port datamatrix detector

This commit is contained in:
Henry Schimke
2022-10-24 14:53:33 -05:00
parent 92c647d187
commit edf2b46b78
4 changed files with 436 additions and 383 deletions

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@@ -1,383 +0,0 @@
/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.datamatrix.detector;
import com.google.zxing.NotFoundException;
import com.google.zxing.RXingResultPoint;
import com.google.zxing.common.BitMatrix;
import com.google.zxing.common.DetectorRXingResult;
import com.google.zxing.common.GridSampler;
import com.google.zxing.common.detector.WhiteRectangleDetector;
/**
* <p>Encapsulates logic that can detect a Data Matrix Code in an image, even if the Data Matrix Code
* is rotated or skewed, or partially obscured.</p>
*
* @author Sean Owen
*/
public final class Detector {
private final BitMatrix image;
private final WhiteRectangleDetector rectangleDetector;
public Detector(BitMatrix image) throws NotFoundException {
this.image = image;
rectangleDetector = new WhiteRectangleDetector(image);
}
/**
* <p>Detects a Data Matrix Code in an image.</p>
*
* @return {@link DetectorRXingResult} encapsulating results of detecting a Data Matrix Code
* @throws NotFoundException if no Data Matrix Code can be found
*/
public DetectorRXingResult detect() throws NotFoundException {
RXingResultPoint[] cornerPoints = rectangleDetector.detect();
RXingResultPoint[] points = detectSolid1(cornerPoints);
points = detectSolid2(points);
points[3] = correctTopRight(points);
if (points[3] == null) {
throw NotFoundException.getNotFoundInstance();
}
points = shiftToModuleCenter(points);
RXingResultPoint topLeft = points[0];
RXingResultPoint bottomLeft = points[1];
RXingResultPoint bottomRight = points[2];
RXingResultPoint topRight = points[3];
int dimensionTop = transitionsBetween(topLeft, topRight) + 1;
int dimensionRight = transitionsBetween(bottomRight, topRight) + 1;
if ((dimensionTop & 0x01) == 1) {
dimensionTop += 1;
}
if ((dimensionRight & 0x01) == 1) {
dimensionRight += 1;
}
if (4 * dimensionTop < 6 * dimensionRight && 4 * dimensionRight < 6 * dimensionTop) {
// The matrix is square
dimensionTop = dimensionRight = Math.max(dimensionTop, dimensionRight);
}
BitMatrix bits = sampleGrid(image,
topLeft,
bottomLeft,
bottomRight,
topRight,
dimensionTop,
dimensionRight);
return new DetectorRXingResult(bits, new RXingResultPoint[]{topLeft, bottomLeft, bottomRight, topRight});
}
private static RXingResultPoint shiftPoint(RXingResultPoint point, RXingResultPoint to, int div) {
float x = (to.getX() - point.getX()) / (div + 1);
float y = (to.getY() - point.getY()) / (div + 1);
return new RXingResultPoint(point.getX() + x, point.getY() + y);
}
private static RXingResultPoint moveAway(RXingResultPoint point, float fromX, float fromY) {
float x = point.getX();
float y = point.getY();
if (x < fromX) {
x -= 1;
} else {
x += 1;
}
if (y < fromY) {
y -= 1;
} else {
y += 1;
}
return new RXingResultPoint(x, y);
}
/**
* Detect a solid side which has minimum transition.
*/
private RXingResultPoint[] detectSolid1(RXingResultPoint[] cornerPoints) {
// 0 2
// 1 3
RXingResultPoint pointA = cornerPoints[0];
RXingResultPoint pointB = cornerPoints[1];
RXingResultPoint pointC = cornerPoints[3];
RXingResultPoint pointD = cornerPoints[2];
int trAB = transitionsBetween(pointA, pointB);
int trBC = transitionsBetween(pointB, pointC);
int trCD = transitionsBetween(pointC, pointD);
int trDA = transitionsBetween(pointD, pointA);
// 0..3
// : :
// 1--2
int min = trAB;
RXingResultPoint[] points = {pointD, pointA, pointB, pointC};
if (min > trBC) {
min = trBC;
points[0] = pointA;
points[1] = pointB;
points[2] = pointC;
points[3] = pointD;
}
if (min > trCD) {
min = trCD;
points[0] = pointB;
points[1] = pointC;
points[2] = pointD;
points[3] = pointA;
}
if (min > trDA) {
points[0] = pointC;
points[1] = pointD;
points[2] = pointA;
points[3] = pointB;
}
return points;
}
/**
* Detect a second solid side next to first solid side.
