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matrix utils port and pass
This commit is contained in:
535
src/qrcode/encoder/matrix_util.rs
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535
src/qrcode/encoder/matrix_util.rs
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/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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use crate::{
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common::BitArray,
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qrcode::decoder::{ErrorCorrectionLevel, Version},
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Exceptions,
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};
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use super::{mask_util, ByteMatrix, QRCode};
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/**
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* @author satorux@google.com (Satoru Takabayashi) - creator
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* @author dswitkin@google.com (Daniel Switkin) - ported from C++
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*/
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const POSITION_DETECTION_PATTERN: [[u8; 7]; 7] = [
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[1, 1, 1, 1, 1, 1, 1],
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[1, 0, 0, 0, 0, 0, 1],
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[1, 0, 1, 1, 1, 0, 1],
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[1, 0, 1, 1, 1, 0, 1],
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[1, 0, 1, 1, 1, 0, 1],
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[1, 0, 0, 0, 0, 0, 1],
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[1, 1, 1, 1, 1, 1, 1],
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];
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const POSITION_ADJUSTMENT_PATTERN: [[u8; 5]; 5] = [
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[1, 1, 1, 1, 1],
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[1, 0, 0, 0, 1],
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[1, 0, 1, 0, 1],
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[1, 0, 0, 0, 1],
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[1, 1, 1, 1, 1],
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];
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// From Appendix E. Table 1, JIS0510X:2004 (p 71). The table was double-checked by komatsu.
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const POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE: [[i16; 7]; 40] = [
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[-1, -1, -1, -1, -1, -1, -1], // Version 1
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[6, 18, -1, -1, -1, -1, -1], // Version 2
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[6, 22, -1, -1, -1, -1, -1], // Version 3
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[6, 26, -1, -1, -1, -1, -1], // Version 4
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[6, 30, -1, -1, -1, -1, -1], // Version 5
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[6, 34, -1, -1, -1, -1, -1], // Version 6
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[6, 22, 38, -1, -1, -1, -1], // Version 7
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[6, 24, 42, -1, -1, -1, -1], // Version 8
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[6, 26, 46, -1, -1, -1, -1], // Version 9
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[6, 28, 50, -1, -1, -1, -1], // Version 10
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[6, 30, 54, -1, -1, -1, -1], // Version 11
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[6, 32, 58, -1, -1, -1, -1], // Version 12
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[6, 34, 62, -1, -1, -1, -1], // Version 13
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[6, 26, 46, 66, -1, -1, -1], // Version 14
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[6, 26, 48, 70, -1, -1, -1], // Version 15
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[6, 26, 50, 74, -1, -1, -1], // Version 16
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[6, 30, 54, 78, -1, -1, -1], // Version 17
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[6, 30, 56, 82, -1, -1, -1], // Version 18
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[6, 30, 58, 86, -1, -1, -1], // Version 19
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[6, 34, 62, 90, -1, -1, -1], // Version 20
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[6, 28, 50, 72, 94, -1, -1], // Version 21
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[6, 26, 50, 74, 98, -1, -1], // Version 22
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[6, 30, 54, 78, 102, -1, -1], // Version 23
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[6, 28, 54, 80, 106, -1, -1], // Version 24
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[6, 32, 58, 84, 110, -1, -1], // Version 25
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[6, 30, 58, 86, 114, -1, -1], // Version 26
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[6, 34, 62, 90, 118, -1, -1], // Version 27
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[6, 26, 50, 74, 98, 122, -1], // Version 28
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[6, 30, 54, 78, 102, 126, -1], // Version 29
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[6, 26, 52, 78, 104, 130, -1], // Version 30
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[6, 30, 56, 82, 108, 134, -1], // Version 31
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[6, 34, 60, 86, 112, 138, -1], // Version 32
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[6, 30, 58, 86, 114, 142, -1], // Version 33
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[6, 34, 62, 90, 118, 146, -1], // Version 34
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[6, 30, 54, 78, 102, 126, 150], // Version 35
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[6, 24, 50, 76, 102, 128, 154], // Version 36
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[6, 28, 54, 80, 106, 132, 158], // Version 37
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[6, 32, 58, 84, 110, 136, 162], // Version 38
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[6, 26, 54, 82, 110, 138, 166], // Version 39
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[6, 30, 58, 86, 114, 142, 170], // Version 40
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];
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// Type info cells at the left top corner.
