mirror of
https://github.com/starovoid/rxing.git
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DefaultGridSampler ported
This commit is contained in:
@@ -2068,7 +2068,6 @@ impl BitSourceBuilder {
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}
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}
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/*
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* Copyright 2007 ZXing authors
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*
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@@ -2104,147 +2103,273 @@ impl BitSourceBuilder {
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*/
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pub trait GridSampler {
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// /**
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// * Sets the implementation of GridSampler used by the library. One global
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// * instance is stored, which may sound problematic. But, the implementation provided
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// * ought to be appropriate for the entire platform, and all uses of this library
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// * in the whole lifetime of the JVM. For instance, an Android activity can swap in
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// * an implementation that takes advantage of native platform libraries.
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// *
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// * @param newGridSampler The platform-specific object to install.
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// */
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// public static void setGridSampler(GridSampler newGridSampler) {
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// gridSampler = newGridSampler;
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// }
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// /**
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// * Sets the implementation of GridSampler used by the library. One global
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// * instance is stored, which may sound problematic. But, the implementation provided
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// * ought to be appropriate for the entire platform, and all uses of this library
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// * in the whole lifetime of the JVM. For instance, an Android activity can swap in
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// * an implementation that takes advantage of native platform libraries.
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// *
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// * @param newGridSampler The platform-specific object to install.
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// */
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// public static void setGridSampler(GridSampler newGridSampler) {
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// gridSampler = newGridSampler;
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// }
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// /**
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// * @return the current implementation of GridSampler
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// */
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// public static GridSampler getInstance() {
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// return gridSampler;
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// }
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// /**
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// * @return the current implementation of GridSampler
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// */
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// public static GridSampler getInstance() {
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// return gridSampler;
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// }
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/**
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* Samples an image for a rectangular matrix of bits of the given dimension. The sampling
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* transformation is determined by the coordinates of 4 points, in the original and transformed
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* image space.
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*
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* @param image image to sample
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* @param dimensionX width of {@link BitMatrix} to sample from image
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* @param dimensionY height of {@link BitMatrix} to sample from image
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* @param p1ToX point 1 preimage X
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* @param p1ToY point 1 preimage Y
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* @param p2ToX point 2 preimage X
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* @param p2ToY point 2 preimage Y
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* @param p3ToX point 3 preimage X
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* @param p3ToY point 3 preimage Y
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* @param p4ToX point 4 preimage X
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* @param p4ToY point 4 preimage Y
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* @param p1FromX point 1 image X
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* @param p1FromY point 1 image Y
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* @param p2FromX point 2 image X
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* @param p2FromY point 2 image Y
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* @param p3FromX point 3 image X
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* @param p3FromY point 3 image Y
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* @param p4FromX point 4 image X
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* @param p4FromY point 4 image Y
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* @return {@link BitMatrix} representing a grid of points sampled from the image within a region
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* defined by the "from" parameters
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* @throws NotFoundException if image can't be sampled, for example, if the transformation defined
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* by the given points is invalid or results in sampling outside the image boundaries
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*/
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fn sample_grid_detailed(&self, image:&BitMatrix,
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dimensionX:u32,
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dimensionY:u32,
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p1ToX:f32, p1ToY:f32,
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p2ToX:f32, p2ToY:f32,
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p3ToX:f32, p3ToY:f32,
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p4ToX:f32, p4ToY:f32,
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p1FromX:f32, p1FromY:f32,
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p2FromX:f32, p2FromY:f32,
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p3FromX:f32, p3FromY:f32,
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p4FromX:f32, p4FromY:f32) -> Result<BitMatrix,Exceptions>;
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/**
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* Samples an image for a rectangular matrix of bits of the given dimension. The sampling
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* transformation is determined by the coordinates of 4 points, in the original and transformed
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* image space.
