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x12 port
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97
src/datamatrix/encoder/x12_encoder.rs
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97
src/datamatrix/encoder/x12_encoder.rs
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/*
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* Copyright 2006-2007 Jeremias Maerki.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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use crate::Exceptions;
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use super::{high_level_encoder, C40Encoder, Encoder, EncoderContext};
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pub struct X12Encoder(C40Encoder);
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impl Encoder for X12Encoder {
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fn getEncodingMode(&self) -> usize {
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high_level_encoder::X12_ENCODATION
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}
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fn encode(&self, context: &mut super::EncoderContext) -> Result<(), crate::Exceptions> {
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//step C
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let buffer = String::new();
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while context.hasMoreCharacters() {
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let c = context.getCurrentChar();
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context.pos += 1;
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Self::encodeChar(c, &mut buffer);
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let count = buffer.len();
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if (count % 3) == 0 {
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C40Encoder::writeNextTriplet(context, &mut buffer);
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let newMode = high_level_encoder::lookAheadTest(
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context.getMessage(),
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context.pos,
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self.getEncodingMode() as u32,
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);
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if newMode != self.getEncodingMode() {
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// Return to ASCII encodation, which will actually handle latch to new mode
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context.signalEncoderChange(high_level_encoder::ASCII_ENCODATION);
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break;
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}
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}
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}
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Self::handleEOD(context, &mut buffer);
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Ok(())
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}
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}
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impl X12Encoder {
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pub fn new() -> Self {
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Self(C40Encoder::new())
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}
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fn encodeChar(c: char, sb: &mut String) -> u32 {
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match c {
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'\r' => sb.push('\0'),
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'*' => sb.push('\u{1}'),
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'>' => sb.push('\u{2}'),
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' ' => sb.push('\u{3}'),
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_ => {
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if c >= '0' && c <= '9' {
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sb.push((c as u8 - 48 + 4) as char);
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} else if c >= 'A' && c <= 'Z' {
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sb.push((c as u8 - 65 + 14) as char);
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} else {
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high_level_encoder::illegalCharacter(c);
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}
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}
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}
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return 1;
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}
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fn handleEOD(context: &EncoderContext, buffer: &mut String) -> Result<(), Exceptions> {
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context.updateSymbolInfo();
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let available =
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context.getSymbolInfo().unwrap().getDataCapacity() - context.getCodewordCount() as u32;
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let count = buffer.len();
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context.pos -= count as u32;
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if context.getRemainingCharacters() > 1
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|| available > 1
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|| context.getRemainingCharacters() != available
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{
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context.writeCodeword(high_level_encoder::X12_UNLATCH);
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}
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if context.getNewEncoding().is_none() {
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context.signalEncoderChange(high_level_encoder::ASCII_ENCODATION);
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}
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Ok(())
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}
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}
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