PerspectiveTransform port and passes

This commit is contained in:
Henry Schimke
2022-08-31 16:37:20 -05:00
parent 94d6754c46
commit 6063af0e93
4 changed files with 317 additions and 245 deletions

View File

@@ -6,8 +6,8 @@ use std::cmp;
use std::collections::HashMap;
use std::fmt;
use crate::Exceptions;
use crate::DecodeHintType;
use crate::Exceptions;
use crate::RXingResultPoint;
use encoding::Encoding;
@@ -22,6 +22,9 @@ mod BitMatrixTestCase;
#[cfg(test)]
mod BitSourceTestCase;
#[cfg(test)]
mod PerspectiveTransformTestCase;
/*
* Copyright (C) 2010 ZXing authors
*
@@ -131,10 +134,9 @@ impl StringUtils {
{
if bytes[0] == 0xFE && bytes[1] == 0xFF {
return encoding::all::UTF_16BE;
}else {
} else {
return encoding::all::UTF_16LE;
}
}
// For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS,
@@ -474,7 +476,7 @@ impl BitArray {
let firstBit = if i > firstInt { 0 } else { start & 0x1F };
let lastBit = if i < lastInt { 31 } else { end & 0x1F };
// Ones from firstBit to lastBit, inclusive
let mask:u64 = (2 << lastBit) - (1 << firstBit);
let mask: u64 = (2 << lastBit) - (1 << firstBit);
self.bits[i] |= mask as u32;
}
Ok(())
@@ -500,12 +502,7 @@ impl BitArray {
* @return true iff all bits are set or not set in range, according to value argument
* @throws IllegalArgumentException if end is less than start or the range is not contained in the array
*/
pub fn isRange(
&self,
start: usize,
end: usize,
value: bool,
) -> Result<bool, Exceptions> {
pub fn isRange(&self, start: usize, end: usize, value: bool) -> Result<bool, Exceptions> {
let mut end = end;
if end < start || start < 0 || end > self.size {
return Err(Exceptions::IllegalArgumentException(
@@ -523,7 +520,7 @@ impl BitArray {
let firstBit = if i > firstInt { 0 } else { start & 0x1F };
let lastBit = if i < lastInt { 31 } else { end & 0x1F };
// Ones from firstBit to lastBit, inclusive
let mask:u64 = (2 << lastBit) - (1 << firstBit);
let mask: u64 = (2 << lastBit) - (1 << firstBit);
// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
// equals the mask, or we're looking for 0s and the masked portion is not all 0s
@@ -550,11 +547,7 @@ impl BitArray {
* @param value {@code int} containing bits to append
* @param numBits bits from value to append
*/
pub fn appendBits(
&mut self,
value: u32,
numBits: usize,
) -> Result<(), Exceptions> {
pub fn appendBits(&mut self, value: u32, numBits: usize) -> Result<(), Exceptions> {
if numBits < 0 || numBits > 32 {
return Err(Exceptions::IllegalArgumentException(
"Num bits must be between 0 and 32".to_owned(),
@@ -584,7 +577,9 @@ impl BitArray {
pub fn xor(&mut self, other: &BitArray) -> Result<(), Exceptions> {
if self.size != other.size {
return Err(Exceptions::IllegalArgumentException("Sizes don't match".to_owned()));
return Err(Exceptions::IllegalArgumentException(
"Sizes don't match".to_owned(),
));
}
for i in 0..self.bits.len() {
//for (int i = 0; i < bits.length; i++) {
@@ -631,7 +626,7 @@ impl BitArray {
* Reverses all bits in the array.
*/
pub fn reverse(&mut self) {
let mut newBits = vec![0;self.bits.len()];
let mut newBits = vec![0; self.bits.len()];
// reverse all int's first
let len = (self.size - 1) / 32;
let oldBitsLen = len + 1;
@@ -861,7 +856,7 @@ impl BitMatrix {
// throw new IllegalArgumentException();
// }
let mut bits = vec![false;stringRepresentation.len()];
let mut bits = vec![false; stringRepresentation.len()];
let mut bitsPos = 0;
let mut rowStartPos = 0;
let mut rowLength = 0; //-1;
@@ -878,7 +873,9 @@ impl BitMatrix {
first_run = false;
rowLength = bitsPos - rowStartPos;
} else if bitsPos - rowStartPos != rowLength {
return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
return Err(Exceptions::IllegalArgumentException(
"row lengths do not match".to_owned(),
));
}
rowStartPos = bitsPos;
nRows += 1;
@@ -907,7 +904,9 @@ impl BitMatrix {
first_run = false;
rowLength = bitsPos - rowStartPos;
} else if bitsPos - rowStartPos != rowLength {
return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
return Err(Exceptions::IllegalArgumentException(
"row lengths do not match".to_owned(),
));
}
nRows += 1;
}
@@ -1145,7 +1144,7 @@ impl BitMatrix {
let mut newWidth = self.height;
let mut newHeight = self.width;
let mut newRowSize = (newWidth + 31) / 32;
let mut newBits = vec![0;(newRowSize * newHeight).try_into().unwrap()];
let mut newBits = vec![0; (newRowSize * newHeight).try_into().unwrap()];
for y in 0..self.height {
//for (int y = 0; y < height; y++) {
@@ -1568,8 +1567,8 @@ impl BitSource {
if num_bits > 0 {
let bits_to_not_read = 8 - num_bits;
let mask = (0xFF >> bits_to_not_read) << bits_to_not_read;
result =