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const TYPE_INFO_COORDINATES: [[u32; 2]; 15] = [
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[8, 0],
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[8, 1],
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[8, 2],
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[8, 3],
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[8, 4],
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[8, 5],
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[8, 7],
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[8, 8],
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[7, 8],
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[5, 8],
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[4, 8],
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[3, 8],
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[2, 8],
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[1, 8],
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[0, 8],
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];
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// From Appendix D in JISX0510:2004 (p. 67)
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const VERSION_INFO_POLY: u32 = 0x1f25; // 1 1111 0010 0101
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// From Appendix C in JISX0510:2004 (p.65).
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const TYPE_INFO_POLY: u32 = 0x537;
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const TYPE_INFO_MASK_PATTERN: u32 = 0x5412;
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// Set all cells to -1. -1 means that the cell is empty (not set yet).
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//
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// JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding
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// with the ByteMatrix initialized all to zero.
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pub fn clearMatrix(matrix: &mut ByteMatrix) {
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matrix.clear(-1i8 as u8);
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}
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// Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On
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// success, store the result in "matrix" and return true.
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pub fn buildMatrix(
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dataBits: &BitArray,
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ecLevel: &ErrorCorrectionLevel,
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version: &Version,
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maskPattern: i32,
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matrix: &mut ByteMatrix,
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) -> Result<(), Exceptions> {
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clearMatrix(matrix);
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embedBasicPatterns(version, matrix)?;
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// Type information appear with any version.
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embedTypeInfo(ecLevel, maskPattern, matrix)?;
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// Version info appear if version >= 7.
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maybeEmbedVersionInfo(version, matrix)?;
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// Data should be embedded at end.
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embedDataBits(dataBits, maskPattern, matrix)?;
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Ok(())
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}
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// Embed basic patterns. On success, modify the matrix and return true.
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// The basic patterns are:
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// - Position detection patterns
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// - Timing patterns
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// - Dark dot at the left bottom corner
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// - Position adjustment patterns, if need be
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pub fn embedBasicPatterns(version: &Version, matrix: &mut ByteMatrix) -> Result<(), Exceptions> {
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// Let's get started with embedding big squares at corners.
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embedPositionDetectionPatternsAndSeparators(matrix)?;
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// Then, embed the dark dot at the left bottom corner.
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embedDarkDotAtLeftBottomCorner(matrix)?;
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// Position adjustment patterns appear if version >= 2.
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maybeEmbedPositionAdjustmentPatterns(version, matrix);
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// Timing patterns should be embedded after position adj. patterns.
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embedTimingPatterns(matrix);
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Ok(())
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}
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// Embed type information. On success, modify the matrix.
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pub fn embedTypeInfo(
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ecLevel: &ErrorCorrectionLevel,
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maskPattern: i32,
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matrix: &mut ByteMatrix,
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) -> Result<(), Exceptions> {
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let mut typeInfoBits = BitArray::new();
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makeTypeInfoBits(ecLevel, maskPattern as u32, &mut typeInfoBits);
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for i in 0..typeInfoBits.getSize() {
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// for (int i = 0; i < typeInfoBits.getSize(); ++i) {
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// Place bits in LSB to MSB order. LSB (least significant bit) is the last value in
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// "typeInfoBits".
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let bit = typeInfoBits.get(typeInfoBits.getSize() - 1 - i);
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// Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46).
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let coordinates = TYPE_INFO_COORDINATES[i];
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let x1 = coordinates[0];
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let y1 = coordinates[1];
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matrix.set_bool(x1, y1, bit);
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let x2;
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let y2;
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if i < 8 {
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// Right top corner.
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x2 = matrix.getWidth() - i as u32 - 1;
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y2 = 8;
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} else {
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// Left bottom corner.
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x2 = 8;
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y2 = matrix.getHeight() - 7 + (i as u32 - 8);
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}
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matrix.set_bool(x2, y2, bit);
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}
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Ok(())
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}
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// Embed version information if need be. On success, modify the matrix and return true.
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// See 8.10 of JISX0510:2004 (p.47) for how to embed version information.
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pub fn maybeEmbedVersionInfo(version: &Version, matrix: &mut ByteMatrix) -> Result<(), Exceptions> {
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if version.getVersionNumber() < 7 {
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// Version info is necessary if version >= 7.
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return Ok(()); // Don't need version info.
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}
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let mut versionInfoBits = BitArray::new();
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makeVersionInfoBits(version, &mut versionInfoBits)?;
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let mut bitIndex = 6 * 3 - 1; // It will decrease from 17 to 0.
