continued progress on aztec, no pass

This commit is contained in:
Henry Schimke
2022-09-23 17:09:46 -05:00
parent 96d42c23a6
commit fb08ee0e34
19 changed files with 2379 additions and 1624 deletions

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@@ -1,123 +0,0 @@
/*
* Copyright 2010 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.aztec;
import com.google.zxing.BarcodeFormat;
import com.google.zxing.BinaryBitmap;
import com.google.zxing.DecodeHintType;
import com.google.zxing.FormatException;
import com.google.zxing.NotFoundException;
import com.google.zxing.Reader;
import com.google.zxing.RXingResult;
import com.google.zxing.RXingResultMetadataType;
import com.google.zxing.RXingResultPoint;
import com.google.zxing.RXingResultPointCallback;
import com.google.zxing.aztec.decoder.Decoder;
import com.google.zxing.aztec.detector.Detector;
import com.google.zxing.common.DecoderRXingResult;
import java.util.List;
import java.util.Map;
/**
* This implementation can detect and decode Aztec codes in an image.
*
* @author David Olivier
*/
public final class AztecReader implements Reader {
/**
* Locates and decodes a Data Matrix code in an image.
*
* @return a String representing the content encoded by the Data Matrix code
* @throws NotFoundException if a Data Matrix code cannot be found
* @throws FormatException if a Data Matrix code cannot be decoded
*/
@Override
public RXingResult decode(BinaryBitmap image) throws NotFoundException, FormatException {
return decode(image, null);
}
@Override
public RXingResult decode(BinaryBitmap image, Map<DecodeHintType,?> hints)
throws NotFoundException, FormatException {
NotFoundException notFoundException = null;
FormatException formatException = null;
Detector detector = new Detector(image.getBlackMatrix());
RXingResultPoint[] points = null;
DecoderRXingResult decoderRXingResult = null;
try {
AztecDetectorRXingResult detectorRXingResult = detector.detect(false);
points = detectorRXingResult.getPoints();
decoderRXingResult = new Decoder().decode(detectorRXingResult);
} catch (NotFoundException e) {
notFoundException = e;
} catch (FormatException e) {
formatException = e;
}
if (decoderRXingResult == null) {
try {
AztecDetectorRXingResult detectorRXingResult = detector.detect(true);
points = detectorRXingResult.getPoints();
decoderRXingResult = new Decoder().decode(detectorRXingResult);
} catch (NotFoundException | FormatException e) {
if (notFoundException != null) {
throw notFoundException;
}
if (formatException != null) {
throw formatException;
}
throw e;
}
}
if (hints != null) {
RXingResultPointCallback rpcb = (RXingResultPointCallback) hints.get(DecodeHintType.NEED_RESULT_POINT_CALLBACK);
if (rpcb != null) {
for (RXingResultPoint point : points) {
rpcb.foundPossibleRXingResultPoint(point);
}
}
}
RXingResult result = new RXingResult(decoderRXingResult.getText(),
decoderRXingResult.getRawBytes(),
decoderRXingResult.getNumBits(),
points,
BarcodeFormat.AZTEC,
System.currentTimeMillis());
List<byte[]> byteSegments = decoderRXingResult.getByteSegments();
if (byteSegments != null) {
result.putMetadata(RXingResultMetadataType.BYTE_SEGMENTS, byteSegments);
}
String ecLevel = decoderRXingResult.getECLevel();
if (ecLevel != null) {
result.putMetadata(RXingResultMetadataType.ERROR_CORRECTION_LEVEL, ecLevel);
}
result.putMetadata(RXingResultMetadataType.SYMBOLOGY_IDENTIFIER, "]z" + decoderRXingResult.getSymbologyModifier());
return result;
}
@Override
public void reset() {
// do nothing
}
}

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@@ -1,94 +0,0 @@
/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.aztec;
import com.google.zxing.BarcodeFormat;
import com.google.zxing.EncodeHintType;
import com.google.zxing.Writer;
import com.google.zxing.aztec.encoder.AztecCode;
import com.google.zxing.aztec.encoder.Encoder;
import com.google.zxing.common.BitMatrix;
import java.nio.charset.Charset;
import java.util.Map;
/**
* Renders an Aztec code as a {@link BitMatrix}.
*/
public final class AztecWriter implements Writer {
@Override
public BitMatrix encode(String contents, BarcodeFormat format, int width, int height) {
return encode(contents, format, width, height, null);
}
@Override
public BitMatrix encode(String contents, BarcodeFormat format, int width, int height, Map<EncodeHintType,?> hints) {
Charset charset = null; // Do not add any ECI code by default
int eccPercent = Encoder.DEFAULT_EC_PERCENT;
int layers = Encoder.DEFAULT_AZTEC_LAYERS;
if (hints != null) {
if (hints.containsKey(EncodeHintType.CHARACTER_SET)) {
charset = Charset.forName(hints.get(EncodeHintType.CHARACTER_SET).toString());
}
if (hints.containsKey(EncodeHintType.ERROR_CORRECTION)) {
eccPercent = Integer.parseInt(hints.get(EncodeHintType.ERROR_CORRECTION).toString());
}
if (hints.containsKey(EncodeHintType.AZTEC_LAYERS)) {
layers = Integer.parseInt(hints.get(EncodeHintType.AZTEC_LAYERS).toString());
}
}
return encode(contents, format, width, height, charset, eccPercent, layers);
}
private static BitMatrix encode(String contents, BarcodeFormat format,
int width, int height,
Charset charset, int eccPercent, int layers) {
if (format != BarcodeFormat.AZTEC) {
throw new IllegalArgumentException("Can only encode AZTEC, but got " + format);
}
AztecCode aztec = Encoder.encode(contents, eccPercent, layers, charset);
return renderRXingResult(aztec, width, height);
}
private static BitMatrix renderRXingResult(AztecCode code, int width, int height) {
BitMatrix input = code.getMatrix();
if (input == null) {
throw new IllegalStateException();
}
int inputWidth = input.getWidth();
int inputHeight = input.getHeight();
int outputWidth = Math.max(width, inputWidth);
int outputHeight = Math.max(height, inputHeight);
int multiple = Math.min(outputWidth / inputWidth, outputHeight / inputHeight);
int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
int topPadding = (outputHeight - (inputHeight * multiple)) / 2;
BitMatrix output = new BitMatrix(outputWidth, outputHeight);
for (int inputY = 0, outputY = topPadding; inputY < inputHeight; inputY++, outputY += multiple) {
// Write the contents of this row of the barcode
for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple) {
if (input.get(inputX, inputY)) {
output.setRegion(outputX, outputY, multiple, multiple);
}
}
}
return output;
}
}

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@@ -34,7 +34,12 @@
// import java.util.Random; // import java.util.Random;
// import java.util.TreeSet; // import java.util.TreeSet;
use crate::common::BitMatrix; use crate::{aztec::decoder, common::BitMatrix, exceptions::Exceptions};
use super::{
detector::{self, Detector, Point},
encoder::{self, AztecCode},
};
/** /**
* Tests for the Detector * Tests for the Detector
@@ -42,147 +47,198 @@ use crate::common::BitMatrix;
* @author Frank Yellin * @author Frank Yellin
*/ */
#[test] #[test]
fn testErrorInParameterLocatorZeroZero() { fn testErrorInParameterLocatorZeroZero() {
// Layers=1, CodeWords=1. So the parameter info and its Reed-Solomon info // Layers=1, CodeWords=1. So the parameter info and its Reed-Solomon info
// will be completely zero! // will be completely zero!
testErrorInParameterLocator("X"); testErrorInParameterLocator("X");
} }
#[test] #[test]
fn testErrorInParameterLocatorCompact() { fn testErrorInParameterLocatorCompact() {
testErrorInParameterLocator("This is an example Aztec symbol for Wikipedia."); testErrorInParameterLocator("This is an example Aztec symbol for Wikipedia.");
} }
#[test] #[test]
fn testErrorInParameterLocatorNotCompact() { fn testErrorInParameterLocatorNotCompact() {
let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYabcdefghijklmnopqrstuvwxyz"; let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYabcdefghijklmnopqrstuvwxyz";
testErrorInParameterLocator(&format!("{}{}{}",alphabet , alphabet , alphabet)); testErrorInParameterLocator(&format!("{}{}{}", alphabet, alphabet, alphabet));
} }
// Test that we can tolerate errors in the parameter locator bits // Test that we can tolerate errors in the parameter locator bits
fn testErrorInParameterLocator( data:&str) { fn testErrorInParameterLocator(data: &str) {
let aztec = Encoder.encode(data, 25, Encoder.DEFAULT_AZTEC_LAYERS); let aztec = encoder::encoder::encode(data, 25, encoder::encoder::DEFAULT_AZTEC_LAYERS)
let random = new Random(aztec.getMatrix().hashCode()); // pseudo-random, but deterministic .expect("encode should create");
let random = rand::thread_rng(); //Random(aztec.getMatrix().hashCode()); // pseudo-random, but deterministic
let layers = aztec.getLayers(); let layers = aztec.getLayers();
let compact = aztec.isCompact(); let compact = aztec.isCompact();
let orientationPoints = getOrientationPoints(aztec); let orientationPoints = getOrientationPoints(&aztec);
for (boolean isMirror : new boolean[] { false, true }) { for isMirror in [false, true] {
for (BitMatrix matrix : getRotations(aztec.getMatrix())) { // for (boolean isMirror : new boolean[] { false, true }) {
for matrix in getRotations(aztec.getMatrix()) {
// for (BitMatrix matrix : getRotations(aztec.getMatrix())) {
// Systematically try every possible 1- and 2-bit error. // Systematically try every possible 1- and 2-bit error.
for (int error1 = 0; error1 < orientationPoints.size(); error1++) { for error1 in 0..orientationPoints.size() {
for (int error2 = error1; error2 < orientationPoints.size(); error2++) { // for (int error1 = 0; error1 < orientationPoints.size(); error1++) {
BitMatrix copy = isMirror ? transpose(matrix) : clone(matrix); for error2 in error1..orientationPoints.size() {
copy.flip(orientationPoints.get(error1).getX(), orientationPoints.get(error1).getY()); // for (int error2 = error1; error2 < orientationPoints.size(); error2++) {
if (error2 > error1) { let copy = if isMirror {
transpose(&matrix)
} else {
clone(&matrix)
};
copy.flip(
orientationPoints.get(error1).getX(),
orientationPoints.get(error1).getY(),
);
if error2 > error1 {
// if error2 == error1, we only test a single error // if error2 == error1, we only test a single error
copy.flip(orientationPoints.get(error2).getX(), orientationPoints.get(error2).getY()); copy.flip(
orientationPoints.get(error2).getX(),
orientationPoints.get(error2).getY(),
);
} }
// The detector doesn't seem to work when matrix bits are only 1x1. So magnify. // The detector doesn't seem to work when matrix bits are only 1x1. So magnify.
AztecDetectorRXingResult r = new Detector(makeLarger(copy, 3)).detect(isMirror); let r = Detector::new(makeLarger(&copy, 3)).detect(isMirror);
assertNotNull(r); assert!(r.is_ok());
assertEquals(r.getNbLayers(), layers); let r = r.expect("result already tested as ok");
assertEquals(r.isCompact(), compact); assert_eq!(r.getNbLayers(), layers);
DecoderRXingResult res = new Decoder().decode(r); assert_eq!(r.isCompact(), compact);
assertEquals(data, res.getText()); let res = decoder::decode(&r).expect("decode should be ok");
assert_eq!(data, res.getText());
} }
} }
// Try a few random three-bit errors; // Try a few random three-bit errors;
for (int i = 0; i < 5; i++) { for i in 0..5 {
BitMatrix copy = clone(matrix); // for (int i = 0; i < 5; i++) {
Collection<Integer> errors = new TreeSet<>(); let copy = clone(&matrix);
while (errors.size() < 3) { let errors = Vec::new();
while errors.size() < 3 {
// Quick and dirty way of getting three distinct integers between 1 and n. // Quick and dirty way of getting three distinct integers between 1 and n.
errors.add(random.nextInt(orientationPoints.size())); errors.push(random.nextInt(orientationPoints.size()));
}
for (int error : errors) {
copy.flip(orientationPoints.get(error).getX(), orientationPoints.get(error).getY());
}
try {
new Detector(makeLarger(copy, 3)).detect(false);
fail("Should not reach here");
} catch (NotFoundException expected) {
// continue
} }
for error in errors {
// for (int error : errors) {
copy.flip(
orientationPoints.get(error).getX(),
orientationPoints.get(error).getY(),
);
} }
// try {
if let Err(res) = detector::Detector::new(makeLarger(&copy, 3)).detect(false) {
if let Exceptions::NotFoundException(msg) = res {
// all ok
} else {
panic!("Should not reach here");
}
} else {
panic!("Should not reach here");
}
// // new Detector(makeLarger(copy, 3)).detect(false);
// fail("Should not reach here");
// } catch (NotFoundException expected) {
// // continue
// }
} }
} }
} }
}
// Zooms a bit matrix so that each bit is factor x factor // Zooms a bit matrix so that each bit is factor x factor
fn makeLarger( input:&BitMatrix, factor:u32) -> BitMatrix{ fn makeLarger(input: &BitMatrix, factor: u32) -> BitMatrix {
let width = input.getWidth(); let width = input.getWidth();
let output = BitMatrix::new(width * factor); let output = BitMatrix::with_single_dimension(width * factor);
for (int inputY = 0; inputY < width; inputY++) { for inputY in 0..width {
for (int inputX = 0; inputX < width; inputX++) { // for (int inputY = 0; inputY < width; inputY++) {
if (input.get(inputX, inputY)) { for inputX in 0..width {
// for (int inputX = 0; inputX < width; inputX++) {
if input.get(inputX, inputY) {
output.setRegion(inputX * factor, inputY * factor, factor, factor); output.setRegion(inputX * factor, inputY * factor, factor, factor);
} }
} }
} }
return output; return output;
} }
// Returns a list of the four rotations of the BitMatrix. // Returns a list of the four rotations of the BitMatrix.
fn getRotations( matrix0:&BitMatrix)-> Vec<BitMatrix> { fn getRotations(matrix0: &BitMatrix) -> Vec<BitMatrix> {
let matrix90 = rotateRight(matrix0); let matrix90 = rotateRight(matrix0);
let matrix180 = rotateRight(matrix90); let matrix180 = rotateRight(&matrix90);
let matrix270 = rotateRight(matrix180); let matrix270 = rotateRight(&matrix180);
return Arrays.asList(matrix0, matrix90, matrix180, matrix270); vec![*matrix0, matrix90, matrix180, matrix270]
} }
// Rotates a square BitMatrix to the right by 90 degrees // Rotates a square BitMatrix to the right by 90 degrees
fn rotateRight( input:&BitMatrix) -> BitMatrix{ fn rotateRight(input: &BitMatrix) -> BitMatrix {
let width = input.getWidth(); let width = input.getWidth();
let result = new BitMatrix(width); let result = BitMatrix::with_single_dimension(width);
for (int x = 0; x < width; x++) { for x in 0..width {
for (int y = 0; y < width; y++) { // for (int x = 0; x < width; x++) {
if (input.get(x,y)) { for y in 0..width {
// for (int y = 0; y < width; y++) {
if (input.get(x, y)) {
result.set(y, width - x - 1); result.set(y, width - x - 1);
} }
} }
} }
return result; return result;
} }
// Returns the transpose of a bit matrix, which is equivalent to rotating the // Returns the transpose of a bit matrix, which is equivalent to rotating the
// matrix to the right, and then flipping it left-to-right // matrix to the right, and then flipping it left-to-right
fn transpose( input:&BitMatrix) -> BitMatrix { fn transpose(input: &BitMatrix) -> BitMatrix {
let width = input.getWidth(); let width = input.getWidth();
let result = new BitMatrix(width); let result = BitMatrix::with_single_dimension(width);
for (int x = 0; x < width; x++) { for x in 0..width {
for (int y = 0; y < width; y++) { // for (int x = 0; x < width; x++) {
for y in 0..width {
// for (int y = 0; y < width; y++) {
if (input.get(x, y)) { if (input.get(x, y)) {
result.set(y, x); result.set(y, x);
} }
} }
} }
return result; return result;
} }
fn clone( input:&BitMatrix) -> BitMatrix { fn clone(input: &BitMatrix) -> BitMatrix {
let width = input.getWidth(); let width = input.getWidth();
let result = new BitMatrix(width); let result = BitMatrix::with_single_dimension(width);
for (int x = 0; x < width; x++) { for x in 0..width {
for (int y = 0; y < width; y++) { // for (int x = 0; x < width; x++) {
if (input.get(x,y)) { for y in 0..width {
result.set(x,y); // for (int y = 0; y < width; y++) {
if input.get(x, y) {
result.set(x, y);
} }
} }
} }
return result; result
} }
fn getOrientationPoints( code:&AztecCode) -> Vec<Point> { fn getOrientationPoints(code: &AztecCode) -> Vec<Point> {
let center = code.getMatrix().getWidth() / 2; let center = code.getMatrix().getWidth() / 2;
let offset = code.isCompact() ? 5 : 7; let offset = if code.isCompact() { 5 } else { 7 };
let result = new ArrayList<>(); let result = Vec::new();
for (int xSign = -1; xSign <= 1; xSign += 2) { let mut xSign = -1;
for (int ySign = -1; ySign <= 1; ySign += 2) { while xSign <= 1 {
result.add(new Point(center + xSign * offset, center + ySign * offset)); // for (int xSign = -1; xSign <= 1; xSign += 2) {
result.add(new Point(center + xSign * (offset - 1), center + ySign * offset)); let mut ySign = -1;
result.add(new Point(center + xSign * offset, center + ySign * (offset - 1))); while ySign <= 1 {
// for (int ySign = -1; ySign <= 1; ySign += 2) {
result.add(Point::new(center + xSign * offset, center + ySign * offset));
result.add(Point::new(
center + xSign * (offset - 1),
center + ySign * offset,
));
result.add(Point::new(
center + xSign * offset,
center + ySign * (offset - 1),
));
ySign += 2;
} }
xSign += 2;
} }
return result; return result;
} }

