Files
rxing/port_src/output/zxing/datamatrix/encoder/minimal_encoder.rs
2022-08-12 16:58:30 -05:00

948 lines
40 KiB
Rust

/*
* Copyright 2021 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// package com::google::zxing::datamatrix::encoder;
/**
* Encoder that encodes minimally
*
* Algorithm:
*
* Uses Dijkstra to produce mathematically minimal encodings that are in some cases smaller than the results produced
* by the algorithm described in annex S in the specification ISO/IEC 16022:200(E). The biggest improvment of this
* algorithm over that one is the case when the algorithm enters the most inefficient mode, the B256 mode. The
* algorithm from the specification algorithm will exit this mode only if it encounters digits so that arbitrarily
* inefficient results can be produced if the postfix contains no digits.
*
* Multi ECI support and ECI switching:
*
* For multi language content the algorithm selects the most compact representation using ECI modes. Note that unlike
* the compaction algorithm used for QR-Codes, this implementation operates in two stages and therfore is not
* mathematically optimal. In the first stage, the input string is encoded minimally as a stream of ECI character set
* selectors and bytes encoded in the selected encoding. In this stage the algorithm might for example decide to
* encode ocurrences of the characters "\u0150\u015C" (O-double-acute, S-circumflex) in UTF-8 by a single ECI or
* alternatively by multiple ECIs that switch between IS0-8859-2 and ISO-8859-3 (e.g. in the case that the input
* contains many * characters from ISO-8859-2 (Latin 2) and few from ISO-8859-3 (Latin 3)).
* In a second stage this stream of ECIs and bytes is minimally encoded using the various Data Matrix encoding modes.
* While both stages encode mathematically minimally it is not ensured that the result is mathematically minimal since
* the size growth for inserting an ECI in the first stage can only be approximated as the first stage does not know
* in which mode the ECI will occur in the second stage (may, or may not require an extra latch to ASCII depending on
* the current mode). The reason for this shortcoming are difficulties in implementing it in a straightforward and
* readable manner.
*
* GS1 support
*
* FNC1 delimiters can be encoded in the input string by using the FNC1 character specified in the encoding function.
* When a FNC1 character is specified then a leading FNC1 will be encoded and all ocurrences of delimiter characters
* while result in FNC1 codewords in the symbol.
*
* @author Alex Geller
*/
const C40_SHIFT2_CHARS: vec![Vec<char>; 27] = vec!['!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', ':', ';', '<', '=', '>', '?', '@', '[', '\\', ']', '^', '_', ]
;
pub struct MinimalEncoder {
}
impl MinimalEncoder {
enum Mode {
ASCII(), C40(), TEXT(), X12(), EDF(), B256()
}
fn new() -> MinimalEncoder {
}
fn is_extended_a_s_c_i_i( ch: char, fnc1: i32) -> bool {
return ch != fnc1 && ch >= 128 && ch <= 255;
}
fn is_in_c40_shift1_set( ch: char) -> bool {
return ch <= 31;
}
fn is_in_c40_shift2_set( ch: char, fnc1: i32) -> bool {
for let c40_shift2_char: char in C40_SHIFT2_CHARS {
if c40_shift2_char == ch {
return true;
}
}
return ch == fnc1;
}
fn is_in_text_shift1_set( ch: char) -> bool {
return ::is_in_c40_shift1_set(ch);
}
fn is_in_text_shift2_set( ch: char, fnc1: i32) -> bool {
return ::is_in_c40_shift2_set(ch, fnc1);
}
pub fn encode_high_level( msg: &String) -> String {
return ::encode_high_level(&msg, null, -1, SymbolShapeHint::FORCE_NONE);
