mask util port and pass

This commit is contained in:
Henry Schimke
2022-10-01 17:57:53 -05:00
parent a7713b3894
commit 8e69cfec54
5 changed files with 552 additions and 504 deletions

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@@ -0,0 +1,279 @@
/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use crate::qrcode::encoder::{mask_util, ByteMatrix};
/**
* @author satorux@google.com (Satoru Takabayashi) - creator
* @author mysen@google.com (Chris Mysen) - ported from C++
*/
#[test]
fn testApplyMaskPenaltyRule1() {
let mut matrix = ByteMatrix::new(4, 1);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(2, 0, 0);
matrix.set(3, 0, 0);
assert_eq!(0, mask_util::applyMaskPenaltyRule1(&matrix));
// Horizontal.
let mut matrix = ByteMatrix::new(6, 1);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(2, 0, 0);
matrix.set(3, 0, 0);
matrix.set(4, 0, 0);
matrix.set(5, 0, 1);
assert_eq!(3, mask_util::applyMaskPenaltyRule1(&matrix));
matrix.set(5, 0, 0);
assert_eq!(4, mask_util::applyMaskPenaltyRule1(&matrix));
// Vertical.
let mut matrix = ByteMatrix::new(1, 6);
matrix.set(0, 0, 0);
matrix.set(0, 1, 0);
matrix.set(0, 2, 0);
matrix.set(0, 3, 0);
matrix.set(0, 4, 0);
matrix.set(0, 5, 1);
assert_eq!(3, mask_util::applyMaskPenaltyRule1(&matrix));
matrix.set(0, 5, 0);
assert_eq!(4, mask_util::applyMaskPenaltyRule1(&matrix));
}
#[test]
fn testApplyMaskPenaltyRule2() {
let mut matrix = ByteMatrix::new(1, 1);
matrix.set(0, 0, 0);
assert_eq!(0, mask_util::applyMaskPenaltyRule2(&matrix));
let mut matrix = ByteMatrix::new(2, 2);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(0, 1, 0);
matrix.set(1, 1, 1);
assert_eq!(0, mask_util::applyMaskPenaltyRule2(&matrix));
let mut matrix = ByteMatrix::new(2, 2);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(0, 1, 0);
matrix.set(1, 1, 0);
assert_eq!(3, mask_util::applyMaskPenaltyRule2(&matrix));
let mut matrix = ByteMatrix::new(3, 3);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(2, 0, 0);
matrix.set(0, 1, 0);
matrix.set(1, 1, 0);
matrix.set(2, 1, 0);
matrix.set(0, 2, 0);
matrix.set(1, 2, 0);
matrix.set(2, 2, 0);
// Four instances of 2x2 blocks.
assert_eq!(3 * 4, mask_util::applyMaskPenaltyRule2(&matrix));
}
#[test]
fn testApplyMaskPenaltyRule3() {
// Horizontal 00001011101.
let mut matrix = ByteMatrix::new(11, 1);
matrix.set(0, 0, 0);
matrix.set(1, 0, 0);
matrix.set(2, 0, 0);
matrix.set(3, 0, 0);
matrix.set(4, 0, 1);
matrix.set(5, 0, 0);
matrix.set(6, 0, 1);
matrix.set(7, 0, 1);
matrix.set(8, 0, 1);
matrix.set(9, 0, 0);
matrix.set(10, 0, 1);
assert_eq!(40, mask_util::applyMaskPenaltyRule3(&matrix));
// Horizontal 10111010000.
let mut matrix = ByteMatrix::new(11, 1);
matrix.set(0, 0, 1);
matrix.set(1, 0, 0);
matrix.set(2, 0, 1);
matrix.set(3, 0, 1);
matrix.set(4, 0, 1);
matrix.set(5, 0, 0);
matrix.set(6, 0, 1);
matrix.set(7, 0, 0);
matrix.set(8, 0, 0);
matrix.set(9, 0, 0);
matrix.set(10, 0, 0);
assert_eq!(40, mask_util::applyMaskPenaltyRule3(&matrix));
// Horizontal 1011101.
let mut matrix = ByteMatrix::new(7, 1);
matrix.set(0, 0, 1);
matrix.set(1, 0, 0);
matrix.set(2, 0, 1);
matrix.set(3, 0, 1);
matrix.set(4, 0, 1);
matrix.set(5, 0, 0);
matrix.set(6, 0, 1);
assert_eq!(0, mask_util::applyMaskPenaltyRule3(&matrix));
// Vertical 00001011101.
let mut matrix = ByteMatrix::new(1, 11);
matrix.set(0, 0, 0);
matrix.set(0, 1, 0);
matrix.set(0, 2, 0);
matrix.set(0, 3, 0);
matrix.set(0, 4, 1);
matrix.set(0, 5, 0);
matrix.set(0, 6, 1);
matrix.set(0, 7, 1);
matrix.set(0, 8, 1);
matrix.set(0, 9, 0);
matrix.set(0, 10, 1);
assert_eq!(40, mask_util::applyMaskPenaltyRule3(&matrix));
// Vertical 10111010000.