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@@ -36,7 +36,15 @@
// import java.util.Random; // import java.util.Random;
// import java.util.regex.Pattern; // import java.util.regex.Pattern;
use crate::common::BitArray; use std::collections::HashMap;
use encoding::EncodingRef;
use crate::{common::{BitArray, BitMatrix}, RXingResultPoint, BarcodeFormat, aztec::{encoder::HighLevelEncoder, decoder, shared_test_methods::{toBooleanArray, stripSpace, toBitArray}, AztecDetectorResult::AztecDetectorRXingResult}, EncodeHintType,EncodeHintValue};
use super::{AztecWriter, encoder::encoder};
use crate::Writer;
/** /**
* Aztec 2D generator unit tests. * Aztec 2D generator unit tests.
@@ -45,11 +53,11 @@ use crate::common::BitArray;
* @author Frank Yellin * @author Frank Yellin
*/ */
const ISO_8859_1:&'static encoding::Encoding = StandardCharsets.ISO_8859_1; const ISO_8859_1:EncodingRef = encoding::all::ISO_8859_1;//StandardCharsets.ISO_8859_1;
const UTF_8 :&'static encoding::Encoding= StandardCharsets.UTF_8; const UTF_8 :EncodingRef= encoding::all::UTF_8; //StandardCharsets.UTF_8;
const SHIFT_JIS:&'static encoding::Encoding = Charset.forName("Shift_JIS"); const SHIFT_JIS:EncodingRef = encoding::label::encoding_from_whatwg_label("Shift_JIS").expect("must exist");//Charset.forName("Shift_JIS");
const ISO_8859_15:&'static encoding::Encoding = Charset.forName("ISO-8859-15"); const ISO_8859_15:EncodingRef = encoding::all::ISO_8859_15;//Charset.forName("ISO-8859-15");
const WINDOWS_1252 :&'static encoding::Encoding= Charset.forName("Windows-1252"); const WINDOWS_1252 :EncodingRef= encoding::all::WINDOWS_1252;//Charset.forName("Windows-1252");
const DOTX : &str = "[^.X]"; const DOTX : &str = "[^.X]";
const SPACES :&str= "\\s+"; const SPACES :&str= "\\s+";
@@ -60,98 +68,100 @@ use crate::common::BitArray;
#[test] #[test]
fn testEncode1() { fn testEncode1() {
testEncode("This is an example Aztec symbol for Wikipedia.", true, 3, testEncode("This is an example Aztec symbol for Wikipedia.", true, 3,
"X X X X X X X X \n" + r"X X X X X X X X
"X X X X X X X X X X \n" + X X X X X X X X X X
"X X X X X X X X X X X \n" + X X X X X X X X X X X
"X X X X X X X X X X X \n" + X X X X X X X X X X X
" X X X X X X X X X X X \n" + X X X X X X X X X X X
" X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X
" X X X X X X X X X X X X \n" + X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
"X X X X X X X X X X X \n" + X X X X X X X X X X X
"X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
"X X X X X X X X X X \n" + X X X X X X X X X X
"X X X X X X X X X X \n" + X X X X X X X X X X
" X X X X X X X X X X \n" + X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X \n" + X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
" X X X X X X X X X X X \n" + X X X X X X X X X X X
" X X X X X X X X \n" + X X X X X X X X
" X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X \n" + X X X X X X X X X X X X
" X X X \n" + X X X
" X X X X X X X X X X \n" + X X X X X X X X X X
" X X X X X X X X X X \n"); X X X X X X X X X X
");
} }
#[test] #[test]
fn testEncode2() { fn testEncode2() {
testEncode("Aztec Code is a public domain 2D matrix barcode symbology" + testEncode(r"Aztec Code is a public domain 2D matrix barcode symbology
" of nominally square symbols built on a square grid with a " + of nominally square symbols built on a square grid with a
"distinctive square bullseye pattern at their center.", false, 6, distinctive square bullseye pattern at their center.", false, 6,
" X X X X X X X X X X X X X X X \n" + r" X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X \n" + X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X \n" + X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X X X X X X
" X X X X X X X X X X X X X X X X \n" + X X X X X X X X X X X X X X X X
"X X X X X X X X X X X X X \n"); X X X X X X X X X X X X X
");
} }
fn testAztecWriter() { fn testAztecWriter() {
testWriter("Espa\u{00F1}ol", null, 25, true, 1); // Without ECI (implicit ISO-8859-1) testWriter("Espa\u{00F1}ol", None, 25, true, 1); // Without ECI (implicit ISO-8859-1)
testWriter("Espa\u{00F1}ol", ISO_8859_1, 25, true, 1); // Explicit ISO-8859-1 testWriter("Espa\u{00F1}ol", Some(ISO_8859_1), 25, true, 1); // Explicit ISO-8859-1
testWriter("\u{20AC} 1 sample data.", WINDOWS_1252, 25, true, 2); // ISO-8859-1 can't encode Euro; Windows-1252 can testWriter("\u{20AC} 1 sample data.", Some(WINDOWS_1252), 25, true, 2); // ISO-8859-1 can't encode Euro; Windows-1252 can
testWriter("\u{20AC} 1 sample data.", ISO_8859_15, 25, true, 2); testWriter("\u{20AC} 1 sample data.", Some(ISO_8859_15), 25, true, 2);
testWriter("\u{20AC} 1 sample data.", UTF_8, 25, true, 2); testWriter("\u{20AC} 1 sample data.", Some(UTF_8), 25, true, 2);
testWriter("\u{20AC} 1 sample data.", UTF_8, 100, true, 3); testWriter("\u{20AC} 1 sample data.", Some(UTF_8), 100, true, 3);
testWriter("\u{20AC} 1 sample data.", UTF_8, 300, true, 4); testWriter("\u{20AC} 1 sample data.", Some(UTF_8), 300, true, 4);
testWriter("\u{20AC} 1 sample data.", UTF_8, 500, false, 5); testWriter("\u{20AC} 1 sample data.", Some(UTF_8), 500, false, 5);
testWriter("The capital of Japan is named \u{6771}\u{4EAC}.", SHIFT_JIS, 25, true, 3); testWriter("The capital of Japan is named \u{6771}\u{4EAC}.", Some(SHIFT_JIS), 25, true, 3);
// Test AztecWriter defaults // Test AztecWriter defaults
let data = "In ut magna vel mauris malesuada"; let data = "In ut magna vel mauris malesuada";
let writer = AztecWriter::new(); // let writer = AztecWriter{};
let matrix = writer.encode(data, BarcodeFormat.AZTEC, 0, 0); let matrix = AztecWriter::encode(data, &BarcodeFormat::AZTEC, 0, 0).expect("matrix must exist");
let aztec = Encoder.encode(data, let aztec = encoder::encode(data,
Encoder.DEFAULT_EC_PERCENT, Encoder.DEFAULT_AZTEC_LAYERS); encoder::DEFAULT_EC_PERCENT, encoder::DEFAULT_AZTEC_LAYERS).expect("encode should succeed");
let expectedMatrix = aztec.getMatrix(); let expectedMatrix = aztec.getMatrix();
assertEquals(matrix, expectedMatrix); assert_eq!(&matrix, expectedMatrix);
} }
// synthetic tests (encode-decode round-trip) // synthetic tests (encode-decode round-trip)
@@ -178,97 +188,97 @@ use crate::common::BitArray;
#[test] #[test]
fn testEncodeDecode5() { fn testEncodeDecode5() {
testEncodeDecode("http://test/~!@#*^%&)__ ;:'\"[]{}\\|-+-=`1029384756<>/?abc" testEncodeDecode(r#"http://test/~!@#*^%&)__ ;:'"[]{}\|-+-=`1029384756<>/?abc
+ "Four score and seven our forefathers brought forth", false, 5); Four score and seven our forefathers brought forth"#, false, 5);
} }
#[test] #[test]
fn testEncodeDecode10() { fn testEncodeDecode10() {
testEncodeDecode("In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam" + testEncodeDecode(r"In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam
" cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum" + cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum
" est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue" + est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue
" auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla" + auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla
" ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id" + ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id
" elementum sapien dolor et diam.", false, 10); elementum sapien dolor et diam.", false, 10);
} }
#[test] #[test]
fn testEncodeDecode23() { fn testEncodeDecode23() {
testEncodeDecode("In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam" + testEncodeDecode("In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam
" cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum" + cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum
" est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue" + est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue
" auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla" + auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla
" ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id" + ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id
" elementum sapien dolor et diam. Donec ac nunc sodales elit placerat eleifend." + elementum sapien dolor et diam. Donec ac nunc sodales elit placerat eleifend.
" Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra fringilla, risus" + Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra fringilla, risus
" justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo diam, lobortis eu" + justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo diam, lobortis eu
" tristique ac, p.In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus" + tristique ac, p.In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus
" quis diam cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec" + quis diam cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec
" laoreet rutrum est, nec convallis mauris condimentum sit amet. Phasellus gravida," + laoreet rutrum est, nec convallis mauris condimentum sit amet. Phasellus gravida
" justo et congue auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec" + justo et congue auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec
" lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar" + lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar
" nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit placerat" + nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit placerat
" eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra" + eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra
" fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo" + fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo
" diam, lobortis eu tristique ac, p. In ut magna vel mauris malesuada dictum. Nulla" + diam, lobortis eu tristique ac, p. In ut magna vel mauris malesuada dictum. Nulla
" ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum" + ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum
" sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet." + sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet.
" Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget hendrerit" + Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget hendrerit
" felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo" + felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo
" erat pulvinar nisi, id elementum sapien dolor et diam.", false, 23); erat pulvinar nisi, id elementum sapien dolor et diam.", false, 23);
} }
#[test] #[test]
fn testEncodeDecode31() { fn testEncodeDecode31() {
testEncodeDecode("In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam" + testEncodeDecode("In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus quis diam
" cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum" + cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec laoreet rutrum
" est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue" + est, nec convallis mauris condimentum sit amet. Phasellus gravida, justo et congue
" auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla" + auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec lorem. Nulla
" ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id" + ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar nisi, id
" elementum sapien dolor et diam. Donec ac nunc sodales elit placerat eleifend." + elementum sapien dolor et diam. Donec ac nunc sodales elit placerat eleifend.
" Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra fringilla, risus" + Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra fringilla, risus
" justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo diam, lobortis eu" + justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo diam, lobortis eu
" tristique ac, p.In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus" + tristique ac, p.In ut magna vel mauris malesuada dictum. Nulla ullamcorper metus
" quis diam cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec" + quis diam cursus facilisis. Sed mollis quam id justo rutrum sagittis. Donec
" laoreet rutrum est, nec convallis mauris condimentum sit amet. Phasellus gravida," + laoreet rutrum est, nec convallis mauris condimentum sit amet. Phasellus gravida,
" justo et congue auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec" + justo et congue auctor, nisi ipsum viverra erat, eget hendrerit felis turpis nec
" lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar" + lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo erat pulvinar
" nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit placerat" + nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit placerat
" eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra" + eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at pharetra
" fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo" + fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est. Ut justo
" diam, lobortis eu tristique ac, p. In ut magna vel mauris malesuada dictum. Nulla" + diam, lobortis eu tristique ac, p. In ut magna vel mauris malesuada dictum. Nulla
" ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum" + ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum
" sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet." + sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet.
" Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget hendrerit" + Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget hendrerit
" felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo" + felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet laoreet, justo
" erat pulvinar nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit" + erat pulvinar nisi, id elementum sapien dolor et diam. Donec ac nunc sodales elit
" placerat eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at" + placerat eleifend. Sed ornare luctus ornare. Vestibulum vehicula, massa at
" pharetra fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est." + pharetra fringilla, risus justo faucibus erat, nec porttitor nibh tellus sed est.
" Ut justo diam, lobortis eu tristique ac, p.In ut magna vel mauris malesuada" + Ut justo diam, lobortis eu tristique ac, p.In ut magna vel mauris malesuada
" dictum. Nulla ullamcorper metus quis diam cursus facilisis. Sed mollis quam id" + dictum. Nulla ullamcorper metus quis diam cursus facilisis. Sed mollis quam id
" justo rutrum sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum" + justo rutrum sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum
" sit amet. Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat," + sit amet. Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat,
" eget hendrerit felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet" + eget hendrerit felis turpis nec lorem. Nulla ultrices, elit pellentesque aliquet
" laoreet, justo erat pulvinar nisi, id elementum sapien dolor et diam. Donec ac" + laoreet, justo erat pulvinar nisi, id elementum sapien dolor et diam. Donec ac
" nunc sodales elit placerat eleifend. Sed ornare luctus ornare. Vestibulum vehicula," + nunc sodales elit placerat eleifend. Sed ornare luctus ornare. Vestibulum vehicula,
" massa at pharetra fringilla, risus justo faucibus erat, nec porttitor nibh tellus" + massa at pharetra fringilla, risus justo faucibus erat, nec porttitor nibh tellus
" sed est. Ut justo diam, lobortis eu tris. In ut magna vel mauris malesuada dictum." + sed est. Ut justo diam, lobortis eu tris. In ut magna vel mauris malesuada dictum.
" Nulla ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum" + Nulla ullamcorper metus quis diam cursus facilisis. Sed mollis quam id justo rutrum
" sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet." + sagittis. Donec laoreet rutrum est, nec convallis mauris condimentum sit amet.
" Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget" + Phasellus gravida, justo et congue auctor, nisi ipsum viverra erat, eget
" hendrerit felis turpis nec lorem.", false, 31); hendrerit felis turpis nec lorem.", false, 31);
} }
#[test] #[test]
fn testGenerateModeMessage() { fn testGenerateModeMessage() {
testModeMessage(true, 2, 29, ".X .XXX.. ...X XX.. ..X .XX. .XX.X"); testModeMessageComplex(true, 2, 29, ".X .XXX.. ...X XX.. ..X .XX. .XX.X");
testModeMessage(true, 4, 64, "XX XXXXXX .X.. ...X ..XX .X.. XX.."); testModeMessageComplex(true, 4, 64, "XX XXXXXX .X.. ...X ..XX .X.. XX..");
testModeMessage(false, 21, 660, "X.X.. .X.X..X..XX .XXX ..X.. .XXX. .X... ..XXX"); testModeMessageComplex(false, 21, 660, "X.X.. .X.X..X..XX .XXX ..X.. .XXX. .X... ..XXX");
testModeMessage(false, 32, 4096, "XXXXX XXXXXXXXXXX X.X. ..... XXX.X ..X.. X.XXX"); testModeMessageComplex(false, 32, 4096, "XXXXX XXXXXXXXXXX X.X. ..... XXX.X ..X.. X.XXX");
} }
#[test] #[test]
fn testStuffBits() { fn testStuffBitsTest() {
testStuffBits(5, ".X.X. X.X.X .X.X.", testStuffBits(5, ".X.X. X.X.X .X.X.",
".X.X. X.X.X .X.X."); ".X.X. X.X.X .X.X.");
testStuffBits(5, ".X.X. ..... .X.X", testStuffBits(5, ".X.X. ..... .X.X",
@@ -308,11 +318,10 @@ use crate::common::BitArray;
//'A' 'B' 'C' B/S =1 'd' 'E' 'F' 'G' //'A' 'B' 'C' B/S =1 'd' 'E' 'F' 'G'
"...X. ...XX ..X.. XXXXX ....X .XX..X.. ..XX. ..XXX .X..."); "...X. ...XX ..X.. XXXXX ....X .XX..X.. ..XX. ..XXX .X...");
testHighLevelEncodeString( testHighLevelEncodeStringCount(
// Found on an airline boarding pass. Several stretches of Binary shift are // Found on an airline boarding pass. Several stretches of Binary shift are
// necessary to keep the bitcount so low. // necessary to keep the bitcount so low.
"09 UAG ^160MEUCIQC0sYS/HpKxnBELR1uB85R20OoqqwFGa0q2uEi" "09 UAG ^160MEUCIQC0sYS/HpKxnBELR1uB85R20OoqqwFGa0q2uEiYgh6utAIgLl1aBVM4EOTQtMQQYH9M2Z3Dp4qnA/fwWuQ+M8L3V8U=",
+ "Ygh6utAIgLl1aBVM4EOTQtMQQYH9M2Z3Dp4qnA/fwWuQ+M8L3V8U=",
823); 823);
} }
@@ -345,62 +354,74 @@ use crate::common::BitArray;
// Create a string in which every character requires binary // Create a string in which every character requires binary
let sb = String::new(); let sb = String::new();
for (int i = 0; i <= 3000; i++) { for i in 0..3000 {
sb.append((char) (128 + (i % 30))); // for (int i = 0; i <= 3000; i++) {
sb.push(char::from_u32(128 + (i % 30)).unwrap());
} }
// Test the output generated by Binary/Switch, particularly near the // Test the output generated by Binary/Switch, particularly near the
// places where the encoding changes: 31, 62, and 2047+31=2078 // places where the encoding changes: 31, 62, and 2047+31=2078
for (int i : new int[] { 1, 2, 3, 10, 29, 30, 31, 32, 33, for i in [1, 2, 3, 10, 29, 30, 31, 32, 33,
60, 61, 62, 63, 64, 2076, 2077, 2078, 2079, 2080, 2100 }) { 60, 61, 62, 63, 64, 2076, 2077, 2078, 2079, 2080, 2100]{
// for (int i : new int[] { 1, 2, 3, 10, 29, 30, 31, 32, 33,
// 60, 61, 62, 63, 64, 2076, 2077, 2078, 2079, 2080, 2100 }) {
// This is the expected length of a binary string of length "i" // This is the expected length of a binary string of length "i"
int expectedLength = (8 * i) + let expectedLength = (8 * i) +
((i <= 31) ? 10 : (i <= 62) ? 20 : (i <= 2078) ? 21 : 31); if i <= 31 { 10 } else { if i <= 62 {20} else{if i <= 2078 {21} else {31}} };
// ( (i <= 31) ? 10 : (i <= 62) ? 20 : (i <= 2078) ? 21 : 31);
// Verify that we are correct about the length. // Verify that we are correct about the length.
testHighLevelEncodeString(sb.substring(0, i), expectedLength); testHighLevelEncodeStringCount(&sb[..i], expectedLength as u32);
if (i != 1 && i != 32 && i != 2079) { if i != 1 && i != 32 && i != 2079 {
// The addition of an 'a' at the beginning or end gets merged into the binary code // The addition of an 'a' at the beginning or end gets merged into the binary code
// in those cases where adding another binary character only adds 8 or 9 bits to the result. // in those cases where adding another binary character only adds 8 or 9 bits to the result.
// So we exclude the border cases i=1,32,2079 // So we exclude the border cases i=1,32,2079
// A lower case letter at the beginning will be merged into binary mode // A lower case letter at the beginning will be merged into binary mode
testHighLevelEncodeString('a' + sb.substring(0, i - 1), expectedLength); testHighLevelEncodeStringCount(&format!("a{}" , &sb[.. i - 1]), expectedLength as u32);
// A lower case letter at the end will also be merged into binary mode // A lower case letter at the end will also be merged into binary mode
testHighLevelEncodeString(sb.substring(0, i - 1) + 'a', expectedLength); testHighLevelEncodeStringCount(&format!("{}a",&sb[..i - 1]), expectedLength as u32);
} }
// A lower case letter at both ends will enough to latch us into LOWER. // A lower case letter at both ends will enough to latch us into LOWER.
testHighLevelEncodeString('a' + sb.substring(0, i) + 'b', expectedLength + 15); testHighLevelEncodeStringCount(&format!("a{}b",&sb[..i] ), expectedLength as u32+ 15);
} }
sb = new StringBuilder(); sb.clear();
for (int i = 0; i < 32; i++) { for i in 0..32 {
sb.append('§'); // § forces binary encoding // for (int i = 0; i < 32; i++) {
sb.push('§'); // § forces binary encoding
} }
sb.setCharAt(1, 'A'); sb.replace_range(1..2, "A");
// sb.setCharAt(1, 'A');
// expect B/S(1) A B/S(30) // expect B/S(1) A B/S(30)
testHighLevelEncodeString(sb.toString(), 5 + 20 + 31 * 8); testHighLevelEncodeStringCount(&sb, 5 + 20 + 31 * 8);
sb = new StringBuilder(); sb.clear();
for (int i = 0; i < 31; i++) { for i in 0..31 {
sb.append('§'); // for (int i = 0; i < 31; i++) {
sb.push('§');
} }
sb.setCharAt(1, 'A'); sb.replace_range(1..2, "A");
// sb.setCharAt(1, 'A');
// expect B/S(31) // expect B/S(31)
testHighLevelEncodeString(sb.toString(), 10 + 31 * 8); testHighLevelEncodeStringCount(&sb, 10 + 31 * 8);
sb = new StringBuilder(); sb.clear();
for (int i = 0; i < 34; i++) { for i in 0..34 {
sb.append('§'); // for (int i = 0; i < 34; i++) {
sb.push('§');
} }
sb.setCharAt(1, 'A'); sb.replace_range(1..2, "A");
// sb.setCharAt(1, 'A');
// expect B/S(31) B/S(3) // expect B/S(31) B/S(3)
testHighLevelEncodeString(sb.toString(), 20 + 34 * 8); testHighLevelEncodeStringCount(&sb, 20 + 34 * 8);
sb = new StringBuilder(); sb.clear();
for (int i = 0; i < 64; i++) { for i in 0..64 {
sb.append('§'); // for (int i = 0; i < 64; i++) {
sb.push('§');
} }
sb.setCharAt(30, 'A'); sb.replace_range(30..31, "A");
// sb.setCharAt(30, 'A');
// expect B/S(64) // expect B/S(64)
testHighLevelEncodeString(sb.toString(), 21 + 64 * 8); testHighLevelEncodeStringCount(&sb, 21 + 64 * 8);
} }
#[test] #[test]
@@ -420,7 +441,7 @@ use crate::common::BitArray;
// 'A' D/L '.' ' ' '1' '2' '3' '4' // 'A' D/L '.' ' ' '1' '2' '3' '4'
"...X. XXXX. XX.X ...X ..XX .X.. .X.X .X X."); "...X. XXXX. XX.X ...X ..XX .X.. .X.X .X X.");
// Don't bother leaving Binary Shift. // Don't bother leaving Binary Shift.
testHighLevelEncodeString("A\200. \200", testHighLevelEncodeString("A\u{200}. \u{200}",
// 'A' B/S =2 \200 "." " " \200 // 'A' B/S =2 \200 "." " " \200
"...X. XXXXX ..X.. X....... ..X.XXX. ..X..... X......."); "...X. XXXXX ..X.. X....... ..X.XXX. ..X..... X.......");
} }
@@ -434,20 +455,20 @@ use crate::common::BitArray;
#[test] #[test]
#[should_panic] #[should_panic]
fn testUserSpecifiedLayers2() { fn testUserSpecifiedLayers2() {
doTestUserSpecifiedLayers(-1); doTestUserSpecifiedLayers(1);
} }
fn doTestUserSpecifiedLayers( userSpecifiedLayers:usize) { fn doTestUserSpecifiedLayers( userSpecifiedLayers:usize) {
String alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
AztecCode aztec = Encoder.encode(alphabet, 25, -2); let aztec = encoder::encode(alphabet, 25, 2).expect("should encode");
assertEquals(2, aztec.getLayers()); assert_eq!(2, aztec.getLayers());
assertTrue(aztec.isCompact()); assert!(aztec.isCompact());
aztec = Encoder.encode(alphabet, 25, 32); aztec = encoder::encode(alphabet, 25, 32).expect("should encode");
assertEquals(32, aztec.getLayers()); assert_eq!(32, aztec.getLayers());
assertFalse(aztec.isCompact()); assert!(!aztec.isCompact());
Encoder.encode(alphabet, 25, userSpecifiedLayers); encoder::encode(alphabet, 25, userSpecifiedLayers as u32);
} }
#[test] #[test]
@@ -455,132 +476,139 @@ use crate::common::BitArray;
fn testBorderCompact4CaseFailed() { fn testBorderCompact4CaseFailed() {
// Compact(4) con hold 608 bits of information, but at most 504 can be data. Rest must // Compact(4) con hold 608 bits of information, but at most 504 can be data. Rest must
// be error correction // be error correction
String alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
// encodes as 26 * 5 * 4 = 520 bits of data // encodes as 26 * 5 * 4 = 520 bits of data
String alphabet4 = alphabet + alphabet + alphabet + alphabet; let alphabet4 = format!("{}{}{}{}",alphabet , alphabet, alphabet , alphabet);
Encoder.encode(alphabet4, 0, -4); encoder::encode(&alphabet4, 0, 4);
} }
#[test] #[test]
fn testBorderCompact4Case() { fn testBorderCompact4Case() {
// Compact(4) con hold 608 bits of information, but at most 504 can be data. Rest must // Compact(4) con hold 608 bits of information, but at most 504 can be data. Rest must
// be error correction // be error correction
String alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; let alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
// encodes as 26 * 5 * 4 = 520 bits of data // encodes as 26 * 5 * 4 = 520 bits of data
String alphabet4 = alphabet + alphabet + alphabet + alphabet; let alphabet4 = format!("{}{}{}{}",alphabet , alphabet, alphabet , alphabet);
// If we just try to encode it normally, it will go to a non-compact 4 layer // If we just try to encode it normally, it will go to a non-compact 4 layer
AztecCode aztecCode = Encoder.encode(alphabet4, 0, Encoder.DEFAULT_AZTEC_LAYERS); let aztecCode = encoder::encode(&alphabet4, 0, encoder::DEFAULT_AZTEC_LAYERS).expect("Should encode");
assertFalse(aztecCode.isCompact()); assert!(!aztecCode.isCompact());
assertEquals(4, aztecCode.getLayers()); assert_eq!(4, aztecCode.getLayers());
// But shortening the string to 100 bytes (500 bits of data), compact works fine, even if we // But shortening the string to 100 bytes (500 bits of data), compact works fine, even if we
// include more error checking. // include more error checking.
aztecCode = Encoder.encode(alphabet4.substring(0, 100), 10, Encoder.DEFAULT_AZTEC_LAYERS); aztecCode = encoder::encode(&alphabet4[..100], 10, encoder::DEFAULT_AZTEC_LAYERS).expect("should encode");
assertTrue(aztecCode.isCompact()); assert!(aztecCode.isCompact());
assertEquals(4, aztecCode.getLayers()); assert_eq!(4, aztecCode.getLayers());
} }
// Helper routines // Helper routines
fn testEncode( data:&str, compact:bool, layers:usize, expected:&str) { fn testEncode( data:&str, compact:bool, layers:u32, expected:&str) {
AztecCode aztec = Encoder.encode(data, 33, Encoder.DEFAULT_AZTEC_LAYERS); let aztec = encoder::encode(data, 33, encoder::DEFAULT_AZTEC_LAYERS).expect("should encode");
assertEquals("Unexpected symbol format (compact)", compact, aztec.isCompact()); assert_eq!( compact, aztec.isCompact(),"Unexpected symbol format (compact)");
assertEquals("Unexpected nr. of layers", layers, aztec.getLayers()); assert_eq!( layers, aztec.getLayers(),"Unexpected nr. of layers");
BitMatrix matrix = aztec.getMatrix(); let matrix = aztec.getMatrix();
assertEquals("encode() failed", expected, matrix.toString()); assert_eq!( expected, matrix.to_string(),"encode() failed");
let z: BitMatrix;
} }
fn testEncodeDecode( data:&str, compact:bool, layers:usize) { fn testEncodeDecode( data:&str, compact:bool, layers:u32) {
AztecCode aztec = Encoder.encode(data, 25, Encoder.DEFAULT_AZTEC_LAYERS); let aztec = encoder::encode(data, 25, encoder::DEFAULT_AZTEC_LAYERS).expect("should encode");
assertEquals("Unexpected symbol format (compact)", compact, aztec.isCompact()); assert_eq!( compact, aztec.isCompact(),"Unexpected symbol format (compact)");
assertEquals("Unexpected nr. of layers", layers, aztec.getLayers()); assert_eq!( layers, aztec.getLayers(),"Unexpected nr. of layers");
BitMatrix matrix = aztec.getMatrix(); let mut matrix = aztec.getMatrix();
AztecDetectorRXingResult r = let r =
new AztecDetectorRXingResult(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers()); AztecDetectorRXingResult::new(matrix.clone(), NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers());
DecoderRXingResult res = new Decoder().decode(r); let res = decoder::decode(&r).expect("decode ok");
assertEquals(data, res.getText()); assert_eq!(data, res.getText());
// Check error correction by introducing a few minor errors // Check error correction by introducing a few minor errors
Random random = getPseudoRandom(); let random = getPseudoRandom();
matrix.flip(random.nextInt(matrix.getWidth()), random.nextInt(2)); matrix.flip(random.nextInt(matrix.getWidth()), random.nextInt(2));
matrix.flip(random.nextInt(matrix.getWidth()), matrix.getHeight() - 2 + random.nextInt(2)); matrix.flip(random.nextInt(matrix.getWidth()), matrix.getHeight() - 2 + random.nextInt(2));
matrix.flip(random.nextInt(2), random.nextInt(matrix.getHeight())); matrix.flip(random.nextInt(2), random.nextInt(matrix.getHeight()));
matrix.flip(matrix.getWidth() - 2 + random.nextInt(2), random.nextInt(matrix.getHeight())); matrix.flip(matrix.getWidth() - 2 + random.nextInt(2), random.nextInt(matrix.getHeight()));
r = new AztecDetectorRXingResult(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers()); r = AztecDetectorRXingResult::new(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers());
res = new Decoder().decode(r); res = decoder::decode(r);
assertEquals(data, res.getText()); assert_eq!(data, res.getText());
} }
fn testWriter( data:&str, fn testWriter( data:&str,
charset:&'static dyn encoding::Encoding, charset:Option<EncodingRef>,
eccPercent:u32, eccPercent:u32,
compact:bool, compact:bool,
layers:usize) throws FormatException { layers:u32) {
// Perform an encode-decode round-trip because it can be lossy. // Perform an encode-decode round-trip because it can be lossy.
Map<EncodeHintType,Object> hints = new EnumMap<>(EncodeHintType.class); let hints = HashMap::new();
if (null != charset) { if charset.is_some() {
hints.put(EncodeHintType.CHARACTER_SET, charset.name()); hints.insert(EncodingHintType::CHARACTER_SET, EncodingHintValue::CharacterSet(charset.unwrap().name()));
} }
hints.put(EncodeHintType.ERROR_CORRECTION, eccPercent); // if (null != charset) {
AztecWriter writer = new AztecWriter(); // hints.put(EncodeHintType.CHARACTER_SET, charset.name());
BitMatrix matrix = writer.encode(data, BarcodeFormat.AZTEC, 0, 0, hints); // }
AztecCode aztec = Encoder.encode(data, eccPercent, hints.insert(EncodeHintType::ERROR_CORRECTION, eccPercent);
Encoder.DEFAULT_AZTEC_LAYERS, charset); let writer = AztecWriter{};
assertEquals("Unexpected symbol format (compact)", compact, aztec.isCompact()); let matrix = AztecWriter::encode_with_hints(data, &BarcodeFormat::AZTEC, 0, 0, &hints).expect("encoder created");
assertEquals("Unexpected nr. of layers", layers, aztec.getLayers()); let aztec = encoder::encode_with_charset(data, eccPercent,
BitMatrix matrix2 = aztec.getMatrix(); encoder::DEFAULT_AZTEC_LAYERS, charset.unwrap()).expect("encode should encode");
assertEquals(matrix, matrix2); assert_eq!( compact, aztec.isCompact(),"Unexpected symbol format (compact)");
AztecDetectorRXingResult r = assert_eq!( layers, aztec.getLayers(),"Unexpected nr. of layers");
new AztecDetectorRXingResult(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers()); let matrix2 = aztec.getMatrix();
DecoderRXingResult res = new Decoder().decode(r); assert_eq!(&matrix, matrix2);
assertEquals(data, res.getText()); let r =
AztecDetectorRXingResult::new(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers());
let res = decoder::decode(&r);
assert_eq!(data, res.getText());
// Check error correction by introducing up to eccPercent/2 errors // Check error correction by introducing up to eccPercent/2 errors
int ecWords = aztec.getCodeWords() * eccPercent / 100 / 2; let ecWords = aztec.getCodeWords() * eccPercent / 100 / 2;
Random random = getPseudoRandom(); let random = getPseudoRandom();
for (int i = 0; i < ecWords; i++) { for i in 0 ..ecWords {
// for (int i = 0; i < ecWords; i++) {
// don't touch the core // don't touch the core
int x = random.nextBoolean() ? let x = if random.nextBoolean()
random.nextInt(aztec.getLayers() * 2) {random.nextInt(aztec.getLayers() * 2)}
: matrix.getWidth() - 1 - random.nextInt(aztec.getLayers() * 2); else {matrix.getWidth() - 1 - random.nextInt(aztec.getLayers() * 2)};
int y = random.nextBoolean() ? let y = if random.nextBoolean()
random.nextInt(aztec.getLayers() * 2) {random.nextInt(aztec.getLayers() * 2)}
: matrix.getHeight() - 1 - random.nextInt(aztec.getLayers() * 2); else {matrix.getHeight() - 1 - random.nextInt(aztec.getLayers() * 2)};
matrix.flip(x, y); matrix.flip(x, y);
} }
r = new AztecDetectorRXingResult(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers()); r = AztecDetectorRXingResult::nwq(matrix, NO_POINTS, aztec.isCompact(), aztec.getCodeWords(), aztec.getLayers());
res = new Decoder().decode(r); res = decoder::decode(r);
assertEquals(data, res.getText()); assert_eq!(data, res.getText());
} }
fn getPseudoRandom() -> rand::Rng{ fn getPseudoRandom() -> rand::rngs::ThreadRng{
return new Random(0xDEADBEEF); rand::thread_rng()
} }
fn testModeMessage( compact:bool, layers:usize, words:usize, expected:&str) { fn testModeMessageComplex( compact:bool, layers:u32, words:usize, expected:&str) {
BitArray in = Encoder.generateModeMessage(compact, layers, words); let indata = encoder::generateModeMessage(compact, layers, words);
assertEquals("generateModeMessage() failed", stripSpace(expected), stripSpace(in.toString())); assert_eq!( stripSpace(expected), stripSpace(indata.toString()),"generateModeMessage() failed");
} }
fn testStuffBits( wordSize:usize, bits:&str, expected:&str) { fn testStuffBits( wordSize:usize, bits:&str, expected:&str) {
BitArray in = toBitArray(bits); let indata = toBitArray(bits);
BitArray stuffed = Encoder.stuffBits(in, wordSize); let stuffed = encoder::stuffBits(&indata, wordSize);
assertEquals("stuffBits() failed for input string: " + bits, assert_eq!(
stripSpace(expected), stripSpace(stuffed.toString())); stripSpace(expected), stripSpace(stuffed.toString()),
"stuffBits() failed for input string: {}" , bits);
} }
fn testHighLevelEncodeString( s:&str, expectedBits:&str) { fn testHighLevelEncodeString( s:&str, expectedBits:&str) {
BitArray bits = new HighLevelEncoder(s.getBytes(StandardCharsets.ISO_8859_1)).encode(); let bits = HighLevelEncoder::new(s.getBytes(StandardCharsets.ISO_8859_1)).encode();
String receivedBits = stripSpace(bits.toString()); let receivedBits = stripSpace(bits.toString());
assertEquals("highLevelEncode() failed for input string: " + s, stripSpace(expectedBits), receivedBits); assert_eq!( stripSpace(expectedBits), receivedBits,"highLevelEncode() failed for input string: {}" , s);
assertEquals(s, Decoder.highLevelDecode(toBooleanArray(bits))); assert_eq!(s, decoder::highLevelDecode(&toBooleanArray(&bits)));
} }
fn testHighLevelEncodeString( s:&str, expectedReceivedBits:u32) { fn testHighLevelEncodeStringCount( s:&str, expectedReceivedBits:u32) {
BitArray bits = new HighLevelEncoder(s.getBytes(StandardCharsets.ISO_8859_1)).encode(); let bits = HighLevelEncoder::new(s.getBytes(StandardCharsets.ISO_8859_1)).encode().unwrap();
int receivedBitCount = stripSpace(bits.toString()).length(); let receivedBitCount = stripSpace(bits.toString()).len();
assertEquals("highLevelEncode() failed for input string: " + s, assert_eq!(
expectedReceivedBits, receivedBitCount); expectedReceivedBits, receivedBitCount,
assertEquals(s, Decoder.highLevelDecode(toBooleanArray(bits))); "highLevelEncode() failed for input string: {}" , s);
assert_eq!(s, decoder::highLevelDecode(&toBooleanArray(&bits)));
} }

