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update for shared state and improved performance
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@@ -45,7 +45,7 @@ pub trait LuminanceSource {
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* Always use the returned object, and ignore the .length of the array.
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* @return An array containing the luminance data.
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*/
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fn getRow(&self, y: usize, row: &Vec<u8>) -> Vec<u8>;
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fn getRow(&self, y: usize) -> Vec<u8>;
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/**
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* Fetches luminance data for the underlying bitmap. Values should be fetched using:
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