mirror of
https://github.com/starovoid/rxing.git
synced 2026-07-27 04:42:35 +00:00
PerspectiveTransform port and passes
This commit is contained in:
@@ -6,8 +6,8 @@ use std::cmp;
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use std::collections::HashMap;
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use std::fmt;
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use crate::Exceptions;
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use crate::DecodeHintType;
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use crate::Exceptions;
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use crate::RXingResultPoint;
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use encoding::Encoding;
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@@ -22,6 +22,9 @@ mod BitMatrixTestCase;
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#[cfg(test)]
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mod BitSourceTestCase;
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#[cfg(test)]
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mod PerspectiveTransformTestCase;
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/*
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* Copyright (C) 2010 ZXing authors
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*
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@@ -131,10 +134,9 @@ impl StringUtils {
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{
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if bytes[0] == 0xFE && bytes[1] == 0xFF {
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return encoding::all::UTF_16BE;
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}else {
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} else {
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return encoding::all::UTF_16LE;
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}
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}
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// For now, merely tries to distinguish ISO-8859-1, UTF-8 and Shift_JIS,
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@@ -474,7 +476,7 @@ impl BitArray {
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let firstBit = if i > firstInt { 0 } else { start & 0x1F };
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let lastBit = if i < lastInt { 31 } else { end & 0x1F };
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// Ones from firstBit to lastBit, inclusive
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let mask:u64 = (2 << lastBit) - (1 << firstBit);
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let mask: u64 = (2 << lastBit) - (1 << firstBit);
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self.bits[i] |= mask as u32;
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}
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Ok(())
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@@ -500,12 +502,7 @@ impl BitArray {
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* @return true iff all bits are set or not set in range, according to value argument
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* @throws IllegalArgumentException if end is less than start or the range is not contained in the array
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*/
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pub fn isRange(
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&self,
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start: usize,
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end: usize,
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value: bool,
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) -> Result<bool, Exceptions> {
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pub fn isRange(&self, start: usize, end: usize, value: bool) -> Result<bool, Exceptions> {
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let mut end = end;
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if end < start || start < 0 || end > self.size {
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return Err(Exceptions::IllegalArgumentException(
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@@ -523,7 +520,7 @@ impl BitArray {
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let firstBit = if i > firstInt { 0 } else { start & 0x1F };
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let lastBit = if i < lastInt { 31 } else { end & 0x1F };
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// Ones from firstBit to lastBit, inclusive
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let mask:u64 = (2 << lastBit) - (1 << firstBit);
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let mask: u64 = (2 << lastBit) - (1 << firstBit);
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// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
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// equals the mask, or we're looking for 0s and the masked portion is not all 0s
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@@ -550,11 +547,7 @@ impl BitArray {
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* @param value {@code int} containing bits to append
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* @param numBits bits from value to append
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*/
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pub fn appendBits(
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&mut self,
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value: u32,
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numBits: usize,
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) -> Result<(), Exceptions> {
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pub fn appendBits(&mut self, value: u32, numBits: usize) -> Result<(), Exceptions> {
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if numBits < 0 || numBits > 32 {
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return Err(Exceptions::IllegalArgumentException(
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"Num bits must be between 0 and 32".to_owned(),
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@@ -584,7 +577,9 @@ impl BitArray {
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pub fn xor(&mut self, other: &BitArray) -> Result<(), Exceptions> {
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if self.size != other.size {
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return Err(Exceptions::IllegalArgumentException("Sizes don't match".to_owned()));
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return Err(Exceptions::IllegalArgumentException(
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"Sizes don't match".to_owned(),
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));
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}
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for i in 0..self.bits.len() {
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//for (int i = 0; i < bits.length; i++) {
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@@ -631,7 +626,7 @@ impl BitArray {
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* Reverses all bits in the array.