123
src/aztec/aztec_reader.rs Normal file
View File

@@ -0,0 +1,123 @@
/*
* Copyright 2010 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use std::{collections::HashMap, time::UNIX_EPOCH};
use crate::{
common::{DecoderRXingResult, DetectorRXingResult},
exceptions::Exceptions,
BarcodeFormat, BinaryBitmap, DecodeHintType, DecodeHintValue, RXingResult,
RXingResultMetadataType, Reader, RXingResultMetadataValue,
};
use super::{decoder, detector::Detector};
/**
* This implementation can detect and decode Aztec codes in an image.
*
* @author David Olivier
*/
pub struct AztecReader;
impl Reader for AztecReader {
/**
* Locates and decodes a Data Matrix code in an image.
*
* @return a String representing the content encoded by the Data Matrix code
* @throws NotFoundException if a Data Matrix code cannot be found
* @throws FormatException if a Data Matrix code cannot be decoded
*/
fn decode(image: &BinaryBitmap) -> Result<RXingResult, Exceptions> {
Self::decode_with_hints(image, &HashMap::new())
}
fn decode_with_hints(
image: &BinaryBitmap,
hints: &HashMap<DecodeHintType, DecodeHintValue>,
) -> Result<RXingResult, Exceptions> {
// let notFoundException = None;
// let formatException = None;
let mut detector = Detector::new(image.getBlackMatrix()?.clone());
let mut points;
let mut decoderRXingResult: DecoderRXingResult;
// try {
let detectorRXingResult = detector.detect(false)?;
points = detectorRXingResult.getPoints();
decoderRXingResult = decoder::decode(&detectorRXingResult)?;
// } catch (NotFoundException e) {
// notFoundException = e;
// } catch (FormatException e) {
// formatException = e;
// }
// if (decoderRXingResult == null) {
// try {
let detectorRXingResult = detector.detect(true)?;
points = detectorRXingResult.getPoints();
decoderRXingResult = decoder::decode(&detectorRXingResult)?;
// } catch (NotFoundException | FormatException e) {
// if (notFoundException != null) {
// throw notFoundException;
// }
// if (formatException != null) {
// throw formatException;
// }
// throw e;
// }
// }
if let Some(rpcb) = hints.get(&DecodeHintType::NEED_RESULT_POINT_CALLBACK) {
if let DecodeHintValue::NeedResultPointCallback(cb) = rpcb {
for point in points {
cb(point);
}
}
}
let mut result = RXingResult::new_complex(
decoderRXingResult.getText(),
decoderRXingResult.getRawBytes().clone(),
decoderRXingResult.getNumBits(),
points.to_vec(),
BarcodeFormat::AZTEC,
std::time::SystemTime::now()
.duration_since(UNIX_EPOCH)
.expect("Time went backwards")
.as_millis(),
);
let byteSegments = decoderRXingResult.getByteSegments();
if !byteSegments.is_empty() {
result.putMetadata(RXingResultMetadataType::BYTE_SEGMENTS, RXingResultMetadataValue::ByteSegments(byteSegments.clone()));
}
let ecLevel = decoderRXingResult.getECLevel();
if !ecLevel.is_empty() {
result.putMetadata(RXingResultMetadataType::ERROR_CORRECTION_LEVEL, RXingResultMetadataValue::ErrorCorrectionLevel(ecLevel.to_owned()));
}
result.putMetadata(
RXingResultMetadataType::SYMBOLOGY_IDENTIFIER,
RXingResultMetadataValue::SymbologyIdentifier(format!("]z{}", decoderRXingResult.getSymbologyModifier())),
);
Ok(result)
}
fn reset() {
// do nothing
}
}

157
src/aztec/aztec_writer.rs Normal file
View File

@@ -0,0 +1,157 @@
/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use std::collections::HashMap;
use encoding::EncodingRef;
use crate::{
common::BitMatrix, exceptions::Exceptions, BarcodeFormat, EncodeHintType, EncodeHintValue,
Writer,
};
use super::encoder::{encoder, AztecCode};
/**
* Renders an Aztec code as a {@link BitMatrix}.
*/
pub struct AztecWriter;
impl Writer for AztecWriter {
fn encode(
contents: &str,
format: &crate::BarcodeFormat,
width: i32,
height: i32,
) -> Result<crate::common::BitMatrix, crate::exceptions::Exceptions> {
Self::encode_with_hints(contents, format, width, height, &HashMap::new())
}
fn encode_with_hints(
contents: &str,
format: &crate::BarcodeFormat,
width: i32,
height: i32,
hints: &std::collections::HashMap<crate::EncodeHintType, crate::EncodeHintValue>,
) -> Result<crate::common::BitMatrix, crate::exceptions::Exceptions> {
let mut charset = None; // Do not add any ECI code by default
let mut eccPercent = encoder::DEFAULT_EC_PERCENT;
let mut layers = encoder::DEFAULT_AZTEC_LAYERS;
if hints.contains_key(&EncodeHintType::CHARACTER_SET) {
if let EncodeHintValue::CharacterSet(cset_name) = hints
.get(&EncodeHintType::CHARACTER_SET)
.expect("already knonw presence")
{
charset = Some(encoding::label::encoding_from_whatwg_label(cset_name).unwrap());
}
// charset = Charset.forName(hints.get(EncodeHintType.CHARACTER_SET).toString());
}
if hints.contains_key(&EncodeHintType::ERROR_CORRECTION) {
if let EncodeHintValue::ErrorCorrection(ecc_level) = hints
.get(&EncodeHintType::ERROR_CORRECTION)
.expect("key exists")
{
eccPercent = ecc_level.parse().expect("should convert to int");
}
// eccPercent = Integer.parseInt(hints.get(EncodeHintType::ERROR_CORRECTION).toString());
}
if hints.contains_key(&EncodeHintType::AZTEC_LAYERS) {
if let EncodeHintValue::AztecLayers(az_layers) = hints
.get(&EncodeHintType::AZTEC_LAYERS)
.expect("key exists")
{
layers = *az_layers;
}
// layers = Integer.parseInt(hints.get(EncodeHintType.AZTEC_LAYERS).toString());
}
encode(
contents,
*format,
width as u32,
height as u32,
charset,
eccPercent,
layers,
)
}
}
fn encode(
contents: &str,
format: BarcodeFormat,
width: u32,
height: u32,
charset: Option<EncodingRef>,
eccPercent: u32,
layers: u32,
) -> Result<BitMatrix, Exceptions> {
if format != BarcodeFormat::AZTEC {
return Err(Exceptions::IllegalArgumentException(format!(
"Can only encode AZTEC, but got {:?}",
format
)));
}
let aztec = if let Some(cset) = charset {
encoder::encode_with_charset(contents, eccPercent, layers, cset)?
} else {
encoder::encode(contents, eccPercent, layers)?
};
renderRXingResult(&aztec, width, height)
}
fn renderRXingResult(code: &AztecCode, width: u32, height: u32) -> Result<BitMatrix, Exceptions> {
let input = code.getMatrix();
// if input == null {
// throw new IllegalStateException();
// }
let inputWidth = input.getWidth();
let inputHeight = input.getHeight();
let outputWidth = width.max(inputWidth);
let outputHeight = height.max(inputHeight);
let multiple = (outputWidth / inputWidth).min(outputHeight / inputHeight);
let leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
let topPadding = (outputHeight - (inputHeight * multiple)) / 2;
let mut output = BitMatrix::new(outputWidth, outputHeight)?;
let mut inputY = 0;
let mut outputY = topPadding;
while inputY < inputHeight {
let mut inputX = 0;
let mut outputX = leftPadding;
while inputX < inputWidth {
if input.get(inputX, inputY) {
output.setRegion(outputX, outputY, multiple, multiple);
}
inputX += 1;
outputX += multiple;
}
inputY += 1;
outputY += multiple
}
// for (int inputY = 0, outputY = topPadding; inputY < inputHeight; inputY++, outputY += multiple) {
// // Write the contents of this row of the barcode
// for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple) {
// if (input.get(inputX, inputY)) {
// output.setRegion(outputX, outputY, multiple, multiple);
// }
// }
// }
Ok(output)
}

View File

@@ -735,7 +735,7 @@ impl Detector {
} }
#[derive(Debug, Copy, Clone, Eq, PartialEq)] #[derive(Debug, Copy, Clone, Eq, PartialEq)]
struct Point { pub struct Point {
x: i32, x: i32,
y: i32, y: i32,
} }

