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104 lines
3.8 KiB
Rust
104 lines
3.8 KiB
Rust
mod decoder;
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use crate::{BarcodeFormat,BinaryBitmap,ChecksumException,DecodeHintType,FormatException,NotFoundException,Reader,XRingResultResultMetadataType,ResultPoint};
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use crate::common::{BitMatrix,DecoderResult};
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use crate::maxicode::decoder::Decoder;
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// MaxiCodeReader.java
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/**
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* This implementation can detect and decode a MaxiCode in an image.
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*/
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const NO_POINTS: [Option<ResultPoint>; 0] = [None; 0];
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const MATRIX_WIDTH: i32 = 30;
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const MATRIX_HEIGHT: i32 = 33;
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pub struct MaxiCodeReader {
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let decoder: Decoder = Decoder::new();
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}
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impl Reader for MaxiCodeReader{
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/**
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* Locates and decodes a MaxiCode in an image.
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*
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* @return a String representing the content encoded by the MaxiCode
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* @throws NotFoundException if a MaxiCode cannot be found
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* @throws FormatException if a MaxiCode cannot be decoded
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* @throws ChecksumException if error correction fails
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*/
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pub fn decode(&self, image: &BinaryBitmap) -> /* throws NotFoundException, ChecksumException, FormatException */Result<Result, Rc<Exception>> {
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return Ok(self.decode(image, null));
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}
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pub fn decode(&self, image: &BinaryBitmap, hints: &Map<DecodeHintType, ?>) -> /* throws NotFoundException, ChecksumException, FormatException */Result<Result, Rc<Exception>> {
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// Note that MaxiCode reader effectively always assumes PURE_BARCODE mode
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// and can't detect it in an image
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let bits: BitMatrix = ::extract_pure_bits(&image.get_black_matrix());
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let decoder_result: DecoderResult = self.decoder.decode(bits, &hints);
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let result: Result = Result::new(&decoder_result.get_text(), &decoder_result.get_raw_bytes(), NO_POINTS, BarcodeFormat::MAXICODE);
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let ec_level: String = decoder_result.get_e_c_level();
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if ec_level != null {
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result.put_metadata(ResultMetadataType::ERROR_CORRECTION_LEVEL, &ec_level);
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}
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return Ok(result);
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}
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pub fn reset(&self) {
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// do nothing
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}
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}
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impl MaxiCodeReader {
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/**
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* This method detects a code in a "pure" image -- that is, pure monochrome image
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* which contains only an unrotated, unskewed, image of a code, with some white border
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* around it. This is a specialized method that works exceptionally fast in this special
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* case.
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*/
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fn extract_pure_bits( image: &BitMatrix) -> /* throws NotFoundException */Result<BitMatrix, Rc<Exception>> {
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let enclosing_rectangle: Vec<i32> = image.get_enclosing_rectangle();
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if enclosing_rectangle == null {
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throw NotFoundException::get_not_found_instance();
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}
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let left: i32 = enclosing_rectangle[0];
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let top: i32 = enclosing_rectangle[1];
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let width: i32 = enclosing_rectangle[2];
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let height: i32 = enclosing_rectangle[3];
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// Now just read off the bits
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let bits: BitMatrix = BitMatrix::new(MATRIX_WIDTH, MATRIX_HEIGHT);
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{
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let mut y: i32 = 0;
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while y < MATRIX_HEIGHT {
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{
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let iy: i32 = Math::min(top + (y * height + height / 2) / MATRIX_HEIGHT, height - 1);
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{
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let mut x: i32 = 0;
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while x < MATRIX_WIDTH {
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{
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// srowen: I don't quite understand why the formula below is necessary, but it
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// can walk off the image if left + width = the right boundary. So cap it.
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let ix: i32 = left + Math::min((x * width + width / 2 + (y & 0x01) * width / 2) / MATRIX_WIDTH, width - 1);
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if image.get(ix, iy) {
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bits.set(x, y);
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}
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}
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x += 1;
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}
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}
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}
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y += 1;
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}
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}
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return Ok(bits);
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}
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}
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