcols - 3, pos, 5);
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module(0, numcols - 2, pos, 6);
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module(0, numcols - 1, pos, 7);
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module(1, numcols - 1, pos, 8);
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}
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private void corner3(int pos) {
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module(numrows - 3, 0, pos, 1);
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module(numrows - 2, 0, pos, 2);
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module(numrows - 1, 0, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 1, pos, 6);
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module(2, numcols - 1, pos, 7);
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module(3, numcols - 1, pos, 8);
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}
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private void corner4(int pos) {
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module(numrows - 1, 0, pos, 1);
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module(numrows - 1, numcols - 1, pos, 2);
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module(0, numcols - 3, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 3, pos, 6);
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module(1, numcols - 2, pos, 7);
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module(1, numcols - 1, pos, 8);
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}
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}
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