(result << num_bits) | ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
result = (result << num_bits)
| ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
self.bit_offset += num_bits;
}
}
@@ -1584,3 +1583,216 @@ impl BitSource {
return 8 * (self.bytes.len() - self.byte_offset) - self.bit_offset;
}
}
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// package com.google.zxing.common;
/**
* <p>This class implements a perspective transform in two dimensions. Given four source and four
* destination points, it will compute the transformation implied between them. The code is based
* directly upon section 3.4.2 of George Wolberg's "Digital Image Warping"; see pages 54-56.</p>
*
* @author Sean Owen
*/
pub struct PerspectiveTransform {
a11: f32,
a12: f32,
a13: f32,
a21: f32,
a22: f32,
a23: f32,
a31: f32,
a32: f32,
a33: f32,
}
impl PerspectiveTransform {
fn new(
a11: f32,
a21: f32,
a31: f32,
a12: f32,
a22: f32,
a32: f32,
a13: f32,
a23: f32,
a33: f32,
) -> Self {
Self {
a11,
a12,
a13,
a21,
a22,
a23,
a31,
a32,
a33,
}
}
pub fn quadrilateralToQuadrilateral(
x0: f32,
y0: f32,
x1: f32,
y1: f32,
x2: f32,
y2: f32,
x3: f32,
y3: f32,
x0p: f32,
y0p: f32,
x1p: f32,
y1p: f32,
x2p: f32,
y2p: f32,
x3p: f32,
y3p: f32,
) -> Self {
let qToS = PerspectiveTransform::quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
let sToQ =
PerspectiveTransform::squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
return sToQ.times(&qToS);
}
pub fn transform_points_single(&self, points: &mut [f32]) {
let a11 = self.a11;
let a12 = self.a12;
let a13 = self.a13;
let a21 = self.a21;
let a22 = self.a22;
let a23 = self.a23;
let a31 = self.a31;
let a32 = self.a32;
let a33 = self.a33;
let maxI = points.len() - 1; // points.length must be even
let mut i = 0;
while i < maxI {
// for (int i = 0; i < maxI; i += 2) {
let x = points[i];
let y = points[i + 1];
let denominator = a13 * x + a23 * y + a33;
points[i] = (a11 * x + a21 * y + a31) / denominator;
points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
i += 2;
}
}
pub fn transform_points_double(&self, x_values: &mut [f32], y_valuess: &mut [f32]) {
let n = x_values.len();
for i in 0..n {
// for (int i = 0; i < n; i++) {
let x = x_values[i];
let y = y_valuess[i];
let denominator = self.a13 * x + self.a23 * y + self.a33;
x_values[i] = (self.a11 * x + self.a21 * y + self.a31) / denominator;
y_valuess[i] = (self.a12 * x + self.a22 * y + self.a32) / denominator;
}
}
pub fn squareToQuadrilateral(
x0: f32,
y0: f32,
x1: f32,
y1: f32,
x2: f32,
y2: f32,
x3: f32,
y3: f32,
) -> Self {
let dx3 = x0 - x1 + x2 - x3;
let dy3 = y0 - y1 + y2 - y3;
if dx3 == 0.0f32 && dy3 == 0.0f32 {
// Affine
return PerspectiveTransform::new(
x1 - x0,
x2 - x1,
x0,
y1 - y0,
y2 - y1,
y0,
0.0f32,
0.0f32,
1.0f32,
);
} else {
let dx1 = x1 - x2;
let dx2 = x3 - x2;
let dy1 = y1 - y2;
let dy2 = y3 - y2;
let denominator = dx1 * dy2 - dx2 * dy1;
let a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
let a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
return PerspectiveTransform::new(
x1 - x0 + a13 * x1,
x3 - x0 + a23 * x3,
x0,
y1 - y0 + a13 * y1,
y3 - y0 + a23 * y3,
y0,
a13,
a23,
1.0f32,
);
}
}
pub fn quadrilateralToSquare(
x0: f32,
y0: f32,
x1: f32,
y1: f32,
x2: f32,
y2: f32,
x3: f32,
y3: f32,
) -> Self {
// Here, the adjoint serves as the inverse
return PerspectiveTransform::squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3)
.buildAdjoint();
}
fn buildAdjoint(&self) -> Self {
// Adjoint is the transpose of the cofactor matrix:
return PerspectiveTransform::new(
self.a22 * self.a33 - self.a23 * self.a32,
self.a23 * self.a31 - self.a21 * self.a33,
self.a21 * self.a32 - self.a22 * self.a31,
self.a13 * self.a32 - self.a12 * self.a33,
self.a11 * self.a33 - self.a13 * self.a31,
self.a12 * self.a31 - self.a11 * self.a32,
self.a12 * self.a23 - self.a13 * self.a22,
self.a13 * self.a21 - self.a11 * self.a23,
self.a11 * self.a22 - self.a12 * self.a21,
);
}
fn times(&self, other: &Self) -> Self {
return PerspectiveTransform::new(
self.a11 * other.a11 + self.a21 * other.a12 + self.a31 * other.a13,
self.a11 * other.a21 + self.a21 * other.a22 + self.a31 * other.a23,
self.a11 * other.a31 + self.a21 * other.a32 + self.a31 * other.a33,
self.a12 * other.a11 + self.a22 * other.a12 + self.a32 * other.a13,
self.a12 * other.a21 + self.a22 * other.a22 + self.a32 * other.a23,
self.a12 * other.a31 + self.a22 * other.a32 + self.a32 * other.a33,
self.a13 * other.a11 + self.a23 * other.a12 + self.a33 * other.a13,
self.a13 * other.a21 + self.a23 * other.a22 + self.a33 * other.a23,
self.a13 * other.a31 + self.a23 * other.a32 + self.a33 * other.a33,
);
}
}