DefaultGridSampler ported

This commit is contained in:
Henry Schimke
2022-09-01 14:10:41 -05:00
parent 10b277e09e
commit 177c8dbfb4
2 changed files with 263 additions and 226 deletions

View File

@@ -1,88 +0,0 @@
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.zxing.common;
import com.google.zxing.NotFoundException;
/**
* @author Sean Owen
*/
public final class DefaultGridSampler extends GridSampler {
@Override
public BitMatrix sampleGrid(BitMatrix image,
int dimensionX,
int dimensionY,
float p1ToX, float p1ToY,
float p2ToX, float p2ToY,
float p3ToX, float p3ToY,
float p4ToX, float p4ToY,
float p1FromX, float p1FromY,
float p2FromX, float p2FromY,
float p3FromX, float p3FromY,
float p4FromX, float p4FromY) throws NotFoundException {
PerspectiveTransform transform = PerspectiveTransform.quadrilateralToQuadrilateral(
p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY,
p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY);
return sampleGrid(image, dimensionX, dimensionY, transform);
}
@Override
public BitMatrix sampleGrid(BitMatrix image,
int dimensionX,
int dimensionY,
PerspectiveTransform transform) throws NotFoundException {
if (dimensionX <= 0 || dimensionY <= 0) {
throw NotFoundException.getNotFoundInstance();
}
BitMatrix bits = new BitMatrix(dimensionX, dimensionY);
float[] points = new float[2 * dimensionX];
for (int y = 0; y < dimensionY; y++) {
int max = points.length;
float iValue = y + 0.5f;
for (int x = 0; x < max; x += 2) {
points[x] = (float) (x / 2) + 0.5f;
points[x + 1] = iValue;
}
transform.transformPoints(points);
// Quick check to see if points transformed to something inside the image;
// sufficient to check the endpoints
checkAndNudgePoints(image, points);
try {
for (int x = 0; x < max; x += 2) {
if (image.get((int) points[x], (int) points[x + 1])) {
// Black(-ish) pixel
bits.set(x / 2, y);
}
}
} catch (ArrayIndexOutOfBoundsException aioobe) {
// This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
// transform gets "twisted" such that it maps a straight line of points to a set of points
// whose endpoints are in bounds, but others are not. There is probably some mathematical
// way to detect this about the transformation that I don't know yet.
// This results in an ugly runtime exception despite our clever checks above -- can't have
// that. We could check each point's coordinates but that feels duplicative. We settle for
// catching and wrapping ArrayIndexOutOfBoundsException.
throw NotFoundException.getNotFoundInstance();
}
}
return bits;
}
}

View File

@@ -2068,7 +2068,6 @@ impl BitSourceBuilder {
}
}
/*
* Copyright 2007 ZXing authors
*
@@ -2104,147 +2103,273 @@ impl BitSourceBuilder {
*/
pub trait GridSampler {
// /**
// * Sets the implementation of GridSampler used by the library. One global
// * instance is stored, which may sound problematic. But, the implementation provided
// * ought to be appropriate for the entire platform, and all uses of this library
// * in the whole lifetime of the JVM. For instance, an Android activity can swap in
// * an implementation that takes advantage of native platform libraries.
// *
// * @param newGridSampler The platform-specific object to install.
// */
// public static void setGridSampler(GridSampler newGridSampler) {
// gridSampler = newGridSampler;
// }
// /**
// * Sets the implementation of GridSampler used by the library. One global
// * instance is stored, which may sound problematic. But, the implementation provided
// * ought to be appropriate for the entire platform, and all uses of this library
// * in the whole lifetime of the JVM. For instance, an Android activity can swap in
// * an implementation that takes advantage of native platform libraries.
// *
// * @param newGridSampler The platform-specific object to install.
