Files
rxing/src/aztec/detector.rs
Vukašin Stepanović 6b7099a03b remove indirection for RxingResultPoint
Previously, the struct was passed around everywhere as a
reference. It only holds two floats, so there's no real
need for indirection. Now it's being passed as a value.
2023-02-15 14:42:07 +00:00

781 lines
28 KiB
Rust

/*
* Copyright 2010 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use std::fmt;
use crate::{
common::{
detector::{MathUtils, WhiteRectangleDetector},
reedsolomon::{self, ReedSolomonDecoder},
BitMatrix, DefaultGridSampler, GridSampler,
},
exceptions::Exceptions,
RXingResultPoint, ResultPoint,
};
use super::aztec_detector_result::AztecDetectorRXingResult;
const EXPECTED_CORNER_BITS: [u32; 4] = [
0xee0, // 07340 XXX .XX X.. ...
0x1dc, // 00734 ... XXX .XX X..
0x83b, // 04073 X.. ... XXX .XX
0x707, // 03407 .XX X.. ... XXX
];
/**
* Encapsulates logic that can detect an Aztec Code in an image, even if the Aztec Code
* is rotated or skewed, or partially obscured.
*
* @author David Olivier
* @author Frank Yellin
*/
pub struct Detector<'a> {
image: &'a BitMatrix,
compact: bool,
nb_layers: u32,
nb_data_blocks: u32,
nb_center_layers: u32,
shift: u32,
}
impl<'a> Detector<'_> {
pub fn new(image: &'a BitMatrix) -> Detector<'a> {
Detector {
image,
compact: false,
nb_layers: 0,
nb_data_blocks: 0,
nb_center_layers: 0,
shift: 0,
}
}
pub fn detect_false(&mut self) -> Result<AztecDetectorRXingResult, Exceptions> {
self.detect(false)
}
/**
* Detects an Aztec Code in an image.
*
* @param isMirror if true, image is a mirror-image of original
* @return {@link AztecDetectorRXingResult} encapsulating results of detecting an Aztec Code
* @throws NotFoundException if no Aztec Code can be found
*/
pub fn detect(&mut self, is_mirror: bool) -> Result<AztecDetectorRXingResult, Exceptions> {
// dbg!(self.image.to_string());
// 1. Get the center of the aztec matrix
let p_center = self.get_matrix_center();
// 2. Get the center points of the four diagonal points just outside the bull's eye
// [topRight, bottomRight, bottomLeft, topLeft]
let mut bulls_eye_corners = self.get_bulls_eye_corners(p_center)?;
if is_mirror {
bulls_eye_corners.swap(0, 2);
}
// 3. Get the size of the matrix and other parameters from the bull's eye
self.extractParameters(&bulls_eye_corners)?;
// 4. Sample the grid
let bits = self.sample_grid(
self.image,
bulls_eye_corners[self.shift as usize % 4],
bulls_eye_corners[(self.shift as usize + 1) % 4],
bulls_eye_corners[(self.shift as usize + 2) % 4],
bulls_eye_corners[(self.shift as usize + 3) % 4],
)?;
// 5. Get the corners of the matrix.
let corners = self.get_matrix_corner_points(&bulls_eye_corners);
Ok(AztecDetectorRXingResult::new(
bits,
corners,
self.compact,
self.nb_data_blocks,
self.nb_layers,
))
}
/**
* Extracts the number of data layers and data blocks from the layer around the bull's eye.
*
* @param bullsEyeCorners the array of bull's eye corners
* @throws NotFoundException in case of too many errors or invalid parameters
*/
fn extractParameters(
&mut self,
bulls_eye_corners: &[RXingResultPoint],
) -> Result<(), Exceptions> {
if !self.is_valid(bulls_eye_corners[0])
|| !self.is_valid(bulls_eye_corners[1])
|| !self.is_valid(bulls_eye_corners[2])
|| !self.is_valid(bulls_eye_corners[3])
{
return Err(Exceptions::NotFoundException(Some(
"no valid points".to_owned(),
)));
}
let length = 2 * self.nb_center_layers;
// Get the bits around the bull's eye
let sides = [
self.sample_line(bulls_eye_corners[0], bulls_eye_corners[1], length), // Right side
self.sample_line(bulls_eye_corners[1], bulls_eye_corners[2], length), // Bottom
self.sample_line(bulls_eye_corners[2], bulls_eye_corners[3], length), // Left side
self.sample_line(bulls_eye_corners[3], bulls_eye_corners[0], length), // Top
];
// bullsEyeCorners[shift] is the corner of the bulls'eye that has three
// orientation marks.