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for i in 0..6 {
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// for (int i = 0; i < 6; ++i) {
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for j in 0..3 {
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// for (int j = 0; j < 3; ++j) {
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// Place bits in LSB (least significant bit) to MSB order.
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let bit = versionInfoBits.get(bitIndex);
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if bitIndex != 0 {
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bitIndex -= 1;
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}
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// Left bottom corner.
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matrix.set_bool(i, matrix.getHeight() - 11 + j, bit);
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// Right bottom corner.
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matrix.set_bool(matrix.getHeight() - 11 + j, i, bit);
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}
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}
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Ok(())
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}
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// Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true.
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// For debugging purposes, it skips masking process if "getMaskPattern" is -1.
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// See 8.7 of JISX0510:2004 (p.38) for how to embed data bits.
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pub fn embedDataBits(
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dataBits: &BitArray,
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maskPattern: i32,
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matrix: &mut ByteMatrix,
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) -> Result<(), Exceptions> {
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let mut bitIndex = 0;
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let mut direction: i32 = -1;
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// Start from the right bottom cell.
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let mut x = matrix.getWidth() as i32 - 1;
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let mut y = matrix.getHeight() as i32 - 1;
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while x > 0 {
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// Skip the vertical timing pattern.
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if x == 6 {
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x -= 1;
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}
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while y >= 0 && y < matrix.getHeight() as i32 {
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for i in 0..2 {
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// for (int i = 0; i < 2; ++i) {
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let xx = x - i;
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// Skip the cell if it's not empty.
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if !isEmpty(matrix.get(xx as u32, y as u32)) {
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continue;
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}
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let mut bit;
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if bitIndex < dataBits.getSize() {
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bit = dataBits.get(bitIndex);
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bitIndex += 1;
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} else {
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// Padding bit. If there is no bit left, we'll fill the left cells with 0, as described
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// in 8.4.9 of JISX0510:2004 (p. 24).
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bit = false;
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}
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// Skip masking if mask_pattern is -1.
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if maskPattern != -1
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&& mask_util::getDataMaskBit(maskPattern as u32, xx as u32, y as u32)?
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{
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bit = !bit;
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}
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matrix.set_bool(xx as u32, y as u32, bit);
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}
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y += direction;
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}
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direction = -direction; // Reverse the direction.
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y += direction;
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x -= 2; // Move to the left.
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}
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// All bits should be consumed.
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if bitIndex != dataBits.getSize() {
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return Err(Exceptions::WriterException(format!(
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"Not all bits consumed: {}/{}",
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bitIndex,
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dataBits.getSize()
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)));
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}
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Ok(())
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}
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// Return the position of the most significant bit set (to one) in the "value". The most
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// significant bit is position 32. If there is no bit set, return 0. Examples:
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// - findMSBSet(0) => 0
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// - findMSBSet(1) => 1
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// - findMSBSet(255) => 8
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pub fn findMSBSet(value: u32) -> u32 {
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32 - value.leading_zeros()
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}
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// Calculate BCH (Bose-Chaudhuri-Hocquenghem) code for "value" using polynomial "poly". The BCH
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// code is used for encoding type information and version information.
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// Example: Calculation of version information of 7.
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// f(x) is created from 7.
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// - 7 = 000111 in 6 bits
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// - f(x) = x^2 + x^1 + x^0
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// g(x) is given by the standard (p. 67)
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// - g(x) = x^12 + x^11 + x^10 + x^9 + x^8 + x^5 + x^2 + 1
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// Multiply f(x) by x^(18 - 6)
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// - f'(x) = f(x) * x^(18 - 6)
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// - f'(x) = x^14 + x^13 + x^12
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// Calculate the remainder of f'(x) / g(x)
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// x^2
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// __________________________________________________
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// g(x) )x^14 + x^13 + x^12
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// x^14 + x^13 + x^12 + x^11 + x^10 + x^7 + x^4 + x^2
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// --------------------------------------------------
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// x^11 + x^10 + x^7 + x^4 + x^2
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//
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// The remainder is x^11 + x^10 + x^7 + x^4 + x^2
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// Encode it in binary: 110010010100
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// The return value is 0xc94 (1100 1001 0100)
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//
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// Since all coefficients in the polynomials are 1 or 0, we can do the calculation by bit
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// operations. We don't care if coefficients are positive or negative.