View File

@@ -1,404 +0,0 @@
/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.aztec.encoder;
import com.google.zxing.common.BitArray;
import com.google.zxing.common.BitMatrix;
import com.google.zxing.common.reedsolomon.GenericGF;
import com.google.zxing.common.reedsolomon.ReedSolomonEncoder;
import java.nio.charset.Charset;
import java.nio.charset.StandardCharsets;
/**
* Generates Aztec 2D barcodes.
*
* @author Rustam Abdullaev
*/
public final class Encoder {
public static final int DEFAULT_EC_PERCENT = 33; // default minimal percentage of error check words
public static final int DEFAULT_AZTEC_LAYERS = 0;
private static final int MAX_NB_BITS = 32;
private static final int MAX_NB_BITS_COMPACT = 4;
private static final int[] WORD_SIZE = {
4, 6, 6, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12
};
private Encoder() {
}
/**
* Encodes the given string content as an Aztec symbol (without ECI code)
*
* @param data input data string; must be encodable as ISO/IEC 8859-1 (Latin-1)
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(String data) {
return encode(data.getBytes(StandardCharsets.ISO_8859_1));
}
/**
* Encodes the given string content as an Aztec symbol (without ECI code)
*
* @param data input data string; must be encodable as ISO/IEC 8859-1 (Latin-1)
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(String data, int minECCPercent, int userSpecifiedLayers) {
return encode(data.getBytes(StandardCharsets.ISO_8859_1), minECCPercent, userSpecifiedLayers, null);
}
/**
* Encodes the given string content as an Aztec symbol
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @param charset character set in which to encode string using ECI; if null, no ECI code
* will be inserted, and the string must be encodable as ISO/IEC 8859-1
* (Latin-1), the default encoding of the symbol.
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(String data, int minECCPercent, int userSpecifiedLayers, Charset charset) {
byte[] bytes = data.getBytes(null != charset ? charset : StandardCharsets.ISO_8859_1);
return encode(bytes, minECCPercent, userSpecifiedLayers, charset);
}
/**
* Encodes the given binary content as an Aztec symbol (without ECI code)
*
* @param data input data string
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(byte[] data) {
return encode(data, DEFAULT_EC_PERCENT, DEFAULT_AZTEC_LAYERS, null);
}
/**
* Encodes the given binary content as an Aztec symbol (without ECI code)
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(byte[] data, int minECCPercent, int userSpecifiedLayers) {
return encode(data, minECCPercent, userSpecifiedLayers, null);
}
/**
* Encodes the given binary content as an Aztec symbol
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @param charset character set to mark using ECI; if null, no ECI code will be inserted, and the
* default encoding of ISO/IEC 8859-1 will be assuming by readers.
* @return Aztec symbol matrix with metadata
*/
public static AztecCode encode(byte[] data, int minECCPercent, int userSpecifiedLayers, Charset charset) {
// High-level encode
BitArray bits = new HighLevelEncoder(data, charset).encode();
// stuff bits and choose symbol size
int eccBits = bits.getSize() * minECCPercent / 100 + 11;
int totalSizeBits = bits.getSize() + eccBits;
boolean compact;
int layers;
int totalBitsInLayer;
int wordSize;
BitArray stuffedBits;
if (userSpecifiedLayers != DEFAULT_AZTEC_LAYERS) {
compact = userSpecifiedLayers < 0;
layers = Math.abs(userSpecifiedLayers);
if (layers > (compact ? MAX_NB_BITS_COMPACT : MAX_NB_BITS)) {
throw new IllegalArgumentException(
String.format("Illegal value %s for layers", userSpecifiedLayers));
}
totalBitsInLayer = totalBitsInLayer(layers, compact);
wordSize = WORD_SIZE[layers];
int usableBitsInLayers = totalBitsInLayer - (totalBitsInLayer % wordSize);
stuffedBits = stuffBits(bits, wordSize);
if (stuffedBits.getSize() + eccBits > usableBitsInLayers) {
throw new IllegalArgumentException("Data to large for user specified layer");
}
if (compact && stuffedBits.getSize() > wordSize * 64) {
// Compact format only allows 64 data words, though C4 can hold more words than that
throw new IllegalArgumentException("Data to large for user specified layer");
}
} else {
wordSize = 0;
stuffedBits = null;
// We look at the possible table sizes in the order Compact1, Compact2, Compact3,
// Compact4, Normal4,... Normal(i) for i < 4 isn't typically used since Compact(i+1)
// is the same size, but has more data.
for (int i = 0; ; i++) {
if (i > MAX_NB_BITS) {
throw new IllegalArgumentException("Data too large for an Aztec code");
}
compact = i <= 3;
layers = compact ? i + 1 : i;
totalBitsInLayer = totalBitsInLayer(layers, compact);
if (totalSizeBits > totalBitsInLayer) {
continue;
}
// [Re]stuff the bits if this is the first opportunity, or if the
// wordSize has changed
if (stuffedBits == null || wordSize != WORD_SIZE[layers]) {
wordSize = WORD_SIZE[layers];
stuffedBits = stuffBits(bits, wordSize);
}
int usableBitsInLayers = totalBitsInLayer - (totalBitsInLayer % wordSize);
if (compact && stuffedBits.getSize() > wordSize * 64) {
// Compact format only allows 64 data words, though C4 can hold more words than that
continue;
}
if (stuffedBits.getSize() + eccBits <= usableBitsInLayers) {
break;
}
}
}
BitArray messageBits = generateCheckWords(stuffedBits, totalBitsInLayer, wordSize);
// generate mode message
int messageSizeInWords = stuffedBits.getSize() / wordSize;
BitArray modeMessage = generateModeMessage(compact, layers, messageSizeInWords);
// allocate symbol
int baseMatrixSize = (compact ? 11 : 14) + layers * 4; // not including alignment lines
int[] alignmentMap = new int[baseMatrixSize];
int matrixSize;
if (compact) {
// no alignment marks in compact mode, alignmentMap is a no-op
matrixSize = baseMatrixSize;
for (int i = 0; i < alignmentMap.length; i++) {
alignmentMap[i] = i;
}
} else {
matrixSize = baseMatrixSize + 1 + 2 * ((baseMatrixSize / 2 - 1) / 15);
int origCenter = baseMatrixSize / 2;
int center = matrixSize / 2;
for (int i = 0; i < origCenter; i++) {
int newOffset = i + i / 15;
alignmentMap[origCenter - i - 1] = center - newOffset - 1;
alignmentMap[origCenter + i] = center + newOffset + 1;
}
}
BitMatrix matrix = new BitMatrix(matrixSize);
// draw data bits
for (int i = 0, rowOffset = 0; i < layers; i++) {
int rowSize = (layers - i) * 4 + (compact ? 9 : 12);
for (int j = 0; j < rowSize; j++) {
int columnOffset = j * 2;
for (int k = 0; k < 2; k++) {
if (messageBits.get(rowOffset + columnOffset + k)) {
matrix.set(alignmentMap[i * 2 + k], alignmentMap[i * 2 + j]);
}
if (messageBits.get(rowOffset + rowSize * 2 + columnOffset + k)) {
matrix.set(alignmentMap[i * 2 + j], alignmentMap[baseMatrixSize - 1 - i * 2 - k]);
}
if (messageBits.get(rowOffset + rowSize * 4 + columnOffset + k)) {
matrix.set(alignmentMap[baseMatrixSize - 1 - i * 2 - k], alignmentMap[baseMatrixSize - 1 - i * 2 - j]);
}
if (messageBits.get(rowOffset + rowSize * 6 + columnOffset + k)) {
matrix.set(alignmentMap[baseMatrixSize - 1 - i * 2 - j], alignmentMap[i * 2 + k]);
}
}
}
rowOffset += rowSize * 8;
}
// draw mode message
drawModeMessage(matrix, compact, matrixSize, modeMessage);
// draw alignment marks
if (compact) {
drawBullsEye(matrix, matrixSize / 2, 5);
} else {
drawBullsEye(matrix, matrixSize / 2, 7);
for (int i = 0, j = 0; i < baseMatrixSize / 2 - 1; i += 15, j += 16) {
for (int k = (matrixSize / 2) & 1; k < matrixSize; k += 2) {
matrix.set(matrixSize / 2 - j, k);
matrix.set(matrixSize / 2 + j, k);
matrix.set(k, matrixSize / 2 - j);
matrix.set(k, matrixSize / 2 + j);
}
}
}
AztecCode aztec = new AztecCode();
aztec.setCompact(compact);
aztec.setSize(matrixSize);
aztec.setLayers(layers);
aztec.setCodeWords(messageSizeInWords);
aztec.setMatrix(matrix);
return aztec;
}
private static void drawBullsEye(BitMatrix matrix, int center, int size) {
for (int i = 0; i < size; i += 2) {
for (int j = center - i; j <= center + i; j++) {
matrix.set(j, center - i);
matrix.set(j, center + i);
matrix.set(center - i, j);
matrix.set(center + i, j);
}
}
matrix.set(center - size, center - size);
matrix.set(center - size + 1, center - size);
matrix.set(center - size, center - size + 1);
matrix.set(center + size, center - size);
matrix.set(center + size, center - size + 1);
matrix.set(center + size, center + size - 1);
}
static BitArray generateModeMessage(boolean compact, int layers, int messageSizeInWords) {
BitArray modeMessage = new BitArray();
if (compact) {
modeMessage.appendBits(layers - 1, 2);
modeMessage.appendBits(messageSizeInWords - 1, 6);
modeMessage = generateCheckWords(modeMessage, 28, 4);
} else {
modeMessage.appendBits(layers - 1, 5);
modeMessage.appendBits(messageSizeInWords - 1, 11);
modeMessage = generateCheckWords(modeMessage, 40, 4);
}
return modeMessage;
}
private static void drawModeMessage(BitMatrix matrix, boolean compact, int matrixSize, BitArray modeMessage) {
int center = matrixSize / 2;
if (compact) {
for (int i = 0; i < 7; i++) {
int offset = center - 3 + i;
if (modeMessage.get(i)) {
matrix.set(offset, center - 5);
}
if (modeMessage.get(i + 7)) {
matrix.set(center + 5, offset);
}
if (modeMessage.get(20 - i)) {
matrix.set(offset, center + 5);
}
if (modeMessage.get(27 - i)) {
matrix.set(center - 5, offset);
}
}
} else {
for (int i = 0; i < 10; i++) {
int offset = center - 5 + i + i / 5;
if (modeMessage.get(i)) {
matrix.set(offset, center - 7);
}
if (modeMessage.get(i + 10)) {
matrix.set(center + 7, offset);
}
if (modeMessage.get(29 - i)) {
matrix.set(offset, center + 7);
}
if (modeMessage.get(39 - i)) {
matrix.set(center - 7, offset);
}
}
}
}
private static BitArray generateCheckWords(BitArray bitArray, int totalBits, int wordSize) {
// bitArray is guaranteed to be a multiple of the wordSize, so no padding needed
int messageSizeInWords = bitArray.getSize() / wordSize;
ReedSolomonEncoder rs = new ReedSolomonEncoder(getGF(wordSize));
int totalWords = totalBits / wordSize;
int[] messageWords = bitsToWords(bitArray, wordSize, totalWords);
rs.encode(messageWords, totalWords - messageSizeInWords);
int startPad = totalBits % wordSize;
BitArray messageBits = new BitArray();
messageBits.appendBits(0, startPad);
for (int messageWord : messageWords) {
messageBits.appendBits(messageWord, wordSize);
}
return messageBits;
}
private static int[] bitsToWords(BitArray stuffedBits, int wordSize, int totalWords) {
int[] message = new int[totalWords];
int i;
int n;
for (i = 0, n = stuffedBits.getSize() / wordSize; i < n; i++) {
int value = 0;
for (int j = 0; j < wordSize; j++) {
value |= stuffedBits.get(i * wordSize + j) ? (1 << wordSize - j - 1) : 0;
}
message[i] = value;
}
return message;
}
private static GenericGF getGF(int wordSize) {
switch (wordSize) {
case 4:
return GenericGF.AZTEC_PARAM;
case 6:
return GenericGF.AZTEC_DATA_6;
case 8:
return GenericGF.AZTEC_DATA_8;
case 10:
return GenericGF.AZTEC_DATA_10;
case 12:
return GenericGF.AZTEC_DATA_12;
default:
throw new IllegalArgumentException("Unsupported word size " + wordSize);
}
}
static BitArray stuffBits(BitArray bits, int wordSize) {
BitArray out = new BitArray();
int n = bits.getSize();
int mask = (1 << wordSize) - 2;
for (int i = 0; i < n; i += wordSize) {
int word = 0;
for (int j = 0; j < wordSize; j++) {
if (i + j >= n || bits.get(i + j)) {
word |= 1 << (wordSize - 1 - j);
}
}
if ((word & mask) == mask) {
out.appendBits(word & mask, wordSize);
i--;
} else if ((word & mask) == 0) {
out.appendBits(word | 1, wordSize);
i--;
} else {
out.appendBits(word, wordSize);
}
}
return out;
}
private static int totalBitsInLayer(int layers, boolean compact) {
return ((compact ? 88 : 112) + 16 * layers) * layers;
}
}

View File

@@ -30,6 +30,16 @@ pub struct AztecCode {
} }
impl AztecCode { impl AztecCode {
pub fn new(compact: bool, size: u32, layers: u32, code_words: u32, matrix: BitMatrix) -> Self {
Self {
compact,
size,
layers,
code_words,
matrix,
}
}
/** /**
* @return {@code true} if compact instead of full mode * @return {@code true} if compact instead of full mode
*/ */

View File

@@ -18,7 +18,7 @@ use std::fmt;
use crate::common::BitArray; use crate::common::BitArray;
#[derive(Debug,PartialEq, Eq,Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
pub struct BinaryShiftToken { pub struct BinaryShiftToken {
binaryShiftStart: u32, binaryShiftStart: u32,
binaryShiftByteCount: u32, binaryShiftByteCount: u32,
@@ -44,7 +44,7 @@ impl BinaryShiftToken {
bitArray.appendBits(bsbc as u32 - 31, 16); bitArray.appendBits(bsbc as u32 - 31, 16);
} else if (i == 0) { } else if (i == 0) {
// 1 <= binaryShiftByteCode <= 62 // 1 <= binaryShiftByteCode <= 62
bitArray.appendBits(bsbc.min( 31) as u32, 5); bitArray.appendBits(bsbc.min(31) as u32, 5);
} else { } else {
// 32 <= binaryShiftCount <= 62 and i == 31 // 32 <= binaryShiftCount <= 62 and i == 31
bitArray.appendBits(bsbc as u32 - 31, 5); bitArray.appendBits(bsbc as u32 - 31, 5);