// sides[shift] is the row/column that goes from the corner with three
// orientation marks to the corner with two.
self.shift = Self::get_rotation(&sides, length)?;
// Flatten the parameter bits into a single 28- or 40-bit long
let mut parameter_data = 0u64;
for i in 0..4 {
// for (int i = 0; i < 4; i++) {
let side = sides[(self.shift + i) as usize % 4];
if self.compact {
// Each side of the form ..XXXXXXX. where Xs are parameter data
parameter_data <<= 7;
parameter_data += (side as u64 >> 1) & 0x7F;
} else {
// Each side of the form ..XXXXX.XXXXX. where Xs are parameter data
parameter_data <<= 10;
parameter_data += ((side as u64 >> 2) & (0x1f << 5)) + ((side as u64 >> 1) & 0x1F);
}
}
// Corrects parameter data using RS. Returns just the data portion
// without the error correction.
let corrected_data = Self::get_corrected_parameter_data(parameter_data, self.compact)?;
if self.compact {
// 8 bits: 2 bits layers and 6 bits data blocks
self.nb_layers = (corrected_data >> 6) + 1;
self.nb_data_blocks = (corrected_data & 0x3F) + 1;
} else {
// 16 bits: 5 bits layers and 11 bits data blocks
self.nb_layers = (corrected_data >> 11) + 1;
self.nb_data_blocks = (corrected_data & 0x7FF) + 1;
}
Ok(())
}
fn get_rotation(sides: &[u32], length: u32) -> Result<u32, Exceptions> {
// In a normal pattern, we expect to See
// ** .* D A
// * *
//
// . *
// .. .. C B
//
// Grab the 3 bits from each of the sides the form the locator pattern and concatenate
// into a 12-bit integer. Start with the bit at A
let mut corner_bits = 0;
for side in sides {
// for (int side : sides) {
// XX......X where X's are orientation marks
let t = ((side >> (length - 2)) << 1) + (side & 1);
corner_bits = (corner_bits << 3) + t;
}
// Mov the bottom bit to the top, so that the three bits of the locator pattern at A are
// together. cornerBits is now:
// 3 orientation bits at A || 3 orientation bits at B || ... || 3 orientation bits at D
corner_bits = ((corner_bits & 1) << 11) + (corner_bits >> 1);
// The result shift indicates which element of BullsEyeCorners[] goes into the top-left
// corner. Since the four rotation values have a Hamming distance of 8, we
// can easily tolerate two errors.
for shift in 0..4 {
// for (int shift = 0; shift < 4; shift++) {
if (corner_bits ^ EXPECTED_CORNER_BITS[shift as usize]).count_ones() <= 2 {
// if (Integer.bitCount(cornerBits ^ EXPECTED_CORNER_BITS[shift]) <= 2) {
return Ok(shift);
}
}
Err(Exceptions::NotFoundException(Some(
"rotation failure".to_owned(),
)))
}
/**
* Corrects the parameter bits using Reed-Solomon algorithm.
*
* @param parameterData parameter bits
* @param compact true if this is a compact Aztec code
* @throws NotFoundException if the array contains too many errors
*/
fn get_corrected_parameter_data(parameterData: u64, compact: bool) -> Result<u32, Exceptions> {
let mut parameter_data = parameterData;
let num_codewords: i32;
let num_data_codewords: i32;
if compact {
num_codewords = 7;
num_data_codewords = 2;
} else {
num_codewords = 10;
num_data_codewords = 4;
}
let num_eccodewords = num_codewords - num_data_codewords;
let mut parameterWords = vec![0i32; num_codewords as usize];
for i in (0..num_codewords).rev() {
// for (int i = numCodewords - 1; i >= 0; --i) {
parameterWords[i as usize] = (parameter_data & 0xF) as i32;
parameter_data >>= 4;
}
//try {
let field =
reedsolomon::get_predefined_genericgf(reedsolomon::PredefinedGenericGF::AztecParam);
let rs_decoder = ReedSolomonDecoder::new(field);
rs_decoder.decode(&mut parameterWords, num_eccodewords)?;
//} catch (ReedSolomonException ignored) {
//throw NotFoundException.getNotFoundInstance();
//}
// Toss the error correction. Just return the data as an integer
let mut result = 0u32;
for i in 0..num_data_codewords {
// for (int i = 0; i < numDataCodewords; i++) {
result = (result << 4) + parameterWords[i as usize] as u32;
}
Ok(result)
}
/**
* Finds the corners of a bull-eye centered on the passed point.
