/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // package com::google::zxing::common; /** *

Represents a 2D matrix of bits. In function arguments below, and throughout the common * module, x is the column position, and y is the row position. The ordering is always x, y. * The origin is at the top-left.

* *

Internally the bits are represented in a 1-D array of 32-bit ints. However, each row begins * with a new int. This is done intentionally so that we can copy out a row into a BitArray very * efficiently.

* *

The ordering of bits is row-major. Within each int, the least significant bits are used first, * meaning they represent lower x values. This is compatible with BitArray's implementation.

* * @author Sean Owen * @author dswitkin@google.com (Daniel Switkin) */ #[derive(Cloneable)] pub struct BitMatrix { let mut width: i32; let mut height: i32; let row_size: i32; let mut bits: Vec; } impl BitMatrix { /** * Creates an empty square {@code BitMatrix}. * * @param dimension height and width */ pub fn new( dimension: i32) -> BitMatrix { this(dimension, dimension); } /** * Creates an empty {@code BitMatrix}. * * @param width bit matrix width * @param height bit matrix height */ pub fn new( width: i32, height: i32) -> BitMatrix { if width < 1 || height < 1 { throw IllegalArgumentException::new("Both dimensions must be greater than 0"); } let .width = width; let .height = height; let .rowSize = (width + 31) / 32; bits = : [i32; row_size * height] = [0; row_size * height]; } fn new( width: i32, height: i32, row_size: i32, bits: &Vec) -> BitMatrix { let .width = width; let .height = height; let .rowSize = row_size; let .bits = bits; } /** * Interprets a 2D array of booleans as a {@code BitMatrix}, where "true" means an "on" bit. * * @param image bits of the image, as a row-major 2D array. Elements are arrays representing rows * @return {@code BitMatrix} representation of image */ pub fn parse( image: &Vec>) -> BitMatrix { let height: i32 = image.len(); let width: i32 = image[0].len(); let bits: BitMatrix = BitMatrix::new(width, height); { let mut i: i32 = 0; while i < height { { let image_i: Vec = image[i]; { let mut j: i32 = 0; while j < width { { if image_i[j] { bits.set(j, i); } } j += 1; } } } i += 1; } } return bits; } pub fn parse( string_representation: &String, set_string: &String, unset_string: &String) -> BitMatrix { if string_representation == null { throw IllegalArgumentException::new(); } let mut bits: [bool; string_representation.length()] = [false; string_representation.length()]; let bits_pos: i32 = 0; let row_start_pos: i32 = 0; let row_length: i32 = -1; let n_rows: i32 = 0; let mut pos: i32 = 0; while pos < string_representation.length() { if string_representation.char_at(pos) == '\n' || string_representation.char_at(pos) == '\r' { if bits_pos > row_start_pos { if row_length == -1 { row_length = bits_pos - row_start_pos; } else if bits_pos - row_start_pos != row_length { throw IllegalArgumentException::new("row lengths do not match"); } row_start_pos = bits_pos; n_rows += 1; } pos += 1; } else if string_representation.starts_with(&set_string, pos) { pos += set_string.length(); bits[bits_pos] = true; bits_pos += 1; } else if string_representation.starts_with(&unset_string, pos) { pos += unset_string.length(); bits[bits_pos] = false; bits_pos += 1; } else { throw IllegalArgumentException::new(format!("illegal character encountered: {}", string_representation.substring(pos))); } } // no EOL at end? if bits_pos > row_start_pos { if row_length == -1 { row_length = bits_pos - row_start_pos; } else if bits_pos - row_start_pos != row_length { throw IllegalArgumentException::new("row lengths do not match"); } n_rows += 1; } let matrix: BitMatrix = BitMatrix::new(row_length, n_rows); { let mut i: i32 = 0; while i < bits_pos { { if bits[i] { matrix.set(i % row_length, i / row_length); } } i += 1; } } return matrix; } /** *

Gets the requested bit, where true means black.

* * @param x The horizontal component (i.e. which column) * @param y The vertical component (i.e. which row) * @return value of given bit in matrix */ pub fn get(&self, x: i32, y: i32) -> bool { let offset: i32 = y * self.row_size + (x / 32); return ((self.bits[offset] >> /* >>> */ (x & 0x1f)) & 1) != 0; } /** *

Sets the given bit to true.

* * @param x The horizontal component (i.e. which column) * @param y The vertical component (i.e. which row) */ pub fn set(&self, x: i32, y: i32) { let mut offset: i32 = y * self.row_size + (x / 32); self.bits[offset] |= 1 << (x & 0x1f); } pub fn unset(&self, x: i32, y: i32) { let mut offset: i32 = y * self.row_size + (x / 32); self.bits[offset] &= ~(1 << (x & 0x1f)); } /** *

Flips the given bit.

* * @param x The horizontal component (i.e. which column) * @param y The vertical component (i.e. which row) */ pub fn flip(&self, x: i32, y: i32) { let mut offset: i32 = y * self.row_size + (x / 32); self.bits[offset] ^= 1 << (x & 0x1f); } /** *

Flips every bit in the matrix.