*/
private RXingResultPoint[] detectSolid2(RXingResultPoint[] points) {
// A..D
// : :
// B--C
RXingResultPoint pointA = points[0];
RXingResultPoint pointB = points[1];
RXingResultPoint pointC = points[2];
RXingResultPoint pointD = points[3];
// Transition detection on the edge is not stable.
// To safely detect, shift the points to the module center.
int tr = transitionsBetween(pointA, pointD);
RXingResultPoint pointBs = shiftPoint(pointB, pointC, (tr + 1) * 4);
RXingResultPoint pointCs = shiftPoint(pointC, pointB, (tr + 1) * 4);
int trBA = transitionsBetween(pointBs, pointA);
int trCD = transitionsBetween(pointCs, pointD);
// 0..3
// | :
// 1--2
if (trBA < trCD) {
// solid sides: A-B-C
points[0] = pointA;
points[1] = pointB;
points[2] = pointC;
points[3] = pointD;
} else {
// solid sides: B-C-D
points[0] = pointB;
points[1] = pointC;
points[2] = pointD;
points[3] = pointA;
}
return points;
}
/**
* Calculates the corner position of the white top right module.
*/
private RXingResultPoint correctTopRight(RXingResultPoint[] points) {
// A..D
// | :
// B--C
RXingResultPoint pointA = points[0];
RXingResultPoint pointB = points[1];
RXingResultPoint pointC = points[2];
RXingResultPoint pointD = points[3];
// shift points for safe transition detection.
int trTop = transitionsBetween(pointA, pointD);
int trRight = transitionsBetween(pointB, pointD);
RXingResultPoint pointAs = shiftPoint(pointA, pointB, (trRight + 1) * 4);
RXingResultPoint pointCs = shiftPoint(pointC, pointB, (trTop + 1) * 4);
trTop = transitionsBetween(pointAs, pointD);
trRight = transitionsBetween(pointCs, pointD);
RXingResultPoint candidate1 = new RXingResultPoint(
pointD.getX() + (pointC.getX() - pointB.getX()) / (trTop + 1),
pointD.getY() + (pointC.getY() - pointB.getY()) / (trTop + 1));
RXingResultPoint candidate2 = new RXingResultPoint(
pointD.getX() + (pointA.getX() - pointB.getX()) / (trRight + 1),
pointD.getY() + (pointA.getY() - pointB.getY()) / (trRight + 1));
if (!isValid(candidate1)) {
if (isValid(candidate2)) {
return candidate2;
}
return null;
}
if (!isValid(candidate2)) {
return candidate1;
}
int sumc1 = transitionsBetween(pointAs, candidate1) + transitionsBetween(pointCs, candidate1);
int sumc2 = transitionsBetween(pointAs, candidate2) + transitionsBetween(pointCs, candidate2);
if (sumc1 > sumc2) {
return candidate1;
} else {
return candidate2;
}
}
/**
* Shift the edge points to the module center.
*/
private RXingResultPoint[] shiftToModuleCenter(RXingResultPoint[] points) {
// A..D
// | :
// B--C
RXingResultPoint pointA = points[0];
RXingResultPoint pointB = points[1];
RXingResultPoint pointC = points[2];
RXingResultPoint pointD = points[3];
// calculate pseudo dimensions
int dimH = transitionsBetween(pointA, pointD) + 1;
int dimV = transitionsBetween(pointC, pointD) + 1;
// shift points for safe dimension detection
RXingResultPoint pointAs = shiftPoint(pointA, pointB, dimV * 4);
RXingResultPoint pointCs = shiftPoint(pointC, pointB, dimH * 4);
// calculate more precise dimensions
dimH = transitionsBetween(pointAs, pointD) + 1;
dimV = transitionsBetween(pointCs, pointD) + 1;
if ((dimH & 0x01) == 1) {
dimH += 1;
}
if ((dimV & 0x01) == 1) {
dimV += 1;
}
// WhiteRectangleDetector returns points inside of the rectangle.