* This returns the centers of the diagonal points just outside the bull's eye
* Returns [topRight, bottomRight, bottomLeft, topLeft]
*
* @param pCenter Center point
* @return The corners of the bull-eye
* @throws NotFoundException If no valid bull-eye can be found
*/
fn get_bulls_eye_corners(
&mut self,
pCenter: Point,
) -> Result<[RXingResultPoint; 4], Exceptions> {
let mut pina = pCenter;
let mut pinb = pCenter;
let mut pinc = pCenter;
let mut pind = pCenter;
let mut color = true;
self.nb_center_layers = 1;
while self.nb_center_layers < 9 {
// for nbCenterLayers in 1..9 {
// for (nbCenterLayers = 1; nbCenterLayers < 9; nbCenterLayers++) {
let pouta = self.get_first_different(&pina, color, 1, -1);
let poutb = self.get_first_different(&pinb, color, 1, 1);
let poutc = self.get_first_different(&pinc, color, -1, 1);
let poutd = self.get_first_different(&pind, color, -1, -1);
//d a
//
//c b
if self.nb_center_layers > 2 {
let q: f32 = Self::distance_points(&poutd, &pouta) * self.nb_center_layers as f32
/ (Self::distance_points(&pind, &pina) * (self.nb_center_layers + 2) as f32);
// let q: f32 = Self::distance(
// &poutd.to_rxing_result_point(),
// &pouta.to_rxing_result_point(),
// ) * nbCenterLayers as f32
// / (Self::distance(
// &pind.to_rxing_result_point(),
// &pina.to_rxing_result_point(),
// ) * (nbCenterLayers + 2) as f32);
if !(0.75..=1.25).contains(&q)
|| !self.is_white_or_black_rectangle(&pouta, &poutb, &poutc, &poutd)
{
break;
}
}
pina = pouta;
pinb = poutb;
pinc = poutc;
pind = poutd;
color = !color;
self.nb_center_layers += 1;
}
if self.nb_center_layers != 5 && self.nb_center_layers != 7 {
return Err(Exceptions::NotFoundException(None));
}
self.compact = self.nb_center_layers == 5;
// Expand the square by .5 pixel in each direction so that we're on the border
// between the white square and the black square
let pinax =
RXingResultPoint::new(pina.get_x() as f32 + 0.5f32, pina.get_y() as f32 - 0.5f32);
let pinbx =
RXingResultPoint::new(pinb.get_x() as f32 + 0.5f32, pinb.get_y() as f32 + 0.5f32);
let pincx =
RXingResultPoint::new(pinc.get_x() as f32 - 0.5f32, pinc.get_y() as f32 + 0.5f32);
let pindx =
RXingResultPoint::new(pind.get_x() as f32 - 0.5f32, pind.get_y() as f32 - 0.5f32);
// Expand the square so that its corners are the centers of the points
// just outside the bull's eye.
Ok(Self::expand_square(
&[pinax, pinbx, pincx, pindx],
2 * self.nb_center_layers - 3,
2 * self.nb_center_layers,
))
}
/**
* Finds a candidate center point of an Aztec code from an image
*
* @return the center point
*/
fn get_matrix_center(&self) -> Point {
let mut point_a = RXingResultPoint::default(); // { x: 0.0, y: 0.0 };
let mut point_b = RXingResultPoint::default(); // { x: 0.0, y: 0.0 };
let mut point_c = RXingResultPoint::default(); // { x: 0.0, y: 0.0 };
let mut point_d = RXingResultPoint::default(); // { x: 0.0, y: 0.0 };
let mut fnd = false;
//Get a white rectangle that can be the border of the matrix in center bull's eye or
if let Ok(wrd) = WhiteRectangleDetector::new_from_image(self.image) {
if let Ok(cornerPoints) = wrd.detect() {
point_a = cornerPoints[0];
point_b = cornerPoints[1];
point_c = cornerPoints[2];
point_d = cornerPoints[3];
fnd = true;
}
}
// This exception can be in case the initial rectangle is white
// In that case, surely in the bull's eye, we try to expand the rectangle.