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*/
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pub fn reverse(&mut self) {
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let mut newBits = vec![0;self.bits.len()];
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let mut newBits = vec![0; self.bits.len()];
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// reverse all int's first
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let len = (self.size - 1) / 32;
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let oldBitsLen = len + 1;
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@@ -861,7 +856,7 @@ impl BitMatrix {
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// throw new IllegalArgumentException();
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// }
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let mut bits = vec![false;stringRepresentation.len()];
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let mut bits = vec![false; stringRepresentation.len()];
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let mut bitsPos = 0;
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let mut rowStartPos = 0;
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let mut rowLength = 0; //-1;
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@@ -878,7 +873,9 @@ impl BitMatrix {
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first_run = false;
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rowLength = bitsPos - rowStartPos;
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} else if bitsPos - rowStartPos != rowLength {
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return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
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return Err(Exceptions::IllegalArgumentException(
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"row lengths do not match".to_owned(),
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));
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}
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rowStartPos = bitsPos;
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nRows += 1;
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@@ -907,7 +904,9 @@ impl BitMatrix {
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first_run = false;
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rowLength = bitsPos - rowStartPos;
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} else if bitsPos - rowStartPos != rowLength {
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return Err(Exceptions::IllegalArgumentException("row lengths do not match".to_owned()));
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return Err(Exceptions::IllegalArgumentException(
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"row lengths do not match".to_owned(),
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));
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}
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nRows += 1;
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}
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@@ -1145,7 +1144,7 @@ impl BitMatrix {
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let mut newWidth = self.height;
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let mut newHeight = self.width;
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let mut newRowSize = (newWidth + 31) / 32;
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let mut newBits = vec![0;(newRowSize * newHeight).try_into().unwrap()];
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let mut newBits = vec![0; (newRowSize * newHeight).try_into().unwrap()];
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for y in 0..self.height {
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//for (int y = 0; y < height; y++) {
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@@ -1568,8 +1567,8 @@ impl BitSource {
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if num_bits > 0 {
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let bits_to_not_read = 8 - num_bits;
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let mask = (0xFF >> bits_to_not_read) << bits_to_not_read;
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result =
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(result << num_bits) | ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
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result = (result << num_bits)
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| ((self.bytes[self.byte_offset] & mask) >> bits_to_not_read);
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self.bit_offset += num_bits;
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}
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}
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@@ -1584,3 +1583,216 @@ impl BitSource {
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return 8 * (self.bytes.len() - self.byte_offset) - self.bit_offset;
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}
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}
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com.google.zxing.common;
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/**
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* <p>This class implements a perspective transform in two dimensions. Given four source and four
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* destination points, it will compute the transformation implied between them. The code is based
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* directly upon section 3.4.2 of George Wolberg's "Digital Image Warping"; see pages 54-56.</p>
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*
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* @author Sean Owen
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*/
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pub struct PerspectiveTransform {
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a11: f32,
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a12: f32,
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a13: f32,
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a21: f32,
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a22: f32,
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a23: f32,
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a31: f32,
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a32: f32,
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a33: f32,
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}
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impl PerspectiveTransform {
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fn new(
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a11: f32,
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a21: f32,
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a31: f32,
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a12: f32,
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a22: f32,
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a32: f32,
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a13: f32,
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a23: f32,
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a33: f32,
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) -> Self {
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Self {
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a11,
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a12,
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a13,
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a21,
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a22,
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a23,
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a31,
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a32,
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a33,
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}
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}
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pub fn quadrilateralToQuadrilateral(
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x0: f32,
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y0: f32,
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x1: f32,
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y1: f32,
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x2: f32,
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y2: f32,
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x3: f32,
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y3: f32,
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x0p: f32,
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y0p: f32,
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x1p: f32,
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y1p: f32,
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x2p: f32,
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y2p: f32,
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x3p: f32,
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y3p: f32,
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) -> Self {
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let qToS = PerspectiveTransform::quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
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let sToQ =
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PerspectiveTransform::squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
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return sToQ.times(&qToS);