// I want points on the edges.
float centerX = (pointA.getX() + pointB.getX() + pointC.getX() + pointD.getX()) / 4;
float centerY = (pointA.getY() + pointB.getY() + pointC.getY() + pointD.getY()) / 4;
pointA = moveAway(pointA, centerX, centerY);
pointB = moveAway(pointB, centerX, centerY);
pointC = moveAway(pointC, centerX, centerY);
pointD = moveAway(pointD, centerX, centerY);
RXingResultPoint pointBs;
RXingResultPoint pointDs;
// shift points to the center of each modules
pointAs = shiftPoint(pointA, pointB, dimV * 4);
pointAs = shiftPoint(pointAs, pointD, dimH * 4);
pointBs = shiftPoint(pointB, pointA, dimV * 4);
pointBs = shiftPoint(pointBs, pointC, dimH * 4);
pointCs = shiftPoint(pointC, pointD, dimV * 4);
pointCs = shiftPoint(pointCs, pointB, dimH * 4);
pointDs = shiftPoint(pointD, pointC, dimV * 4);
pointDs = shiftPoint(pointDs, pointA, dimH * 4);
return new RXingResultPoint[]{pointAs, pointBs, pointCs, pointDs};
}
private boolean isValid(RXingResultPoint p) {
return p.getX() >= 0 && p.getX() <= image.getWidth() - 1 && p.getY() > 0 && p.getY() <= image.getHeight() - 1;
}
private static BitMatrix sampleGrid(BitMatrix image,
RXingResultPoint topLeft,
RXingResultPoint bottomLeft,
RXingResultPoint bottomRight,
RXingResultPoint topRight,
int dimensionX,
int dimensionY) throws NotFoundException {
GridSampler sampler = GridSampler.getInstance();
return sampler.sampleGrid(image,
dimensionX,
dimensionY,
0.5f,
0.5f,
dimensionX - 0.5f,
0.5f,
dimensionX - 0.5f,
dimensionY - 0.5f,
0.5f,
dimensionY - 0.5f,
topLeft.getX(),
topLeft.getY(),
topRight.getX(),
topRight.getY(),
bottomRight.getX(),
bottomRight.getY(),
bottomLeft.getX(),
bottomLeft.getY());
}
/**
* Counts the number of black/white transitions between two points, using something like Bresenham's algorithm.
*/
private int transitionsBetween(RXingResultPoint from, RXingResultPoint to) {
// See QR Code Detector, sizeOfBlackWhiteBlackRun()
int fromX = (int) from.getX();
int fromY = (int) from.getY();
int toX = (int) to.getX();
int toY = Math.min(image.getHeight() - 1, (int) to.getY());
boolean steep = Math.abs(toY - fromY) > Math.abs(toX - fromX);
if (steep) {
int temp = fromX;
fromX = fromY;
fromY = temp;
temp = toX;
toX = toY;
toY = temp;
}
int dx = Math.abs(toX - fromX);
int dy = Math.abs(toY - fromY);
int error = -dx / 2;
int ystep = fromY < toY ? 1 : -1;
int xstep = fromX < toX ? 1 : -1;
int transitions = 0;
boolean inBlack = image.get(steep ? fromY : fromX, steep ? fromX : fromY);
for (int x = fromX, y = fromY; x != toX; x += xstep) {
boolean isBlack = image.get(steep ? y : x, steep ? x : y);
if (isBlack != inBlack) {
transitions++;
inBlack = isBlack;
}
error += dy;
if (error > 0) {
if (y == toY) {
break;
}
y += ystep;
error -= dx;
}
}
return transitions;
}
}

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use crate::{common::{DetectorRXingResult, BitMatrix}, RXingResultPoint};
pub struct DatamatrixDetectorResult(BitMatrix,Vec<RXingResultPoint>);
impl DatamatrixDetectorResult {
pub fn new(bits:BitMatrix, points:Vec<RXingResultPoint>)->Self {
Self(bits,points)
}
}
impl DetectorRXingResult for DatamatrixDetectorResult {
fn getBits(&self) -> &BitMatrix {
&self.0
}
fn getPoints(&self) -> &Vec<RXingResultPoint> {
&self.1
}
}

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/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use crate::{
common::{detector::WhiteRectangleDetector, BitMatrix, DefaultGridSampler, GridSampler},
Exceptions, RXingResultPoint, ResultPoint,
};