*/ pub fn flip(&self) { let max: i32 = self.bits.len(); { let mut i: i32 = 0; while i < max { { self.bits[i] = ~self.bits[i]; } i += 1; } } } /** * Exclusive-or (XOR): Flip the bit in this {@code BitMatrix} if the corresponding * mask bit is set. * * @param mask XOR mask */ pub fn xor(&self, mask: &BitMatrix) { if self.width != mask.width || self.height != mask.height || self.row_size != mask.rowSize { throw IllegalArgumentException::new("input matrix dimensions do not match"); } let row_array: BitArray = BitArray::new(self.width); { let mut y: i32 = 0; while y < self.height { { let mut offset: i32 = y * self.row_size; let row: Vec = mask.get_row(y, row_array).get_bit_array(); { let mut x: i32 = 0; while x < self.row_size { { self.bits[offset + x] ^= row[x]; } x += 1; } } } y += 1; } } } /** * Clears all bits (sets to false). */ pub fn clear(&self) { let max: i32 = self.bits.len(); { let mut i: i32 = 0; while i < max { { self.bits[i] = 0; } i += 1; } } } /** *

Sets a square region of the bit matrix to true.

* * @param left The horizontal position to begin at (inclusive) * @param top The vertical position to begin at (inclusive) * @param width The width of the region * @param height The height of the region */ pub fn set_region(&self, left: i32, top: i32, width: i32, height: i32) { if top < 0 || left < 0 { throw IllegalArgumentException::new("Left and top must be nonnegative"); } if height < 1 || width < 1 { throw IllegalArgumentException::new("Height and width must be at least 1"); } let right: i32 = left + width; let bottom: i32 = top + height; if bottom > self.height || right > self.width { throw IllegalArgumentException::new("The region must fit inside the matrix"); } { let mut y: i32 = top; while y < bottom { { let mut offset: i32 = y * self.row_size; { let mut x: i32 = left; while x < right { { self.bits[offset + (x / 32)] |= 1 << (x & 0x1f); } x += 1; } } } y += 1; } } } /** * A fast method to retrieve one row of data from the matrix as a BitArray. * * @param y The row to retrieve * @param row An optional caller-allocated BitArray, will be allocated if null or too small * @return The resulting BitArray - this reference should always be used even when passing * your own row */ pub fn get_row(&self, y: i32, row: &BitArray) -> BitArray { if row == null || row.get_size() < self.width { row = BitArray::new(self.width); } else { row.clear(); } let offset: i32 = y * self.row_size; { let mut x: i32 = 0; while x < self.row_size { { row.set_bulk(x * 32, self.bits[offset + x]); } x += 1; } } return row; } /** * @param y row to set * @param row {@link BitArray} to copy from */ pub fn set_row(&self, y: i32, row: &BitArray) { System::arraycopy(&row.get_bit_array(), 0, &self.bits, y * self.row_size, self.row_size); } /** * Modifies this {@code BitMatrix} to represent the same but rotated the given degrees (0, 90, 180, 270) * * @param degrees number of degrees to rotate through counter-clockwise (0, 90, 180, 270) */ pub fn rotate(&self, degrees: i32) { match degrees % 360 { 0 => { return; } 90 => { self.rotate90(); return; } 180 => { self.rotate180(); return; } 270 => { self.rotate90(); self.rotate180(); return; } } throw IllegalArgumentException::new("degrees must be a multiple of 0, 90, 180, or 270"); } /** * Modifies this {@code BitMatrix} to represent the same but rotated 180 degrees */ pub fn rotate180(&self) { let top_row: BitArray = BitArray::new(self.width); let bottom_row: BitArray = BitArray::new(self.width); let max_height: i32 = (self.height + 1) / 2; { let mut i: i32 = 0; while i < max_height { { top_row = self.get_row(i, top_row); let bottom_row_index: i32 = self.height - 1 - i; bottom_row = self.get_row(bottom_row_index, bottom_row); top_row.reverse(); bottom_row.reverse(); self.set_row(i, bottom_row); self.set_row(bottom_row_index, top_row); } i += 1; } } } /** * Modifies this {@code BitMatrix} to represent the same but rotated 90 degrees counterclockwise */ pub fn rotate90(&self) { let new_width: i32 = self.height; let new_height: i32 = self.width; let new_row_size: i32 = (new_width + 31) / 32; let new_bits: [i32; new_row_size * new_height] = [0; new_row_size * new_height]; { let mut y: i32 = 0; while y < self.height { { { let mut x: i32 = 0; while x < self.width { { let offset: i32 = y * self.row_size + (x / 32); if ((self.bits[offset] >> /* >>> */ (x & 0x1f)) & 1) != 0 { let new_offset: i32 = (new_height - 1 - x) * new_row_size + (y / 32); new_bits[new_offset] |= 1 << (y & 0x1f); } } x += 1; } } } y += 1; } } self.width = new_width; self.height = new_height; self.row_size = new_row_size; self.bits = new_bits; } /** * This is useful in detecting the enclosing rectangle of a 'pure' barcode. * * @return {@code left,top,width,height} enclosing rectangle of all 1 bits, or null if it is all white */ pub fn get_enclosing_rectangle(&self) -> Vec { let mut left: i32 = self.width; let mut top: i32 = self.height; let mut right: i32 = -1; let mut bottom: i32 = -1; { let mut y: i32 = 0; while y < self.height { { { let mut x32: i32 = 0; while x32 < self.row_size { { let the_bits: i32 = self.bits[y * self.row_size + x32]; if the_bits != 0 { if y < top { top = y; } if y > bottom { bottom = y; } if x32 * 32 < left { let mut bit: i32 = 0; while (the_bits << (31 - bit)) == 0 { bit += 1; } if (x32 * 32 + bit) < left { left = x32 * 32 + bit; } } if x32 * 32 + 31 > right { let mut bit: i32 = 31; while (the_bits >> /* >>> */ bit) == 0 { bit -= 1; } if (x32 * 32 + bit) > right { right = x32 * 32 + bit; } } } } x32 += 1; } } } y += 1; } } if right < left || bottom < top { return null; } return : vec![i32; 4] = vec![left, top, right - left + 1, bottom - top + 1, ] ; } /** * This is useful in detecting a corner of a 'pure' barcode. * * @return {@code x,y} coordinate of top-left-most 1 bit, or null if it is all white */ pub fn get_top_left_on_bit(&self) -> Vec { let bits_offset: i32 = 0; while bits_offset < self.bits.len() && self.bits[bits_offset] == 0 { bits_offset += 1; } if bits_offset == self.bits.len() { return null; } let y: i32 = bits_offset / self.row_size; let mut x: i32 = (bits_offset % self.row_size) * 32; let the_bits: i32 = self.bits[bits_offset]; let mut bit: i32 = 0; while (the_bits << (31 - bit)) == 0 { bit += 1; } x += bit; return : vec![i32; 2] = vec![x, y, ] ; } pub fn get_bottom_right_on_bit(&self) -> Vec { let bits_offset: i32 = self.bits.len() - 1; while bits_offset >= 0 && self.bits[bits_offset] == 0 { bits_offset -= 1; } if bits_offset < 0 { return null; } let y: i32 = bits_offset / self.row_size; let mut x: i32 = (bits_offset % self.row_size) * 32; let the_bits: i32 = self.bits[bits_offset]; let mut bit: i32 = 31; while (the_bits >> /* >>> */ bit) == 0 { bit -= 1; } x += bit; return : vec![i32; 2] = vec![x, y, ] ; } /** * @return The width of the matrix */ pub fn get_width(&self) -> i32 { return self.width; } /** * @return The height of the matrix */ pub fn get_height(&self) -> i32 { return self.height; } /** * @return The row size of the matrix */ pub fn get_row_size(&self) -> i32 { return self.row_size; } pub fn equals(&self, o: &Object) -> bool { if !(o instanceof BitMatrix) { return false; } let other: BitMatrix = o as BitMatrix; return self.width == other.width && self.height == other.height && self.row_size == other.rowSize && Arrays::equals(&self.bits, other.bits); } pub fn hash_code(&self) -> i32 { let mut hash: i32 = self.width; hash = 31 * hash + self.width; hash = 31 * hash + self.height; hash = 31 * hash + self.row_size; hash = 31 * hash + Arrays::hash_code(&self.bits); return hash; } /** * @return string representation using "X" for set and " " for unset bits */ pub fn to_string(&self) -> String { return self.to_string("X ", " "); } /** * @param setString representation of a set bit * @param unsetString representation of an unset bit * @return string representation of entire matrix utilizing given strings */ pub fn to_string(&self, set_string: &String, unset_string: &String) -> String { return self.build_to_string(&set_string, &unset_string, "\n"); } /** * @param setString representation of a set bit * @param unsetString representation of an unset bit * @param lineSeparator newline character in string representation * @return string representation of entire matrix utilizing given strings and line separator * @deprecated call {@link #toString(String,String)} only, which uses \n line separator always */ pub fn to_string(&self, set_string: &String, unset_string: &String, line_separator: &String) -> String { return self.build_to_string(&set_string, &unset_string, &line_separator); } fn build_to_string(&self, set_string: &String, unset_string: &String, line_separator: &String) -> String { let result: StringBuilder = StringBuilder::new(self.height * (self.width + 1)); { let mut y: i32 = 0; while y < self.height { { { let mut x: i32 = 0; while x < self.width { { result.append( if self.get(x, y) { set_string } else { unset_string }); } x += 1; } } result.append(&line_separator); } y += 1; } } return result.to_string(); } pub fn clone(&self) -> BitMatrix { return BitMatrix::new(self.width, self.height, self.row_size, &self.bits.clone()); } }