if !fnd {
let cx: i32 = (self.image.getWidth() / 2) as i32;
let cy: i32 = (self.image.getHeight() / 2) as i32;
point_a = self
.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1)
.into();
point_b = self
.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1)
.into();
point_c = self
.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1)
.into();
point_d = self
.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1)
.into();
}
// try {
// let cornerPoints = WhiteRectangleDetector::new(image).detect();
// pointA = cornerPoints[0];
// pointB = cornerPoints[1];
// pointC = cornerPoints[2];
// pointD = cornerPoints[3];
// } catch (NotFoundException e) {
// // This exception can be in case the initial rectangle is white
// // In that case, surely in the bull's eye, we try to expand the rectangle.
// int cx = image.getWidth() / 2;
// int cy = image.getHeight() / 2;
// pointA = getFirstDifferent(new Point(cx + 7, cy - 7), false, 1, -1).toRXingResultPoint();
// pointB = getFirstDifferent(new Point(cx + 7, cy + 7), false, 1, 1).toRXingResultPoint();
// pointC = getFirstDifferent(new Point(cx - 7, cy + 7), false, -1, 1).toRXingResultPoint();
// pointD = getFirstDifferent(new Point(cx - 7, cy - 7), false, -1, -1).toRXingResultPoint();
// }
//Compute the center of the rectangle
let mut cx = MathUtils::round(
(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
);
let mut cy = MathUtils::round(
(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
);
// Redetermine the white rectangle starting from previously computed center.
// This will ensure that we end up with a white rectangle in center bull's eye
// in order to compute a more accurate center.
let mut fnd = false;
if let Ok(wrd) = WhiteRectangleDetector::new(self.image, 15, cx, cy) {
if let Ok(cornerPoints) = wrd.detect() {
point_a = cornerPoints[0];
point_b = cornerPoints[1];
point_c = cornerPoints[2];
point_d = cornerPoints[3];
fnd = true;
}
}
// This exception can be in case the initial rectangle is white
// In that case we try to expand the rectangle.
if !fnd {
point_a = self
.get_first_different(&Point::new(cx + 7, cy - 7), false, 1, -1)
.into();
point_b = self
.get_first_different(&Point::new(cx + 7, cy + 7), false, 1, 1)
.into();
point_c = self
.get_first_different(&Point::new(cx - 7, cy + 7), false, -1, 1)
.into();
point_d = self
.get_first_different(&Point::new(cx - 7, cy - 7), false, -1, -1)
.into();
}
// try {
// RXingResultPoint[] cornerPoints = new WhiteRectangleDetector(image, 15, cx, cy).detect();
// pointA = cornerPoints[0];
// pointB = cornerPoints[1];
// pointC = cornerPoints[2];
// pointD = cornerPoints[3];
// } catch (NotFoundException e) {
// // This exception can be in case the initial rectangle is white
// // In that case we try to expand the rectangle.
// pointA = getFirstDifferent(new Point(cx + 7, cy - 7), false, 1, -1).toRXingResultPoint();
// pointB = getFirstDifferent(new Point(cx + 7, cy + 7), false, 1, 1).toRXingResultPoint();
// pointC = getFirstDifferent(new Point(cx - 7, cy + 7), false, -1, 1).toRXingResultPoint();
// pointD = getFirstDifferent(new Point(cx - 7, cy - 7), false, -1, -1).toRXingResultPoint();
// }
// Recompute the center of the rectangle
cx = MathUtils::round(
(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
);
cy = MathUtils::round(
(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
);
Point::new(cx, cy)
}
/**
* Gets the Aztec code corners from the bull's eye corners and the parameters.
*
* @param bullsEyeCorners the array of bull's eye corners
* @return the array of aztec code corners
*/
fn get_matrix_corner_points(
&self,
bulls_eye_corners: &[RXingResultPoint],
) -> [RXingResultPoint; 4] {
Self::expand_square(
bulls_eye_corners,
2 * self.nb_center_layers,
self.get_dimension(),
)
}
/**
* Creates a BitMatrix by sampling the provided image.