View File

@@ -0,0 +1,523 @@
/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use encoding::Encoding;
use crate::{
common::{
reedsolomon::{
get_predefined_genericgf, GenericGF, PredefinedGenericGF, ReedSolomonEncoder,
},
BitArray, BitMatrix,
},
exceptions::Exceptions,
};
use super::{AztecCode, HighLevelEncoder};
/**
* Generates Aztec 2D barcodes.
*
* @author Rustam Abdullaev
*/
pub const DEFAULT_EC_PERCENT: u32 = 33; // default minimal percentage of error check words
pub const DEFAULT_AZTEC_LAYERS: u32 = 0;
pub const MAX_NB_BITS: u32 = 32;
pub const MAX_NB_BITS_COMPACT: u32 = 4;
pub const WORD_SIZE: [u32; 33] = [
4, 6, 6, 8, 8, 8, 8, 8, 8, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12,
];
/**
* Encodes the given string content as an Aztec symbol (without ECI code)
*
* @param data input data string; must be encodable as ISO/IEC 8859-1 (Latin-1)
* @return Aztec symbol matrix with metadata
*/
pub fn encode_simple(data: &str) -> Result<AztecCode, Exceptions> {
let bytes = encoding::all::ISO_8859_1
.encode(data, encoding::EncoderTrap::Replace)
.unwrap();
encode_bytes_simple(&bytes)
}
/**
* Encodes the given string content as an Aztec symbol (without ECI code)
*
* @param data input data string; must be encodable as ISO/IEC 8859-1 (Latin-1)
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @return Aztec symbol matrix with metadata
*/
pub fn encode(
data: &str,
minECCPercent: u32,
userSpecifiedLayers: u32,
) -> Result<AztecCode, Exceptions> {
let bytes = encoding::all::ISO_8859_1
.encode(data, encoding::EncoderTrap::Replace)
.unwrap();
encode_bytes(&bytes, minECCPercent, userSpecifiedLayers)
}
/**
* Encodes the given string content as an Aztec symbol
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @param charset character set in which to encode string using ECI; if null, no ECI code
* will be inserted, and the string must be encodable as ISO/IEC 8859-1
* (Latin-1), the default encoding of the symbol.
* @return Aztec symbol matrix with metadata
*/
pub fn encode_with_charset(
data: &str,
minECCPercent: u32,
userSpecifiedLayers: u32,
charset: &'static dyn encoding::Encoding,
) -> Result<AztecCode, Exceptions> {
let bytes = charset
.encode(data, encoding::EncoderTrap::Replace)
.unwrap(); //data.getBytes(null != charset ? charset : StandardCharsets.ISO_8859_1);
encode_bytes_with_charset(&bytes, minECCPercent, userSpecifiedLayers, charset)
}
/**
* Encodes the given binary content as an Aztec symbol (without ECI code)
*
* @param data input data string
* @return Aztec symbol matrix with metadata
*/
pub fn encode_bytes_simple(data: &[u8]) -> Result<AztecCode, Exceptions> {
encode_bytes(data, DEFAULT_EC_PERCENT, DEFAULT_AZTEC_LAYERS)
}
/**
* Encodes the given binary content as an Aztec symbol (without ECI code)
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @return Aztec symbol matrix with metadata
*/
pub fn encode_bytes(
data: &[u8],
minECCPercent: u32,
userSpecifiedLayers: u32,
) -> Result<AztecCode, Exceptions> {
encode_bytes_with_charset(
data,
minECCPercent,
userSpecifiedLayers,
encoding::all::ISO_8859_1,
)
}
/**
* Encodes the given binary content as an Aztec symbol
*
* @param data input data string
* @param minECCPercent minimal percentage of error check words (According to ISO/IEC 24778:2008,
* a minimum of 23% + 3 words is recommended)
* @param userSpecifiedLayers if non-zero, a user-specified value for the number of layers
* @param charset character set to mark using ECI; if null, no ECI code will be inserted, and the
* default encoding of ISO/IEC 8859-1 will be assuming by readers.
* @return Aztec symbol matrix with metadata
*/
pub fn encode_bytes_with_charset(
data: &[u8],
minECCPercent: u32,
userSpecifiedLayers: u32,
charset: &'static dyn encoding::Encoding,
) -> Result<AztecCode, Exceptions> {
// High-level encode
let bits = HighLevelEncoder::with_charset(data.into(), charset).encode()?;
// stuff bits and choose symbol size
let eccBits = bits.getSize() as u32 * minECCPercent / 100 + 11;
let totalSizeBits = bits.getSize() as u32 + eccBits;
let mut compact;
let mut layers;
let mut totalBitsInLayerVar;
let mut wordSize;
let mut stuffedBits;
if userSpecifiedLayers != DEFAULT_AZTEC_LAYERS {
compact = userSpecifiedLayers < 0;
layers = userSpecifiedLayers;
if layers
> (if compact {
MAX_NB_BITS_COMPACT
} else {
MAX_NB_BITS
})
{
return Err(Exceptions::IllegalArgumentException(format!(
"Illegal value {} for layers",
userSpecifiedLayers
)));
}
totalBitsInLayerVar = totalBitsInLayer(layers, compact);
wordSize = WORD_SIZE[layers as usize];
let usableBitsInLayers = totalBitsInLayerVar - (totalBitsInLayerVar % wordSize);
stuffedBits = stuffBits(&bits, wordSize as usize);
if stuffedBits.getSize() as u32+ eccBits > usableBitsInLayers {
return Err(Exceptions::IllegalArgumentException(
"Data to large for user specified layer".to_owned(),
));
}
if compact && stuffedBits.getSize() as u32 > wordSize * 64 {
// Compact format only allows 64 data words, though C4 can hold more words than that
return Err(Exceptions::IllegalArgumentException(
"Data to large for user specified layer".to_owned(),
));
}
} else {
wordSize = 0;
stuffedBits = BitArray::new();
// We look at the possible table sizes in the order Compact1, Compact2, Compact3,
// Compact4, Normal4,... Normal(i) for i < 4 isn't typically used since Compact(i+1)
// is the same size, but has more data.
let mut i = 0;
loop {
// for (int i = 0; ; i++) {
if i > MAX_NB_BITS {
return Err(Exceptions::IllegalArgumentException(
"Data too large for an Aztec code".to_owned(),
));
}
compact = i <= 3;
layers = if compact { i + 1 } else { i };
totalBitsInLayerVar = totalBitsInLayer(layers, compact);
if totalSizeBits > totalBitsInLayerVar as u32 {
continue;
}
// [Re]stuff the bits if this is the first opportunity, or if the
// wordSize has changed
if stuffedBits.getSize() == 0 || wordSize != WORD_SIZE[layers as usize] {
wordSize = WORD_SIZE[layers as usize];
stuffedBits = stuffBits(&bits, wordSize as usize);
}
let usableBitsInLayers = totalBitsInLayerVar - (totalBitsInLayerVar % wordSize);
if compact && stuffedBits.getSize() as u32 > wordSize * 64 {
// Compact format only allows 64 data words, though C4 can hold more words than that
continue;
}
if stuffedBits.getSize()as u32 + eccBits<= usableBitsInLayers {
break;
}
i += 1;
}
}
let messageBits = generateCheckWords(
&stuffedBits,
totalBitsInLayerVar as usize,
wordSize as usize,
);
// generate mode message
let messageSizeInWords = stuffedBits.getSize() as u32 / wordSize;
let modeMessage = generateModeMessage(compact, layers as u32, messageSizeInWords);
// allocate symbol
let baseMatrixSize = (if compact { 11 } else { 14 }) + layers * 4; // not including alignment lines
let mut alignmentMap = vec![0u32; baseMatrixSize as usize];
let matrixSize;
if compact {
// no alignment marks in compact mode, alignmentMap is a no-op
matrixSize = baseMatrixSize;
for i in 0..alignmentMap.len() {
// for (int i = 0; i < alignmentMap.length; i++) {
alignmentMap[i] = i as u32;
}
} else {
matrixSize = baseMatrixSize + 1 + 2 * ((baseMatrixSize / 2 - 1) / 15);
let origCenter = (baseMatrixSize / 2) as usize;
let center = matrixSize / 2;
for i in 0..origCenter {
// for (int i = 0; i < origCenter; i++) {
let newOffset = (i + i / 15) as u32;
alignmentMap[origCenter - i - 1] = center as u32 - newOffset - 1;
alignmentMap[origCenter + i] = center as u32 + newOffset + 1;
}
}
let mut matrix = BitMatrix::with_single_dimension(matrixSize as u32);
// draw data bits
let mut rowOffset = 0;
for i in 0..layers as usize {
// for (int i = 0, rowOffset = 0; i < layers; i++) {
let rowSize = (layers as usize - i) * 4 + (if compact { 9 } else { 12 });
for j in 0..rowSize {
// for (int j = 0; j < rowSize; j++) {
let columnOffset = j * 2;
for k in 0..2 {
// for (int k = 0; k < 2; k++) {
if messageBits.get(rowOffset + columnOffset + k) {
matrix.set(alignmentMap[i * 2 + k], alignmentMap[i * 2 + j]);
}
if messageBits.get(rowOffset + rowSize * 2 + columnOffset + k) {
matrix.set(
alignmentMap[i * 2 + j],
alignmentMap[baseMatrixSize as usize - 1 - i * 2 - k],
);
}
if messageBits.get(rowOffset + rowSize * 4 + columnOffset + k) {
matrix.set(
alignmentMap[baseMatrixSize as usize - 1 - i * 2 - k],
alignmentMap[baseMatrixSize as usize - 1 - i * 2 - j],
);
}
if messageBits.get(rowOffset + rowSize * 6 + columnOffset + k) {
matrix.set(
alignmentMap[baseMatrixSize as usize - 1 - i * 2 - j],
alignmentMap[i * 2 + k],
);
}
}
}
rowOffset += rowSize * 8;
}
// draw mode message
drawModeMessage(&mut matrix, compact, matrixSize as u32, modeMessage);
// draw alignment marks
if compact {
drawBullsEye(&mut matrix, matrixSize as u32 / 2, 5);
} else {
drawBullsEye(&mut matrix, matrixSize as u32 / 2, 7);
let mut i = 0;
let mut j = 0;
while i < baseMatrixSize / 2 - 1 {
let mut k = (matrixSize / 2) & 1;
while k < matrixSize {
// for (int k = (matrixSize / 2) & 1; k < matrixSize; k += 2) {
matrix.set(matrixSize as u32 / 2 - j, k as u32);
matrix.set(matrixSize as u32 / 2 + j, k as u32);
matrix.set(k as u32, matrixSize as u32 / 2 - j);
matrix.set(k as u32, matrixSize as u32 / 2 + j);
k += 2;
}
i += 15;
j += 16;
}
// for (int i = 0, j = 0; i < baseMatrixSize / 2 - 1; i += 15, j += 16) {
// for (int k = (matrixSize / 2) & 1; k < matrixSize; k += 2) {
// matrix.set(matrixSize / 2 - j, k);
// matrix.set(matrixSize / 2 + j, k);
// matrix.set(k, matrixSize / 2 - j);
// matrix.set(k, matrixSize / 2 + j);
// }
// }
}
let aztec = AztecCode::new(
compact,
matrixSize as u32,
layers,
messageSizeInWords as u32,
matrix,
);
// aztec.setCompact(compact);
// aztec.setSize(matrixSize);
// aztec.setLayers(layers);
// aztec.setCodeWords(messageSizeInWords);
// aztec.setMatrix(matrix);
Ok(aztec)
}
fn drawBullsEye(matrix: &mut BitMatrix, center: u32, size: u32) {
let mut i = 0;
while i < size {
// for (int i = 0; i < size; i += 2) {
for j in (center - 1)..=(center + 1) {
// for (int j = center - i; j <= center + i; j++) {
matrix.set(j, center - i);
matrix.set(j, center + i);
matrix.set(center - i, j);
matrix.set(center + i, j);
}
i += 2;
}
matrix.set(center - size, center - size);
matrix.set(center - size + 1, center - size);
matrix.set(center - size, center - size + 1);
matrix.set(center + size, center - size);
matrix.set(center + size, center - size + 1);
matrix.set(center + size, center + size - 1);
}
pub fn generateModeMessage(compact: bool, layers: u32, messageSizeInWords: u32) -> BitArray {
let mut modeMessage = BitArray::new();
if compact {
modeMessage.appendBits(layers - 1, 2);
modeMessage.appendBits(messageSizeInWords - 1, 6);
modeMessage = generateCheckWords(&modeMessage, 28, 4);
} else {
modeMessage.appendBits(layers - 1, 5);
modeMessage.appendBits(messageSizeInWords - 1, 11);
modeMessage = generateCheckWords(&modeMessage, 40, 4);
}
return modeMessage;
}
fn drawModeMessage(matrix: &mut BitMatrix, compact: bool, matrixSize: u32, modeMessage: BitArray) {
let center = matrixSize / 2;
if compact {
for i in 0..7usize {
// for (int i = 0; i < 7; i++) {
let offset = (center as usize - 3 + i) as u32;
if modeMessage.get(i) {
matrix.set(offset, center - 5);
}
if modeMessage.get(i + 7) {
matrix.set(center + 5, offset);
}
if modeMessage.get(20 - i) {
matrix.set(offset, center + 5);
}
if modeMessage.get(27 - i) {
matrix.set(center - 5, offset);
}
}
} else {
for i in 0..10usize {
// for (int i = 0; i < 10; i++) {
let offset = (center as usize - 5 + i + i / 5) as u32;
if modeMessage.get(i) {
matrix.set(offset, center - 7);
}
if modeMessage.get(i + 10) {
matrix.set(center + 7, offset);
}
if modeMessage.get(29 - i) {
matrix.set(offset, center + 7);
}
if modeMessage.get(39 - i) {
matrix.set(center - 7, offset);
}
}
}
}
fn generateCheckWords(bitArray: &BitArray, totalBits: usize, wordSize: usize) -> BitArray {
// bitArray is guaranteed to be a multiple of the wordSize, so no padding needed
let messageSizeInWords = bitArray.getSize() / wordSize;
let mut rs = ReedSolomonEncoder::new(getGF(wordSize).expect("Should never have bad value"));
let totalWords = totalBits / wordSize;
let mut messageWords = bitsToWords(bitArray, wordSize, totalWords);
rs.encode(&mut messageWords, totalWords - messageSizeInWords);
let startPad = totalBits % wordSize;
let mut messageBits = BitArray::new();
messageBits.appendBits(0, startPad);
for messageWord in messageWords {
// for (int messageWord : messageWords) {
messageBits.appendBits(messageWord as u32, wordSize);
}
return messageBits;
}
fn bitsToWords(stuffedBits: &BitArray, wordSize: usize, totalWords: usize) -> Vec<i32> {
let mut message = vec![0i32; totalWords];
// let i=0;
// let n;
for i in 0..(stuffedBits.getSize() / wordSize) {
// for (i = 0, n = stuffedBits.getSize() / wordSize; i < n; i++) {
let mut value = 0;
for j in 0..wordSize {
// for (int j = 0; j < wordSize; j++) {
value |= if stuffedBits.get(i * wordSize + j) {
1 << wordSize - j - 1
} else {
0
};
}
message[i] = value;
}
return message;
}
fn getGF(wordSize: usize) -> Result<GenericGF, Exceptions> {
match wordSize {
4 => Ok(get_predefined_genericgf(PredefinedGenericGF::AztecParam)),
6 => Ok(get_predefined_genericgf(PredefinedGenericGF::AztecData6)),
8 => Ok(get_predefined_genericgf(PredefinedGenericGF::AztecData8)),
10 => Ok(get_predefined_genericgf(PredefinedGenericGF::AztecData10)),
12 => Ok(get_predefined_genericgf(PredefinedGenericGF::AztecData12)),
_ => Err(Exceptions::IllegalArgumentException(format!(
"Unsupported word size {}",
wordSize
))),
}
// switch (wordSize) {
// case 4:
// return GenericGF.AZTEC_PARAM;
// case 6:
// return GenericGF.AZTEC_DATA_6;
// case 8:
// return GenericGF.AZTEC_DATA_8;
// case 10:
// return GenericGF.AZTEC_DATA_10;
// case 12:
// return GenericGF.AZTEC_DATA_12;
// default:
// throw new IllegalArgumentException("Unsupported word size " + wordSize);
// }
}
pub fn stuffBits(bits: &BitArray, wordSize: usize) -> BitArray {
let mut out = BitArray::new();
let n = bits.getSize();
let mask = (1 << wordSize) - 2;
let mut i = 0;
while i < n {
// for (int i = 0; i < n; i += wordSize) {
let mut word = 0;
for j in 0..wordSize {
// for (int j = 0; j < wordSize; j++) {
if i + j >= n || bits.get(i + j) {
word |= 1 << (wordSize - 1 - j);
}
}
if (word & mask) == mask {
out.appendBits(word & mask, wordSize);
i -= 1;
} else if (word & mask) == 0 {
out.appendBits(word | 1, wordSize);
i -= 1;
} else {
out.appendBits(word, wordSize);
}
i += wordSize;
}
return out;
}
fn totalBitsInLayer(layers: u32, compact: bool) -> u32 {
((if compact { 88 } else { 112 }) + 16 * layers) * layers
// return ((compact ? 88 : 112) + 16 * layers) * layers;
}

View File

@@ -14,9 +14,14 @@
* limitations under the License. * limitations under the License.
*/ */
use crate::common::BitArray; use std::cmp::Ordering;
use crate::{
common::{BitArray, CharacterSetECI},
exceptions::Exceptions,
};
use super::{State, Token};
/** /**
* This produces nearly optimal encodings of text into the first-level of * This produces nearly optimal encodings of text into the first-level of
@@ -31,27 +36,25 @@ use crate::common::BitArray;
* @author Rustam Abdullaev * @author Rustam Abdullaev
*/ */
pub struct HighLevelEncoder { pub struct HighLevelEncoder {
text: Vec<u8>,
text:Vec<u8>,
charset: &'static dyn encoding::Encoding, charset: &'static dyn encoding::Encoding,
} }
impl HighLevelEncoder { impl HighLevelEncoder {
pub const MODE_NAMES : [&str] = ["UPPER", "LOWER", "DIGIT", "MIXED", "PUNCT"]; pub const MODE_NAMES: [&'static str; 5] = ["UPPER", "LOWER", "DIGIT", "MIXED", "PUNCT"];
const MODE_UPPER :u32= 0; // 5 bits pub const MODE_UPPER: usize = 0; // 5 bits
const MODE_LOWER :u32 = 1; // 5 bits pub const MODE_LOWER: usize = 1; // 5 bits
const MODE_DIGIT :u32 = 2; // 4 bits pub const MODE_DIGIT: usize = 2; // 4 bits
const MODE_MIXED :u32 = 3; // 5 bits pub const MODE_MIXED: usize = 3; // 5 bits
const MODE_PUNCT :u32 = 4; // 5 bits pub const MODE_PUNCT: usize = 4; // 5 bits
// The Latch Table shows, for each pair of Modes, the optimal method for // The Latch Table shows, for each pair of Modes, the optimal method for
// getting from one mode to another. In the worst possible case, this can // getting from one mode to another. In the worst possible case, this can
// be up to 14 bits. In the best possible case, we are already there! // be up to 14 bits. In the best possible case, we are already there!
// The high half-word of each entry gives the number of bits. // The high half-word of each entry gives the number of bits.
// The low half-word of each entry are the actual bits necessary to change // The low half-word of each entry are the actual bits necessary to change
const LATCH_TABLE : [[u32]]= [ pub const LATCH_TABLE: [[u32; 5]; 5] = [
[ [
0, 0,
(5 << 16) + 28, // UPPER -> LOWER (5 << 16) + 28, // UPPER -> LOWER
@@ -72,8 +75,7 @@ impl HighLevelEncoder {
0, 0,
(9 << 16) + (14 << 5) + 29, // DIGIT -> UPPER -> MIXED (9 << 16) + (14 << 5) + 29, // DIGIT -> UPPER -> MIXED
(14 << 16) + (14 << 10) + (29 << 5) + 30, (14 << 16) + (14 << 10) + (29 << 5) + 30,
] // DIGIT -> UPPER -> MIXED -> PUNCT ], // DIGIT -> UPPER -> MIXED -> PUNCT
,
[ [
(5 << 16) + 29, // MIXED -> UPPER (5 << 16) + 29, // MIXED -> UPPER
(5 << 16) + 28, // MIXED -> LOWER (5 << 16) + 28, // MIXED -> LOWER
@@ -92,40 +94,68 @@ impl HighLevelEncoder {
// A reverse mapping from [mode][char] to the encoding for that character // A reverse mapping from [mode][char] to the encoding for that character
// in that mode. An entry of 0 indicates no mapping exists. // in that mode. An entry of 0 indicates no mapping exists.
const CHAR_MAP : [[u32]] = { pub const CHAR_MAP: [[u8; 256]; 5] = {
let char_map = vec![vec![0u32;256];5]; let mut char_map = [[0u8; 256]; 5];
char_map[Self::MODE_UPPER][' '] = 1; char_map[Self::MODE_UPPER][b' ' as usize] = 1;
for (int c = 'A'; c <= 'Z'; c++) { let mut c = b'A';
char_map[Self::MODE_UPPER][c] = c - 'A' + 2; while c <= b'Z' {
char_map[Self::MODE_UPPER][c as usize] = c - b'A' + 2;
c += 1;
} }
char_map[Self::MODE_LOWER][' '] = 1; // for (int c = 'A'; c <= 'Z'; c++) {
for (int c = 'a'; c <= 'z'; c++) { // char_map[Self::MODE_UPPER][c] = c - 'A' + 2;
char_map[Self::MODE_LOWER][c] = c - 'a' + 2; // }
char_map[Self::MODE_LOWER][b' ' as usize] = 1;
let mut c = b'a';
while c <= b'z' {
char_map[Self::MODE_LOWER][c as usize] = c - b'a' + 2;
c += 1;
} }
char_map[Self::MODE_DIGIT][' '] = 1; // for (int c = 'a'; c <= 'z'; c++) {
for (int c = '0'; c <= '9'; c++) { // char_map[Self::MODE_LOWER][c] = c - 'a' + 2;
char_map[Self::MODE_DIGIT][c] = c - '0' + 2; // }
char_map[Self::MODE_DIGIT][b' ' as usize] = 1;
let mut c = b'0';
while c <= b'9' {
char_map[Self::MODE_DIGIT][c as usize] = c - b'0' + 2;
c += 1;
} }
char_map[Self::MODE_DIGIT][','] = 12; // for (int c = '0'; c <= '9'; c++) {
char_map[Self::MODE_DIGIT]['.'] = 13; // char_map[Self::MODE_DIGIT][c] = c - '0' + 2;
// }
char_map[Self::MODE_DIGIT][b',' as usize] = 12;
char_map[Self::MODE_DIGIT][b'.' as usize] = 13;
let mixedTable = [ let mixedTable = [
'\0', ' ', '\1', '\2', '\3', '\4', '\5', '\6', '\7', '\b', '\t', '\n', '\0', ' ', '\u{1}', '\u{2}', '\u{3}', '\u{4}', '\u{5}', '\u{6}', '\u{7}', '\u{8}',
'\13', '\f', '\r', '\33', '\34', '\35', '\36', '\37', '@', '\\', '^', '\t', '\n', '\u{13}', '\u{f}', '\r', '\u{33}', '\u{34}', '\u{35}', '\u{36}', '\u{37}',
'_', '`', '|', '~', '\177' '@', '\\', '^', '_', '`', '|', '~', '\u{177}',
]; ];
for (int i = 0; i < mixedTable.length; i++) { let mut i = 0;
CHAR_MAP[MODE_MIXED][mixedTable[i]] = i; while i < mixedTable.len() {
char_map[Self::MODE_MIXED][mixedTable[i] as u8 as usize] = i as u8;
i += 1;
} }
// for (int i = 0; i < mixedTable.length; i++) {
// CHAR_MAP[MODE_MIXED][mixedTable[i]] = i;
// }
let punctTable = [ let punctTable = [
'\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '\0', '\r', '\0', '\0', '\0', '\0', '!', '\'', '#', '$', '%', '&', '\'', '(', ')', '*',
'(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '[', ']', '{', '}',
'[', ']', '{', '}'
]; ];
for (int i = 0; i < punctTable.length; i++) { let mut i = 0;
if (punctTable[i] > 0) { while i < punctTable.len() {
CHAR_MAP[MODE_PUNCT][punctTable[i]] = i; if punctTable[i] as u8 > 0u8 {
char_map[Self::MODE_PUNCT][punctTable[i] as u8 as usize] = i as u8;
} }
i += 1;
} }
// for (int i = 0; i < punctTable.length; i++) {
// if (punctTable[i] > 0) {
// CHAR_MAP[MODE_PUNCT][punctTable[i]] = i;
// }
// }
char_map
}; };
// private static final int[][] CHAR_MAP = new int[5][256]; // private static final int[][] CHAR_MAP = new int[5][256];
// static { // static {
@@ -165,8 +195,9 @@ impl HighLevelEncoder {
// A map showing the available shift codes. (The shifts to BINARY are not // A map showing the available shift codes. (The shifts to BINARY are not
// shown // shown
const SHIFT_TABLE : [[i32]]= { // mode shift codes, per table pub const SHIFT_TABLE: [[i32; 6]; 6] = {
let mut shift_table = [[-1i32;6];6]; // mode shift codes, per table
let mut shift_table = [[-1i32; 6]; 6];
shift_table[Self::MODE_UPPER][Self::MODE_PUNCT] = 0; shift_table[Self::MODE_UPPER][Self::MODE_PUNCT] = 0;
@@ -196,177 +227,234 @@ impl HighLevelEncoder {
// SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15; // SHIFT_TABLE[MODE_DIGIT][MODE_UPPER] = 15;
// } // }
pub fn new(text: Vec<u8>) -> Self {
pub fn new(text:Vec<u8>) -> Self{ Self {
Self{
text, text,
charset: encoding::all::UTF_8, charset: encoding::all::UTF_8,
} }
} }
pub fn with_charset(text:Vec<u8>, charset:&'static dyn encoding::Encoding) -> Self{ pub fn with_charset(text: Vec<u8>, charset: &'static dyn encoding::Encoding) -> Self {
Self{ Self { text, charset }
text,
charset,
}
} }
/** /**
* @return text represented by this encoder encoded as a {@link BitArray} * @return text represented by this encoder encoded as a {@link BitArray}
*/ */
pub fn encode(&self)-> BitArray { pub fn encode(&self) -> Result<BitArray, Exceptions> {
State initialState = State.INITIAL_STATE; let mut initialState = State::new(Token::new(), Self::MODE_UPPER as u32, 0, 0);
if (charset != null) { if let Some(eci) = CharacterSetECI::getCharacterSetECI(self.charset) {
CharacterSetECI eci = CharacterSetECI.getCharacterSetECI(charset); initialState = initialState.appendFLGn(CharacterSetECI::getValue(&eci))?;
if (null == eci) { } else {
throw new IllegalArgumentException("No ECI code for character set " + charset); return Err(Exceptions::IllegalArgumentException(
"No ECI code for character set".to_owned(),
));
} }
initialState = initialState.appendFLGn(eci.getValue()); // if self.charset != null {
} // CharacterSetECI eci = CharacterSetECI.getCharacterSetECI(charset);
Collection<State> states = Collections.singletonList(initialState); // if (null == eci) {
for (int index = 0; index < text.length; index++) { // throw new IllegalArgumentException("No ECI code for character set " + charset);
int pairCode; // }
int nextChar = index + 1 < text.length ? text[index + 1] : 0; // initialState = initialState.appendFLGn(eci.getValue());
switch (text[index]) { // }
case '\r': let mut states = vec![initialState];
pairCode = nextChar == '\n' ? 2 : 0; let mut index = 0;
break; while index < self.text.len() {
case '.' : // for index in 0..self.text.len() {
pairCode = nextChar == ' ' ? 3 : 0; // for (int index = 0; index < text.length; index++) {
break; let pairCode;
case ',' : let nextChar = if index + 1 < self.text.len() {
pairCode = nextChar == ' ' ? 4 : 0; self.text[index + 1]
break; } else {
case ':' : 0
pairCode = nextChar == ' ' ? 5 : 0; };
break; pairCode = match self.text[index] {
default: b'\r' if nextChar == b'\n' => 2,
pairCode = 0; b'.' if nextChar == b' ' => 3,
} b',' if nextChar == b' ' => 4,
if (pairCode > 0) { b':' if nextChar == b' ' => 5,
_ => 0,
};
// switch (text[index]) {
// case '\r':
// pairCode = nextChar == '\n' ? 2 : 0;
// break;
// case '.' :
// pairCode = nextChar == ' ' ? 3 : 0;
// break;
// case ',' :
// pairCode = nextChar == ' ' ? 4 : 0;
// break;
// case ':' :
// pairCode = nextChar == ' ' ? 5 : 0;
// break;
// default:
// pairCode = 0;
// }
if pairCode > 0 {
// We have one of the four special PUNCT pairs. Treat them specially. // We have one of the four special PUNCT pairs. Treat them specially.
// Get a new set of states for the two new characters. // Get a new set of states for the two new characters.
states = updateStateListForPair(states, index, pairCode); states = Self::updateStateListForPair(states, index as u32, pairCode);
index++; index += 1;
} else { } else {
// Get a new set of states for the new character. // Get a new set of states for the new character.
states = updateStateListForChar(states, index); states = self.updateStateListForChar(states, index as u32);
} }
index += 1;
} }
// We are left with a set of states. Find the shortest one. // We are left with a set of states. Find the shortest one.
State minState = Collections.min(states, new Comparator<State>() { let minState = states
@Override .into_iter()
public int compare(State a, State b) { .min_by(|a, b| {
return a.getBitCount() - b.getBitCount(); let diff: i64 = a.getBitCount() as i64 - b.getBitCount() as i64;
if diff < 0 {
Ordering::Less
} else if diff == 0 {
Ordering::Equal
} else {
Ordering::Greater
} }
}); // a.getBitCount() - b.getBitCount()
})
.unwrap();
// let minState = Collections.min(states, new Comparator<State>() {
// @Override
// public int compare(State a, State b) {
// return a.getBitCount() - b.getBitCount();
// }
// });
// Convert it to a bit array, and return. // Convert it to a bit array, and return.
return minState.toBitArray(text); Ok(minState.toBitArray(&self.text))
} }
// We update a set of states for a new character by updating each state // We update a set of states for a new character by updating each state
// for the new character, merging the results, and then removing the // for the new character, merging the results, and then removing the
// non-optimal states. // non-optimal states.
private Collection<State> updateStateListForChar(Iterable<State> states, int index) { fn updateStateListForChar(&self, states: Vec<State>, index: u32) -> Vec<State> {
Collection<State> result = new LinkedList<>(); let mut result = Vec::new();
for (State state : states) { for state in states {
updateStateForChar(state, index, result); // for (State state : states) {
self.updateStateForChar(state, index, &mut result);
} }
return simplifyStates(result); Self::simplifyStates(result)
} }
// Return a set of states that represent the possible ways of updating this // Return a set of states that represent the possible ways of updating this
// state for the next character. The resulting set of states are added to // state for the next character. The resulting set of states are added to
// the "result" list. // the "result" list.
private void updateStateForChar(State state, int index, Collection<State> result) { fn updateStateForChar(&self, state: State, index: u32, result: &mut Vec<State>) {
char ch = (char) (text[index] & 0xFF); let ch = self.text[index as usize];
boolean charInCurrentTable = CHAR_MAP[state.getMode()][ch] > 0; let charInCurrentTable = Self::CHAR_MAP[state.getMode() as usize][ch as usize] > 0;
State stateNoBinary = null; let mut stateNoBinary = None;
for (int mode = 0; mode <= MODE_PUNCT; mode++) { for mode in 0..Self::MODE_PUNCT {
int charInMode = CHAR_MAP[mode][ch]; // for (int mode = 0; mode <= MODE_PUNCT; mode++) {
if (charInMode > 0) { let charInMode = Self::CHAR_MAP[mode as usize][ch as usize];
if (stateNoBinary == null) { if charInMode > 0 {
if stateNoBinary.is_none() {
// Only create stateNoBinary the first time it's required. // Only create stateNoBinary the first time it's required.
stateNoBinary = state.endBinaryShift(index); stateNoBinary = Some(state.clone().endBinaryShift(index));
} }
// Try generating the character by latching to its mode // Try generating the character by latching to its mode
if (!charInCurrentTable || mode == state.getMode() || mode == MODE_DIGIT) { if !charInCurrentTable || mode as u32 == state.getMode() || mode == Self::MODE_DIGIT
{
// If the character is in the current table, we don't want to latch to // If the character is in the current table, we don't want to latch to
// any other mode except possibly digit (which uses only 4 bits). Any // any other mode except possibly digit (which uses only 4 bits). Any
// other latch would be equally successful *after* this character, and // other latch would be equally successful *after* this character, and
// so wouldn't save any bits. // so wouldn't save any bits.
State latchState = stateNoBinary.latchAndAppend(mode, charInMode); let latchState = stateNoBinary
result.add(latchState); .clone()
.unwrap()
.latchAndAppend(mode as u32, charInMode as u32);
result.push(latchState);
} }
// Try generating the character by switching to its mode. // Try generating the character by switching to its mode.
if (!charInCurrentTable && SHIFT_TABLE[state.getMode()][mode] >= 0) { if !charInCurrentTable && Self::SHIFT_TABLE[state.getMode() as usize][mode] >= 0 {
// It never makes sense to temporarily shift to another mode if the // It never makes sense to temporarily shift to another mode if the
// character exists in the current mode. That can never save bits. // character exists in the current mode. That can never save bits.
State shiftState = stateNoBinary.shiftAndAppend(mode, charInMode); let shiftState = stateNoBinary
result.add(shiftState); .clone()
.unwrap()
.shiftAndAppend(mode as u32, charInMode as u32);
result.push(shiftState);
} }
} }
} }
if (state.getBinaryShiftByteCount() > 0 || CHAR_MAP[state.getMode()][ch] == 0) { if state.getBinaryShiftByteCount() > 0
|| Self::CHAR_MAP[state.getMode() as usize][ch as usize] == 0
{
// It's never worthwhile to go into binary shift mode if you're not already // It's never worthwhile to go into binary shift mode if you're not already
// in binary shift mode, and the character exists in your current mode. // in binary shift mode, and the character exists in your current mode.
// That can never save bits over just outputting the char in the current mode. // That can never save bits over just outputting the char in the current mode.
State binaryState = state.addBinaryShiftChar(index); let binaryState = state.addBinaryShiftChar(index);
result.add(binaryState); result.push(binaryState);
} }
} }
private static Collection<State> updateStateListForPair(Iterable<State> states, int index, int pairCode) { fn updateStateListForPair(states: Vec<State>, index: u32, pairCode: u32) -> Vec<State> {
Collection<State> result = new LinkedList<>(); let mut result = Vec::new();
for (State state : states) { for state in states {
updateStateForPair(state, index, pairCode, result); // for (State state : states) {
} Self::updateStateForPair(state, index, pairCode, &mut result);
return simplifyStates(result);
} }
private static void updateStateForPair(State state, int index, int pairCode, Collection<State> result) { Self::simplifyStates(result)
State stateNoBinary = state.endBinaryShift(index); }
fn updateStateForPair(state: State, index: u32, pairCode: u32, result: &mut Vec<State>) {
let stateNoBinary = state.clone().endBinaryShift(index);
// Possibility 1. Latch to MODE_PUNCT, and then append this code // Possibility 1. Latch to MODE_PUNCT, and then append this code
result.add(stateNoBinary.latchAndAppend(MODE_PUNCT, pairCode)); result.push(
if (state.getMode() != MODE_PUNCT) { stateNoBinary
.clone()
.latchAndAppend(Self::MODE_PUNCT as u32, pairCode),
);
if state.getMode() != Self::MODE_PUNCT as u32 {
// Possibility 2. Shift to MODE_PUNCT, and then append this code. // Possibility 2. Shift to MODE_PUNCT, and then append this code.
// Every state except MODE_PUNCT (handled above) can shift // Every state except MODE_PUNCT (handled above) can shift
result.add(stateNoBinary.shiftAndAppend(MODE_PUNCT, pairCode)); result.push(
stateNoBinary
.clone()
.shiftAndAppend(Self::MODE_PUNCT as u32, pairCode),
);
} }
if (pairCode == 3 || pairCode == 4) { if pairCode == 3 || pairCode == 4 {
// both characters are in DIGITS. Sometimes better to just add two digits // both characters are in DIGITS. Sometimes better to just add two digits
State digitState = stateNoBinary let digitState = stateNoBinary
.latchAndAppend(MODE_DIGIT, 16 - pairCode) // period or comma in DIGIT .latchAndAppend(Self::MODE_DIGIT as u32, 16 - pairCode) // period or comma in DIGIT
.latchAndAppend(MODE_DIGIT, 1); // space in DIGIT .latchAndAppend(Self::MODE_DIGIT as u32, 1); // space in DIGIT
result.add(digitState); result.push(digitState);
} }
if (state.getBinaryShiftByteCount() > 0) { if state.getBinaryShiftByteCount() > 0 {
// It only makes sense to do the characters as binary if we're already // It only makes sense to do the characters as binary if we're already
// in binary mode. // in binary mode.
State binaryState = state.addBinaryShiftChar(index).addBinaryShiftChar(index + 1); let binaryState = state
result.add(binaryState); .addBinaryShiftChar(index)
.addBinaryShiftChar(index + 1);
result.push(binaryState);
} }
} }
private static Collection<State> simplifyStates(Iterable<State> states) { fn simplifyStates(states: Vec<State>) -> Vec<State> {
Deque<State> result = new LinkedList<>(); let mut result: Vec<State> = Vec::new();
for (State newState : states) { for newState in states {
boolean add = true; // for (State newState : states) {
for (Iterator<State> iterator = result.iterator(); iterator.hasNext();) { let mut add = true;
State oldState = iterator.next(); for i in 0..result.len() {
if (oldState.isBetterThanOrEqualTo(newState)) { // for st in result {
// for (Iterator<State> iterator = result.iterator(); iterator.hasNext();) {
let oldState = result.get(i).unwrap();
if oldState.isBetterThanOrEqualTo(&newState) {
add = false; add = false;
break; break;
} }
if (newState.isBetterThanOrEqualTo(oldState)) { if newState.isBetterThanOrEqualTo(&oldState) {
iterator.remove(); result.remove(i);
} }
} }
if (add) { if add {
result.addFirst(newState); result.push(newState);
} }
} }
return result; return result;
} }
} }

