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progress on aztec
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75
src/aztec/encoder/token.rs
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75
src/aztec/encoder/token.rs
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/*
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* Copyright 2013 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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use std::rc::Rc;
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use crate::common::BitArray;
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use super::{SimpleToken, BinaryShiftToken};
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub enum TokenType {
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Simple(SimpleToken), BinaryShift(BinaryShiftToken), Empty
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}
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pub struct Token {
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tokens: Vec<TokenType>,
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current_pointer: usize,
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}
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impl Token {
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pub fn new () -> Self {
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Self {
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tokens: vec![TokenType::Empty],
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current_pointer: 0,
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}
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}
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pub fn getPrevious(&mut self) -> &TokenType{
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self.current_pointer -= 1;
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&self.tokens[self.current_pointer]
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}
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pub fn add(&mut self, value:i32, bit_count: u32,) -> &TokenType {
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self.current_pointer+=1;
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self.tokens.push(TokenType::Simple(SimpleToken::new(value,bit_count)));
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&self.tokens[self.current_pointer]
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}
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pub fn addBinaryShift(&mut self, start: u32, byte_count: u32) -> &TokenType {
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self.current_pointer+=1;
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self.tokens.push(TokenType::BinaryShift(BinaryShiftToken::new(start,byte_count)));
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&self.tokens[self.current_pointer]
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}
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}
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// pub enum Token{
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// Simple(Rc<SimpleToken>),
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// BinaryShift(),
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// Empty,
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// }
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// pub trait TokenTrait {
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// fn getPrevious(&self)->&Token;
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// fn add(&self, value: i32, bitCount: u32) -> Token{
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// Token::Simple(Rc::new(SimpleToken::new(self, value, bitCount)))
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// }
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// fn addBinaryShift(&self, start: i32, byteCount: u32) -> &Token; //{
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// // //int bitCount = (byteCount * 8) + (byteCount <= 31 ? 10 : byteCount <= 62 ? 20 : 21);
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// // return new BinaryShiftToken(this, start, byteCount);
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// // }
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// fn appendTo(&self, bitArray: BitArray, text: &[u8]);
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// }
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