use super::DatamatrixDetectorResult;
/**
* <p>Encapsulates logic that can detect a Data Matrix Code in an image, even if the Data Matrix Code
* is rotated or skewed, or partially obscured.</p>
*
* @author Sean Owen
*/
pub struct Detector {
image: BitMatrix,
rectangleDetector: WhiteRectangleDetector,
}
impl Detector {
pub fn new(image: BitMatrix) -> Result<Self, Exceptions> {
Ok(Self {
rectangleDetector: WhiteRectangleDetector::new_from_image(&image)?,
image,
})
}
/**
* <p>Detects a Data Matrix Code in an image.</p>
*
* @return {@link DetectorRXingResult} encapsulating results of detecting a Data Matrix Code
* @throws NotFoundException if no Data Matrix Code can be found
*/
pub fn detect(&self) -> Result<DatamatrixDetectorResult, Exceptions> {
let cornerPoints = self.rectangleDetector.detect()?;
let mut points = self.detectSolid1(&cornerPoints);
points = self.detectSolid2(&points);
if let Some(point) = self.correctTopRight(&points) {
points[3] = point;
} else {
return Err(Exceptions::NotFoundException("point 4 unfound".to_owned()));
}
// points[3] = self.correctTopRight(&points);
// if points[3] == null {
// throw NotFoundException.getNotFoundInstance();
// }
points = self.shiftToModuleCenter(&points);
let topLeft = points[0];
let bottomLeft = points[1];
let bottomRight = points[2];
let topRight = points[3];
let mut dimensionTop = self.transitionsBetween(&topLeft, &topRight) + 1;
let mut dimensionRight = self.transitionsBetween(&bottomRight, &topRight) + 1;
if (dimensionTop & 0x01) == 1 {
dimensionTop += 1;
}
if (dimensionRight & 0x01) == 1 {
dimensionRight += 1;
}
if 4 * dimensionTop < 6 * dimensionRight && 4 * dimensionRight < 6 * dimensionTop {
// The matrix is square
dimensionTop = dimensionTop.max(dimensionRight);
dimensionRight = dimensionTop.max(dimensionRight);
}
let bits = Self::sampleGrid(
&self.image,
&topLeft,
&bottomLeft,
&bottomRight,
&topRight,
dimensionTop,
dimensionRight,
)?;
Ok(DatamatrixDetectorResult::new(
bits,
vec![topLeft, bottomLeft, bottomRight, topRight],
))
}
fn shiftPoint(point: RXingResultPoint, to: RXingResultPoint, div: u32) -> RXingResultPoint {
let x = (to.getX() - point.getX()) / (div as f32 + 1.0);
let y = (to.getY() - point.getY()) / (div as f32 + 1.0);
RXingResultPoint::new(point.getX() + x, point.getY() + y)
}
fn moveAway(point: RXingResultPoint, fromX: f32, fromY: f32) -> RXingResultPoint {
let mut x = point.getX();
let mut y = point.getY();
if x < fromX {
x -= 1.0;
} else {
x += 1.0;
}
if y < fromY {
y -= 1.0;
} else {
y += 1.0;
}
RXingResultPoint::new(x, y)
}
/**
* Detect a solid side which has minimum transition.
*/
fn detectSolid1(&self, cornerPoints: &[RXingResultPoint]) -> [RXingResultPoint; 4] {
// 0 2
// 1 3
let pointA = cornerPoints[0];
let pointB = cornerPoints[1];
let pointC = cornerPoints[3];
let pointD = cornerPoints[2];
let trAB = self.transitionsBetween(&pointA, &pointB);
let trBC = self.transitionsBetween(&pointB, &pointC);
let trCD = self.transitionsBetween(&pointC, &pointD);
let trDA = self.transitionsBetween(&pointD, &pointA);
// 0..3
// : :
// 1--2
let mut min = trAB;
let mut points = [pointD, pointA, pointB, pointC];
if min > trBC {
min = trBC;
points[0] = pointA;
points[1] = pointB;
points[2] = pointC;
points[3] = pointD;
}
if min > trCD {
min = trCD;
points[0] = pointB;
points[1] = pointC;
points[2] = pointD;
points[3] = pointA;
}
if min > trDA {
points[0] = pointC;
points[1] = pointD;
points[2] = pointA;
points[3] = pointB;
}
points
}
/**
* Detect a second solid side next to first solid side.