}
pub fn encode_high_level( msg: &String, priority_charset: &Charset, fnc1: i32, shape: &SymbolShapeHint) -> String {
let macro_id: i32 = 0;
if msg.starts_with(HighLevelEncoder::MACRO_05_HEADER) && msg.ends_with(HighLevelEncoder::MACRO_TRAILER) {
macro_id = 5;
msg = msg.substring(&HighLevelEncoder::MACRO_05_HEADER::length(), msg.length() - 2);
} else if msg.starts_with(HighLevelEncoder::MACRO_06_HEADER) && msg.ends_with(HighLevelEncoder::MACRO_TRAILER) {
macro_id = 6;
msg = msg.substring(&HighLevelEncoder::MACRO_06_HEADER::length(), msg.length() - 2);
}
return String::new(&::encode(&msg, &priority_charset, fnc1, shape, macro_id), StandardCharsets::ISO_8859_1);
}
fn encode( input: &String, priority_charset: &Charset, fnc1: i32, shape: &SymbolShapeHint, macro_id: i32) -> Vec<i8> {
return ::encode_minimally(Input::new(&input, &priority_charset, fnc1, shape, macro_id)).get_bytes();
}
fn add_edge( edges: &Vec<Vec<Edge>>, edge: &Edge) {
let vertex_index: i32 = edge.fromPosition + edge.characterLength;
if edges[vertex_index][edge.get_end_mode().ordinal()] == null || edges[vertex_index][edge.get_end_mode().ordinal()].cachedTotalSize > edge.cachedTotalSize {
edges[vertex_index][edge.get_end_mode().ordinal()] = edge;
}
}
fn get_number_of_c40_words( input: &Input, from: i32, c40: bool, character_length: &Vec<i32>) -> i32 {
let thirds_count: i32 = 0;
{
let mut i: i32 = from;
while i < input.length() {
{
if input.is_e_c_i(i) {
character_length[0] = 0;
return 0;
}
let ci: char = input.char_at(i);
if c40 && HighLevelEncoder::is_native_c40(ci) || !c40 && HighLevelEncoder::is_native_text(ci) {
thirds_count += 1;
} else if !::is_extended_a_s_c_i_i(ci, &input.get_f_n_c1_character()) {
thirds_count += 2;
} else {
let ascii_value: i32 = ci & 0xff;
if ascii_value >= 128 && (c40 && HighLevelEncoder::is_native_c40((ascii_value - 128) as char) || !c40 && HighLevelEncoder::is_native_text((ascii_value - 128) as char)) {
thirds_count += 3;
} else {
thirds_count += 4;
}
}
if thirds_count % 3 == 0 || ((thirds_count - 2) % 3 == 0 && i + 1 == input.length()) {
character_length[0] = i - from + 1;
return Math::ceil((thirds_count as f64) / 3.0) as i32;
}
}
i += 1;
}
}
character_length[0] = 0;
return 0;
}
fn add_edges( input: &Input, edges: &Vec<Vec<Edge>>, from: i32, previous: &Edge) {
if input.is_e_c_i(from) {
::add_edge(edges, Edge::new(input, Mode::ASCII, from, 1, previous));
return;
}
let ch: char = input.char_at(from);
if previous == null || previous.get_end_mode() != Mode::EDF {
if HighLevelEncoder::is_digit(ch) && input.have_n_characters(from, 2) && HighLevelEncoder::is_digit(&input.char_at(from + 1)) {
::add_edge(edges, Edge::new(input, Mode::ASCII, from, 2, previous));
} else {
::add_edge(edges, Edge::new(input, Mode::ASCII, from, 1, previous));
}
let modes: vec![Vec<Mode>; 2] = vec![Mode::C40, Mode::TEXT, ]
;
for let mode: Mode in modes {
let character_length: [i32; 1] = [0; 1];
if ::get_number_of_c40_words(input, from, mode == Mode::C40, &character_length) > 0 {
::add_edge(edges, Edge::new(input, mode, from, character_length[0], previous));
}
}
if input.have_n_characters(from, 3) && HighLevelEncoder::is_native_x12(&input.char_at(from)) && HighLevelEncoder::is_native_x12(&input.char_at(from + 1)) && HighLevelEncoder::is_native_x12(&input.char_at(from + 2)) {
::add_edge(edges, Edge::new(input, Mode::X12, from, 3, previous));
}
::add_edge(edges, Edge::new(input, Mode::B256, from, 1, previous));
}
//unless it is 2 characters away from the end of the input.
