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93
port_src/output/zxing/aztec/encoder/aztec_code.rs
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93
port_src/output/zxing/aztec/encoder/aztec_code.rs
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/*
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* Copyright 2013 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com::google::zxing::aztec::encoder;
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/**
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* Aztec 2D code representation
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*
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* @author Rustam Abdullaev
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*/
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pub struct AztecCode {
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let compact: bool;
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let size: i32;
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let layers: i32;
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let code_words: i32;
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let matrix: BitMatrix;
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}
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impl AztecCode {
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/**
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* @return {@code true} if compact instead of full mode
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*/
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pub fn is_compact(&self) -> bool {
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return self.compact;
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}
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pub fn set_compact(&self, compact: bool) {
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self.compact = compact;
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}
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/**
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* @return size in pixels (width and height)
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*/
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pub fn get_size(&self) -> i32 {
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return self.size;
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}
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pub fn set_size(&self, size: i32) {
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self.size = size;
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}
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/**
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* @return number of levels
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*/
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pub fn get_layers(&self) -> i32 {
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return self.layers;
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}
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pub fn set_layers(&self, layers: i32) {
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self.layers = layers;
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}
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/**
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* @return number of data codewords
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*/
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pub fn get_code_words(&self) -> i32 {
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return self.code_words;
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}
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pub fn set_code_words(&self, code_words: i32) {
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self.codeWords = code_words;
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}
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/**
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* @return the symbol image
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*/
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pub fn get_matrix(&self) -> BitMatrix {
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return self.matrix;
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}
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pub fn set_matrix(&self, matrix: &BitMatrix) {
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self.matrix = matrix;
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}
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}
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