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Many unwraps, expects, and panics removed or handled. More rustification of the codebase. Squashed commit of the following: commit 80c6483cf8c819496a7b781f9e3a149d1f18d5fe Author: Henry <henry@azule.info> Date: Fri Feb 10 20:36:57 2023 -0600 add other parsed result option commit 412d92ae585e7bf194697f5282dbc045e448bace Author: Henry <henry@azule.info> Date: Fri Feb 10 19:06:34 2023 -0600 fix some panics commit 9108d3e931aadec00fc0bf346ebc52d24e5d8146 Author: Henry <henry@azule.info> Date: Fri Feb 10 18:56:30 2023 -0600 clippy --fix commit 8cd89d314323f54f342f15fc73297b62d418ac79 Author: Henry <henry@azule.info> Date: Fri Feb 10 18:55:45 2023 -0600 some more cleanup in aztec commit fb7f9242e273b85a4bb212f22a185a0dcbfafc36 Author: Henry <henry@azule.info> Date: Fri Feb 10 18:19:54 2023 -0600 cleanup root commit 4fb7c0639830869149332b29be789e891eade3e7 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 16:50:15 2023 -0600 format commit 3ac271af657b25fbe5ee39cbdf8859e5aa38ea41 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 16:43:14 2023 -0600 clippy --fix commit 0c5b4c1477159db93a9da9645039f51cd1a7c574 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 16:04:31 2023 -0600 qrcode cleanup complete commit 70c1d107cc672e45d46567c650c46fece7e7da9c Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 13:28:25 2023 -0600 clippy --fix commit e13263d0f1f2a13dbb59b6e60d8b871a32babc92 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 13:27:44 2023 -0600 qrcode detector cleanup commit f7f2855099e469fe1091868c6099196705d0ae83 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 11:48:13 2023 -0600 qrcode decoder commit bdbaaba597b3479639c2ed3726465a69e3004471 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 11:13:18 2023 -0600 clippy --fix commit fd6dbcaeb1f45dc91ae98f0e7c58aad48d67df78 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 11:12:28 2023 -0600 pdf417 cleanup complete commit 7bbd47604c2639a5eb61bdb5533e71be3bce95a1 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 10:39:28 2023 -0600 clippy --fix commit 8f4962b7bb5f133524fe4d3d4948e5672a88c545 Author: Henry Schimke <henry@azule.info> Date: Fri Feb 10 10:39:00 2023 -0600 cleanup on pdf417 hie commit 254c8243953776d3c8704dd81529aadd05d5a94e Author: Henry <henry@azule.info> Date: Fri Feb 10 02:51:21 2023 +0000 partway through pdf417 hle commit d4a5b00fde8c0282b0c6e4175a21c1e111b11533 Author: Henry <henry@azule.info> Date: Wed Feb 8 21:35:25 2023 +0000 clippy --fix commit 2bd4a8e218aa963a88997b50bc5a198f9a88205e Author: Henry <henry@azule.info> Date: Wed Feb 8 21:31:55 2023 +0000 pdf417 decode and detect cleanup commit 05130ac54a72c2303045d64507bf6185aa74e531 Author: Henry Schimke <henry@azule.info> Date: Tue Feb 7 08:06:25 2023 -0600 at decodeTextCompaction in decoded_bit_straem_parser commit 924c023a7d2339dfffa6ef0c4a805fb192576796 Author: Henry Schimke <henry@azule.info> Date: Mon Feb 6 18:22:02 2023 -0600 clippy --fix commit 5cfb81a885c22b4b5ec937a79be31d0815def211 Author: Henry Schimke <henry@azule.info> Date: Mon Feb 6 18:20:22 2023 -0600 oned cleanup commit 0649b64854baf56a8e3314728d4f6cf4063db8b2 Author: Henry Schimke <henry@azule.info> Date: Mon Feb 6 11:47:28 2023 -0600 rss cleanup commit 2d3127898fc11f7e65d590e983cda799b798b646 Author: Henry Schimke <henry@azule.info> Date: Mon Feb 6 10:19:56 2023 -0600 multi cleanup commit 7e8b43a159083a2096123e6204d4d1d359c59981 Author: Henry <henry@azule.info> Date: Sun Feb 5 21:41:59 2023 -0600 cargo fmt commit df8285e8da07b4bffd48ca6e596de3f010eb8d9e Author: Henry <henry@azule.info> Date: Sun Feb 5 21:41:29 2023 -0600 maxicode cleanup commit a51f923a14016eb416ca202b2194258808dde3e7 Author: Henry <henry@azule.info> Date: Sun Feb 5 21:27:57 2023 -0600 cargo fmt commit 332d7eef4a25318611025a3fcb0b70c604d917be Author: Henry <henry@azule.info> Date: Sun Feb 5 21:27:48 2023 -0600 cleanup datamatrix commit eb2311c476a9c9993f271ab6cf9fd359aedca26f Author: Henry <henry@azule.info> Date: Sun