let mut i: i32;
{
i = 0;
while i < 3 {
{
let pos: i32 = from + i;
if input.have_n_characters(pos, 1) && HighLevelEncoder::is_native_e_d_i_f_a_c_t(&input.char_at(pos)) {
::add_edge(edges, Edge::new(input, Mode::EDF, from, i + 1, previous));
} else {
break;
}
}
i += 1;
}
}
if i == 3 && input.have_n_characters(from, 4) && HighLevelEncoder::is_native_e_d_i_f_a_c_t(&input.char_at(from + 3)) {
::add_edge(edges, Edge::new(input, Mode::EDF, from, 4, previous));
}
}
fn encode_minimally( input: &Input) -> Result {
let input_length: i32 = input.length();
// Array that represents vertices. There is a vertex for every character and mode.
// The last dimension in the array below encodes the 6 modes ASCII, C40, TEXT, X12, EDF and B256
let mut edges: [[Option<Edge>; 6]; input_length + 1] = [[None; 6]; input_length + 1];
::add_edges(input, edges, 0, null);
{
let mut i: i32 = 1;
while i <= input_length {
{
{
let mut j: i32 = 0;
while j < 6 {
{
if edges[i][j] != null && i < input_length {
::add_edges(input, edges, i, edges[i][j]);
}
}
j += 1;
}
}
//optimize memory by removing edges that have been passed.
{
let mut j: i32 = 0;
while j < 6 {
{
edges[i - 1][j] = null;
}
j += 1;
}
}
}
i += 1;
}
}
let minimal_j: i32 = -1;
let minimal_size: i32 = Integer::MAX_VALUE;
{
let mut j: i32 = 0;
while j < 6 {
{
if edges[input_length][j] != null {
let edge: Edge = edges[input_length][j];
//C40, TEXT and X12 need an
let size: i32 = if j >= 1 && j <= 3 { edge.cachedTotalSize + 1 } else { edge.cachedTotalSize };
// extra unlatch at the end
if size < minimal_size {
minimal_size = size;
minimal_j = j;
}
}
}
j += 1;
}
}
if minimal_j < 0 {
throw RuntimeException::new(format!("Internal error: failed to encode \"{}\"", input));
}
return Result::new(edges[input_length][minimal_j]);
}
let all_codeword_capacities: vec![Vec<i32>; 28] = vec![3, 5, 8, 10, 12, 16, 18, 22, 30, 32, 36, 44, 49, 62, 86, 114, 144, 174, 204, 280, 368, 456, 576, 696, 816, 1050, 1304, 1558, ]
;
let square_codeword_capacities: vec![Vec<i32>; 24] = vec![3, 5, 8, 12, 18, 22, 30, 36, 44, 62, 86, 114, 144, 174, 204, 280, 368, 456, 576, 696, 816, 1050, 1304, 1558, ]
;
let rectangular_codeword_capacities: vec![Vec<i32>; 6] = vec![5, 10, 16, 33, 32, 49, ]
;
struct Edge {
let input: Input;
//the mode at the start of this edge.
let mode: Mode;
let from_position: i32;
let character_length: i32;
let previous: Edge;
let cached_total_size: i32;
}
impl Edge {
fn new( input: &Input, mode: &Mode, from_position: i32, character_length: i32, previous: &Edge) -> Edge {
let .input = input;
let .mode = mode;
let .fromPosition = from_position;
let .characterLength = character_length;
let .previous = previous;
assert!( from_position + character_length <= input.length());
let mut size: i32 = if previous != null { previous.cachedTotalSize } else { 0 };
let previous_mode: Mode = self.get_previous_mode();
/*
* Switching modes
* ASCII -> C40: latch 230
* ASCII -> TEXT: latch 239
* ASCII -> X12: latch 238
* ASCII -> EDF: latch 240
* ASCII -> B256: latch 231
* C40 -> ASCII: word(c1,c2,c3), 254
* TEXT -> ASCII: word(c1,c2,c3), 254
* X12 -> ASCII: word(c1,c2,c3), 254
* EDIFACT -> ASCII: Unlatch character,0,0,0 or c1,Unlatch character,0,0 or c1,c2,Unlatch character,0 or
* c1,c2,c3,Unlatch character
* B256 -> ASCII: without latch after n bytes
*/
match mode {
ASCII =>
{
size += 1;
