cargo fmt

This commit is contained in:
Henry Schimke
2022-10-17 10:51:08 -05:00
parent 111fe47566
commit ae11af8c5b
136 changed files with 2117 additions and 1776 deletions

View File

@@ -1,89 +1,89 @@
use crate::{common::detector::MathUtils, ResultPoint};
/**
* Orders an array of three RXingResultPoints in an order [A,B,C] such that AB is less than AC
* and BC is less than AC, and the angle between BC and BA is less than 180 degrees.
*
* @param patterns array of three {@code RXingResultPoint} to order
*/
pub fn orderBestPatterns<T: ResultPoint + Copy + Clone>(patterns: &mut [T; 3]) {
// Find distances between pattern centers
let zeroOneDistance = MathUtils::distance_float(
patterns[0].getX(),
patterns[0].getY(),
patterns[1].getX(),
patterns[1].getY(),
);
let oneTwoDistance = MathUtils::distance_float(
patterns[1].getX(),
patterns[1].getY(),
patterns[2].getX(),
patterns[2].getY(),
);
let zeroTwoDistance = MathUtils::distance_float(
patterns[0].getX(),
patterns[0].getY(),
patterns[2].getX(),
patterns[2].getY(),
);
/**
* Orders an array of three RXingResultPoints in an order [A,B,C] such that AB is less than AC
* and BC is less than AC, and the angle between BC and BA is less than 180 degrees.
*
* @param patterns array of three {@code RXingResultPoint} to order
*/
pub fn orderBestPatterns<T: ResultPoint + Copy + Clone>(patterns: &mut [T; 3]) {
// Find distances between pattern centers
let zeroOneDistance = MathUtils::distance_float(
patterns[0].getX(),
patterns[0].getY(),
patterns[1].getX(),
patterns[1].getY(),
);
let oneTwoDistance = MathUtils::distance_float(
patterns[1].getX(),
patterns[1].getY(),
patterns[2].getX(),
patterns[2].getY(),
);
let zeroTwoDistance = MathUtils::distance_float(
patterns[0].getX(),
patterns[0].getY(),
patterns[2].getX(),
patterns[2].getY(),
);
let mut pointA; //: &RXingResultPoint;
let pointB; //: &RXingResultPoint;
let mut pointC; //: &RXingResultPoint;
// Assume one closest to other two is B; A and C will just be guesses at first
if oneTwoDistance >= zeroOneDistance && oneTwoDistance >= zeroTwoDistance {
pointB = patterns[0];
pointA = patterns[1];
pointC = patterns[2];
} else if zeroTwoDistance >= oneTwoDistance && zeroTwoDistance >= zeroOneDistance {
pointB = patterns[1];
pointA = patterns[0];
pointC = patterns[2];
} else {
pointB = patterns[2];
pointA = patterns[0];
pointC = patterns[1];
}
// Use cross product to figure out whether A and C are correct or flipped.
// This asks whether BC x BA has a positive z component, which is the arrangement
// we want for A, B, C. If it's negative, then we've got it flipped around and
// should swap A and C.
if crossProductZ(pointA, pointB, pointC) < 0.0f32 {
let temp = pointA;
pointA = pointC;
pointC = temp;
}
let pa = pointA;
let pb = pointB;
let pc = pointC;
patterns[0] = pa;
patterns[1] = pb;
patterns[2] = pc;
let mut pointA; //: &RXingResultPoint;
let pointB; //: &RXingResultPoint;
let mut pointC; //: &RXingResultPoint;
// Assume one closest to other two is B; A and C will just be guesses at first
if oneTwoDistance >= zeroOneDistance && oneTwoDistance >= zeroTwoDistance {
pointB = patterns[0];
pointA = patterns[1];
pointC = patterns[2];
} else if zeroTwoDistance >= oneTwoDistance && zeroTwoDistance >= zeroOneDistance {
pointB = patterns[1];
pointA = patterns[0];
pointC = patterns[2];
} else {
pointB = patterns[2];
pointA = patterns[0];
pointC = patterns[1];
}
/**
* @param pattern1 first pattern
* @param pattern2 second pattern
* @return distance between two points
*/
pub fn distance<T: ResultPoint>(pattern1: &T, pattern2: &T) -> f32 {
return MathUtils::distance_float(
pattern1.getX(),
pattern1.getY(),
pattern2.getX(),
pattern2.getY(),
);
// Use cross product to figure out whether A and C are correct or flipped.
// This asks whether BC x BA has a positive z component, which is the arrangement
// we want for A, B, C. If it's negative, then we've got it flipped around and
// should swap A and C.
if crossProductZ(pointA, pointB, pointC) < 0.0f32 {
let temp = pointA;
pointA = pointC;
pointC = temp;
}
/**
* Returns the z component of the cross product between vectors BC and BA.
*/
pub fn crossProductZ<T: ResultPoint>(pointA: T, pointB: T, pointC: T) -> f32 {
let bX = pointB.getX();
let bY = pointB.getY();
return ((pointC.getX() - bX) * (pointA.getY() - bY))
- ((pointC.getY() - bY) * (pointA.getX() - bX));
}
let pa = pointA;
let pb = pointB;
let pc = pointC;
patterns[0] = pa;
patterns[1] = pb;
patterns[2] = pc;
}
/**
* @param pattern1 first pattern
* @param pattern2 second pattern
* @return distance between two points
*/
pub fn distance<T: ResultPoint>(pattern1: &T, pattern2: &T) -> f32 {
return MathUtils::distance_float(
pattern1.getX(),
pattern1.getY(),
pattern2.getX(),
pattern2.getY(),
);
}
/**
* Returns the z component of the cross product between vectors BC and BA.
*/
pub fn crossProductZ<T: ResultPoint>(pointA: T, pointB: T, pointC: T) -> f32 {
let bX = pointB.getX();
let bY = pointB.getY();
return ((pointC.getX() - bX) * (pointA.getY() - bY))
- ((pointC.getY() - bY) * (pointA.getX() - bX));
}