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PerspectiveTransform port and passes
This commit is contained in:
@@ -1,156 +0,0 @@
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.common;
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/**
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* <p>This class implements a perspective transform in two dimensions. Given four source and four
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* destination points, it will compute the transformation implied between them. The code is based
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* directly upon section 3.4.2 of George Wolberg's "Digital Image Warping"; see pages 54-56.</p>
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*
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* @author Sean Owen
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*/
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public final class PerspectiveTransform {
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private final float a11;
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private final float a12;
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private final float a13;
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private final float a21;
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private final float a22;
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private final float a23;
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private final float a31;
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private final float a32;
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private final float a33;
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private PerspectiveTransform(float a11, float a21, float a31,
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float a12, float a22, float a32,
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float a13, float a23, float a33) {
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this.a11 = a11;
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this.a12 = a12;
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this.a13 = a13;
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this.a21 = a21;
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this.a22 = a22;
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this.a23 = a23;
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this.a31 = a31;
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this.a32 = a32;
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this.a33 = a33;
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}
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public static PerspectiveTransform quadrilateralToQuadrilateral(float x0, float y0,
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float x1, float y1,
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float x2, float y2,
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float x3, float y3,
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float x0p, float y0p,
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float x1p, float y1p,
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float x2p, float y2p,
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float x3p, float y3p) {
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PerspectiveTransform qToS = quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
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PerspectiveTransform sToQ = squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
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return sToQ.times(qToS);
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}
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public void transformPoints(float[] points) {
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float a11 = this.a11;
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float a12 = this.a12;
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float a13 = this.a13;
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float a21 = this.a21;
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float a22 = this.a22;
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float a23 = this.a23;
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float a31 = this.a31;
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float a32 = this.a32;
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float a33 = this.a33;
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int maxI = points.length - 1; // points.length must be even
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for (int i = 0; i < maxI; i += 2) {
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float x = points[i];
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float y = points[i + 1];
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float denominator = a13 * x + a23 * y + a33;
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points[i] = (a11 * x + a21 * y + a31) / denominator;
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points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
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}
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}
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public void transformPoints(float[] xValues, float[] yValues) {
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int n = xValues.length;
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for (int i = 0; i < n; i++) {
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float x = xValues[i];
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float y = yValues[i];