if input.is_e_c_i(from_position) || ::is_extended_a_s_c_i_i(&input.char_at(from_position), &input.get_f_n_c1_character()) {
size += 1;
}
if previous_mode == Mode::C40 || previous_mode == Mode::TEXT || previous_mode == Mode::X12 {
// unlatch 254 to ASCII
size += 1;
}
break;
}
B256 =>
{
size += 1;
if previous_mode != Mode::B256 {
//byte count
size += 1;
} else if self.get_b256_size() == 250 {
//extra byte count
size += 1;
}
if previous_mode == Mode::ASCII {
//latch to B256
size += 1;
} else if previous_mode == Mode::C40 || previous_mode == Mode::TEXT || previous_mode == Mode::X12 {
//unlatch to ASCII, latch to B256
size += 2;
}
break;
}
C40 =>
{
}
TEXT =>
{
}
X12 =>
{
if mode == Mode::X12 {
size += 2;
} else {
let char_len: [i32; 1] = [0; 1];
size += ::get_number_of_c40_words(input, from_position, mode == Mode::C40, &char_len) * 2;
}
if previous_mode == Mode::ASCII || previous_mode == Mode::B256 {
//additional byte for latch from ASCII to this mode
size += 1;
} else if previous_mode != mode && (previous_mode == Mode::C40 || previous_mode == Mode::TEXT || previous_mode == Mode::X12) {
//unlatch 254 to ASCII followed by latch to this mode
size += 2;
}
break;
}
EDF =>
{
size += 3;
if previous_mode == Mode::ASCII || previous_mode == Mode::B256 {
//additional byte for latch from ASCII to this mode
size += 1;
} else if previous_mode == Mode::C40 || previous_mode == Mode::TEXT || previous_mode == Mode::X12 {
//unlatch 254 to ASCII followed by latch to this mode
size += 2;
}
break;
}
}
cached_total_size = size;
}
// does not count beyond 250
fn get_b256_size(&self) -> i32 {
let mut cnt: i32 = 0;
let mut current: Edge = self;
while current != null && current.mode == Mode::B256 && cnt <= 250 {
cnt += 1;
current = current.previous;
}
return cnt;
}
fn get_previous_start_mode(&self) -> Mode {
return if self.previous == null { Mode::ASCII } else { self.previous.mode };
}
fn get_previous_mode(&self) -> Mode {
return if self.previous == null { Mode::ASCII } else { self.previous.get_end_mode() };
}
/** Returns Mode.ASCII in case that:
* - Mode is EDIFACT and characterLength is less than 4 or the remaining characters can be encoded in at most 2
* ASCII bytes.
* - Mode is C40, TEXT or X12 and the remaining characters can be encoded in at most 1 ASCII byte.
* Returns mode in all other cases.
* */
fn get_end_mode(&self) -> Mode {
if self.mode == Mode::EDF {
if self.character_length < 4 {
return Mode::ASCII;
}
// see 5.2.8.2 EDIFACT encodation Rules
let last_a_s_c_i_i: i32 = self.get_last_a_s_c_i_i();
if last_a_s_c_i_i > 0 && self.get_codewords_remaining(self.cached_total_size + last_a_s_c_i_i) <= 2 - last_a_s_c_i_i {
return Mode::ASCII;
}
}
if self.mode == Mode::C40 || self.mode == Mode::TEXT || self.mode == Mode::X12 {
// see 5.2.5.2 C40 encodation rules and 5.2.7.2 ANSI X12 encodation rules
if self.from_position + self.character_length >= self.input.length() && self.get_codewords_remaining(self.cached_total_size) == 0 {
return Mode::ASCII;
}
let last_a_s_c_i_i: i32 = self.get_last_a_s_c_i_i();
if last_a_s_c_i_i == 1 && self.get_codewords_remaining(self.cached_total_size + 1) == 0 {
return Mode::ASCII;
}
}
return self.mode;
}
fn get_mode(&self) -> Mode {
return self.mode;
}
/** Peeks ahead and returns 1 if the postfix consists of exactly two digits, 2 if the postfix consists of exactly
* two consecutive digits and a non extended character or of 4 digits.