Feb 5 21:27:26 2023 -0600 cargo clippy --fix commit 2abaa4c51d287f619d4c7a438f85ba2a30f159cf Author: Henry <henry@azule.info> Date: Sun Feb 5 19:13:02 2023 -0600 finish cleanup in parsers commit 716aa2fbf728716cff36657a5fd80e7bca5276b7 Author: Henry Schimke <henry@azule.info> Date: Sun Feb 5 17:44:56 2023 -0600 cleanup continues commit 7d843788a49fa9cc82c4616d226c0f882e73612b Author: Henry Schimke <henry@azule.info> Date: Sun Feb 5 15:15:09 2023 -0600 common cleanup commit fd251866c68f22d450dd428c93d7a3620bf1be27 Author: Henry Schimke <henry@azule.info> Date: Sun Feb 5 10:24:54 2023 -0600 cleanup reedsolomon commit 132e27ed1468f5c1ce998516ff5a00687217c3e6 Author: Henry Schimke <henry@azule.info> Date: Sun Feb 5 09:52:04 2023 -0600 make MathUtils more generic commit d8352b7fff4cb4f9ecc8e8a969710d26ef410e8b Author: Henry Schimke <henry@azule.info> Date: Sun Feb 5 09:29:33 2023 -0600 cleanup some string handling in ResultParser There may still be some edge cases where multi-byte characters break the parser
260 lines
9.7 KiB
Rust
260 lines
9.7 KiB
Rust
/*
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* Copyright 2009 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com.google.zxing.common;
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// import com.google.zxing.Binarizer;
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// import com.google.zxing.LuminanceSource;
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// import com.google.zxing.NotFoundException;
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use std::{borrow::Cow, rc::Rc};
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use once_cell::unsync::OnceCell;
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use crate::{Binarizer, Exceptions, LuminanceSource};
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use super::{BitArray, BitMatrix};
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/**
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* This Binarizer implementation uses the old ZXing global histogram approach. It is suitable
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* for low-end mobile devices which don't have enough CPU or memory to use a local thresholding
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* algorithm. However, because it picks a global black point, it cannot handle difficult shadows
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* and gradients.
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*
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* Faster mobile devices and all desktop applications should probably use HybridBinarizer instead.
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*
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* @author dswitkin@google.com (Daniel Switkin)
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* @author Sean Owen
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*/
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pub struct GlobalHistogramBinarizer {
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//_luminances: Vec<u8>,
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width: usize,
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height: usize,
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source: Box<dyn LuminanceSource>,
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black_matrix: OnceCell<BitMatrix>,
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black_row_cache: Vec<OnceCell<BitArray>>,
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}
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impl Binarizer for GlobalHistogramBinarizer {
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fn getLuminanceSource(&self) -> &Box<dyn LuminanceSource> {
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&self.source
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}
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// Applies simple sharpening to the row data to improve performance of the 1D Readers.
