mirror of
https://github.com/starovoid/rxing.git
synced 2026-07-26 04:12:34 +00:00
remove MathUtils::round()
This commit is contained in:
@@ -18,7 +18,7 @@ use std::fmt;
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use crate::{
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common::{
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detector::{MathUtils, WhiteRectangleDetector},
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detector::WhiteRectangleDetector,
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reedsolomon::{self, ReedSolomonDecoder},
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BitMatrix, DefaultGridSampler, GridSampler, Result,
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},
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@@ -403,12 +403,10 @@ impl<'a> Detector<'_> {
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// }
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//Compute the center of the rectangle
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let mut cx = MathUtils::round(
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(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
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);
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let mut cy = MathUtils::round(
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(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
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);
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let mut cx = ((point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0)
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.round() as i32;
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let mut cy = ((point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0)
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.round() as i32;
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// Redetermine the white rectangle starting from previously computed center.
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// This will ensure that we end up with a white rectangle in center bull's eye
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@@ -455,12 +453,10 @@ impl<'a> Detector<'_> {
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// }
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// Recompute the center of the rectangle
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cx = MathUtils::round(
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(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
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);
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cy = MathUtils::round(
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(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
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);
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cx = ((point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0).round()
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as i32;
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cy = ((point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0).round()
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as i32;
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AztecPoint::new(cx, cy)
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}
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@@ -541,8 +537,8 @@ impl<'a> Detector<'_> {
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for i in 0..size {
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// for (int i = 0; i < size; i++) {
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if self.image.get(
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MathUtils::round(px + i as f32 * dx) as u32,
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MathUtils::round(py + i as f32 * dy) as u32,
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(px + i as f32 * dx).round() as u32,
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(py + i as f32 * dy).round() as u32,
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) {
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result |= 1 << (size - i - 1);
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}
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@@ -629,11 +625,7 @@ impl<'a> Detector<'_> {
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for _i in 0..i_max {
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// for (int i = 0; i < iMax; i++) {
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if self
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.image
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.get(MathUtils::round(px) as u32, MathUtils::round(py) as u32)
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!= color_model
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{
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if self.image.get(px.round() as u32, py.round() as u32) != color_model {
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error += 1;
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}
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px += dx;
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@@ -710,8 +702,8 @@ impl<'a> Detector<'_> {
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}
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fn is_valid(&self, point: Point) -> bool {
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let x = MathUtils::round(point.getX());
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let y = MathUtils::round(point.getY());
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let x = point.getX().round() as i32;
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let y = point.getY().round() as i32;
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self.is_valid_points(x, y)
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}
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@@ -14,27 +14,12 @@
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* limitations under the License.
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*/
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use std::{f32, i32, ops::Add};
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use std::ops::Add;
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/**
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* General math-related and numeric utility functions.
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*/
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/**
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* Ends up being a bit faster than {@link Math#round(float)}. This merely rounds its
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* argument to the nearest int, where x.5 rounds up to x+1. Semantics of this shortcut
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* differ slightly from {@link Math#round(float)} in that half rounds down for negative
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* values. -2.5 rounds to -3, not -2. For purposes here it makes no difference.