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float denominator = a13 * x + a23 * y + a33;
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xValues[i] = (a11 * x + a21 * y + a31) / denominator;
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yValues[i] = (a12 * x + a22 * y + a32) / denominator;
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}
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}
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public static PerspectiveTransform squareToQuadrilateral(float x0, float y0,
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float x1, float y1,
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float x2, float y2,
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float x3, float y3) {
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float dx3 = x0 - x1 + x2 - x3;
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float dy3 = y0 - y1 + y2 - y3;
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if (dx3 == 0.0f && dy3 == 0.0f) {
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// Affine
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return new PerspectiveTransform(x1 - x0, x2 - x1, x0,
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y1 - y0, y2 - y1, y0,
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0.0f, 0.0f, 1.0f);
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} else {
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float dx1 = x1 - x2;
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float dx2 = x3 - x2;
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float dy1 = y1 - y2;
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float dy2 = y3 - y2;
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float denominator = dx1 * dy2 - dx2 * dy1;
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float a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
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float a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
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return new PerspectiveTransform(x1 - x0 + a13 * x1, x3 - x0 + a23 * x3, x0,
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y1 - y0 + a13 * y1, y3 - y0 + a23 * y3, y0,
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a13, a23, 1.0f);
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}
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}
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public static PerspectiveTransform quadrilateralToSquare(float x0, float y0,
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float x1, float y1,
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float x2, float y2,
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float x3, float y3) {
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// Here, the adjoint serves as the inverse:
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return squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3).buildAdjoint();
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}
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PerspectiveTransform buildAdjoint() {
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// Adjoint is the transpose of the cofactor matrix:
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return new PerspectiveTransform(a22 * a33 - a23 * a32,
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a23 * a31 - a21 * a33,
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a21 * a32 - a22 * a31,
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a13 * a32 - a12 * a33,
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a11 * a33 - a13 * a31,
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a12 * a31 - a11 * a32,
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a12 * a23 - a13 * a22,
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a13 * a21 - a11 * a23,
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a11 * a22 - a12 * a21);
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}
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PerspectiveTransform times(PerspectiveTransform other) {
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return new PerspectiveTransform(a11 * other.a11 + a21 * other.a12 + a31 * other.a13,
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a11 * other.a21 + a21 * other.a22 + a31 * other.a23,
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a11 * other.a31 + a21 * other.a32 + a31 * other.a33,
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a12 * other.a11 + a22 * other.a12 + a32 * other.a13,
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a12 * other.a21 + a22 * other.a22 + a32 * other.a23,
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a12 * other.a31 + a22 * other.a32 + a32 * other.a33,
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a13 * other.a11 + a23 * other.a12 + a33 * other.a13,
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a13 * other.a21 + a23 * other.a22 + a33 * other.a23,
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a13 * other.a31 + a23 * other.a32 + a33 * other.a33);
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}
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}
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@@ -1,65 +0,0 @@
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.common;
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import org.junit.Assert;
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import org.junit.Test;
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/**
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* @author Sean Owen