View File

@@ -5,6 +5,8 @@ mod binary_shift_token;
mod state; mod state;
mod high_level_encoder; mod high_level_encoder;
pub mod encoder;
pub use aztec_code::*; pub use aztec_code::*;
pub use token::*; pub use token::*;
pub use simple_token::*; pub use simple_token::*;

View File

@@ -18,7 +18,7 @@ use std::fmt;
use crate::common::BitArray; use crate::common::BitArray;
#[derive(Debug,PartialEq, Eq,Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
pub struct SimpleToken { pub struct SimpleToken {
// For normal words, indicates value and bitCount // For normal words, indicates value and bitCount
value: u16, value: u16,
@@ -34,7 +34,9 @@ impl SimpleToken {
} }
pub fn appendTo(&self, bitArray: &mut BitArray, text: &[u8]) { pub fn appendTo(&self, bitArray: &mut BitArray, text: &[u8]) {
bitArray.appendBits(self.value as u32, self.bitCount as usize).expect("append should never fail"); bitArray
.appendBits(self.value as u32, self.bitCount as usize)
.expect("append should never fail");
} }
// @Override // @Override

View File

@@ -16,35 +16,36 @@
use std::fmt; use std::fmt;
use crate::{exceptions::Exceptions, common::BitArray}; use encoding::Encoding;
use super::{Token, TokenType}; use crate::{common::BitArray, exceptions::Exceptions};
use super::{HighLevelEncoder, Token};
/** /**
* State represents all information about a sequence necessary to generate the current output. * State represents all information about a sequence necessary to generate the current output.
* Note that a state is immutable. * Note that a state is immutable.
*/ */
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct State { pub struct State {
// static final State INITIAL_STATE = new State(Token.EMPTY, HighLevelEncoder.MODE_UPPER, 0, 0); // static final State INITIAL_STATE = new State(Token.EMPTY, HighLevelEncoder.MODE_UPPER, 0, 0);
// The current mode of the encoding (or the mode to which we'll return if // The current mode of the encoding (or the mode to which we'll return if
// we're in Binary Shift mode. // we're in Binary Shift mode.
mode:u32, mode: u32,
// The list of tokens that we output. If we are in Binary Shift mode, this // The list of tokens that we output. If we are in Binary Shift mode, this
// token list does *not* yet included the token for those bytes // token list does *not* yet included the token for those bytes
token:Token, token: Token,
// If non-zero, the number of most recent bytes that should be output // If non-zero, the number of most recent bytes that should be output
// in Binary Shift mode. // in Binary Shift mode.
binaryShiftByteCount:u32, binaryShiftByteCount: u32,
// The total number of bits generated (including Binary Shift). // The total number of bits generated (including Binary Shift).
bitCount:u32, bitCount: u32,
binaryShiftCost:u32, binaryShiftCost: u32,
} }
impl State { impl State {
pub fn new( token:Token, mode:u32, binaryBytes:u32, bitCount:u32) -> Self{ pub fn new(token: Token, mode: u32, binaryBytes: u32, bitCount: u32) -> Self {
Self{ Self {
mode, mode,
token, token,
binaryShiftByteCount: binaryBytes, binaryShiftByteCount: binaryBytes,
@@ -53,88 +54,119 @@ pub struct State {
} }
} }
pub fn getMode(&self) -> u32{ pub fn getMode(&self) -> u32 {
self.mode self.mode
} }
pub fn getToken(&self) -> &Token{ pub fn getToken(&self) -> &Token {
&self.token &self.token
} }
pub fn getBinaryShiftByteCount(&self) -> u32{ pub fn getBinaryShiftByteCount(&self) -> u32 {
self.binaryShiftByteCount self.binaryShiftByteCount
} }
pub fn getBitCount(&self) -> u32{ pub fn getBitCount(&self) -> u32 {
self.bitCount self.bitCount
} }
pub fn appendFLGn(&self, eci:u32) -> Result<Self,Exceptions> { pub fn appendFLGn(self, eci: u32) -> Result<Self, Exceptions> {
let result = self.shiftAndAppend(HighLevelEncoder::MODE_PUNCT, 0); // 0: FLG(n) let bit_count = self.bitCount;
let token = result.token; let mode = self.mode;
let bitsAdded = 3; let result = self.shiftAndAppend(HighLevelEncoder::MODE_PUNCT as u32, 0); // 0: FLG(n)
let mut token = result.token;
let mut bitsAdded = 3;
if eci < 0 { if eci < 0 {
token.add(0, 3); // 0: FNC1 token.add(0, 3); // 0: FNC1
} else if eci > 999999 { } else if eci > 999999 {
return Err(Exceptions::IllegalArgumentException("ECI code must be between 0 and 999999".to_owned())); return Err(Exceptions::IllegalArgumentException(
"ECI code must be between 0 and 999999".to_owned(),
));
// throw new IllegalArgumentException("ECI code must be between 0 and 999999"); // throw new IllegalArgumentException("ECI code must be between 0 and 999999");
} else { } else {
let eciDigits = Integer.toString(eci).getBytes(StandardCharsets.ISO_8859_1); let eciDigits = encoding::all::ISO_8859_1
token.add(eciDigits.length, 3); // 1-6: number of ECI digits .encode(&format!("{}", eci), encoding::EncoderTrap::Replace)
for eciDigit in eciDigits { .unwrap();
// let eciDigits = Integer.toString(eci).getBytes(StandardCharsets.ISO_8859_1);
token.add(eciDigits.len() as i32, 3); // 1-6: number of ECI digits
for eciDigit in &eciDigits {
// for (byte eciDigit : eciDigits) { // for (byte eciDigit : eciDigits) {
token.add(eciDigit - '0' + 2, 4); token.add((eciDigit - b'0' + 2) as i32, 4);
} }
bitsAdded += eciDigits.length * 4; bitsAdded += eciDigits.len() * 4;
} }
Ok(State::new(token, self.mode, 0, self.bitCount + bitsAdded)) Ok(State::new(token, mode, 0, bit_count + bitsAdded as u32))
// return new State(token, mode, 0, bitCount + bitsAdded); // return new State(token, mode, 0, bitCount + bitsAdded);
} }
// Create a new state representing this state with a latch to a (not // Create a new state representing this state with a latch to a (not
// necessary different) mode, and then a code. // necessary different) mode, and then a code.
pub fn latchAndAppend(&self, mode:u32, value:u32) -> State{ pub fn latchAndAppend(self, mode: u32, value: u32) -> State {
let bitCount = self.bitCount; let mut bitCount = self.bitCount;
let token = self.token; let mut token = self.token;
if mode != self.mode { if mode != self.mode {
let latch = HighLevelEncoder.LATCH_TABLE[this.mode][mode]; let latch = HighLevelEncoder::LATCH_TABLE[self.mode as usize][mode as usize];
token.add(latch & 0xFFFF, latch >> 16); token.add(latch as i32 & 0xFFFF, latch >> 16);
bitCount += latch >> 16; bitCount += latch >> 16;
} }
let latchModeBitCount = mode == HighLevelEncoder.MODE_DIGIT ? 4 : 5; let latchModeBitCount = if mode == HighLevelEncoder::MODE_DIGIT as u32 {
token.add(value, latchModeBitCount); 4
} else {
5
};
token.add(value as i32, latchModeBitCount);
State::new(token, mode, 0, bitCount + latchModeBitCount) State::new(token, mode, 0, bitCount + latchModeBitCount)
} }
// Create a new state representing this state, with a temporary shift // Create a new state representing this state, with a temporary shift
// to a different mode to output a single value. // to a different mode to output a single value.
pub fn shiftAndAppend(&self, mode:u32, value:u32) -> State{ pub fn shiftAndAppend(self, mode: u32, value: u32) -> State {
let token = this.token; let mut token = self.token;
let thisModeBitCount = this.mode == HighLevelEncoder.MODE_DIGIT ? 4 : 5; let thisModeBitCount = if self.mode == HighLevelEncoder::MODE_DIGIT as u32 {
4
} else {
5
};
// Shifts exist only to UPPER and PUNCT, both with tokens size 5. // Shifts exist only to UPPER and PUNCT, both with tokens size 5.
token = token.add(HighLevelEncoder.SHIFT_TABLE[this.mode][mode], thisModeBitCount); token.add(
token = token.add(value, 5); HighLevelEncoder::SHIFT_TABLE[self.mode as usize][mode as usize],
State::new(token, this.mode, 0, this.bitCount + thisModeBitCount + 5) thisModeBitCount,
);
token.add(value as i32, 5);
State::new(token, self.mode, 0, self.bitCount + thisModeBitCount + 5)
} }
// Create a new state representing this state, but an additional character // Create a new state representing this state, but an additional character
// output in Binary Shift mode. // output in Binary Shift mode.
pub fn addBinaryShiftChar(&self, index:u32) -> State{ pub fn addBinaryShiftChar(self, index: u32) -> State {
let token = this.token; let mut token = self.token;
let mode = this.mode; let mut mode = self.mode;
let bitCount = this.bitCount; let mut bitCount = self.bitCount;
if self.mode == HighLevelEncoder.MODE_PUNCT || self.mode == HighLevelEncoder.MODE_DIGIT { if self.mode == HighLevelEncoder::MODE_PUNCT as u32
let latch = HighLevelEncoder.LATCH_TABLE[mode][HighLevelEncoder.MODE_UPPER]; || self.mode == HighLevelEncoder::MODE_DIGIT as u32
token.add(latch & 0xFFFF, latch >> 16); {
let latch = HighLevelEncoder::LATCH_TABLE[mode as usize][HighLevelEncoder::MODE_UPPER];
token.add(latch as i32 & 0xFFFF, latch >> 16);
bitCount += latch >> 16; bitCount += latch >> 16;
mode = HighLevelEncoder.MODE_UPPER; mode = HighLevelEncoder::MODE_UPPER as u32;
} }
let deltaBitCount = let deltaBitCount = if self.binaryShiftByteCount == 0 || self.binaryShiftByteCount == 31 {
(binaryShiftByteCount == 0 || binaryShiftByteCount == 31) ? 18 : 18
(binaryShiftByteCount == 62) ? 9 : 8; } else {
let result = State::new(token, mode, binaryShiftByteCount + 1, bitCount + deltaBitCount); if self.binaryShiftByteCount == 62 {
if (result.binaryShiftByteCount == 2047 + 31) { 9
} else {
8
}
};
let mut result = State::new(
token,
mode,
self.binaryShiftByteCount + 1,
bitCount + deltaBitCount,
);
if result.binaryShiftByteCount == 2047 + 31 {
// The string is as long as it's allowed to be. We should end it. // The string is as long as it's allowed to be. We should end it.
result = result.endBinaryShift(index + 1); result = result.endBinaryShift(index + 1);
} }
@@ -143,44 +175,51 @@ pub struct State {
// Create the state identical to this one, but we are no longer in // Create the state identical to this one, but we are no longer in
// Binary Shift mode. // Binary Shift mode.
pub fn endBinaryShift(self, index:u32) -> State{ pub fn endBinaryShift(self, index: u32) -> State {
if self.binaryShiftByteCount == 0 { if self.binaryShiftByteCount == 0 {
return self; return self;
} }
let token = self.token; let mut token = self.token;
self.token.addBinaryShift(index - self.binaryShiftByteCount, self.binaryShiftByteCount); token.addBinaryShift(index - self.binaryShiftByteCount, self.binaryShiftByteCount);
State::new(token, self.mode, 0, self.bitCount) State::new(token, self.mode, 0, self.bitCount)
} }
// Returns true if "this" state is better (or equal) to be in than "that" // Returns true if "this" state is better (or equal) to be in than "that"
// state under all possible circumstances. // state under all possible circumstances.
pub fn isBetterThanOrEqualTo(&self, other:&State)->bool { pub fn isBetterThanOrEqualTo(&self, other: &State) -> bool {
let newModeBitCount = self.bitCount + (HighLevelEncoder.LATCH_TABLE[this.mode][other.mode] >> 16); let mut newModeBitCount = self.bitCount
+ (HighLevelEncoder::LATCH_TABLE[self.mode as usize][other.mode as usize] >> 16);
if self.binaryShiftByteCount < other.binaryShiftByteCount { if self.binaryShiftByteCount < other.binaryShiftByteCount {
// add additional B/S encoding cost of other, if any // add additional B/S encoding cost of other, if any
newModeBitCount += other.binaryShiftCost - self.binaryShiftCost; newModeBitCount += other.binaryShiftCost - self.binaryShiftCost;
} else if self.binaryShiftByteCount > other.binaryShiftByteCount && other.binaryShiftByteCount > 0 { } else if self.binaryShiftByteCount > other.binaryShiftByteCount
&& other.binaryShiftByteCount > 0
{
// maximum possible additional cost (we end up exceeding the 31 byte boundary and other state can stay beneath it) // maximum possible additional cost (we end up exceeding the 31 byte boundary and other state can stay beneath it)
newModeBitCount += 10; newModeBitCount += 10;
} }
newModeBitCount <= other.bitCount newModeBitCount <= other.bitCount
} }
pub fn toBitArray(&self, text:&[u8]) -> BitArray{ pub fn toBitArray(self, text: &[u8]) -> BitArray {
let symbols = Vec::new(); let mut symbols = Vec::new();
let mut tok = self.endBinaryShift(text.len() as u32).token; let tok = self.endBinaryShift(text.len() as u32).token;
let mut tkn = tok.getPrevious(); for tkn in tok.into_iter() {
while tkn != &TokenType::Empty {
// for (Token token = endBinaryShift(text.length).token; token != null; token = token.getPrevious()) { // for (Token token = endBinaryShift(text.length).token; token != null; token = token.getPrevious()) {
symbols.push(tkn); symbols.push(tkn);
tkn = tok.getPrevious();
} }
let bitArray = BitArray::new(); // let mut tkn = tok.getPrevious();
// while tkn != &TokenType::Empty {
// // for (Token token = endBinaryShift(text.length).token; token != null; token = token.getPrevious()) {
// symbols.push(tkn);
// tkn = tok.getPrevious();
// }
let mut bitArray = BitArray::new();
// Add each token to the result in forward order // Add each token to the result in forward order
for i in (0..symbols.len()-1).rev() { for i in (0..symbols.len() - 1).rev() {
// for (int i = symbols.size() - 1; i >= 0; i--) { // for (int i = symbols.size() - 1; i >= 0; i--) {
symbols.get(i).unwrap().appendTo(bitArray, text); symbols.get(i).unwrap().appendTo(&mut bitArray, text);
} }
bitArray bitArray
} }
@@ -190,7 +229,7 @@ pub struct State {
// return String.format("%s bits=%d bytes=%d", HighLevelEncoder.MODE_NAMES[mode], bitCount, binaryShiftByteCount); // return String.format("%s bits=%d bytes=%d", HighLevelEncoder.MODE_NAMES[mode], bitCount, binaryShiftByteCount);
// } // }
fn calculateBinaryShiftCost( binaryShiftByteCount:u32) -> u32{ fn calculateBinaryShiftCost(binaryShiftByteCount: u32) -> u32 {
if binaryShiftByteCount > 62 { if binaryShiftByteCount > 62 {
return 21; // B/S with extended length return 21; // B/S with extended length
} }
@@ -202,11 +241,16 @@ pub struct State {
} }
return 0; return 0;
} }
} }
impl fmt::Display for State { impl fmt::Display for State {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f,"{} bits={} bytes={}", HighLevelEncoder::MODE_NAMES[mode], self.bitCount, self.binaryShiftByteCount) write!(
f,
"{} bits={} bytes={}",
HighLevelEncoder::MODE_NAMES[self.mode as usize],
self.bitCount,
self.binaryShiftByteCount
)
} }
} }

