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https://github.com/starovoid/rxing.git
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detector passes
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@@ -71,10 +71,11 @@ fn test_error_in_parameter_locator_not_compact() {
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fn test_error_in_parameter_locator(data: &str) {
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let aztec = encoder::encoder::encode(data, 25, encoder::encoder::DEFAULT_AZTEC_LAYERS)
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.expect("encode should create");
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// dbg!(aztec.getMatrix().to_string());
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let mut random = rand::thread_rng(); //Random(aztec.getMatrix().hashCode()); // pseudo-random, but deterministic
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let layers = aztec.getLayers();
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let compact = aztec.isCompact();
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let orientation_points = getOrientationPoints(&aztec);
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let orientation_points = get_orientation_points(&aztec);
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for isMirror in [false, true] {
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// for (boolean isMirror : new boolean[] { false, true }) {
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for matrix in get_rotations(aztec.getMatrix()) {
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@@ -90,16 +91,18 @@ fn test_error_in_parameter_locator(data: &str) {
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clone(&matrix)
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};
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copy.flip_coords(
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orientation_points.get(error1).unwrap().get_x() as u32,
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orientation_points.get(error1).unwrap().get_y() as u32,
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orientation_points.get(error1).unwrap().get_x().abs() as u32,
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orientation_points.get(error1).unwrap().get_y().abs() as u32,
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);
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if error2 > error1 {
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// if error2 == error1, we only test a single error
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copy.flip_coords(
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orientation_points.get(error2).unwrap().get_x() as u32,
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orientation_points.get(error2).unwrap().get_y() as u32,
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orientation_points.get(error2).unwrap().get_x().abs() as u32,
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orientation_points.get(error2).unwrap().get_y().abs() as u32,
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);
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}
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// dbg!(copy.to_string());
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// dbg!(make_larger(©, 3).to_string());
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// The detector doesn't seem to work when matrix bits are only 1x1. So magnify.
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let r = Detector::new(make_larger(©, 3)).detect(isMirror);
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assert!(r.is_ok());
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@@ -117,7 +120,7 @@ fn test_error_in_parameter_locator(data: &str) {
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let mut errors = Vec::new();
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while errors.len() < 3 {
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// Quick and dirty way of getting three distinct integers between 1 and n.
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errors.push(random.gen_range(0..=orientation_points.len()));
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errors.push(random.gen_range(0..orientation_points.len()));
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}
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for error in errors {
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// for (int error : errors) {
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@@ -125,22 +128,28 @@ fn test_error_in_parameter_locator(data: &str) {
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orientation_points.get(error).unwrap().get_x() as u32,
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orientation_points.get(error).unwrap().get_y() as u32,
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);
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// copy.flip_coords(
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// orientation_points.get(error).unwrap().get_x().abs() as u32,
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// orientation_points.get(error).unwrap().get_y().abs() as u32,
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// );
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}
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// try {
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if let Err(res) = detector::Detector::new(make_larger(©, 3)).detect(false) {
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if let Exceptions::NotFoundException(_msg) = res {
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// all ok
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} else {
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panic!("Should not reach here");
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panic!("Only Exceptions::NotFoundException allowed, got {}", res);
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}
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} else {
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panic!("Should not reach here");
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let r = Detector::new(make_larger(©, 3)).detect(false);
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assert!(r.is_ok());
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let r = r.expect("result already tested as ok");
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assert_eq!(r.getNbLayers(), layers);
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assert_eq!(r.isCompact(), compact);
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let res = decoder::decode(&r).expect("decode should be ok");
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assert_eq!(data, res.getText());
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//panic!("Should be unable to detect given value.");
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}
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// // new Detector(makeLarger(copy, 3)).detect(false);
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// fail("Should not reach here");
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// } catch (NotFoundException expected) {
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// // continue
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// }
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}
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}
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}
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@@ -155,7 +164,9 @@ fn make_larger(input: &BitMatrix, factor: u32) -> BitMatrix {
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for inputX in 0..width {
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// for (int inputX = 0; inputX < width; inputX++) {
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if input.get(inputX, inputY) {
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output.setRegion(inputX * factor, inputY * factor, factor, factor).expect("region set should be ok");
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output
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.setRegion(inputX * factor, inputY * factor, factor, factor)
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.expect("region set should be ok");
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}
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}
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}
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@@ -168,6 +179,11 @@ fn get_rotations(matrix0: &BitMatrix) -> Vec<BitMatrix> {
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let matrix180 = rotate_right(&matrix90);
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let matrix270 = rotate_right(&matrix180);
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vec![matrix0.clone(), matrix90, matrix180, matrix270]
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// vec![matrix0.clone()]
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// vec![matrix90]
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// vec![matrix180]
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// vec![matrix270]
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// vec![matrix0.clone(), matrix90, matrix270, matrix180 ]
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}
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// Rotates a square BitMatrix to the right by 90 degrees
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@@ -178,7 +194,7 @@ fn rotate_right(input: &BitMatrix) -> BitMatrix {
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// for (int x = 0; x < width; x++) {
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for y in 0..width {
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// for (int y = 0; y < width; y++) {
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if (input.get(x, y)) {
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if input.get(x, y) {
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result.set(y, width - x - 1);
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}
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}
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@@ -195,7 +211,7 @@ fn transpose(input: &BitMatrix) -> BitMatrix {
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// for (int x = 0; x < width; x++) {
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for y in 0..width {
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// for (int y = 0; y < width; y++) {
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if (input.get(x, y)) {
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if input.get(x, y) {
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result.set(y, x);
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}
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}
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@@ -218,7 +234,7 @@ fn clone(input: &BitMatrix) -> BitMatrix {
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result
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}
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fn getOrientationPoints(code: &AztecCode) -> Vec<Point> {
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fn get_orientation_points(code: &AztecCode) -> Vec<Point> {
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let center = code.getMatrix().getWidth() as i32 / 2;
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let offset = if code.isCompact() { 5 } else { 7 };
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let mut result = Vec::new();
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