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*/
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public final class PerspectiveTransformTestCase extends Assert {
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private static final float EPSILON = 1.0E-4f;
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@Test
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public void testSquareToQuadrilateral() {
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PerspectiveTransform pt = PerspectiveTransform.squareToQuadrilateral(
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2.0f, 3.0f, 10.0f, 4.0f, 16.0f, 15.0f, 4.0f, 9.0f);
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assertPointEquals(2.0f, 3.0f, 0.0f, 0.0f, pt);
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assertPointEquals(10.0f, 4.0f, 1.0f, 0.0f, pt);
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assertPointEquals(4.0f, 9.0f, 0.0f, 1.0f, pt);
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assertPointEquals(16.0f, 15.0f, 1.0f, 1.0f, pt);
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assertPointEquals(6.535211f, 6.8873234f, 0.5f, 0.5f, pt);
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assertPointEquals(48.0f, 42.42857f, 1.5f, 1.5f, pt);
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}
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@Test
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public void testQuadrilateralToQuadrilateral() {
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PerspectiveTransform pt = PerspectiveTransform.quadrilateralToQuadrilateral(
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2.0f, 3.0f, 10.0f, 4.0f, 16.0f, 15.0f, 4.0f, 9.0f,
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103.0f, 110.0f, 300.0f, 120.0f, 290.0f, 270.0f, 150.0f, 280.0f);
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assertPointEquals(103.0f, 110.0f, 2.0f, 3.0f, pt);
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assertPointEquals(300.0f, 120.0f, 10.0f, 4.0f, pt);
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assertPointEquals(290.0f, 270.0f, 16.0f, 15.0f, pt);
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assertPointEquals(150.0f, 280.0f, 4.0f, 9.0f, pt);
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assertPointEquals(7.1516876f, -64.60185f, 0.5f, 0.5f, pt);
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assertPointEquals(328.09116f, 334.16385f, 50.0f, 50.0f, pt);
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}
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private static void assertPointEquals(float expectedX,
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float expectedY,
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float sourceX,
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float sourceY,
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PerspectiveTransform pt) {
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float[] points = {sourceX, sourceY};
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pt.transformPoints(points);
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assertEquals(expectedX, points[0], EPSILON);
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assertEquals(expectedY, points[1], EPSILON);
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}
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}
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81
src/common/PerspectiveTransformTestCase.rs
Normal file
81
src/common/PerspectiveTransformTestCase.rs
Normal file
@@ -0,0 +1,81 @@
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com.google.zxing.common;
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// import org.junit.Assert;
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// import org.junit.Test;
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/**
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* @author Sean Owen
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*/
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// public final class PerspectiveTransformTestCase extends Assert {
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use super::PerspectiveTransform;
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static EPSILON: f32 = 1.0E-4f32;
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#[test]
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fn test_square_to_quadrilateral() {
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let pt = PerspectiveTransform::squareToQuadrilateral(
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2.0f32, 3.0f32, 10.0, 4.0, 16.0, 15.0, 4.0, 9.0,
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);
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assert_point_equals(2.0, 3.0, 0.0, 0.0, &pt);
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assert_point_equals(10.0, 4.0, 1.0, 0.0, &pt);
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assert_point_equals(4.0, 9.0, 0.0, 1.0, &pt);
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assert_point_equals(16.0, 15.0, 1.0, 1.0, &pt);
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assert_point_equals(6.535211, 6.8873234, 0.5, 0.5, &pt);
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assert_point_equals(48.0, 42.42857, 1.5, 1.5, &pt);
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}
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#[test]
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fn test_quadrilateral_to_quadrilateral() {
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let pt = PerspectiveTransform::quadrilateralToQuadrilateral(