let mut matrix = ByteMatrix::new(1, 11);
matrix.set(0, 0, 1);
matrix.set(0, 1, 0);
matrix.set(0, 2, 1);
matrix.set(0, 3, 1);
matrix.set(0, 4, 1);
matrix.set(0, 5, 0);
matrix.set(0, 6, 1);
matrix.set(0, 7, 0);
matrix.set(0, 8, 0);
matrix.set(0, 9, 0);
matrix.set(0, 10, 0);
// Vertical 1011101.
let mut matrix = ByteMatrix::new(1, 7);
matrix.set(0, 0, 1);
matrix.set(0, 1, 0);
matrix.set(0, 2, 1);
matrix.set(0, 3, 1);
matrix.set(0, 4, 1);
matrix.set(0, 5, 0);
matrix.set(0, 6, 1);
assert_eq!(0, mask_util::applyMaskPenaltyRule3(&matrix));
}
#[test]
fn testApplyMaskPenaltyRule4() {
// Dark cell ratio = 0%
let mut matrix = ByteMatrix::new(1, 1);
matrix.set(0, 0, 0);
assert_eq!(100, mask_util::applyMaskPenaltyRule4(&matrix));
// Dark cell ratio = 5%
let mut matrix = ByteMatrix::new(2, 1);
matrix.set(0, 0, 0);
matrix.set(0, 0, 1);
assert_eq!(0, mask_util::applyMaskPenaltyRule4(&matrix));
// Dark cell ratio = 66.67%
let mut matrix = ByteMatrix::new(6, 1);
matrix.set(0, 0, 0);
matrix.set(1, 0, 1);
matrix.set(2, 0, 1);
matrix.set(3, 0, 1);
matrix.set(4, 0, 1);
matrix.set(5, 0, 0);
assert_eq!(30, mask_util::applyMaskPenaltyRule4(&matrix));
}
fn testGetDataMaskBitInternal(maskPattern: u32, expected: &Vec<Vec<u32>>) -> bool {
for x in 0..6 {
// for (int x = 0; x < 6; ++x) {
for y in 0..6 {
// for (int y = 0; y < 6; ++y) {
if (expected[y][x] == 1)
!= mask_util::getDataMaskBit(maskPattern, x as u32, y as u32)
.expect("should never fail")
{
return false;
}
}
}
return true;
}
// See mask patterns on the page 43 of JISX0510:2004.
#[test]
fn testGetDataMaskBit() {
let mask0 = vec![
vec![1, 0, 1, 0, 1, 0],
vec![0, 1, 0, 1, 0, 1],
vec![1, 0, 1, 0, 1, 0],
vec![0, 1, 0, 1, 0, 1],
vec![1, 0, 1, 0, 1, 0],
vec![0, 1, 0, 1, 0, 1],
];
assert!(testGetDataMaskBitInternal(0, &mask0));
let mask1 = vec![
vec![1, 1, 1, 1, 1, 1],
vec![0, 0, 0, 0, 0, 0],
vec![1, 1, 1, 1, 1, 1],
vec![0, 0, 0, 0, 0, 0],
vec![1, 1, 1, 1, 1, 1],
vec![0, 0, 0, 0, 0, 0],
];
assert!(testGetDataMaskBitInternal(1, &mask1));
let mask2 = vec![
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 1, 0, 0],
];
assert!(testGetDataMaskBitInternal(2, &mask2));
let mask3 = vec![
vec![1, 0, 0, 1, 0, 0],
vec![0, 0, 1, 0, 0, 1],
vec![0, 1, 0, 0, 1, 0],
vec![1, 0, 0, 1, 0, 0],
vec![0, 0, 1, 0, 0, 1],
vec![0, 1, 0, 0, 1, 0],
];
assert!(testGetDataMaskBitInternal(3, &mask3));
let mask4 = vec![
vec![1, 1, 1, 0, 0, 0],
vec![1, 1, 1, 0, 0, 0],
vec![0, 0, 0, 1, 1, 1],
vec![0, 0, 0, 1, 1, 1],
vec![1, 1, 1, 0, 0, 0],
vec![1, 1, 1, 0, 0, 0],
];
assert!(testGetDataMaskBitInternal(4, &mask4));
let mask5 = vec![
vec![1, 1, 1, 1, 1, 1],
vec![1, 0, 0, 0, 0, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 1, 0, 1, 0],
vec![1, 0, 0, 1, 0, 0],
vec![1, 0, 0, 0, 0, 0],
];
assert!(testGetDataMaskBitInternal(5, &mask5));
let mask6 = vec![
vec![1, 1, 1, 1, 1, 1],
vec![1, 1, 1, 0, 0, 0],
vec![1, 1, 0, 1, 1, 0],
vec![1, 0, 1, 0, 1, 0],
vec![1, 0, 1, 1, 0, 1],
vec![1, 0, 0, 0, 1, 1],
];
assert!(testGetDataMaskBitInternal(6, &mask6));
let mask7 = vec![
vec![1, 0, 1, 0, 1, 0],
vec![0, 0, 0, 1, 1, 1],
vec![1, 0, 0, 0, 1, 1],
vec![0, 1, 0, 1, 0, 1],
vec![1, 1, 1, 0, 0, 0],
vec![0, 1, 1, 1, 0, 0],
];
assert!(testGetDataMaskBitInternal(7, &mask7));
}