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fn getBlackRow(&self, y: usize) -> Result<Cow<BitArray>, Exceptions> {
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let row = self.black_row_cache[y].get_or_try_init(|| {
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let source = self.getLuminanceSource();
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let width = source.getWidth();
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let mut row = BitArray::with_size(width);
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// self.initArrays(width);
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let localLuminances = source.getRow(y);
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let mut localBuckets = [0; GlobalHistogramBinarizer::LUMINANCE_BUCKETS]; //self.buckets.clone();
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for x in 0..width {
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// for (int x = 0; x < width; x++) {
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localBuckets[((localLuminances[x]) >> GlobalHistogramBinarizer::LUMINANCE_SHIFT)
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as usize] += 1;
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}
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let blackPoint = Self::estimateBlackPoint(&localBuckets)?;
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if width < 3 {
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// Special case for very small images
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for (x, lum) in localLuminances.iter().enumerate().take(width) {
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// for x in 0..width {
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// for (int x = 0; x < width; x++) {
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if (*lum as u32) < blackPoint {
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row.set(x);
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}
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}
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} else {
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let mut left = localLuminances[0]; // & 0xff;
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let mut center = localLuminances[1]; // & 0xff;
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for x in 1..width - 1 {
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// for (int x = 1; x < width - 1; x++) {
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let right = localLuminances[x + 1];
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// A simple -1 4 -1 box filter with a weight of 2.
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if ((center as i64 * 4) - left as i64 - right as i64) / 2 < blackPoint as i64 {
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row.set(x);
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}
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left = center;
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center = right;
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}
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}
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Ok(row)
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})?;
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Ok(Cow::Borrowed(row))
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}
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// Does not sharpen the data, as this call is intended to only be used by 2D Readers.
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fn getBlackMatrix(&self) -> Result<&BitMatrix, Exceptions> {
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let matrix = self
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.black_matrix
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.get_or_try_init(|| Self::build_black_matrix(&self.source))?;
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Ok(matrix)
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}
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fn createBinarizer(&self, source: Box<dyn crate::LuminanceSource>) -> Rc<dyn Binarizer> {
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Rc::new(GlobalHistogramBinarizer::new(source))
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}
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fn getWidth(&self) -> usize {
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self.width
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}
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fn getHeight(&self) -> usize {
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self.height
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}
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}
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impl GlobalHistogramBinarizer {
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const LUMINANCE_BITS: usize = 5;
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const LUMINANCE_SHIFT: usize = 8 - GlobalHistogramBinarizer::LUMINANCE_BITS;
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const LUMINANCE_BUCKETS: usize = 1 << GlobalHistogramBinarizer::LUMINANCE_BITS;
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// const EMPTY: [u8; 0] = [0; 0];
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pub fn new(source: Box<dyn LuminanceSource>) -> Self {
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Self {
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//_luminances: vec![0; source.getWidth()],
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width: source.getWidth(),
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height: source.getHeight(),
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black_matrix: OnceCell::new(),
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black_row_cache: vec![OnceCell::default(); source.getHeight()],
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source,
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}
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}
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fn build_black_matrix(source: &Box<dyn LuminanceSource>) -> Result<BitMatrix, Exceptions> {
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// let source = source.getLuminanceSource();
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let width = source.getWidth();
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let height = source.getHeight();
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let mut matrix = BitMatrix::new(width as u32, height as u32)?;
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// Quickly calculates the histogram by sampling four rows from the image. This proved to be
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// more robust on the blackbox tests than sampling a diagonal as we used to do.