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pub fn calculateBCHCode(value: u32, poly: u32) -> Result<u32, Exceptions> {
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if poly == 0 {
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return Err(Exceptions::IllegalArgumentException(
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"0 polynomial".to_owned(),
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));
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}
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let mut value = value;
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// If poly is "1 1111 0010 0101" (version info poly), msbSetInPoly is 13. We'll subtract 1
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// from 13 to make it 12.
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let msbSetInPoly = findMSBSet(poly);
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value <<= msbSetInPoly - 1;
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// Do the division business using exclusive-or operations.
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while findMSBSet(value) >= msbSetInPoly {
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value ^= poly << (findMSBSet(value) - msbSetInPoly);
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}
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// Now the "value" is the remainder (i.e. the BCH code)
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Ok(value)
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}
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// Make bit vector of type information. On success, store the result in "bits" and return true.
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// Encode error correction level and mask pattern. See 8.9 of
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// JISX0510:2004 (p.45) for details.
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pub fn makeTypeInfoBits(
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ecLevel: &ErrorCorrectionLevel,
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maskPattern: u32,
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bits: &mut BitArray,
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) -> Result<(), Exceptions> {
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if !QRCode::isValidMaskPattern(maskPattern as i32) {
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return Err(Exceptions::WriterException(
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"Invalid mask pattern".to_owned(),
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));
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}
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let typeInfo = (ecLevel.get_value() << 3) as u32 | maskPattern;
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bits.appendBits(typeInfo, 5)?;
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let bchCode = calculateBCHCode(typeInfo, TYPE_INFO_POLY)?;
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bits.appendBits(bchCode, 10)?;
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let mut maskBits = BitArray::new();
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maskBits.appendBits(TYPE_INFO_MASK_PATTERN, 15)?;
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bits.xor(&maskBits);
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if bits.getSize() != 15 {
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// Just in case.
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return Err(Exceptions::WriterException(format!(
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||||
"should not happen but we got: {}",
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bits.getSize()
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)));
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||||
}
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Ok(())
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}
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// Make bit vector of version information. On success, store the result in "bits" and return true.
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// See 8.10 of JISX0510:2004 (p.45) for details.
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pub fn makeVersionInfoBits(version: &Version, bits: &mut BitArray) -> Result<(), Exceptions> {
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bits.appendBits(version.getVersionNumber(), 6)?;
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let bchCode = calculateBCHCode(version.getVersionNumber(), VERSION_INFO_POLY)?;
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bits.appendBits(bchCode, 12)?;
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if bits.getSize() != 18 {
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||||
// Just in case.
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return Err(Exceptions::WriterException(format!(
|
||||
"should not happen but we got: {}",
|
||||
bits.getSize()
|
||||
)));
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Check if "value" is empty.
|
||||
pub fn isEmpty(value: u8) -> bool {
|
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return value == -1i8 as u8;
|
||||
}
|
||||
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||||
pub fn embedTimingPatterns(matrix: &mut ByteMatrix) {
|
||||
// -8 is for skipping position detection patterns (size 7), and two horizontal/vertical
|
||||
// separation patterns (size 1). Thus, 8 = 7 + 1.
|
||||
for i in 8..matrix.getWidth() - 8 {
|
||||
// for (int i = 8; i < matrix.getWidth() - 8; ++i) {
|
||||
let bit = (i as u8 + 1) % 2;
|
||||
// Horizontal line.
|
||||
if isEmpty(matrix.get(i, 6)) {
|
||||
matrix.set(i, 6, bit);
|
||||
}
|
||||
// Vertical line.