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*
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* @param image image to sample
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* @param dimensionX width of {@link BitMatrix} to sample from image
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* @param dimensionY height of {@link BitMatrix} to sample from image
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* @param p1ToX point 1 preimage X
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* @param p1ToY point 1 preimage Y
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* @param p2ToX point 2 preimage X
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* @param p2ToY point 2 preimage Y
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* @param p3ToX point 3 preimage X
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* @param p3ToY point 3 preimage Y
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* @param p4ToX point 4 preimage X
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* @param p4ToY point 4 preimage Y
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* @param p1FromX point 1 image X
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* @param p1FromY point 1 image Y
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* @param p2FromX point 2 image X
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* @param p2FromY point 2 image Y
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* @param p3FromX point 3 image X
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* @param p3FromY point 3 image Y
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* @param p4FromX point 4 image X
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* @param p4FromY point 4 image Y
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* @return {@link BitMatrix} representing a grid of points sampled from the image within a region
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* defined by the "from" parameters
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* @throws NotFoundException if image can't be sampled, for example, if the transformation defined
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* by the given points is invalid or results in sampling outside the image boundaries
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*/
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fn sample_grid_detailed(
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&self,
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image: &BitMatrix,
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dimensionX: u32,
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dimensionY: u32,
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p1ToX: f32,
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p1ToY: f32,
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p2ToX: f32,
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p2ToY: f32,
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p3ToX: f32,
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p3ToY: f32,
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p4ToX: f32,
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p4ToY: f32,
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p1FromX: f32,
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p1FromY: f32,
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p2FromX: f32,
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p2FromY: f32,
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p3FromX: f32,
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p3FromY: f32,
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p4FromX: f32,
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p4FromY: f32,
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) -> Result<BitMatrix, Exceptions>;
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fn sample_grid(&self, image:&BitMatrix,
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dimensionX:u32,
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dimensionY:u32,
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transform:&PerspectiveTransform) -> Result<BitMatrix ,Exceptions>;
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fn sample_grid(
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&self,
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image: &BitMatrix,
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dimensionX: u32,
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dimensionY: u32,
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transform: &PerspectiveTransform,
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) -> Result<BitMatrix, Exceptions>;
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/**
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* <p>Checks a set of points that have been transformed to sample points on an image against
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* the image's dimensions to see if the point are even within the image.</p>
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*
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* <p>This method will actually "nudge" the endpoints back onto the image if they are found to be
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* barely (less than 1 pixel) off the image. This accounts for imperfect detection of finder
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* patterns in an image where the QR Code runs all the way to the image border.</p>
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*
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* <p>For efficiency, the method will check points from either end of the line until one is found
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* to be within the image. Because the set of points are assumed to be linear, this is valid.</p>
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*
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* @param image image into which the points should map
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* @param points actual points in x1,y1,...,xn,yn form
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* @throws NotFoundException if an endpoint is lies outside the image boundaries
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*/
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fn checkAndNudgePoints(&self, image:&BitMatrix,
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points:&mut [f32]) -> Result<(),Exceptions> {
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let width = image.getWidth();
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let height = image.getHeight();
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// Check and nudge points from start until we see some that are OK:
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let mut nudged = true;
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let max_offset = points.len() - 1; // points.length must be even
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let mut offset = 0;
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while offset < max_offset && nudged {
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// for (int offset = 0; offset < maxOffset && nudged; offset += 2) {
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let x = points[offset] as i32;
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let y = points[offset + 1] as i32;
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if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
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return Err(Exceptions::NotFoundException("getNotFoundInstance".to_owned()));
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}
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nudged = false;
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if x == -1 {
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points[offset] = 0.0f32;
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/**
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* <p>Checks a set of points that have been transformed to sample points on an image against
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* the image's dimensions to see if the point are even within the image.</p>
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*
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* <p>This method will actually "nudge" the endpoints back onto the image if they are found to be
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* barely (less than 1 pixel) off the image. This accounts for imperfect detection of finder
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* patterns in an image where the QR Code runs all the way to the image border.</p>
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*
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* <p>For efficiency, the method will check points from either end of the line until one is found
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* to be within the image. Because the set of points are assumed to be linear, this is valid.</p>
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*
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* @param image image into which the points should map
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* @param points actual points in x1,y1,...,xn,yn form
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* @throws NotFoundException if an endpoint is lies outside the image boundaries
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*/
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fn checkAndNudgePoints(&self, image: &BitMatrix, points: &mut [f32]) -> Result<(), Exceptions> {
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let width = image.getWidth();
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let height = image.getHeight();
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// Check and nudge points from start until we see some that are OK:
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let mut nudged = true;
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let max_offset = points.len() - 1; // points.length must be even
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let mut offset = 0;
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while offset < max_offset && nudged {
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// for (int offset = 0; offset < maxOffset && nudged; offset += 2) {
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let x = points[offset] as i32;
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let y = points[offset + 1] as i32;
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if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
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return Err(Exceptions::NotFoundException(
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"getNotFoundInstance".to_owned(),
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));
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}
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nudged = false;
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if x == -1 {
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points[offset] = 0.0f32;
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nudged = true;
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} else if x == width.try_into().unwrap() {
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points[offset] = width as f32 - 1f32;
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nudged = true;
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}
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if y == -1 {
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points[offset + 1] = 0.0f32;
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nudged = true;
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} else if (y == height.try_into().unwrap()) {
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points[offset + 1] = height as f32 - 1f32;
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nudged = true;
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}
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offset += 2;
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}
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// Check and nudge points from end:
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nudged = true;
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} else if x == width.try_into().unwrap() {