// */
// public static void setGridSampler(GridSampler newGridSampler) {
// gridSampler = newGridSampler;
// }
// /**
// * @return the current implementation of GridSampler
// */
// public static GridSampler getInstance() {
// return gridSampler;
// }
// /**
// * @return the current implementation of GridSampler
// */
// public static GridSampler getInstance() {
// return gridSampler;
// }
/**
* Samples an image for a rectangular matrix of bits of the given dimension. The sampling
* transformation is determined by the coordinates of 4 points, in the original and transformed
* image space.
*
* @param image image to sample
* @param dimensionX width of {@link BitMatrix} to sample from image
* @param dimensionY height of {@link BitMatrix} to sample from image
* @param p1ToX point 1 preimage X
* @param p1ToY point 1 preimage Y
* @param p2ToX point 2 preimage X
* @param p2ToY point 2 preimage Y
* @param p3ToX point 3 preimage X
* @param p3ToY point 3 preimage Y
* @param p4ToX point 4 preimage X
* @param p4ToY point 4 preimage Y
* @param p1FromX point 1 image X
* @param p1FromY point 1 image Y
* @param p2FromX point 2 image X
* @param p2FromY point 2 image Y
* @param p3FromX point 3 image X
* @param p3FromY point 3 image Y
* @param p4FromX point 4 image X
* @param p4FromY point 4 image Y
* @return {@link BitMatrix} representing a grid of points sampled from the image within a region
* defined by the "from" parameters
* @throws NotFoundException if image can't be sampled, for example, if the transformation defined
* by the given points is invalid or results in sampling outside the image boundaries
*/
fn sample_grid_detailed(&self, image:&BitMatrix,
dimensionX:u32,
dimensionY:u32,
p1ToX:f32, p1ToY:f32,
p2ToX:f32, p2ToY:f32,
p3ToX:f32, p3ToY:f32,
p4ToX:f32, p4ToY:f32,
p1FromX:f32, p1FromY:f32,
p2FromX:f32, p2FromY:f32,
p3FromX:f32, p3FromY:f32,
p4FromX:f32, p4FromY:f32) -> Result<BitMatrix,Exceptions>;
/**
* Samples an image for a rectangular matrix of bits of the given dimension. The sampling
* transformation is determined by the coordinates of 4 points, in the original and transformed
* image space.
*
* @param image image to sample
* @param dimensionX width of {@link BitMatrix} to sample from image
* @param dimensionY height of {@link BitMatrix} to sample from image
* @param p1ToX point 1 preimage X
* @param p1ToY point 1 preimage Y
* @param p2ToX point 2 preimage X
* @param p2ToY point 2 preimage Y
* @param p3ToX point 3 preimage X
* @param p3ToY point 3 preimage Y
* @param p4ToX point 4 preimage X
* @param p4ToY point 4 preimage Y
* @param p1FromX point 1 image X
* @param p1FromY point 1 image Y
* @param p2FromX point 2 image X
* @param p2FromY point 2 image Y
* @param p3FromX point 3 image X
* @param p3FromY point 3 image Y
* @param p4FromX point 4 image X
* @param p4FromY point 4 image Y
* @return {@link BitMatrix} representing a grid of points sampled from the image within a region
* defined by the "from" parameters
* @throws NotFoundException if image can't be sampled, for example, if the transformation defined
* by the given points is invalid or results in sampling outside the image boundaries
*/
fn sample_grid_detailed(
&self,
image: &BitMatrix,
dimensionX: u32,
dimensionY: u32,
p1ToX: f32,
p1ToY: f32,
p2ToX: f32,
p2ToY: f32,
p3ToX: f32,
p3ToY: f32,
p4ToX: f32,
p4ToY: f32,
p1FromX: f32,
p1FromY: f32,
p2FromX: f32,
p2FromY: f32,
p3FromX: f32,
p3FromY: f32,
p4FromX: f32,
p4FromY: f32,
) -> Result<BitMatrix, Exceptions>;
fn sample_grid(&self, image:&BitMatrix,
dimensionX:u32,
dimensionY:u32,
transform:&PerspectiveTransform) -> Result<BitMatrix ,Exceptions>;
fn sample_grid(
&self,
image: &BitMatrix,
dimensionX: u32,
dimensionY: u32,
transform: &PerspectiveTransform,
) -> Result<BitMatrix, Exceptions>;
/**