*/
fn detectSolid2(&self, points: &[RXingResultPoint]) -> [RXingResultPoint; 4] {
// A..D
// : :
// B--C
let pointA = points[0];
let pointB = points[1];
let pointC = points[2];
let pointD = points[3];
// Transition detection on the edge is not stable.
// To safely detect, shift the points to the module center.
let tr = self.transitionsBetween(&pointA, &pointD);
let pointBs = Self::shiftPoint(pointB, pointC, (tr + 1) * 4);
let pointCs = Self::shiftPoint(pointC, pointB, (tr + 1) * 4);
let trBA = self.transitionsBetween(&pointBs, &pointA);
let trCD = self.transitionsBetween(&pointCs, &pointD);
// 0..3
// | :
// 1--2
if trBA < trCD {
// solid sides: A-B-C
[pointA, pointB, pointC, pointD]
// points[0] = pointA;
// points[1] = pointB;
// points[2] = pointC;
// points[3] = pointD;
} else {
// solid sides: B-C-D
[pointB, pointC, pointD, pointA]
// points[0] = pointB;
// points[1] = pointC;
// points[2] = pointD;
// points[3] = pointA;
}
}
/**
* Calculates the corner position of the white top right module.
*/
fn correctTopRight(&self, points: &[RXingResultPoint]) -> Option<RXingResultPoint> {
// A..D
// | :
// B--C
let pointA = points[0];
let pointB = points[1];
let pointC = points[2];
let pointD = points[3];
// shift points for safe transition detection.
let mut trTop = self.transitionsBetween(&pointA, &pointD);
let mut trRight = self.transitionsBetween(&pointB, &pointD);
let pointAs = Self::shiftPoint(pointA, pointB, (trRight + 1) * 4);
let pointCs = Self::shiftPoint(pointC, pointB, (trTop + 1) * 4);
trTop = self.transitionsBetween(&pointAs, &pointD);
trRight = self.transitionsBetween(&pointCs, &pointD);
let candidate1 = RXingResultPoint::new(
pointD.getX() + (pointC.getX() - pointB.getX()) / (trTop as f32 + 1.0),
pointD.getY() + (pointC.getY() - pointB.getY()) / (trTop as f32 + 1.0),
);
let candidate2 = RXingResultPoint::new(
pointD.getX() + (pointA.getX() - pointB.getX()) / (trRight as f32 + 1.0),
pointD.getY() + (pointA.getY() - pointB.getY()) / (trRight as f32 + 1.0),
);
if !self.isValid(&candidate1) {
if self.isValid(&candidate2) {
return Some(candidate2);
}
return None;
}
if !self.isValid(&candidate2) {
return Some(candidate1);
}
let sumc1 = self.transitionsBetween(&pointAs, &candidate1)
+ self.transitionsBetween(&pointCs, &candidate1);
let sumc2 = self.transitionsBetween(&pointAs, &candidate2)
+ self.transitionsBetween(&pointCs, &candidate2);
if sumc1 > sumc2 {
return Some(candidate1);
} else {
return Some(candidate2);
}
}
/**
* Shift the edge points to the module center.
*/
fn shiftToModuleCenter(&self, points: &[RXingResultPoint]) -> [RXingResultPoint; 4] {
// A..D
// | :
// B--C
let mut pointA = points[0];
let mut pointB = points[1];
let mut pointC = points[2];
let mut pointD = points[3];
// calculate pseudo dimensions
let mut dimH = self.transitionsBetween(&pointA, &pointD) + 1;
let mut dimV = self.transitionsBetween(&pointC, &pointD) + 1;
// shift points for safe dimension detection
let mut pointAs = Self::shiftPoint(pointA, pointB, dimV * 4);
let mut pointCs = Self::shiftPoint(pointC, pointB, dimH * 4);
// calculate more precise dimensions
dimH = self.transitionsBetween(&pointAs, &pointD) + 1;
dimV = self.transitionsBetween(&pointCs, &pointD) + 1;
if (dimH & 0x01) == 1 {
dimH += 1;
}
if (dimV & 0x01) == 1 {
dimV += 1;
}
// WhiteRectangleDetector returns points inside of the rectangle.