|
||||
if isEmpty(matrix.get(6, i)) {
|
||||
matrix.set(6, i, bit);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Embed the lonely dark dot at left bottom corner. JISX0510:2004 (p.46)
|
||||
pub fn embedDarkDotAtLeftBottomCorner(matrix: &mut ByteMatrix) -> Result<(), Exceptions> {
|
||||
if matrix.get(8, matrix.getHeight() - 8) == 0 {
|
||||
return Err(Exceptions::WriterException("".to_owned()));
|
||||
}
|
||||
matrix.set(8, matrix.getHeight() - 8, 1);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn embedHorizontalSeparationPattern(
|
||||
xStart: u32,
|
||||
yStart: u32,
|
||||
matrix: &mut ByteMatrix,
|
||||
) -> Result<(), Exceptions> {
|
||||
for x in 0..8 {
|
||||
// for (int x = 0; x < 8; ++x) {
|
||||
if !isEmpty(matrix.get(xStart + x, yStart)) {
|
||||
return Err(Exceptions::WriterException("".to_owned()));
|
||||
}
|
||||
matrix.set(xStart + x, yStart, 0);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn embedVerticalSeparationPattern(
|
||||
xStart: u32,
|
||||
yStart: u32,
|
||||
matrix: &mut ByteMatrix,
|
||||
) -> Result<(), Exceptions> {
|
||||
for y in 0..7 {
|
||||
// for (int y = 0; y < 7; ++y) {
|
||||
if !isEmpty(matrix.get(xStart, yStart + y)) {
|
||||
return Err(Exceptions::WriterException("".to_owned()));
|
||||
// throw new WriterException();
|
||||
}
|
||||
matrix.set(xStart, yStart + y, 0);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn embedPositionAdjustmentPattern(xStart: u32, yStart: u32, matrix: &mut ByteMatrix) {
|
||||
for y in 0..5 {
|
||||
// for (int y = 0; y < 5; ++y) {
|
||||
let patternY = POSITION_ADJUSTMENT_PATTERN[y];
|
||||
for x in 0..5 {
|
||||
// for (int x = 0; x < 5; ++x) {
|
||||
matrix.set(xStart + x, yStart + y as u32, patternY[x as usize]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn embedPositionDetectionPattern(xStart: u32, yStart: u32, matrix: &mut ByteMatrix) {
|
||||
for y in 0..7 {
|
||||
// for (int y = 0; y < 7; ++y) {
|
||||
let patternY = POSITION_DETECTION_PATTERN[y];
|
||||
for x in 0..7 {
|
||||
// for (int x = 0; x < 7; ++x) {
|
||||
matrix.set(xStart + x, yStart + y as u32, patternY[x as usize]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Embed position detection patterns and surrounding vertical/horizontal separators.
|
||||
pub fn embedPositionDetectionPatternsAndSeparators(
|
||||
matrix: &mut ByteMatrix,
|
||||
) -> Result<(), Exceptions> {
|
||||
// Embed three big squares at corners.
|
||||
let pdpWidth = POSITION_DETECTION_PATTERN[0].len() as u32;
|
||||
// Left top corner.
|
||||
embedPositionDetectionPattern(0, 0, matrix);
|
||||
// Right top corner.
|
||||
embedPositionDetectionPattern(matrix.getWidth() - pdpWidth, 0, matrix);
|
||||
// Left bottom corner.
|
||||
embedPositionDetectionPattern(0, matrix.getWidth() - pdpWidth, matrix);
|
||||
|
||||
// Embed horizontal separation patterns around the squares.
|
||||
let hspWidth = 8;
|
||||
// Left top corner.
|
||||
embedHorizontalSeparationPattern(0, hspWidth - 1, matrix)?;
|
||||
// Right top corner.
|
||||
embedHorizontalSeparationPattern(matrix.getWidth() - hspWidth, hspWidth - 1, matrix)?;
|
||||
// Left bottom corner.
|
||||
embedHorizontalSeparationPattern(0, matrix.getWidth() - hspWidth, matrix)?;
|
||||
|
||||
// Embed vertical separation patterns around the squares.
|
||||
let vspSize = 7;
|
||||
// Left top corner.
|
||||
embedVerticalSeparationPattern(vspSize, 0, matrix)?;
|
||||
// Right top corner.
|
||||
embedVerticalSeparationPattern(matrix.getHeight() - vspSize - 1, 0, matrix)?;
|
||||
// Left bottom corner.
|
||||
embedVerticalSeparationPattern(vspSize, matrix.getHeight() - vspSize, matrix)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// Embed position adjustment patterns if need be.
|
||||
pub fn maybeEmbedPositionAdjustmentPatterns(version: &Version, matrix: &mut ByteMatrix) {
|
||||
if version.getVersionNumber() < 2 {
|
||||
// The patterns appear if version >= 2
|
||||
return;
|
||||
}
|
||||
let index = version.getVersionNumber() - 1;
|
||||
let coordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index as usize];
|
||||
for y in coordinates {
|
||||
// for (int y : coordinates) {
|
||||
if y >= 0 {
|
||||
for x in coordinates {
|
||||
// for (int x : coordinates) {
|
||||
if x >= 0 && isEmpty(matrix.get(x as u32, y as u32)) {
|
||||
// If the cell is unset, we embed the position adjustment pattern here.
|
||||
// -2 is necessary since the x/y coordinates point to the center of the pattern, not the
|
||||
// left top corner.
|
||||
embedPositionAdjustmentPattern((x - 2) as u32, (y - 2) as u32, matrix);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user