View File

@@ -18,38 +18,82 @@ use std::rc::Rc;
use crate::common::BitArray; use crate::common::BitArray;
use super::{SimpleToken, BinaryShiftToken}; use super::{BinaryShiftToken, SimpleToken};
#[derive(Debug, PartialEq, Eq, Clone)] #[derive(Debug, PartialEq, Eq, Clone)]
pub enum TokenType { pub enum TokenType {
Simple(SimpleToken), BinaryShift(BinaryShiftToken), Empty Simple(SimpleToken),
BinaryShift(BinaryShiftToken),
Empty,
} }
impl TokenType {
pub fn appendTo(&self, bit_array: &mut BitArray, text: &[u8]) {
// let token = &self.tokens[self.current_pointer];
match self {
TokenType::Simple(a) => a.appendTo(bit_array, text),
TokenType::BinaryShift(a) => a.appendTo(bit_array, text),
TokenType::Empty => panic!("cannot appendTo on Empty final item"),
}
}
}
#[derive(Debug,Clone,PartialEq, Eq)]
pub struct Token { pub struct Token {
tokens: Vec<TokenType>, tokens: Vec<TokenType>,
current_pointer: usize, //current_pointer: usize,
} }
impl Token { impl Token {
pub fn new () -> Self { pub fn new() -> Self {
Self { Self {
tokens: vec![TokenType::Empty], tokens: Vec::new(),
current_pointer: 0, //current_pointer: 0,
} }
} }
pub fn getPrevious(&mut self) -> &TokenType{ // pub fn getPrevious(&mut self) -> &TokenType {
self.current_pointer -= 1; // self.current_pointer -= 1;
&self.tokens[self.current_pointer] // &self.tokens[self.current_pointer]
// }
pub fn add(&mut self, value: i32, bit_count: u32) {
//self.current_pointer += 1;
self.tokens
.push(TokenType::Simple(SimpleToken::new(value, bit_count)));
// &self.tokens[self.current_pointer]
} }
pub fn add(&mut self, value:i32, bit_count: u32,) -> &TokenType { pub fn addBinaryShift(&mut self, start: u32, byte_count: u32) {
self.current_pointer+=1; //self.current_pointer += 1;
self.tokens.push(TokenType::Simple(SimpleToken::new(value,bit_count))); self.tokens
&self.tokens[self.current_pointer] .push(TokenType::BinaryShift(BinaryShiftToken::new(
start, byte_count,
)));
// &self.tokens[self.current_pointer]
}
}
pub struct TokenIter {
src: Vec<TokenType>,
// pos: usize,
}
impl Iterator for TokenIter {
type Item = TokenType;
fn next(&mut self) -> Option<Self::Item> {
self.src.pop()
}
}
impl IntoIterator for Token {
type Item = TokenType;
type IntoIter = TokenIter;
fn into_iter(self) -> Self::IntoIter {
TokenIter {
src: self.tokens,
// pos: self.current_pointer,
} }
pub fn addBinaryShift(&mut self, start: u32, byte_count: u32) -> &TokenType {
self.current_pointer+=1;
self.tokens.push(TokenType::BinaryShift(BinaryShiftToken::new(start,byte_count)));
&self.tokens[self.current_pointer]
} }
} }

View File

@@ -1,13 +1,18 @@
mod AztecDetectorResult; mod AztecDetectorResult;
mod aztec_reader;
mod aztec_writer;
pub mod decoder; pub mod decoder;
pub mod detector; pub mod detector;
pub mod encoder; pub mod encoder;
pub use aztec_reader::*;
pub use aztec_writer::*;
#[cfg(test)] #[cfg(test)]
mod DecoderTest; mod DecoderTest;
// #[cfg(test)] #[cfg(test)]
// mod EncoderTest; mod EncoderTest;
// #[cfg(test)] #[cfg(test)]
// mod DetectorTest; mod DetectorTest;
mod shared_test_methods; mod shared_test_methods;

View File

@@ -770,7 +770,7 @@ pub trait DetectorRXingResult {
pub struct BitMatrix { pub struct BitMatrix {
width: u32, width: u32,
height: u32, height: u32,
rowSize: usize, row_size: usize,
bits: Vec<u32>, bits: Vec<u32>,
} }
@@ -799,7 +799,7 @@ impl BitMatrix {
Ok(Self { Ok(Self {
width, width,
height, height,
rowSize: ((width + 31) / 32) as usize, row_size: ((width + 31) / 32) as usize,
bits: vec![0; (((width + 31) / 32) * height) as usize], bits: vec![0; (((width + 31) / 32) * height) as usize],
}) })
// this.width = width; // this.width = width;
@@ -812,7 +812,7 @@ impl BitMatrix {
Self { Self {
width, width,
height, height,
rowSize, row_size: rowSize,
bits, bits,
} }
} }
@@ -926,7 +926,7 @@ impl BitMatrix {
* @return value of given bit in matrix * @return value of given bit in matrix
*/ */
pub fn get(&self, x: u32, y: u32) -> bool { pub fn get(&self, x: u32, y: u32) -> bool {
let offset = y as usize * self.rowSize + (x as usize / 32); let offset = y as usize * self.row_size + (x as usize / 32);
return ((self.bits[offset] >> (x & 0x1f)) & 1) != 0; return ((self.bits[offset] >> (x & 0x1f)) & 1) != 0;
} }
@@ -937,12 +937,12 @@ impl BitMatrix {
* @param y The vertical component (i.e. which row) * @param y The vertical component (i.e. which row)
*/ */
pub fn set(&mut self, x: u32, y: u32) { pub fn set(&mut self, x: u32, y: u32) {
let offset = y as usize * self.rowSize + (x as usize / 32); let offset = y as usize * self.row_size + (x as usize / 32);
self.bits[offset] |= 1 << (x & 0x1f); self.bits[offset] |= 1 << (x & 0x1f);
} }
pub fn unset(&mut self, x: u32, y: u32) { pub fn unset(&mut self, x: u32, y: u32) {
let offset = y as usize * self.rowSize + (x as usize / 32); let offset = y as usize * self.row_size + (x as usize / 32);
self.bits[offset] &= !(1 << (x & 0x1f)); self.bits[offset] &= !(1 << (x & 0x1f));
} }
@@ -953,7 +953,7 @@ impl BitMatrix {
* @param y The vertical component (i.e. which row) * @param y The vertical component (i.e. which row)
*/ */
pub fn flip_coords(&mut self, x: u32, y: u32) { pub fn flip_coords(&mut self, x: u32, y: u32) {
let offset = y as usize * self.rowSize + (x as usize / 32); let offset = y as usize * self.row_size + (x as usize / 32);
self.bits[offset] ^= 1 << (x & 0x1f); self.bits[offset] ^= 1 << (x & 0x1f);
} }
@@ -975,7 +975,7 @@ impl BitMatrix {
* @param mask XOR mask * @param mask XOR mask
*/ */
pub fn xor(&mut self, mask: &BitMatrix) -> Result<(), Exceptions> { pub fn xor(&mut self, mask: &BitMatrix) -> Result<(), Exceptions> {
if self.width != mask.width || self.height != mask.height || self.rowSize != mask.rowSize { if self.width != mask.width || self.height != mask.height || self.row_size != mask.row_size {
return Err(Exceptions::IllegalArgumentException( return Err(Exceptions::IllegalArgumentException(
"input matrix dimensions do not match".to_owned(), "input matrix dimensions do not match".to_owned(),
)); ));
@@ -983,10 +983,10 @@ impl BitMatrix {
let rowArray = BitArray::with_size(self.width as usize); let rowArray = BitArray::with_size(self.width as usize);
for y in 0..self.height { for y in 0..self.height {
//for (int y = 0; y < height; y++) { //for (int y = 0; y < height; y++) {
let offset = y as usize * self.rowSize; let offset = y as usize * self.row_size;
let tmp = mask.getRow(y, &rowArray); let tmp = mask.getRow(y, &rowArray);
let row = tmp.getBitArray(); let row = tmp.getBitArray();
for x in 0..self.rowSize { for x in 0..self.row_size {
//for (int x = 0; x < rowSize; x++) { //for (int x = 0; x < rowSize; x++) {
self.bits[offset + x] ^= row[x]; self.bits[offset + x] ^= row[x];
} }
@@ -1039,7 +1039,7 @@ impl BitMatrix {
} }
for y in top..bottom { for y in top..bottom {
//for (int y = top; y < bottom; y++) { //for (int y = top; y < bottom; y++) {
let offset = y as usize * self.rowSize; let offset = y as usize * self.row_size;
for x in left..right { for x in left..right {
//for (int x = left; x < right; x++) { //for (int x = left; x < right; x++) {
self.bits[offset + (x as usize / 32)] |= 1 << (x & 0x1f); self.bits[offset + (x as usize / 32)] |= 1 << (x & 0x1f);
@@ -1067,8 +1067,8 @@ impl BitMatrix {
// row.clone() // row.clone()
}; };
let offset = y as usize * self.rowSize; let offset = y as usize * self.row_size;
for x in 0..self.rowSize { for x in 0..self.row_size {
//for (int x = 0; x < rowSize; x++) { //for (int x = 0; x < rowSize; x++) {
rw.setBulk(x * 32, self.bits[offset + x]); rw.setBulk(x * 32, self.bits[offset + x]);
} }
@@ -1080,8 +1080,8 @@ impl BitMatrix {
* @param row {@link BitArray} to copy from * @param row {@link BitArray} to copy from
*/ */
pub fn setRow(&mut self, y: u32, row: &BitArray) { pub fn setRow(&mut self, y: u32, row: &BitArray) {
return self.bits[y as usize * self.rowSize..y as usize * self.rowSize + self.rowSize] return self.bits[y as usize * self.row_size..y as usize * self.row_size + self.row_size]
.clone_from_slice(&row.getBitArray()[0..self.rowSize]); .clone_from_slice(&row.getBitArray()[0..self.row_size]);
//System.arraycopy(row.getBitArray(), 0, self.bits, y * self.rowSize, self.rowSize); //System.arraycopy(row.getBitArray(), 0, self.bits, y * self.rowSize, self.rowSize);
} }
@@ -1144,7 +1144,7 @@ impl BitMatrix {
//for (int y = 0; y < height; y++) { //for (int y = 0; y < height; y++) {
for x in 0..self.width { for x in 0..self.width {
//for (int x = 0; x < width; x++) { //for (int x = 0; x < width; x++) {
let offset = y as usize * self.rowSize + (x as usize / 32); let offset = y as usize * self.row_size + (x as usize / 32);
if ((self.bits[offset] >> (x & 0x1f)) & 1) != 0 { if ((self.bits[offset] >> (x & 0x1f)) & 1) != 0 {
let newOffset: usize = ((newHeight - 1 - x) * newRowSize + (y / 32)) let newOffset: usize = ((newHeight - 1 - x) * newRowSize + (y / 32))
.try_into() .try_into()
@@ -1155,7 +1155,7 @@ impl BitMatrix {
} }
self.width = newWidth; self.width = newWidth;
self.height = newHeight; self.height = newHeight;
self.rowSize = newRowSize.try_into().unwrap(); self.row_size = newRowSize.try_into().unwrap();
self.bits = newBits; self.bits = newBits;
} }
@@ -1174,9 +1174,9 @@ impl BitMatrix {
for y in 0..self.height { for y in 0..self.height {
//for (int y = 0; y < height; y++) { //for (int y = 0; y < height; y++) {
for x32 in 0..self.rowSize { for x32 in 0..self.row_size {
//for (int x32 = 0; x32 < rowSize; x32++) { //for (int x32 = 0; x32 < rowSize; x32++) {
let theBits = self.bits[y as usize * self.rowSize + x32]; let theBits = self.bits[y as usize * self.row_size + x32];
if theBits != 0 { if theBits != 0 {
if y < top { if y < top {
top = y; top = y;
@@ -1226,8 +1226,8 @@ impl BitMatrix {
if bitsOffset == self.bits.len() { if bitsOffset == self.bits.len() {
return None; return None;
} }
let y = bitsOffset / self.rowSize; let y = bitsOffset / self.row_size;
let mut x = (bitsOffset % self.rowSize) * 32; let mut x = (bitsOffset % self.row_size) * 32;
let theBits = self.bits[bitsOffset]; let theBits = self.bits[bitsOffset];
let mut bit = 0; let mut bit = 0;
@@ -1247,8 +1247,8 @@ impl BitMatrix {
return None; return None;
} }
let y = bitsOffset as usize / self.rowSize; let y = bitsOffset as usize / self.row_size;
let mut x = (bitsOffset as usize % self.rowSize) * 32; let mut x = (bitsOffset as usize % self.row_size) * 32;
let theBits = self.bits[bitsOffset as usize]; let theBits = self.bits[bitsOffset as usize];
let mut bit = 31; let mut bit = 31;
@@ -1278,7 +1278,7 @@ impl BitMatrix {
* @return The row size of the matrix * @return The row size of the matrix
*/ */
pub fn getRowSize(&self) -> usize { pub fn getRowSize(&self) -> usize {
return self.rowSize; return self.row_size;
} }
// @Override // @Override