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}
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pub fn transform_points_single(&self, points: &mut [f32]) {
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let a11 = self.a11;
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let a12 = self.a12;
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let a13 = self.a13;
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let a21 = self.a21;
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let a22 = self.a22;
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let a23 = self.a23;
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let a31 = self.a31;
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let a32 = self.a32;
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let a33 = self.a33;
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let maxI = points.len() - 1; // points.length must be even
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let mut i = 0;
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while i < maxI {
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// for (int i = 0; i < maxI; i += 2) {
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let x = points[i];
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let y = points[i + 1];
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let denominator = a13 * x + a23 * y + a33;
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points[i] = (a11 * x + a21 * y + a31) / denominator;
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points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
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i += 2;
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}
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}
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pub fn transform_points_double(&self, x_values: &mut [f32], y_valuess: &mut [f32]) {
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let n = x_values.len();
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for i in 0..n {
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// for (int i = 0; i < n; i++) {
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let x = x_values[i];
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let y = y_valuess[i];
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let denominator = self.a13 * x + self.a23 * y + self.a33;
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x_values[i] = (self.a11 * x + self.a21 * y + self.a31) / denominator;
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y_valuess[i] = (self.a12 * x + self.a22 * y + self.a32) / denominator;
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}
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}
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pub fn squareToQuadrilateral(
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x0: f32,
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y0: f32,
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x1: f32,
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y1: f32,
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x2: f32,
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y2: f32,
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x3: f32,
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y3: f32,
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) -> Self {
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let dx3 = x0 - x1 + x2 - x3;
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let dy3 = y0 - y1 + y2 - y3;
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if dx3 == 0.0f32 && dy3 == 0.0f32 {
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// Affine
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return PerspectiveTransform::new(
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x1 - x0,
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x2 - x1,
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x0,
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y1 - y0,
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y2 - y1,
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y0,
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0.0f32,
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0.0f32,
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1.0f32,
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);
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} else {
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let dx1 = x1 - x2;
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let dx2 = x3 - x2;
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let dy1 = y1 - y2;
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let dy2 = y3 - y2;
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let denominator = dx1 * dy2 - dx2 * dy1;
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let a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
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let a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
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return PerspectiveTransform::new(
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x1 - x0 + a13 * x1,
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x3 - x0 + a23 * x3,
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x0,
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y1 - y0 + a13 * y1,
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y3 - y0 + a23 * y3,
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y0,
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a13,
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a23,
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1.0f32,
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);
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}
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}
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pub fn quadrilateralToSquare(
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x0: f32,
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y0: f32,
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x1: f32,
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y1: f32,
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x2: f32,
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y2: f32,
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x3: f32,
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y3: f32,
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) -> Self {
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// Here, the adjoint serves as the inverse
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return PerspectiveTransform::squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3)
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.buildAdjoint();
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}
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fn buildAdjoint(&self) -> Self {
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// Adjoint is the transpose of the cofactor matrix:
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return PerspectiveTransform::new(
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self.a22 * self.a33 - self.a23 * self.a32,
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self.a23 * self.a31 - self.a21 * self.a33,
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self.a21 * self.a32 - self.a22 * self.a31,
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self.a13 * self.a32 - self.a12 * self.a33,
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self.a11 * self.a33 - self.a13 * self.a31,
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self.a12 * self.a31 - self.a11 * self.a32,
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self.a12 * self.a23 - self.a13 * self.a22,
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self.a13 * self.a21 - self.a11 * self.a23,
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self.a11 * self.a22 - self.a12 * self.a21,
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);
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}
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fn times(&self, other: &Self) -> Self {
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return PerspectiveTransform::new(
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self.a11 * other.a11 + self.a21 * other.a12 + self.a31 * other.a13,
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self.a11 * other.a21 + self.a21 * other.a22 + self.a31 * other.a23,
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self.a11 * other.a31 + self.a21 * other.a32 + self.a31 * other.a33,
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self.a12 * other.a11 + self.a22 * other.a12 + self.a32 * other.a13,
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self.a12 * other.a21 + self.a22 * other.a22 + self.a32 * other.a23,
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self.a12 * other.a31 + self.a22 * other.a32 + self.a32 * other.a33,
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self.a13 * other.a11 + self.a23 * other.a12 + self.a33 * other.a13,
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self.a13 * other.a21 + self.a23 * other.a22 + self.a33 * other.a23,
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self.a13 * other.a31 + self.a23 * other.a32 + self.a33 * other.a33,
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);
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}
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}
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