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2.0, 3.0, 10.0, 4.0, 16.0, 15.0, 4.0, 9.0, 103.0, 110.0, 300.0, 120.0, 290.0, 270.0, 150.0,
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280.0,
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);
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assert_point_equals(103.0, 110.0, 2.0, 3.0, &pt);
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assert_point_equals(300.0, 120.0, 10.0, 4.0, &pt);
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assert_point_equals(290.0, 270.0, 16.0, 15.0, &pt);
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assert_point_equals(150.0, 280.0, 4.0, 9.0, &pt);
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assert_point_equals(7.1516876, -64.60185, 0.5, 0.5, &pt);
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assert_point_equals(328.09116, 334.16385, 50.0, 50.0, &pt);
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}
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fn assert_point_equals(
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expected_x: f32,
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expected_y: f32,
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source_x: f32,
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source_y: f32,
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pt: &PerspectiveTransform,
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) {
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let mut points = [source_x, source_y];
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pt.transform_points_single(&mut points);
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assert!(
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(expected_x - points[0] < EPSILON || points[0] - expected_x < EPSILON),
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"{} - {}",
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expected_x,
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points[0]
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);
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assert!(
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(expected_y - points[1] < EPSILON || points[1] - expected_y < EPSILON),
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"{} - {}",
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expected_y,
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points[1]
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);
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// assert_eq!( expectedX, points[0]);
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// assert_eq!( expectedY, points[1]);
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}
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@@ -6,8 +6,8 @@ use std::cmp;
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use std::collections::HashMap;
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use std::fmt;
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use crate::Exceptions;
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use crate::DecodeHintType;
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use crate::Exceptions;
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use crate::RXingResultPoint;
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use encoding::Encoding;
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@@ -22,6 +22,9 @@ mod BitMatrixTestCase;
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#[cfg(test)]
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mod BitSourceTestCase;
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#[cfg(test)]
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mod PerspectiveTransformTestCase;
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/*
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* Copyright (C) 2010 ZXing authors
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*
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@@ -131,10 +134,9 @@ impl StringUtils {
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{
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if bytes[0] == 0xFE && bytes[1] == 0xFF {
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return encoding::all::UTF_16BE;
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}else {
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} else {
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return encoding::all::UTF_16LE;
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}
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}
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// For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS,
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@@ -474,7 +476,7 @@ impl BitArray {
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let firstBit = if i > firstInt { 0 } else { start & 0x1F };
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let lastBit = if i < lastInt { 31 } else { end & 0x1F };
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// Ones from firstBit to lastBit, inclusive
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let mask:u64 = (2 << lastBit) - (1 << firstBit);
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let mask: u64 = (2 << lastBit) - (1 << firstBit);
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self.bits[i] |= mask as u32;
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}
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Ok(())
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@@ -500,12 +502,7 @@ impl BitArray {
|