* topLeft, topRight, bottomRight, and bottomLeft are the centers of the squares on the
* diagonal just outside the bull's eye.
*/
fn sample_grid(
&self,
image: &BitMatrix,
top_left: RXingResultPoint,
top_right: RXingResultPoint,
bottom_right: RXingResultPoint,
bottom_left: RXingResultPoint,
) -> Result<BitMatrix, Exceptions> {
let sampler = DefaultGridSampler::default();
let dimension = self.get_dimension();
let low = dimension as f32 / 2.0f32 - self.nb_center_layers as f32;
let high = dimension as f32 / 2.0f32 + self.nb_center_layers as f32;
sampler.sample_grid_detailed(
image,
dimension,
dimension,
low,
low, // topleft
high,
low, // topright
high,
high, // bottomright
low,
high, // bottomleft
top_left.getX(),
top_left.getY(),
top_right.getX(),
top_right.getY(),
bottom_right.getX(),
bottom_right.getY(),
bottom_left.getX(),
bottom_left.getY(),
)
}
/**
* Samples a line.
*
* @param p1 start point (inclusive)
* @param p2 end point (exclusive)
* @param size number of bits
* @return the array of bits as an int (first bit is high-order bit of result)
*/
fn sample_line(&self, p1: RXingResultPoint, p2: RXingResultPoint, size: u32) -> u32 {
let mut result = 0;
let d = Self::distance(p1, p2);
let module_size = d / size as f32;
let px = p1.getX();
let py = p1.getY();
let dx = module_size * (p2.getX() - p1.getX()) / d;
let dy = module_size * (p2.getY() - p1.getY()) / d;
for i in 0..size {
// for (int i = 0; i < size; i++) {
if self.image.get(
MathUtils::round(px + i as f32 * dx) as u32,
MathUtils::round(py + i as f32 * dy) as u32,
) {
result |= 1 << (size - i - 1);
}
}
result
}
/**
* @return true if the border of the rectangle passed in parameter is compound of white points only
* or black points only
*/
fn is_white_or_black_rectangle(&self, p1: &Point, p2: &Point, p3: &Point, p4: &Point) -> bool {
let corr = 3;
let p1 = Point::new(
0.max(p1.get_x() - corr),
(self.image.getHeight() as i32 - 1).min(p1.get_y() + corr),
);
// let p1 = Point::new(Math.max(0, p1.getX() - corr), Math.min(image.getHeight() - 1, p1.getY() + corr));
let p2 = Point::new(0.max(p2.get_x() - corr), 0.max(p2.get_y() - corr));
// let p2 = Point::new(Math.max(0, p2.getX() - corr), Math.max(0, p2.getY() - corr));
let p3 = Point::new(
(self.image.getWidth() as i32 - 1).min(p3.get_x() + corr),
0.max((self.image.getHeight() as i32 - 1).min(p3.get_y() - corr)),
);
// let p3 = Point::new(Math.min(image.getWidth() - 1, p3.getX() + corr),
// Math.max(0, Math.min(image.getHeight() - 1, p3.getY() - corr)));
let p4 = Point::new(
(self.image.getWidth() as i32 - 1).min(p4.get_x() + corr),
(self.image.getHeight() as i32 - 1).min(p4.get_y() + corr),
);
// let p4 = Point::new(Math.min(image.getWidth() - 1, p4.getX() + corr),
// Math.min(image.getHeight() - 1, p4.getY() + corr));
let c_init = self.get_color(&p4, &p1);
if c_init == 0 {
return false;
}
let c = self.get_color(&p1, &p2);
if c != c_init {
return false;
}
let c = self.get_color(&p2, &p3);
if c != c_init {
return false;
}
let c = self.get_color(&p3, &p4);
c == c_init
}
/**
* Gets the color of a segment
*
* @return 1 if segment more than 90% black, -1 if segment is more than 90% white, 0 else
*/
fn get_color(&self, p1: &Point, p2: &Point) -> i32 {
let d = Self::distance_points(p1, p2);
if d == 0.0f32 {
return 0;
}
let dx = (p2.get_x() - p1.get_x()) as f32 / d;
let dy = (p2.get_y() - p1.get_y()) as f32 / d;
let mut error = 0;
let mut px = p1.get_x() as f32;
let mut py = p1.get_y() as f32;
let color_model = self.image.get(p1.get_x() as u32, p1.get_y() as u32);
let i_max = d.floor() as u32; //(int) Math.floor(d);