* Returns 0 in any other case
**/
fn get_last_a_s_c_i_i(&self) -> i32 {
let length: i32 = self.input.length();
let from: i32 = self.from_position + self.character_length;
if length - from > 4 || from >= length {
return 0;
}
if length - from == 1 {
if ::is_extended_a_s_c_i_i(&self.input.char_at(from), &self.input.get_f_n_c1_character()) {
return 0;
}
return 1;
}
if length - from == 2 {
if ::is_extended_a_s_c_i_i(&self.input.char_at(from), &self.input.get_f_n_c1_character()) || ::is_extended_a_s_c_i_i(&self.input.char_at(from + 1), &self.input.get_f_n_c1_character()) {
return 0;
}
if HighLevelEncoder::is_digit(&self.input.char_at(from)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 1)) {
return 1;
}
return 2;
}
if length - from == 3 {
if HighLevelEncoder::is_digit(&self.input.char_at(from)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 1)) && !::is_extended_a_s_c_i_i(&self.input.char_at(from + 2), &self.input.get_f_n_c1_character()) {
return 2;
}
if HighLevelEncoder::is_digit(&self.input.char_at(from + 1)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 2)) && !::is_extended_a_s_c_i_i(&self.input.char_at(from), &self.input.get_f_n_c1_character()) {
return 2;
}
return 0;
}
if HighLevelEncoder::is_digit(&self.input.char_at(from)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 1)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 2)) && HighLevelEncoder::is_digit(&self.input.char_at(from + 3)) {
return 2;
}
return 0;
}
/** Returns the capacity in codewords of the smallest symbol that has enough capacity to fit the given minimal
* number of codewords.
**/
fn get_min_symbol_size(&self, minimum: i32) -> i32 {
match self.input.get_shape_hint() {
FORCE_SQUARE =>
{
for let capacity: i32 in square_codeword_capacities {
if capacity >= minimum {
return capacity;
}
}
break;
}
FORCE_RECTANGLE =>
{
for let capacity: i32 in rectangular_codeword_capacities {
if capacity >= minimum {
return capacity;
}
}
break;
}
}
for let capacity: i32 in all_codeword_capacities {
if capacity >= minimum {
return capacity;
}
}
return all_codeword_capacities[all_codeword_capacities.len() - 1];
}
/** Returns the remaining capacity in codewords of the smallest symbol that has enough capacity to fit the given
* minimal number of codewords.
**/
fn get_codewords_remaining(&self, minimum: i32) -> i32 {
return self.get_min_symbol_size(minimum) - minimum;
}
fn get_bytes( c: i32) -> Vec<i8> {
let mut result: [i8; 1] = [0; 1];
result[0] = c as i8;
return result;
}
fn get_bytes( c1: i32, c2: i32) -> Vec<i8> {
let mut result: [i8; 2] = [0; 2];
result[0] = c1 as i8;
result[1] = c2 as i8;
return result;
}
fn set_c40_word( bytes: &Vec<i8>, offset: i32, c1: i32, c2: i32, c3: i32) {
let val16: i32 = (1600 * (c1 & 0xff)) + (40 * (c2 & 0xff)) + (c3 & 0xff) + 1;
bytes[offset] = (val16 / 256) as i8;
bytes[offset + 1] = (val16 % 256) as i8;
}
fn get_x12_value( c: char) -> i32 {
return if c == 13 { 0 } else { if c == 42 { 1 } else { if c == 62 { 2 } else { if c == 32 { 3 } else { if c >= 48 && c <= 57 { c - 44 } else { if c >= 65 && c <= 90 { c - 51 } else { c } } } } } };
}
fn get_x12_words(&self) -> Vec<i8> {
assert!( self.character_length % 3 == 0);
let result: [i8; self.character_length / 3 * 2] = [0; self.character_length / 3 * 2];
{
let mut i: i32 = 0;
while i < result.len() {
{
::set_c40_word(&result, i, &::get_x12_value(&self.input.char_at(self.from_position + i / 2 * 3)), &::get_x12_value(&self.input.char_at(self.from_position + i / 2 * 3 + 1)), &::get_x12_value(&self.input.char_at(self.from_position + i / 2 * 3 + 2)));
}
i += 2;
}
}
return result;
}
fn get_shift_value( c: char, c40: bool, fnc1: i32) -> i32 {
return if (c40 && ::is_in_c40_shift1_set(c) || !c40 && ::is_in_text_shift1_set(c)) { 0 } else { if (c40 && ::is_in_c40_shift2_set(c, fnc1) || !c40 && ::is_in_text_shift2_set(c, fnc1)) { 1 } else { 2 } };
}
fn get_c40_value( c40: bool, set_index: i32, c: char, fnc1: i32) -> i32 {
if c == fnc1 {
assert!( set_index == 2);
return 27;
}
if c40 {
return if c <= 31 { c } else { if c == 32 { 3 } else { if c <= 47 { c - 33 } else { if c <= 57 { c - 44 } else { if c <= 64 { c - 43 } else { if c <= 90 { c - 51 } else { if c <= 95 { c - 69 } else { if c <= 127 { c - 96 } else { c } } } } } } } };
} else {
return if c == 0 { 0 } else { if //is this a bug in the spec?