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*
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* @param d real value to round
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* @return nearest {@code int}
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*/
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#[inline(always)]
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pub fn round(d: f32) -> i32 {
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// (d + (if d < 0.0f32 { -0.5f32 } else { 0.5f32 })) as i32
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d.round() as i32
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}
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// /**
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// * @param aX point A x coordinate
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// * @param aY point A y coordinate
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@@ -77,33 +62,31 @@ where
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#[cfg(test)]
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mod tests {
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use crate::common::detector::MathUtils;
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// static EPSILON: f32 = 1.0E-8f32;
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#[test]
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fn testRound() {
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assert_eq!(-1, MathUtils::round(-1.0f32));
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assert_eq!(0, MathUtils::round(0.0f32));
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assert_eq!(1, MathUtils::round(1.0f32));
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assert_eq!(-1, (-1.0f32).round() as i32);
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assert_eq!(0, (0.0f32).round() as i32);
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assert_eq!(1, (1.0f32).round() as i32);
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assert_eq!(2, MathUtils::round(1.9f32));
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assert_eq!(2, MathUtils::round(2.1f32));
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assert_eq!(2, (1.9f32).round() as i32);
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assert_eq!(2, (2.1f32).round() as i32);
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assert_eq!(3, MathUtils::round(2.5f32));
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assert_eq!(3, (2.5f32).round() as i32);
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assert_eq!(-2, MathUtils::round(-1.9f32));
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assert_eq!(-2, MathUtils::round(-2.1f32));
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assert_eq!(-2, (-1.9f32).round() as i32);
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assert_eq!(-2, (-2.1f32).round() as i32);
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assert_eq!(-3, MathUtils::round(-2.5f32)); // This differs from Math.round()
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assert_eq!(-3, (-2.5f32).round() as i32); // This differs from Math.round()
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assert_eq!(i32::MAX, MathUtils::round(i32::MAX as f32));
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assert_eq!(i32::MIN, MathUtils::round(i32::MIN as f32));
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assert_eq!(i32::MAX, (i32::MAX as f32).round() as i32);
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assert_eq!(i32::MIN, (i32::MIN as f32).round() as i32);
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assert_eq!(i32::MAX, MathUtils::round(f32::MAX));
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assert_eq!(i32::MIN, MathUtils::round(f32::NEG_INFINITY));
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assert_eq!(i32::MAX, (f32::MAX).round() as i32);
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assert_eq!(i32::MIN, (f32::NEG_INFINITY).round() as i32);
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assert_eq!(0, MathUtils::round(f32::NAN));
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assert_eq!(0, (f32::NAN).round() as i32);
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}
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// #[test]
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@@ -21,8 +21,6 @@ use crate::{
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Exceptions, Point, ResultPoint,
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};
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use super::MathUtils;
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/**
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* <p>
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* Detects a candidate barcode-like rectangular region within an image. It
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@@ -293,13 +291,13 @@ impl<'a> WhiteRectangleDetector<'_> {
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let a = Point::new(a_x, a_y);
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let b = Point::new(b_x, b_y);
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let dist = MathUtils::round(a.distance(b));
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let dist = a.distance(b).round() as i32;
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let x_step: f32 = (b_x - a_x) / dist as f32;
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let y_step: f32 = (b_y - a_y) / dist as f32;
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for i in 0..dist {
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let x = MathUtils::round(a_x + i as f32 * x_step);
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let y = MathUtils::round(a_y + i as f32 * y_step);
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let x = (a_x + i as f32 * x_step).round() as i32;
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let y = (a_y + i as f32 * y_step).round() as i32;
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if self.image.get(x as u32, y as u32) {
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return Some(Point::new(x as f32, y as f32));
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}
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@@ -17,10 +17,7 @@
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use std::collections::HashMap;
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use crate::{
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common::{
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detector::MathUtils, BitMatrix, DefaultGridSampler, GridSampler, PerspectiveTransform,
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Result,
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},
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common::{BitMatrix, DefaultGridSampler, GridSampler, PerspectiveTransform, Result},
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qrcode::decoder::Version,
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result_point_utils, DecodeHintType, DecodeHintValue, DecodingHintDictionary, Exceptions, Point,
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PointCallback, ResultPoint,
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@@ -235,9 +232,9 @@ impl<'a> Detector<'_> {
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moduleSize: f32,
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) -> Result<u32> {
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let tltrCentersDimension =
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MathUtils::round(result_point_utils::distance(topLeft, topRight) / moduleSize);
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(result_point_utils::distance(topLeft, topRight) / moduleSize).round() as i32;
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let tlblCentersDimension =
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MathUtils::round(result_point_utils::distance(topLeft, bottomLeft) / moduleSize);
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(result_point_utils::distance(topLeft, bottomLeft) / moduleSize).round() as i32;
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let mut dimension = ((tltrCentersDimension + tlblCentersDimension) / 2) + 7;
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match dimension & 0x03 {
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0 => dimension += 1,
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