View File

@@ -1,12 +1,12 @@
mod aztec;
mod client;
mod common; mod common;
mod exceptions; mod exceptions;
mod client;
mod aztec;
#[cfg(feature="image")] #[cfg(feature = "image")]
mod BufferedImageLuminanceSource; mod BufferedImageLuminanceSource;
#[cfg(feature="image")] #[cfg(feature = "image")]
pub use BufferedImageLuminanceSource::*; pub use BufferedImageLuminanceSource::*;
use crate::common::{BitArray, BitMatrix}; use crate::common::{BitArray, BitMatrix};
@@ -45,8 +45,8 @@ mod RGBLuminanceSourceTestCase;
* *
* @author Sean Owen * @author Sean Owen
*/ */
#[derive(Debug,PartialEq, Eq,Hash)] #[derive(Debug, PartialEq, Eq, Hash,Clone, Copy)]
pub enum BarcodeFormat { pub enum BarcodeFormat {
/** Aztec 2D barcode format. */ /** Aztec 2D barcode format. */
AZTEC, AZTEC,
@@ -122,6 +122,7 @@ mod RGBLuminanceSourceTestCase;
* *
* @author dswitkin@google.com (Daniel Switkin) * @author dswitkin@google.com (Daniel Switkin)
*/ */
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy)]
pub enum EncodeHintType { pub enum EncodeHintType {
/** /**
* Specifies what degree of error correction to use, for example in QR Codes. * Specifies what degree of error correction to use, for example in QR Codes.
@@ -274,6 +275,158 @@ pub enum EncodeHintType {
CODE128_COMPACT, CODE128_COMPACT,
} }
pub enum EncodeHintValue {
/**
* Specifies what degree of error correction to use, for example in QR Codes.
* Type depends on the encoder. For example for QR codes it's type
* {@link com.google.zxing.qrcode.decoder.ErrorCorrectionLevel ErrorCorrectionLevel}.
* For Aztec it is of type {@link Integer}, representing the minimal percentage of error correction words.
* For PDF417 it is of type {@link Integer}, valid values being 0 to 8.
* In all cases, it can also be a {@link String} representation of the desired value as well.
* Note: an Aztec symbol should have a minimum of 25% EC words.
*/
ErrorCorrection(String),
/**
* Specifies what character encoding to use where applicable (type {@link String})
*/
CharacterSet(String),
/**
* Specifies the matrix shape for Data Matrix (type {@link com.google.zxing.datamatrix.encoder.SymbolShapeHint})
*/
DataMatrixShape,
/**
* Specifies whether to use compact mode for Data Matrix (type {@link Boolean}, or "true" or "false"
* {@link String } value).
* The compact encoding mode also supports the encoding of characters that are not in the ISO-8859-1
* character set via ECIs.
* Please note that in that case, the most compact character encoding is chosen for characters in
* the input that are not in the ISO-8859-1 character set. Based on experience, some scanners do not
* support encodings like cp-1256 (Arabic). In such cases the encoding can be forced to UTF-8 by
* means of the {@link #CHARACTER_SET} encoding hint.
* Compact encoding also provides GS1-FNC1 support when {@link #GS1_FORMAT} is selected. In this case
* group-separator character (ASCII 29 decimal) can be used to encode the positions of FNC1 codewords
* for the purpose of delimiting AIs.
* This option and {@link #FORCE_C40} are mutually exclusive.
*/
DataMatrixCompact(String),
/**
* Specifies a minimum barcode size (type {@link Dimension}). Only applicable to Data Matrix now.
*
* @deprecated use width/height params in
* {@link com.google.zxing.datamatrix.DataMatrixWriter#encode(String, BarcodeFormat, int, int)}
*/
#[deprecated]
MinSize,
/**
* Specifies a maximum barcode size (type {@link Dimension}). Only applicable to Data Matrix now.
*
* @deprecated without replacement
*/
#[deprecated]
MaxSize(Dimension),
/**
* Specifies margin, in pixels, to use when generating the barcode. The meaning can vary
* by format; for example it controls margin before and after the barcode horizontally for
* most 1D formats. (Type {@link Integer}, or {@link String} representation of the integer value).
*/
Margin(String),
/**
* Specifies whether to use compact mode for PDF417 (type {@link Boolean}, or "true" or "false"
* {@link String} value).
*/
Pdf417Compact(String),
/**
* Specifies what compaction mode to use for PDF417 (type
* {@link com.google.zxing.pdf417.encoder.Compaction Compaction} or {@link String} value of one of its
* enum values).
*/
Pdf417Compaction(String),
/**
* Specifies the minimum and maximum number of rows and columns for PDF417 (type
* {@link com.google.zxing.pdf417.encoder.Dimensions Dimensions}).
*/
Pdf417Dimensions,
/**
* Specifies whether to automatically insert ECIs when encoding PDF417 (type {@link Boolean}, or "true" or "false"
* {@link String} value).
* Please note that in that case, the most compact character encoding is chosen for characters in
* the input that are not in the ISO-8859-1 character set. Based on experience, some scanners do not
* support encodings like cp-1256 (Arabic). In such cases the encoding can be forced to UTF-8 by
* means of the {@link #CHARACTER_SET} encoding hint.
*/
Pdf417AutoEci(String),
/**
* Specifies the required number of layers for an Aztec code.
* A negative number (-1, -2, -3, -4) specifies a compact Aztec code.
* 0 indicates to use the minimum number of layers (the default).
* A positive number (1, 2, .. 32) specifies a normal (non-compact) Aztec code.
* (Type {@link Integer}, or {@link String} representation of the integer value).
*/
AztecLayers(u32),
/**
* Specifies the exact version of QR code to be encoded.
* (Type {@link Integer}, or {@link String} representation of the integer value).
*/
QrVersion(String),
/**
* Specifies the QR code mask pattern to be used. Allowed values are
* 0..QRCode.NUM_MASK_PATTERNS-1. By default the code will automatically select
* the optimal mask pattern.
* * (Type {@link Integer}, or {@link String} representation of the integer value).
*/
QrMaskPattern(String),
/**
* Specifies whether to use compact mode for QR code (type {@link Boolean}, or "true" or "false"
* {@link String } value).
* Please note that when compaction is performed, the most compact character encoding is chosen
* for characters in the input that are not in the ISO-8859-1 character set. Based on experience,
* some scanners do not support encodings like cp-1256 (Arabic). In such cases the encoding can
* be forced to UTF-8 by means of the {@link #CHARACTER_SET} encoding hint.
*/
QrCompact(String),
/**
* Specifies whether the data should be encoded to the GS1 standard (type {@link Boolean}, or "true" or "false"
* {@link String } value).
*/
Gs1Format(String),
/**
* Forces which encoding will be used. Currently only used for Code-128 code sets (Type {@link String}).
* Valid values are "A", "B", "C".
* This option and {@link #CODE128_COMPACT} are mutually exclusive.
*/
ForceCodeSet(String),
/**
* Forces C40 encoding for data-matrix (type {@link Boolean}, or "true" or "false") {@link String } value). This
* option and {@link #DATA_MATRIX_COMPACT} are mutually exclusive.
*/
ForceC40(String),
/**
* Specifies whether to use compact mode for Code-128 code (type {@link Boolean}, or "true" or "false"
* {@link String } value).
* This can yield slightly smaller bar codes. This option and {@link #FORCE_CODE_SET} are mutually
* exclusive.
*/
Code128Compact(String),
}
/* /*
* Copyright 2007 ZXing authors * Copyright 2007 ZXing authors
* *
@@ -398,6 +551,91 @@ pub enum DecodeHintType {
}*/ }*/
} }
/**
* Callback which is invoked when a possible result point (significant
* point in the barcode image such as a corner) is found.
*
* @see DecodeHintType#NEED_RESULT_POINT_CALLBACK
*/
pub type RXingResultPointCallback = fn(&RXingResultPoint);
pub enum DecodeHintValue {
/**
* Unspecified, application-specific hint. Maps to an unspecified {@link Object}.
*/
Other(String),
/**
* Image is a pure monochrome image of a barcode. Doesn't matter what it maps to;
* use {@link Boolean#TRUE}.
*/
PureBarcode(bool),
/**
* Image is known to be of one of a few possible formats.
* Maps to a {@link List} of {@link BarcodeFormat}s.
*/
PossibleFormats(BarcodeFormat),
/**
* Spend more time to try to find a barcode; optimize for accuracy, not speed.
* Doesn't matter what it maps to; use {@link Boolean#TRUE}.
*/
TryHarder(bool),
/**
* Specifies what character encoding to use when decoding, where applicable (type String)
*/
CharacterSet(String),
/**
* Allowed lengths of encoded data -- reject anything else. Maps to an {@code int[]}.
*/
AllowedLengths(Vec<u32>),
/**
* Assume Code 39 codes employ a check digit. Doesn't matter what it maps to;
* use {@link Boolean#TRUE}.
*/
AssumeCode39CheckDigit(bool),
/**
* Assume the barcode is being processed as a GS1 barcode, and modify behavior as needed.
* For example this affects FNC1 handling for Code 128 (aka GS1-128). Doesn't matter what it maps to;
* use {@link Boolean#TRUE}.
*/
AssumeGs1(bool),
/**
* If true, return the start and end digits in a Codabar barcode instead of stripping them. They
* are alpha, whereas the rest are numeric. By default, they are stripped, but this causes them
* to not be. Doesn't matter what it maps to; use {@link Boolean#TRUE}.
*/
ReturnCodabarStartEnd(bool),
/**
* The caller needs to be notified via callback when a possible {@link RXingResultPoint}
* is found. Maps to a {@link RXingResultPointCallback}.
*/
NeedResultPointCallback(RXingResultPointCallback),
/**
* Allowed extension lengths for EAN or UPC barcodes. Other formats will ignore this.
* Maps to an {@code int[]} of the allowed extension lengths, for example [2], [5], or [2, 5].
* If it is optional to have an extension, do not set this hint. If this is set,
* and a UPC or EAN barcode is found but an extension is not, then no result will be returned
* at all.
*/
AllowedEanExtensions(Vec<u32>),
/**
* If true, also tries to decode as inverted image. All configured decoders are simply called a
* second time with an inverted image. Doesn't matter what it maps to; use {@link Boolean#TRUE}.
*/
AlsoInverted(bool),
// End of enumeration values.
}
/* /*
* Copyright 2008 ZXing authors * Copyright 2008 ZXing authors
* *
@@ -448,12 +686,12 @@ pub trait Writer {
* @return {@link BitMatrix} representing encoded barcode image * @return {@link BitMatrix} representing encoded barcode image
* @throws WriterException if contents cannot be encoded legally in a format * @throws WriterException if contents cannot be encoded legally in a format
*/ */
fn encode_with_hints<T>( fn encode_with_hints(
contents: &str, contents: &str,
format: &BarcodeFormat, format: &BarcodeFormat,
width: i32, width: i32,
height: i32, height: i32,
hints: HashMap<EncodeHintType, T>, hints: &HashMap<EncodeHintType, EncodeHintValue>,
) -> Result<BitMatrix, Exceptions>; ) -> Result<BitMatrix, Exceptions>;
} }
@@ -475,8 +713,6 @@ pub trait Writer {
//package com.google.zxing; //package com.google.zxing;
/** /**
* Implementations of this interface can decode an image of a barcode in some format into * Implementations of this interface can decode an image of a barcode in some format into
* the String it encodes. For example, {@link com.google.zxing.qrcode.QRCodeReader} can * the String it encodes. For example, {@link com.google.zxing.qrcode.QRCodeReader} can
@@ -499,7 +735,7 @@ pub trait Reader {
* @throws ChecksumException if a potential barcode is found but does not pass its checksum * @throws ChecksumException if a potential barcode is found but does not pass its checksum
* @throws FormatException if a potential barcode is found but format is invalid * @throws FormatException if a potential barcode is found but format is invalid
*/ */
fn decode(image: BinaryBitmap) -> Result<RXingResult, Exceptions>; fn decode(image: &BinaryBitmap) -> Result<RXingResult, Exceptions>;
/** /**
* Locates and decodes a barcode in some format within an image. This method also accepts * Locates and decodes a barcode in some format within an image. This method also accepts
@@ -515,9 +751,9 @@ pub trait Reader {
* @throws ChecksumException if a potential barcode is found but does not pass its checksum * @throws ChecksumException if a potential barcode is found but does not pass its checksum
* @throws FormatException if a potential barcode is found but format is invalid * @throws FormatException if a potential barcode is found but format is invalid
*/ */
fn decode_with_hints<T>( fn decode_with_hints(
image: BinaryBitmap, image: &BinaryBitmap,
hints: HashMap<DecodeHintType, T>, hints: &HashMap<DecodeHintType, DecodeHintValue>,
) -> Result<RXingResult, Exceptions>; ) -> Result<RXingResult, Exceptions>;
/** /**
@@ -631,6 +867,85 @@ pub enum RXingResultMetadataType {
SYMBOLOGY_IDENTIFIER, SYMBOLOGY_IDENTIFIER,
} }
pub enum RXingResultMetadataValue {
/**
* Unspecified, application-specific metadata. Maps to an unspecified {@link Object}.
*/
OTHER,
/**
* Denotes the likely approximate orientation of the barcode in the image. This value
* is given as degrees rotated clockwise from the normal, upright orientation.
* For example a 1D barcode which was found by reading top-to-bottom would be
* said to have orientation "90". This key maps to an {@link Integer} whose
* value is in the range [0,360).
*/
Orientation(i32),
/**
* <p>2D barcode formats typically encode text, but allow for a sort of 'byte mode'
* which is sometimes used to encode binary data. While {@link RXingResult} makes available
* the complete raw bytes in the barcode for these formats, it does not offer the bytes
* from the byte segments alone.</p>
*
* <p>This maps to a {@link java.util.List} of byte arrays corresponding to the
* raw bytes in the byte segments in the barcode, in order.</p>
*/
ByteSegments(Vec<u8>),
/**
* Error correction level used, if applicable. The value type depends on the
* format, but is typically a String.
*/
ErrorCorrectionLevel(String),
/**
* For some periodicals, indicates the issue number as an {@link Integer}.
*/
IssueNumber(i32),
/**
* For some products, indicates the suggested retail price in the barcode as a
* formatted {@link String}.
*/
SuggestedPrice(String),
/**
* For some products, the possible country of manufacture as a {@link String} denoting the
* ISO country code. Some map to multiple possible countries, like "US/CA".
*/
PossibleCountry(String),
/**
* For some products, the extension text
*/
UpcEanExtension(String),
/**
* PDF417-specific metadata
*/
Pdf417ExtraMetadata(String),
/**
* If the code format supports structured append and the current scanned code is part of one then the
* sequence number is given with it.
*/
StructuredAppendSequence(u32),
/**
* If the code format supports structured append and the current scanned code is part of one then the
* parity is given with it.
*/
StructuredAppendParity(u32),
/**
* Barcode Symbology Identifier.
* Note: According to the GS1 specification the identifier may have to replace a leading FNC1/GS character
* when prepending to the barcode content.
*/
SymbologyIdentifier(String),
}
/* /*
* Copyright 2007 ZXing authors * Copyright 2007 ZXing authors
* *
@@ -663,7 +978,7 @@ pub struct RXingResult {
numBits: usize, numBits: usize,
resultPoints: Vec<RXingResultPoint>, resultPoints: Vec<RXingResultPoint>,
format: BarcodeFormat, format: BarcodeFormat,
resultMetadata: HashMap<RXingResultMetadataType, String>, resultMetadata: HashMap<RXingResultMetadataType, RXingResultMetadataValue>,
timestamp: u128, timestamp: u128,
} }
impl RXingResult { impl RXingResult {
@@ -758,15 +1073,24 @@ impl RXingResult {
* {@code null}. This contains optional metadata about what was detected about the barcode, * {@code null}. This contains optional metadata about what was detected about the barcode,
* like orientation. * like orientation.
*/ */
pub fn getRXingResultMetadata(&self) -> &HashMap<RXingResultMetadataType, String> { pub fn getRXingResultMetadata(
&self,
) -> &HashMap<RXingResultMetadataType, RXingResultMetadataValue> {
return &self.resultMetadata; return &self.resultMetadata;
} }
pub fn putMetadata(&mut self, md_type: RXingResultMetadataType, value: String) { pub fn putMetadata(
&mut self,
md_type: RXingResultMetadataType,
value: RXingResultMetadataValue,
) {
self.resultMetadata.insert(md_type, value); self.resultMetadata.insert(md_type, value);
} }
pub fn putAllMetadata(&mut self, metadata: HashMap<RXingResultMetadataType, String>) { pub fn putAllMetadata(
&mut self,
metadata: HashMap<RXingResultMetadataType, RXingResultMetadataValue>,
) {
if self.resultMetadata.is_empty() { if self.resultMetadata.is_empty() {
self.resultMetadata = metadata; self.resultMetadata = metadata;
} else { } else {
@@ -1248,34 +1572,6 @@ impl fmt::Display for BinaryBitmap {
//package com.google.zxing; //package com.google.zxing;
/**
* Callback which is invoked when a possible result point (significant
* point in the barcode image such as a corner) is found.
*
* @see DecodeHintType#NEED_RESULT_POINT_CALLBACK
*/
pub trait RXingResultPointCallback {
fn foundPossibleRXingResultPoint(point: RXingResultPoint);
}
/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//package com.google.zxing;
/** /**
* The purpose of this class hierarchy is to abstract different bitmap implementations across * The purpose of this class hierarchy is to abstract different bitmap implementations across
* platforms into a standard interface for requesting greyscale luminance values. The interface * platforms into a standard interface for requesting greyscale luminance values. The interface
@@ -1375,9 +1671,7 @@ pub trait LuminanceSource {
* *
* @return A rotated version of this object. * @return A rotated version of this object.
*/ */
fn rotateCounterClockwise( fn rotateCounterClockwise(&self) -> Result<Box<dyn LuminanceSource>, Exceptions> {
&self,
) -> Result<Box<dyn LuminanceSource>, Exceptions> {
return Err(Exceptions::UnsupportedOperationException( return Err(Exceptions::UnsupportedOperationException(
"This luminance source does not support rotation by 90 degrees.".to_owned(), "This luminance source does not support rotation by 90 degrees.".to_owned(),
)); ));
@@ -1389,9 +1683,7 @@ pub trait LuminanceSource {
* *
* @return A rotated version of this object. * @return A rotated version of this object.
*/ */
fn rotateCounterClockwise45( fn rotateCounterClockwise45(&self) -> Result<Box<dyn LuminanceSource>, Exceptions> {
&self,
) -> Result<Box<dyn LuminanceSource>, Exceptions> {
return Err(Exceptions::UnsupportedOperationException( return Err(Exceptions::UnsupportedOperationException(
"This luminance source does not support rotation by 45 degrees.".to_owned(), "This luminance source does not support rotation by 45 degrees.".to_owned(),
)); ));
@@ -1624,7 +1916,7 @@ impl PlanarYUVLuminanceSource {
pub fn renderThumbnail(&self) -> Vec<u8> { pub fn renderThumbnail(&self) -> Vec<u8> {
let width = self.getWidth() / THUMBNAIL_SCALE_FACTOR; let width = self.getWidth() / THUMBNAIL_SCALE_FACTOR;
let height = self.getHeight() / THUMBNAIL_SCALE_FACTOR; let height = self.getHeight() / THUMBNAIL_SCALE_FACTOR;
let mut pixels = vec![0;width * height]; let mut pixels = vec![0; width * height];
let yuv = &self.yuv_data; let yuv = &self.yuv_data;
let mut input_offset = self.top * self.data_width + self.left; let mut input_offset = self.top * self.data_width + self.left;
@@ -1692,13 +1984,13 @@ impl LuminanceSource for PlanarYUVLuminanceSource {
let offset = (y + self.top) * self.data_width + self.left; let offset = (y + self.top) * self.data_width + self.left;
let mut row = if row.len() >= width{ let mut row = if row.len() >= width {
row.to_vec()} row.to_vec()
else{ } else {
vec![0;width] vec![0; width]
}; };
row[..width].clone_from_slice(&self.yuv_data[offset..width+offset]); row[..width].clone_from_slice(&self.yuv_data[offset..width + offset]);
//System.arraycopy(yuvData, offset, row, 0, width); //System.arraycopy(yuvData, offset, row, 0, width);
if self.invert { if self.invert {
row = self.invert_block_of_bytes(row); row = self.invert_block_of_bytes(row);
@@ -1721,7 +2013,7 @@ impl LuminanceSource for PlanarYUVLuminanceSource {
} }
let area = width * height; let area = width * height;
let mut matrix = vec![0;area]; let mut matrix = vec![0; area];
let mut inputOffset = self.top * self.data_width + self.left; let mut inputOffset = self.top * self.data_width + self.left;
// If the width matches the full width of the underlying data, perform a single copy. // If the width matches the full width of the underlying data, perform a single copy.
@@ -1738,7 +2030,8 @@ impl LuminanceSource for PlanarYUVLuminanceSource {
for y in 0..height { for y in 0..height {
//for (int y = 0; y < height; y++) { //for (int y = 0; y < height; y++) {
let outputOffset = y * width; let outputOffset = y * width;
matrix[outputOffset..outputOffset+width].clone_from_slice(&self.yuv_data[inputOffset..inputOffset+width]); matrix[outputOffset..outputOffset + width]
.clone_from_slice(&self.yuv_data[inputOffset..inputOffset + width]);
//System.arraycopy(yuvData, inputOffset, matrix, outputOffset, width); //System.arraycopy(yuvData, inputOffset, matrix, outputOffset, width);
inputOffset += self.data_width; inputOffset += self.data_width;
} }
@@ -1842,11 +2135,11 @@ impl LuminanceSource for RGBLuminanceSource {
let mut row = if row.len() >= width { let mut row = if row.len() >= width {
row.to_vec() row.to_vec()
}else{ } else {
vec![0;width] vec![0; width]
}; };
row[..width].clone_from_slice(&self.luminances[offset..offset+width]); row[..width].clone_from_slice(&self.luminances[offset..offset + width]);
//System.arraycopy(self.luminances, offset, row, 0, width); //System.arraycopy(self.luminances, offset, row, 0, width);
if self.invert { if self.invert {
row = self.invert_block_of_bytes(row); row = self.invert_block_of_bytes(row);
@@ -1869,12 +2162,12 @@ impl LuminanceSource for RGBLuminanceSource {
} }
let area = width * height; let area = width * height;
let mut matrix = vec![0;area]; let mut matrix = vec![0; area];
let mut inputOffset = self.top * self.dataWidth + self.left; let mut inputOffset = self.top * self.dataWidth + self.left;
// If the width matches the full width of the underlying data, perform a single copy. // If the width matches the full width of the underlying data, perform a single copy.
if width == self.dataWidth { if width == self.dataWidth {
matrix[..area].clone_from_slice(&self.luminances[inputOffset..area+inputOffset]); matrix[..area].clone_from_slice(&self.luminances[inputOffset..area + inputOffset]);
//System.arraycopy(self.luminances, inputOffset, matrix, 0, area); //System.arraycopy(self.luminances, inputOffset, matrix, 0, area);
if self.invert { if self.invert {
matrix = self.invert_block_of_bytes(matrix); matrix = self.invert_block_of_bytes(matrix);
@@ -1886,7 +2179,8 @@ impl LuminanceSource for RGBLuminanceSource {
for y in 0..height { for y in 0..height {
//for (int y = 0; y < height; y++) { //for (int y = 0; y < height; y++) {
let outputOffset = y * width; let outputOffset = y * width;
matrix[outputOffset..width+outputOffset].clone_from_slice(&self.luminances[inputOffset..width+inputOffset]); matrix[outputOffset..width + outputOffset]
.clone_from_slice(&self.luminances[inputOffset..width + inputOffset]);
//System.arraycopy(luminances, inputOffset, matrix, outputOffset, width); //System.arraycopy(luminances, inputOffset, matrix, outputOffset, width);
inputOffset += self.dataWidth; inputOffset += self.dataWidth;
} }
@@ -1949,11 +2243,11 @@ impl RGBLuminanceSource {
// //
// Total number of pixels suffices, can ignore shape // Total number of pixels suffices, can ignore shape
let size = width * height; let size = width * height;
let mut luminances: Vec<u8> = vec![0;size]; let mut luminances: Vec<u8> = vec![0; size];
for offset in 0..size { for offset in 0..size {
//for (int offset = 0; offset < size; offset++) { //for (int offset = 0; offset < size; offset++) {
let pixel = pixels[offset]; let pixel = pixels[offset];
let r = (pixel >> 16) & 0xff ; // red let r = (pixel >> 16) & 0xff; // red
let g2 = (pixel >> 7) & 0x1fe; // 2 * green let g2 = (pixel >> 7) & 0x1fe; // 2 * green
let b = pixel & 0xff; // blue let b = pixel & 0xff; // blue
// Calculate green-favouring average cheaply // Calculate green-favouring average cheaply