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* @return true iff all bits are set or not set in range, according to value argument
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* @throws IllegalArgumentException if end is less than start or the range is not contained in the array
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*/
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pub fn isRange(
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&self,
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start: usize,
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end: usize,
|
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value: bool,
|
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) -> Result<bool, Exceptions> {
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pub fn isRange(&self, start: usize, end: usize, value: bool) -> Result<bool, Exceptions> {
|
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let mut end = end;
|
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if end < start || start < 0 || end > self.size {
|
||||
return Err(Exceptions::IllegalArgumentException(
|
||||
@@ -523,7 +520,7 @@ impl BitArray {
|
||||
let firstBit = if i > firstInt { 0 } else { start & 0x1F };
|
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let lastBit = if i < lastInt { 31 } else { end & 0x1F };
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// Ones from firstBit to lastBit, inclusive
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let mask:u64 = (2 << lastBit) - (1 << firstBit);
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let mask: u64 = (2 << lastBit) - (1 << firstBit);
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||||
|
||||
// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
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||||
// equals the mask, or we're looking for 0s and the masked portion is not all 0s
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||||
@@ -550,11 +547,7 @@ impl BitArray {
|
||||
* @param value {@code int} containing bits to append
|
||||
* @param numBits bits from value to append
|
||||
*/
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||||
pub fn appendBits(
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||||
&mut self,
|
||||
value: u32,
|
||||
numBits: usize,
|
||||
) -> Result<(), Exceptions> {
|
||||
pub fn appendBits(&mut self, value: u32, numBits: usize) -> Result<(), Exceptions> {
|
||||
if numBits < 0 || numBits > 32 {
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return Err(Exceptions::IllegalArgumentException(
|
||||
"Num bits must be between 0 and 32".to_owned(),
|
||||
@@ -584,7 +577,9 @@ impl BitArray {
|
||||
|
||||
pub fn xor(&mut self, other: &BitArray) -> Result<(), Exceptions> {
|
||||
if self.size != other.size {
|
||||
return Err(Exceptions::IllegalArgumentException("Sizes don't match".to_owned()));
|
||||
return Err(Exceptions::IllegalArgumentException(
|
||||
"Sizes don't match".to_owned(),
|
||||
));
|
||||
}
|
||||
for i in 0..self.bits.len() {
|
||||
//for (int i = 0; i < bits.length; i++) {
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||||
@@ -631,7 +626,7 @@ impl BitArray {
|
||||
* Reverses all bits in the array.
|
||||
*/
|
||||
pub fn reverse(&mut self) {
|
||||
let mut newBits = vec![0;self.bits.len()];
|
||||
let mut newBits = vec![0; self.bits.len()];
|
||||
// reverse all int's first
|
||||
let len = (self.size - 1) / 32;
|
||||
let oldBitsLen = len + 1;
|
||||
@@ -861,7 +856,7 @@ impl BitMatrix {
|
||||
// throw new IllegalArgumentException();
|
||||
// }
|
||||
|
||||
let mut bits = vec![false;stringRepresentation.len()];
|
||||
let mut bits = vec![false; stringRepresentation.len()];
|
||||
let mut bitsPos = 0;
|
||||
let mut rowStartPos = 0;
|
||||
let mut rowLength = 0; //-1;
|
||||
@@ -878,7 +873,9 @@ impl BitMatrix {
|
||||
first_run = false;
|
||||
rowLength = bitsPos - rowStartPos;
|
||||
} else if bitsPos - rowStartPos != rowLength {
|
||||
return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
|
||||
return Err(Exceptions::IllegalArgumentException(
|
||||
"row lengths do not match".to_owned(),
|
||||
));
|
||||
}
|
||||
rowStartPos = bitsPos;
|
||||
nRows += 1;
|
||||
@@ -907,7 +904,9 @@ impl BitMatrix {
|
||||
first_run = false;
|
||||
rowLength = bitsPos - rowStartPos;
|
||||
} else if bitsPos - rowStartPos != rowLength {
|
||||
return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
|
||||
return Err(Exceptions::IllegalArgumentException(
|
||||
"row lengths do not match".to_owned(),
|
||||
));
|
||||
}
|
||||
nRows += 1;
|
||||
}
|
||||
@@ -1145,7 +1144,7 @@ impl BitMatrix {
|
||||
let mut newWidth = self.height;
|
||||
let mut newHeight = self.width;
|
||||
let mut newRowSize = (newWidth + 31) / 32;
|
||||
let mut newBits = vec![0;(newRowSize * newHeight).try_into().unwrap()];
|
||||
let mut newBits = vec![0; (newRowSize * newHeight).try_into().unwrap()];
|
||||
|
||||
for y in 0..self.height {
|
||||
//for (int y = 0; y < height; y++) {
|
||||
@@ -1568,8 +1567,8 @@ impl BitSource {
|
||||
if num_bits > 0 {
|
||||
let bits_to_not_read = 8 - num_bits;
|
||||
let mask = (0xFF >> bits_to_not_read) << bits_to_not_read;
|
||||
result =
|
||||
(result << num_bits) | ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
|
||||
result = (result << num_bits)
|
||||
| ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
|
||||
self.bit_offset += num_bits;
|
||||
}
|
||||
}
|
||||
@@ -1584,3 +1583,216 @@ impl BitSource {
|
||||
return 8 * (self.bytes.len() - self.byte_offset) - self.bit_offset;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Copyright 2007 ZXing authors
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