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points[offset] = width as f32 - 1f32;
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nudged = true;
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}
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if y == -1 {
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points[offset + 1] = 0.0f32;
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nudged = true;
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} else if (y == height.try_into().unwrap()) {
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points[offset + 1] = height as f32 - 1f32;
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nudged = true;
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}
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offset+=2;
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let mut offset = points.len() - 2;
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while offset >= 0 && nudged {
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// for (int offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
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let x = points[offset] as i32;
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let y = points[offset + 1] as i32;
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if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
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return Err(Exceptions::NotFoundException(
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"getNotFoundInstance".to_owned(),
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));
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}
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nudged = false;
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if x == -1 {
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points[offset] = 0.0f32;
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nudged = true;
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} else if (x == width.try_into().unwrap()) {
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points[offset] = width as f32 - 1f32;
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nudged = true;
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}
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if y == -1 {
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points[offset + 1] = 0.0f32;
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nudged = true;
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} else if (y == height.try_into().unwrap()) {
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points[offset + 1] = height as f32 - 1f32;
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nudged = true;
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}
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offset += 2;
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}
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Ok(())
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}
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}
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com.google.zxing.common;
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// import com.google.zxing.NotFoundException;
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/**
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* @author Sean Owen
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*/
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pub struct DefaultGridSampler {}
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impl GridSampler for DefaultGridSampler {
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fn sample_grid_detailed(
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&self,
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image: &BitMatrix,
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dimensionX: u32,
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dimensionY: u32,
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p1ToX: f32,
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p1ToY: f32,
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p2ToX: f32,
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p2ToY: f32,
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p3ToX: f32,
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p3ToY: f32,
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p4ToX: f32,
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p4ToY: f32,
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p1FromX: f32,
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p1FromY: f32,
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p2FromX: f32,
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p2FromY: f32,
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p3FromX: f32,
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p3FromY: f32,
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p4FromX: f32,
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p4FromY: f32,
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) -> Result<BitMatrix, Exceptions> {
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let transform = PerspectiveTransform::quadrilateralToQuadrilateral(
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p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX,
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p2FromY, p3FromX, p3FromY, p4FromX, p4FromY,
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);
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self.sample_grid(image, dimensionX, dimensionY, &transform)
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}
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fn sample_grid(
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&self,
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image: &BitMatrix,
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dimensionX: u32,
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dimensionY: u32,
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transform: &PerspectiveTransform,
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) -> Result<BitMatrix, Exceptions> {
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if dimensionX <= 0 || dimensionY <= 0 {
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return Err(Exceptions::NotFoundException(
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"getNotFoundInstance".to_owned(),
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));
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}
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let mut bits = BitMatrix::new(dimensionX, dimensionY)?;
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let mut points = vec![0_f32; 2 * dimensionX as usize];
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for y in 0..dimensionY {
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// for (int y = 0; y < dimensionY; y++) {
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let max = points.len();
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let iValue = y as f32 + 0.5f32;
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let mut x = 0;
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while x < max {
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// for (int x = 0; x < max; x += 2) {
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points[x] = (x as f32 / 2.0) + 0.5f32;
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points[x + 1] = iValue;
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x += 2;
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}
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transform.transform_points_single(&mut points);
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// Quick check to see if points transformed to something inside the image;
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// sufficient to check the endpoints
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self.checkAndNudgePoints(image, &mut points);
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// try {
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let mut x = 0;
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while x < max {
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// for (int x = 0; x < max; x += 2) {
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if image.get(points[x] as u32, points[x + 1] as u32) {
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// Black(-ish) pixel
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bits.set(x as u32 / 2, y);
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x += 2;
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}
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}
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// } catch (ArrayIndexOutOfBoundsException aioobe) {
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// // This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
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// // transform gets "twisted" such that it maps a straight line of points to a set of points
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// // whose endpoints are in bounds, but others are not. There is probably some mathematical
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// // way to detect this about the transformation that I don't know yet.
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// // This results in an ugly runtime exception despite our clever checks above -- can't have
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// // that. We could check each point's coordinates but that feels duplicative. We settle for
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// // catching and wrapping ArrayIndexOutOfBoundsException.
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// throw NotFoundException.getNotFoundInstance();
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// }
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}
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return Ok(bits);
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}
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// Check and nudge points from end:
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nudged = true;
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let mut offset = points.len()-2;
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while offset >= 0 && nudged {
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// for (int offset = points.length - 2; offset >= 0 && nudged; offset -= 2) {
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let x = points[offset] as i32;
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let y = points[offset + 1] as i32;
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if x < -1 || x > width.try_into().unwrap() || y < -1 || y > height.try_into().unwrap() {
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return Err(Exceptions::NotFoundException("getNotFoundInstance".to_owned()));
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}
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nudged = false;
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if x == -1 {
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points[offset] = 0.0f32;
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nudged = true;
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} else if (x == width.try_into().unwrap()) {
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points[offset] = width as f32 - 1f32;
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nudged = true;
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}
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if y == -1 {
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points[offset + 1] = 0.0f32;
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nudged = true;
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} else if (y == height.try_into().unwrap()) {
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points[offset + 1] = height as f32 - 1f32;
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nudged = true;
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}
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offset+=2;
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}
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Ok(())
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}
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}
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