// I want points on the edges.
let centerX = (pointA.getX() + pointB.getX() + pointC.getX() + pointD.getX()) / 4.0;
let centerY = (pointA.getY() + pointB.getY() + pointC.getY() + pointD.getY()) / 4.0;
pointA = Self::moveAway(pointA, centerX, centerY);
pointB = Self::moveAway(pointB, centerX, centerY);
pointC = Self::moveAway(pointC, centerX, centerY);
pointD = Self::moveAway(pointD, centerX, centerY);
let mut pointBs;
let mut pointDs;
// shift points to the center of each modules
pointAs = Self::shiftPoint(pointA, pointB, dimV * 4);
pointAs = Self::shiftPoint(pointAs, pointD, dimH * 4);
pointBs = Self::shiftPoint(pointB, pointA, dimV * 4);
pointBs = Self::shiftPoint(pointBs, pointC, dimH * 4);
pointCs = Self::shiftPoint(pointC, pointD, dimV * 4);
pointCs = Self::shiftPoint(pointCs, pointB, dimH * 4);
pointDs = Self::shiftPoint(pointD, pointC, dimV * 4);
pointDs = Self::shiftPoint(pointDs, pointA, dimH * 4);
[pointAs, pointBs, pointCs, pointDs]
}
fn isValid(&self, p: &RXingResultPoint) -> bool {
return p.getX() >= 0.0
&& p.getX() <= self.image.getWidth() as f32 - 1.0
&& p.getY() > 0.0
&& p.getY() <= self.image.getHeight() as f32 - 1.0;
}
fn sampleGrid(
image: &BitMatrix,
topLeft: &RXingResultPoint,
bottomLeft: &RXingResultPoint,
bottomRight: &RXingResultPoint,
topRight: &RXingResultPoint,
dimensionX: u32,
dimensionY: u32,
) -> Result<BitMatrix, Exceptions> {
let sampler = DefaultGridSampler {};
return sampler.sample_grid_detailed(
image,
dimensionX,
dimensionY,
0.5,
0.5,
dimensionX as f32 - 0.5,
0.5,
dimensionX as f32 - 0.5,
dimensionY as f32 - 0.5,
0.5,
dimensionY as f32 - 0.5,
topLeft.getX(),
topLeft.getY(),
topRight.getX(),
topRight.getY(),
bottomRight.getX(),
bottomRight.getY(),
bottomLeft.getX(),
bottomLeft.getY(),
);
}
/**
* Counts the number of black/white transitions between two points, using something like Bresenham's algorithm.
*/
fn transitionsBetween(&self, from: &RXingResultPoint, to: &RXingResultPoint) -> u32 {
// See QR Code Detector, sizeOfBlackWhiteBlackRun()
let mut fromX = from.getX().floor() as i32;
let mut fromY = from.getY().floor() as i32;
let mut toX = to.getX().floor() as i32;
let mut toY = (self.image.getHeight() - 1).min(to.getY().floor() as u32) as i32;
let steep = (toY - fromY).abs() > (toX - fromX).abs();
if steep {
let mut temp = fromX;
fromX = fromY;
fromY = temp;
temp = toX;
toX = toY;
toY = temp;
}
let dx = (toX - fromX).abs();
let dy = (toY - fromY).abs();
let mut error = -dx / 2;
let ystep = if fromY < toY { 1 } else { -1 };
let xstep = if fromX < toX { 1 } else { -1 };
let mut transitions = 0;
let mut inBlack = self.image.get(
if steep { fromY as u32 } else { fromX as u32 },
if steep { fromX as u32 } else { fromY as u32 },
);
let mut x = fromX;
let mut y = fromY;
while x != toX {
// for (int x = fromX, y = fromY; x != toX; x += xstep) {
let isBlack = self.image.get(
if steep { y as u32 } else { x as u32 },
if steep { x as u32 } else { y as u32 },
);
if isBlack != inBlack {
transitions += 1;
inBlack = isBlack;
}
error += dy;
if error > 0 {
if y == toY {
break;
}
y += ystep;
error -= dx;
}
x += xstep;
}
return transitions;
}
}

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@@ -0,0 +1,4 @@
mod detector;
mod datamatrix_result;
pub use detector::*;
pub use datamatrix_result::*;