// package com.google.zxing.common;
|
||||
|
||||
/**
|
||||
* <p>This class implements a perspective transform in two dimensions. Given four source and four
|
||||
* destination points, it will compute the transformation implied between them. The code is based
|
||||
* directly upon section 3.4.2 of George Wolberg's "Digital Image Warping"; see pages 54-56.</p>
|
||||
*
|
||||
* @author Sean Owen
|
||||
*/
|
||||
pub struct PerspectiveTransform {
|
||||
a11: f32,
|
||||
a12: f32,
|
||||
a13: f32,
|
||||
a21: f32,
|
||||
a22: f32,
|
||||
a23: f32,
|
||||
a31: f32,
|
||||
a32: f32,
|
||||
a33: f32,
|
||||
}
|
||||
|
||||
impl PerspectiveTransform {
|
||||
fn new(
|
||||
a11: f32,
|
||||
a21: f32,
|
||||
a31: f32,
|
||||
a12: f32,
|
||||
a22: f32,
|
||||
a32: f32,
|
||||
a13: f32,
|
||||
a23: f32,
|
||||
a33: f32,
|
||||
) -> Self {
|
||||
Self {
|
||||
a11,
|
||||
a12,
|
||||
a13,
|
||||
a21,
|
||||
a22,
|
||||
a23,
|
||||
a31,
|
||||
a32,
|
||||
a33,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn quadrilateralToQuadrilateral(
|
||||
x0: f32,
|
||||
y0: f32,
|
||||
x1: f32,
|
||||
y1: f32,
|
||||
x2: f32,
|
||||
y2: f32,
|
||||
x3: f32,
|
||||
y3: f32,
|
||||
x0p: f32,
|
||||
y0p: f32,
|
||||
x1p: f32,
|
||||
y1p: f32,
|
||||
x2p: f32,
|
||||
y2p: f32,
|
||||
x3p: f32,
|
||||
y3p: f32,
|
||||
) -> Self {
|
||||
let qToS = PerspectiveTransform::quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
|
||||
let sToQ =
|
||||
PerspectiveTransform::squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
|
||||
return sToQ.times(&qToS);
|
||||
}
|
||||
|
||||
pub fn transform_points_single(&self, points: &mut [f32]) {
|
||||
let a11 = self.a11;
|
||||
let a12 = self.a12;
|
||||
let a13 = self.a13;
|
||||
let a21 = self.a21;
|
||||
let a22 = self.a22;
|
||||
let a23 = self.a23;
|
||||
let a31 = self.a31;
|
||||
let a32 = self.a32;
|
||||
let a33 = self.a33;
|
||||
let maxI = points.len() - 1; // points.length must be even
|
||||
let mut i = 0;
|
||||
while i < maxI {
|
||||
// for (int i = 0; i < maxI; i += 2) {
|
||||
let x = points[i];
|
||||
let y = points[i + 1];
|
||||
let denominator = a13 * x + a23 * y + a33;
|
||||
points[i] = (a11 * x + a21 * y + a31) / denominator;
|
||||
points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
|
||||
i += 2;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn transform_points_double(&self, x_values: &mut [f32], y_valuess: &mut [f32]) {
|
||||
let n = x_values.len();
|
||||
for i in 0..n {
|
||||
// for (int i = 0; i < n; i++) {
|
||||
let x = x_values[i];
|
||||
let y = y_valuess[i];
|
||||
let denominator = self.a13 * x + self.a23 * y + self.a33;
|
||||
x_values[i] = (self.a11 * x + self.a21 * y + self.a31) / denominator;
|
||||
y_valuess[i] = (self.a12 * x + self.a22 * y + self.a32) / denominator;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn squareToQuadrilateral(
|
||||
x0: f32,
|
||||
y0: f32,
|
||||
x1: f32,
|
||||
y1: f32,
|
||||
x2: f32,
|
||||
y2: f32,
|
||||
x3: f32,
|
||||
y3: f32,
|
||||
) -> Self {
|
||||
let dx3 = x0 - x1 + x2 - x3;
|
||||
let dy3 = y0 - y1 + y2 - y3;
|
||||
if dx3 == 0.0f32 && dy3 == 0.0f32 {
|
||||
// Affine
|
||||
return PerspectiveTransform::new(
|
||||
x1 - x0,
|
||||
x2 - x1,
|
||||
x0,
|
||||
y1 - y0,
|
||||
y2 - y1,
|
||||
y0,
|
||||
0.0f32,
|
||||
0.0f32,
|
||||
1.0f32,
|
||||
);
|
||||
} else {
|
||||
let dx1 = x1 - x2;
|
||||
let dx2 = x3 - x2;
|
||||
let dy1 = y1 - y2;
|
||||
let dy2 = y3 - y2;
|
||||
let denominator = dx1 * dy2 - dx2 * dy1;
|
||||
let a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
|
||||
let a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
|
||||
return PerspectiveTransform::new(
|
||||
x1 - x0 + a13 * x1,
|
||||
x3 - x0 + a23 * x3,
|
||||
x0,
|
||||
y1 - y0 + a13 * y1,
|
||||
y3 - y0 + a23 * y3,
|
||||
y0,
|
||||
a13,
|
||||
a23,
|
||||
1.0f32,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn quadrilateralToSquare(
|
||||
x0: f32,
|
||||
y0: f32,
|
||||
x1: f32,
|
||||
y1: f32,
|
||||
x2: f32,
|
||||
y2: f32,
|
||||
x3: f32,
|
||||
y3: f32,
|
||||
) -> Self {
|
||||
// Here, the adjoint serves as the inverse
|
||||
return PerspectiveTransform::squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3)
|
||||
.buildAdjoint();
|
||||
}
|
||||
|
||||
fn buildAdjoint(&self) -> Self {
|
||||
// Adjoint is the transpose of the cofactor matrix:
|
||||
return PerspectiveTransform::new(
|
||||
self.a22 * self.a33 - self.a23 * self.a32,
|
||||
self.a23 * self.a31 - self.a21 * self.a33,
|
||||
self.a21 * self.a32 - self.a22 * self.a31,
|
||||
self.a13 * self.a32 - self.a12 * self.a33,
|
||||
self.a11 * self.a33 - self.a13 * self.a31,
|
||||
self.a12 * self.a31 - self.a11 * self.a32,
|
||||
self.a12 * self.a23 - self.a13 * self.a22,
|
||||
self.a13 * self.a21 - self.a11 * self.a23,
|
||||
self.a11 * self.a22 - self.a12 * self.a21,
|
||||
);
|
||||
}
|
||||
|
||||
fn times(&self, other: &Self) -> Self {
|
||||
return PerspectiveTransform::new(
|
||||
self.a11 * other.a11 + self.a21 * other.a12 + self.a31 * other.a13,
|
||||
self.a11 * other.a21 + self.a21 * other.a22 + self.a31 * other.a23,
|
||||
self.a11 * other.a31 + self.a21 * other.a32 + self.a31 * other.a33,
|
||||
self.a12 * other.a11 + self.a22 * other.a12 + self.a32 * other.a13,
|
||||
self.a12 * other.a21 + self.a22 * other.a22 + self.a32 * other.a23,
|
||||
self.a12 * other.a31 + self.a22 * other.a32 + self.a32 * other.a33,
|
||||
self.a13 * other.a11 + self.a23 * other.a12 + self.a33 * other.a13,
|
||||
self.a13 * other.a21 + self.a23 * other.a22 + self.a33 * other.a23,
|
||||
self.a13 * other.a31 + self.a23 * other.a32 + self.a33 * other.a33,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user