* <p>Checks a set of points that have been transformed to sample points on an image against
* the image's dimensions to see if the point are even within the image.</p>
*
* <p>This method will actually "nudge" the endpoints back onto the image if they are found to be
* barely (less than 1 pixel) off the image. This accounts for imperfect detection of finder
* patterns in an image where the QR Code runs all the way to the image border.</p>
*
* <p>For efficiency, the method will check points from either end of the line until one is found
* to be within the image. Because the set of points are assumed to be linear, this is valid.</p>
*
* @param image image into which the points should map
* @param points actual points in x1,y1,...,xn,yn form
* @throws NotFoundException if an endpoint is lies outside the image boundaries
*/
fn checkAndNudgePoints(&self, image:&BitMatrix,
points:&mut [f32]) -> Result<(),Exceptions> {
let width = image.getWidth();
let height = image.getHeight();
// Check and nudge points from start until we see some that are OK:
let mut nudged = true;
let max_offset = points.len() - 1; // points.length must be even
let mut offset = 0;
while offset < max_offset && nudged {
// for (int offset = 0; offset < maxOffset && nudged; offset += 2) {
let x = points[offset] as i32;
let y = points[offset + 1] as i32;
if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
return Err(Exceptions::NotFoundException("getNotFoundInstance".to_owned()));
}
nudged = false;
if x == -1 {
points[offset] = 0.0f32;
/**
* <p>Checks a set of points that have been transformed to sample points on an image against
* the image's dimensions to see if the point are even within the image.</p>
*
* <p>This method will actually "nudge" the endpoints back onto the image if they are found to be
* barely (less than 1 pixel) off the image. This accounts for imperfect detection of finder
* patterns in an image where the QR Code runs all the way to the image border.</p>
*
* <p>For efficiency, the method will check points from either end of the line until one is found
* to be within the image. Because the set of points are assumed to be linear, this is valid.</p>
*
* @param image image into which the points should map
* @param points actual points in x1,y1,...,xn,yn form
* @throws NotFoundException if an endpoint is lies outside the image boundaries
*/
fn checkAndNudgePoints(&self, image: &BitMatrix, points: &mut [f32]) -> Result<(), Exceptions> {
let width = image.getWidth();
let height = image.getHeight();
// Check and nudge points from start until we see some that are OK:
let mut nudged = true;
let max_offset = points.len() - 1; // points.length must be even
let mut offset = 0;
while offset < max_offset && nudged {
// for (int offset = 0; offset < maxOffset && nudged; offset += 2) {
let x = points[offset] as i32;
let y = points[offset + 1] as i32;
if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
return Err(Exceptions::NotFoundException(
"getNotFoundInstance".to_owned(),
));
}
nudged = false;
if x == -1 {
points[offset] = 0.0f32;
nudged = true;
} else if x == width.try_into().unwrap() {
points[offset] = width as f32 - 1f32;
nudged = true;
}
if y == -1 {
points[offset + 1] = 0.0f32;
nudged = true;
} else if (y == height.try_into().unwrap()) {
points[offset + 1] = height as f32 - 1f32;
nudged = true;
}
offset += 2;
}
// Check and nudge points from end:
nudged = true;
} else if x == width.try_into().unwrap() {
points[offset] = width as f32 - 1f32;
nudged = true;
}
if y == -1 {
points[offset + 1] = 0.0f32;
nudged = true;
} else if (y == height.try_into().unwrap()) {
points[offset + 1] = height as f32 - 1f32;
nudged = true;
}
offset+=2;
let mut offset = points.len() - 2;
while offset >= 0 && nudged {
// for (int offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
let x = points[offset] as i32;