set_index == 0 && c <= 3 { //is this a bug in the spec?
c - 1 } else { if set_index == 1 && c <= 31 { c } else { if c == 32 { 3 } else { if c >= 33 && c <= 47 { c - 33 } else { if c >= 48 && c <= 57 { c - 44 } else { if c >= 58 && c <= 64 { c - 43 } else { if c >= 65 && c <= 90 { c - 64 } else { if c >= 91 && c <= 95 { c - 69 } else { if c == 96 { 0 } else { if c >= 97 && c <= 122 { c - 83 } else { if c >= 123 && c <= 127 { c - 96 } else { c } } } } } } } } } } } };
}
}
fn get_c40_words(&self, c40: bool, fnc1: i32) -> Vec<i8> {
let c40_values: List<Byte> = ArrayList<>::new();
{
let mut i: i32 = 0;
while i < self.character_length {
{
let ci: char = self.input.char_at(self.from_position + i);
if c40 && HighLevelEncoder::is_native_c40(ci) || !c40 && HighLevelEncoder::is_native_text(ci) {
c40_values.add(::get_c40_value(c40, 0, ci, fnc1) as i8);
} else if !::is_extended_a_s_c_i_i(ci, fnc1) {
let shift_value: i32 = ::get_shift_value(ci, c40, fnc1);
//Shift[123]
c40_values.add(shift_value as i8);
c40_values.add(::get_c40_value(c40, shift_value, ci, fnc1) as i8);
} else {
let ascii_value: char = ((ci & 0xff) - 128) as char;
if c40 && HighLevelEncoder::is_native_c40(ascii_value) || !c40 && HighLevelEncoder::is_native_text(ascii_value) {
//Shift 2
c40_values.add(1 as i8);
//Upper Shift
c40_values.add(30 as i8);
c40_values.add(::get_c40_value(c40, 0, ascii_value, fnc1) as i8);
} else {
//Shift 2
c40_values.add(1 as i8);
//Upper Shift
c40_values.add(30 as i8);
let shift_value: i32 = ::get_shift_value(ascii_value, c40, fnc1);
// Shift[123]
c40_values.add(shift_value as i8);
c40_values.add(::get_c40_value(c40, shift_value, ascii_value, fnc1) as i8);
}
}
}
i += 1;
}
}
if (c40_values.size() % 3) != 0 {
assert!( (c40_values.size() - 2) % 3 == 0 && self.from_position + self.character_length == self.input.length());
// pad with 0 (Shift 1)
c40_values.add(0 as i8);
}
let result: [i8; c40_values.size() / 3 * 2] = [0; c40_values.size() / 3 * 2];
let byte_index: i32 = 0;
{
let mut i: i32 = 0;
while i < c40_values.size() {
{
::set_c40_word(&result, byte_index, c40_values.get(i) & 0xff, c40_values.get(i + 1) & 0xff, c40_values.get(i + 2) & 0xff);
byte_index += 2;
}
i += 3;
}
}
return result;
}
fn get_e_d_f_bytes(&self) -> Vec<i8> {
let number_of_thirds: i32 = Math::ceil(self.character_length / 4.0) as i32;
let mut result: [i8; number_of_thirds * 3] = [0; number_of_thirds * 3];
let mut pos: i32 = self.from_position;
let end_pos: i32 = Math::min(self.from_position + self.character_length - 1, self.input.length() - 1);
{
let mut i: i32 = 0;
while i < number_of_thirds {
{
let edf_values: [i32; 4] = [0; 4];
{
let mut j: i32 = 0;
while j < 4 {
{
if pos <= end_pos {
edf_values[j] = self.input.char_at(pos += 1 !!!check!!! post increment) & 0x3f;
} else {
edf_values[j] = if pos == end_pos + 1 { 0x1f } else { 0 };
}
}
j += 1;
}
}
let mut val24: i32 = edf_values[0] << 18;