for _i in 0..i_max {
// for (int i = 0; i < iMax; i++) {
if self
.image
.get(MathUtils::round(px) as u32, MathUtils::round(py) as u32)
!= color_model
{
error += 1;
}
px += dx;
py += dy;
}
let err_ratio = error as f32 / d;
if err_ratio > 0.1f32 && err_ratio < 0.9f32 {
return 0;
}
if (err_ratio <= 0.1f32) == color_model {
1
} else {
-1
}
}
/**
* Gets the coordinate of the first point with a different color in the given direction
*/
fn get_first_different(&self, init: &Point, color: bool, dx: i32, dy: i32) -> Point {
let mut x = init.get_x() + dx;
let mut y = init.get_y() + dy;
while self.is_valid_points(x, y) && self.image.get(x as u32, y as u32) == color {
x += dx;
y += dy;
}
x -= dx;
y -= dy;
while self.is_valid_points(x, y) && self.image.get(x as u32, y as u32) == color {
x += dx;
}
x -= dx;
while self.is_valid_points(x, y) && self.image.get(x as u32, y as u32) == color {
y += dy;
}
y -= dy;
Point::new(x, y)
}
/**
* Expand the square represented by the corner points by pushing out equally in all directions
*
* @param cornerPoints the corners of the square, which has the bull's eye at its center
* @param oldSide the original length of the side of the square in the target bit matrix
* @param newSide the new length of the size of the square in the target bit matrix
* @return the corners of the expanded square
*/
fn expand_square(
corner_points: &[RXingResultPoint],
old_side: u32,
new_side: u32,
) -> [RXingResultPoint; 4] {
let ratio = new_side as f32 / (2.0f32 * old_side as f32);
let mut dx = corner_points[0].getX() - corner_points[2].getX();
let mut dy = corner_points[0].getY() - corner_points[2].getY();
let mut centerx = (corner_points[0].getX() + corner_points[2].getX()) / 2.0f32;
let mut centery = (corner_points[0].getY() + corner_points[2].getY()) / 2.0f32;
let result0 = RXingResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
let result2 = RXingResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
dx = corner_points[1].getX() - corner_points[3].getX();
dy = corner_points[1].getY() - corner_points[3].getY();
centerx = (corner_points[1].getX() + corner_points[3].getX()) / 2.0f32;
centery = (corner_points[1].getY() + corner_points[3].getY()) / 2.0f32;
let result1 = RXingResultPoint::new(centerx + ratio * dx, centery + ratio * dy);
let result3 = RXingResultPoint::new(centerx - ratio * dx, centery - ratio * dy);
[result0, result1, result2, result3]
}
fn is_valid_points(&self, x: i32, y: i32) -> bool {
x >= 0 && x < self.image.getWidth() as i32 && y >= 0 && y < self.image.getHeight() as i32
}
fn is_valid(&self, point: RXingResultPoint) -> bool {
let x = MathUtils::round(point.getX());
let y = MathUtils::round(point.getY());
self.is_valid_points(x, y)
}
fn distance_points(a: &Point, b: &Point) -> f32 {
MathUtils::distance(a.get_x(), a.get_y(), b.get_x(), b.get_y())
}
fn distance(a: RXingResultPoint, b: RXingResultPoint) -> f32 {
MathUtils::distance(a.getX(), a.getY(), b.getX(), b.getY())
}
fn get_dimension(&self) -> u32 {
if self.compact {
4 * self.nb_layers + 11
} else {
4 * self.nb_layers + 2 * ((2 * self.nb_layers + 6) / 15) + 15
}
}
}
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub struct Point {
x: i32,
y: i32,
}
impl Point {
pub fn new(x: i32, y: i32) -> Self {
Self { x, y }
}
pub fn get_x(&self) -> i32 {
self.x
}
pub fn get_y(&self) -> i32 {
self.y
}
}
impl From<Point> for RXingResultPoint {
fn from(value: Point) -> Self {
RXingResultPoint::new(value.x as f32, value.y as f32)
}
}
impl fmt::Display for Point {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "<{} {}>", &self.x, &self.y)
}
}