let y = points[offset + 1] as i32;
if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
return Err(Exceptions::NotFoundException(
"getNotFoundInstance".to_owned(),
));
}
nudged = false;
if x == -1 {
points[offset] = 0.0f32;
nudged = true;
} else if (x == width.try_into().unwrap()) {
points[offset] = width as f32 - 1f32;
nudged = true;
}
if y == -1 {
points[offset + 1] = 0.0f32;
nudged = true;
} else if (y == height.try_into().unwrap()) {
points[offset + 1] = height as f32 - 1f32;
nudged = true;
}
offset += 2;
}
Ok(())
}
}
/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// package com.google.zxing.common;
// import com.google.zxing.NotFoundException;
/**
* @author Sean Owen
*/
pub struct DefaultGridSampler {}
impl GridSampler for DefaultGridSampler {
fn sample_grid_detailed(
&self,
image: &BitMatrix,
dimensionX: u32,
dimensionY: u32,
p1ToX: f32,
p1ToY: f32,
p2ToX: f32,
p2ToY: f32,
p3ToX: f32,
p3ToY: f32,
p4ToX: f32,
p4ToY: f32,
p1FromX: f32,
p1FromY: f32,
p2FromX: f32,
p2FromY: f32,
p3FromX: f32,
p3FromY: f32,
p4FromX: f32,
p4FromY: f32,
) -> Result<BitMatrix, Exceptions> {
let transform = PerspectiveTransform::quadrilateralToQuadrilateral(
p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX,
p2FromY, p3FromX, p3FromY, p4FromX, p4FromY,
);
self.sample_grid(image, dimensionX, dimensionY, &transform)
}
fn sample_grid(
&self,
image: &BitMatrix,
dimensionX: u32,
dimensionY: u32,
transform: &PerspectiveTransform,
) -> Result<BitMatrix, Exceptions> {
if dimensionX <= 0 || dimensionY <= 0 {
return Err(Exceptions::NotFoundException(
"getNotFoundInstance".to_owned(),
));
}
let mut bits = BitMatrix::new(dimensionX, dimensionY)?;
let mut points = vec![0_f32; 2 * dimensionX as usize];
for y in 0..dimensionY {
// for (int y = 0; y < dimensionY; y++) {
let max = points.len();
let iValue = y as f32 + 0.5f32;
let mut x = 0;
while x < max {
// for (int x = 0; x < max; x += 2) {
points[x] = (x as f32 / 2.0) + 0.5f32;
points[x + 1] = iValue;
x += 2;
}
transform.transform_points_single(&mut points);
// Quick check to see if points transformed to something inside the image;
// sufficient to check the endpoints
self.checkAndNudgePoints(image, &mut points);
// try {
let mut x = 0;
while x < max {
// for (int x = 0; x < max; x += 2) {
if image.get(points[x] as u32, points[x + 1] as u32) {
// Black(-ish) pixel
bits.set(x as u32 / 2, y);
x += 2;
}
}
// } catch (ArrayIndexOutOfBoundsException aioobe) {
// // This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
// // transform gets "twisted" such that it maps a straight line of points to a set of points
// // whose endpoints are in bounds, but others are not. There is probably some mathematical
// // way to detect this about the transformation that I don't know yet.
// // This results in an ugly runtime exception despite our clever checks above -- can't have
// // that. We could check each point's coordinates but that feels duplicative. We settle for
// // catching and wrapping ArrayIndexOutOfBoundsException.
// throw NotFoundException.getNotFoundInstance();
// }
}
return Ok(bits);
}
// Check and nudge points from end:
nudged = true;
let mut offset = points.len()-2;
while offset >= 0 && nudged {
// for (int offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
let x = points[offset] as i32;
let y = points[offset + 1] as i32;
if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
return Err(Exceptions::NotFoundException("getNotFoundInstance".to_owned()));
}
nudged = false;
if x == -1 {
points[offset] = 0.0f32;
nudged = true;
} else if (x == width.try_into().unwrap()) {
points[offset] = width as f32 - 1f32;
nudged = true;
}
if y == -1 {
points[offset + 1] = 0.0f32;
nudged = true;
} else if (y == height.try_into().unwrap()) {
points[offset + 1] = height as f32 - 1f32;
nudged = true;
}
offset+=2;
}
Ok(())
}
}