Files
rxing/port_src/output/zxing/datamatrix/encoder/edifact_encoder.rs
2022-08-12 16:58:30 -05:00

150 lines
5.6 KiB
Rust

/*
* Copyright 2006-2007 Jeremias Maerki.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// package com::google::zxing::datamatrix::encoder;
#[derive(Encoder)]
struct EdifactEncoder {
}
impl EdifactEncoder {
pub fn get_encoding_mode(&self) -> i32 {
return HighLevelEncoder::EDIFACT_ENCODATION;
}
pub fn encode(&self, context: &EncoderContext) {
//step F
let buffer: StringBuilder = StringBuilder::new();
while context.has_more_characters() {
let c: char = context.get_current_char();
::encode_char(c, &buffer);
context.pos += 1;
let count: i32 = buffer.length();
if count >= 4 {
context.write_codewords(&::encode_to_codewords(&buffer));
buffer.delete(0, 4);
let new_mode: i32 = HighLevelEncoder::look_ahead_test(&context.get_message(), context.pos, &self.get_encoding_mode());
if new_mode != self.get_encoding_mode() {
// Return to ASCII encodation, which will actually handle latch to new mode
context.signal_encoder_change(HighLevelEncoder::ASCII_ENCODATION);
break;
}
}
}
//Unlatch
buffer.append(31 as char);
::handle_e_o_d(context, &buffer);
}
/**
* Handle "end of data" situations
*
* @param context the encoder context
* @param buffer the buffer with the remaining encoded characters
*/
fn handle_e_o_d( context: &EncoderContext, buffer: &CharSequence) {
let tryResult1 = 0;
'try1: loop {
{
let count: i32 = buffer.length();
if count == 0 {
//Already finished
return;
}
if count == 1 {
//Only an unlatch at the end
context.update_symbol_info();
let mut available: i32 = context.get_symbol_info().get_data_capacity() - context.get_codeword_count();
let remaining: i32 = context.get_remaining_characters();
// The following two lines are a hack inspired by the 'fix' from https://sourceforge.net/p/barcode4j/svn/221/
if remaining > available {
context.update_symbol_info(context.get_codeword_count() + 1);
available = context.get_symbol_info().get_data_capacity() - context.get_codeword_count();
}
if remaining <= available && available <= 2 {
//No unlatch
return;
}
}
if count > 4 {
throw IllegalStateException::new("Count must not exceed 4");
}
let rest_chars: i32 = count - 1;
let encoded: String = ::encode_to_codewords(&buffer);
let end_of_symbol_reached: bool = !context.has_more_characters();
let rest_in_ascii: bool = end_of_symbol_reached && rest_chars <= 2;
if rest_chars <= 2 {
context.update_symbol_info(context.get_codeword_count() + rest_chars);
let available: i32 = context.get_symbol_info().get_data_capacity() - context.get_codeword_count();
if available >= 3 {
rest_in_ascii = false;
context.update_symbol_info(context.get_codeword_count() + encoded.length());
//available = context.symbolInfo.dataCapacity - context.getCodewordCount();
}
}
if rest_in_ascii {
context.reset_symbol_info();
context.pos -= rest_chars;
} else {
context.write_codewords(&encoded);
}
}
break 'try1
}
match tryResult1 {
0 => break
}
finally {
context.signal_encoder_change(HighLevelEncoder::ASCII_ENCODATION);
}
}
fn encode_char( c: char, sb: &StringBuilder) {
if c >= ' ' && c <= '?' {
sb.append(c);
} else if c >= '@' && c <= '^' {
sb.append((c - 64) as char);
} else {
HighLevelEncoder::illegal_character(c);
}
}
fn encode_to_codewords( sb: &CharSequence) -> String {
let len: i32 = sb.length();
if len == 0 {
throw IllegalStateException::new("StringBuilder must not be empty");
}
let c1: char = sb.char_at(0);
let c2: char = if len >= 2 { sb.char_at(1) } else { 0 };
let c3: char = if len >= 3 { sb.char_at(2) } else { 0 };
let c4: char = if len >= 4 { sb.char_at(3) } else { 0 };
let v: i32 = (c1 << 18) + (c2 << 12) + (c3 << 6) + c4;
let cw1: char = ((v >> 16) & 255) as char;
let cw2: char = ((v >> 8) & 255) as char;
let cw3: char = (v & 255) as char;
let res: StringBuilder = StringBuilder::new(3);
res.append(cw1);
if len >= 2 {
res.append(cw2);
}
if len >= 3 {
res.append(cw3);
}
return res.to_string();
}
}