val24 |= edf_values[1] << 12;
val24 |= edf_values[2] << 6;
val24 |= edf_values[3];
result[i] = ((val24 >> 16) & 0xff) as i8;
result[i + 1] = ((val24 >> 8) & 0xff) as i8;
result[i + 2] = (val24 & 0xff) as i8;
}
i += 3;
}
}
return result;
}
fn get_latch_bytes(&self) -> Vec<i8> {
match self.get_previous_mode() {
ASCII =>
{
}
//after B256 ends (via length) we are back to ASCII
B256 =>
{
match self.mode {
B256 =>
{
return ::get_bytes(231);
}
C40 =>
{
return ::get_bytes(230);
}
TEXT =>
{
return ::get_bytes(239);
}
X12 =>
{
return ::get_bytes(238);
}
EDF =>
{
return ::get_bytes(240);
}
}
break;
}
C40 =>
{
}
TEXT =>
{
}
X12 =>
{
if self.mode != self.get_previous_mode() {
match self.mode {
ASCII =>
{
return ::get_bytes(254);
}
B256 =>
{
return ::get_bytes(254, 231);
}
C40 =>
{
return ::get_bytes(254, 230);
}
TEXT =>
{
return ::get_bytes(254, 239);
}
X12 =>
{
return ::get_bytes(254, 238);
}
EDF =>
{
return ::get_bytes(254, 240);
}
}
}
break;
}
EDF =>
{
//The rightmost EDIFACT edge always contains an unlatch character
assert!( self.mode == Mode::EDF);
break;
}
}
return : [i8; 0] = [0; 0];
}
// Important: The function does not return the length bytes (one or two) in case of B256 encoding
fn get_data_bytes(&self) -> Vec<i8> {
match self.mode {
ASCII =>
{
if self.input.is_e_c_i(self.from_position) {
return ::get_bytes(241, self.input.get_e_c_i_value(self.from_position) + 1);
} else if ::is_extended_a_s_c_i_i(&self.input.char_at(self.from_position), &self.input.get_f_n_c1_character()) {
return ::get_bytes(235, self.input.char_at(self.from_position) - 127);
} else if self.character_length == 2 {
return ::get_bytes((self.input.char_at(self.from_position) - '0') * 10 + self.input.char_at(self.from_position + 1) - '0' + 130);
} else if self.input.is_f_n_c1(self.from_position) {
return ::get_bytes(232);
} else {
return ::get_bytes(self.input.char_at(self.from_position) + 1);
}
}
B256 =>
{
return ::get_bytes(&self.input.char_at(self.from_position));
}
C40 =>
{
return self.get_c40_words(true, &self.input.get_f_n_c1_character());
}
TEXT =>
{
return self.get_c40_words(false, &self.input.get_f_n_c1_character());
}
X12 =>
{
return self.get_x12_words();
}
EDF =>
{
return self.get_e_d_f_bytes();
}
}
assert!( false);
return : [i8; 0] = [0; 0];
}
}
struct Result {
let mut bytes: Vec<i8>;
}
impl Result {
fn new( solution: &Edge) -> Result {
let input: Input = solution.input;
let mut size: i32 = 0;
let bytes_a_l: List<Byte> = ArrayList<>::new();
let randomize_postfix_length: List<Integer> = ArrayList<>::new();
let randomize_lengths: List<Integer> = ArrayList<>::new();
if (solution.mode == Mode::C40 || solution.mode == Mode::TEXT || solution.mode == Mode::X12) && solution.get_end_mode() != Mode::ASCII {
size += ::prepend(&MinimalEncoder::Edge::get_bytes(254), &bytes_a_l);
}
let mut current: Edge = solution;
while current != null {
size += ::prepend(&current.get_data_bytes(), &bytes_a_l);