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// self.initArrays(width);
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let mut localBuckets = [0; GlobalHistogramBinarizer::LUMINANCE_BUCKETS]; //self.buckets.clone();
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for y in 1..5 {
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// for (int y = 1; y < 5; y++) {
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let row = height * y / 5;
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let localLuminances = source.getRow(row);
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let right = (width * 4) / 5;
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let mut x = width / 5;
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while x < right {
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// for (int x = width / 5; x < right; x++) {
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let pixel = localLuminances[x];
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localBuckets[(pixel >> GlobalHistogramBinarizer::LUMINANCE_SHIFT) as usize] += 1;
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x += 1;
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}
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}
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let blackPoint = Self::estimateBlackPoint(&localBuckets)?;
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// We delay reading the entire image luminance until the black point estimation succeeds.
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// Although we end up reading four rows twice, it is consistent with our motto of
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// "fail quickly" which is necessary for continuous scanning.
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let localLuminances = source.getMatrix();
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for y in 0..height {
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// for (int y = 0; y < height; y++) {
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let offset = y * width;
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for x in 0..width {
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// for (int x = 0; x < width; x++) {
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let pixel = localLuminances[offset + x];
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if (pixel as u32) < blackPoint {
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matrix.set(x as u32, y as u32);
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}
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}
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}
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Ok(matrix)
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}
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// fn initArrays(&mut self, luminanceSize: usize) {
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// // if self.luminances.len() < luminanceSize {
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// // self.luminances = ;
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// // }
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// // // for x in 0..GlobalHistogramBinarizer::LUMINANCE_BUCKETS {
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// // // for (int x = 0; x < LUMINANCE_BUCKETS; x++) {
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// // self.buckets[x] = 0;
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// // }
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// }
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fn estimateBlackPoint(buckets: &[u32]) -> Result<u32, Exceptions> {
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// Find the tallest peak in the histogram.
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let numBuckets = buckets.len();
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let mut maxBucketCount = 0;
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let mut firstPeak = 0;
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let mut firstPeakSize = 0;
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for (x, bucket) in buckets.iter().enumerate().take(numBuckets) {
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// for x in 0..numBuckets {
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// for (int x = 0; x < numBuckets; x++) {
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if *bucket > firstPeakSize {
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firstPeak = x;
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firstPeakSize = *bucket;
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}
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if *bucket > maxBucketCount {
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maxBucketCount = *bucket;
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}
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}
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// Find the second-tallest peak which is somewhat far from the tallest peak.
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let mut secondPeak = 0;
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let mut secondPeakScore = 0;
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for (x, bucket) in buckets.iter().enumerate().take(numBuckets) {
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// for x in 0..numBuckets {
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// for (int x = 0; x < numBuckets; x++) {
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let distanceToBiggest = (x as i32 - firstPeak as i32).unsigned_abs();
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// Encourage more distant second peaks by multiplying by square of distance.
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let score = *bucket * distanceToBiggest * distanceToBiggest;
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if score > secondPeakScore {
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secondPeak = x;
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secondPeakScore = score;
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}
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}
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// Make sure firstPeak corresponds to the black peak.
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if firstPeak > secondPeak {
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std::mem::swap(&mut firstPeak, &mut secondPeak);
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}
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// If there is too little contrast in the image to pick a meaningful black point, throw rather
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// than waste time trying to decode the image, and risk false positives.
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if secondPeak - firstPeak <= numBuckets / 16 {
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return Err(Exceptions::NotFoundException(Some(
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"secondPeak - firstPeak <= numBuckets / 16 ".to_owned(),
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)));
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}
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// Find a valley between them that is low and closer to the white peak.
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let mut bestValley = secondPeak - 1;
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let mut bestValleyScore = -1i32;
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let mut x = secondPeak;
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while x > firstPeak {
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// for (int x = secondPeak - 1; x > firstPeak; x--) {
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let fromFirst = x - firstPeak;
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let score =
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fromFirst * fromFirst * (secondPeak - x) * (maxBucketCount - buckets[x]) as usize;
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if score as i32 > bestValleyScore {
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bestValley = x;
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bestValleyScore = score as i32;
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}
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x -= 1;
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}
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Ok((bestValley as u32) << GlobalHistogramBinarizer::LUMINANCE_SHIFT)
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}
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}
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