if current.previous == null || current.get_previous_start_mode() != current.get_mode() {
if current.get_mode() == Mode::B256 {
if size <= 249 {
bytes_a_l.add(0, size as i8);
size += 1;
} else {
bytes_a_l.add(0, (size % 250) as i8);
bytes_a_l.add(0, (size / 250 + 249) as i8);
size += 2;
}
randomize_postfix_length.add(&bytes_a_l.size());
randomize_lengths.add(size);
}
::prepend(&current.get_latch_bytes(), &bytes_a_l);
size = 0;
}
current = current.previous;
}
if input.get_macro_id() == 5 {
size += ::prepend(&MinimalEncoder::Edge::get_bytes(236), &bytes_a_l);
} else if input.get_macro_id() == 6 {
size += ::prepend(&MinimalEncoder::Edge::get_bytes(237), &bytes_a_l);
}
if input.get_f_n_c1_character() > 0 {
size += ::prepend(&MinimalEncoder::Edge::get_bytes(232), &bytes_a_l);
}
{
let mut i: i32 = 0;
while i < randomize_postfix_length.size() {
{
::apply_random_pattern(&bytes_a_l, bytes_a_l.size() - randomize_postfix_length.get(i), &randomize_lengths.get(i));
}
i += 1;
}
}
//add padding
let capacity: i32 = solution.get_min_symbol_size(&bytes_a_l.size());
if bytes_a_l.size() < capacity {
bytes_a_l.add(129 as i8);
}
while bytes_a_l.size() < capacity {
bytes_a_l.add(::randomize253_state(bytes_a_l.size() + 1) as i8);
}
bytes = : [i8; bytes_a_l.size()] = [0; bytes_a_l.size()];
{
let mut i: i32 = 0;
while i < bytes.len() {
{
bytes[i] = bytes_a_l.get(i);
}
i += 1;
}
}
}
fn prepend( bytes: &Vec<i8>, into: &List<Byte>) -> i32 {
{
let mut i: i32 = bytes.len() - 1;
while i >= 0 {
{
into.add(0, bytes[i]);
}
i -= 1;
}
}
return bytes.len();
}
fn randomize253_state( codeword_position: i32) -> i32 {
let pseudo_random: i32 = ((149 * codeword_position) % 253) + 1;
let temp_variable: i32 = 129 + pseudo_random;
return if temp_variable <= 254 { temp_variable } else { temp_variable - 254 };
}
fn apply_random_pattern( bytes_a_l: &List<Byte>, start_position: i32, length: i32) {
{
let mut i: i32 = 0;
while i < length {
{
//See "B.1 253-state algorithm
const Pad_codeword_position: i32 = start_position + i;
const Pad_codeword_value: i32 = bytes_a_l.get(Pad_codeword_position) & 0xff;
let pseudo_random_number: i32 = ((149 * (Pad_codeword_position + 1)) % 255) + 1;
let temp_variable: i32 = Pad_codeword_value + pseudo_random_number;
bytes_a_l.set(Pad_codeword_position, ( if temp_variable <= 255 { temp_variable } else { temp_variable - 256 }) as i8);
}
i += 1;
}
}
}
pub fn get_bytes(&self) -> Vec<i8> {
return self.bytes;
}
}
struct Input {
super: MinimalECIInput;
let shape: SymbolShapeHint;
let macro_id: i32;
}
impl Input {
fn new( string_to_encode: &String, priority_charset: &Charset, fnc1: i32, shape: &SymbolShapeHint, macro_id: i32) -> Input {
super(&string_to_encode, &priority_charset, fnc1);
let .shape = shape;
let .macroId = macro_id;
}
fn get_macro_id(&self) -> i32 {
return self.macro_id;
}
fn get_shape_hint(&self) -> SymbolShapeHint {
return self.shape;
}
}
}