remove MathUtils::round()

This commit is contained in:
Vukašin Stepanović
2023-02-16 09:37:21 +00:00
parent 79d9b28d19
commit 71128a81bc
4 changed files with 35 additions and 65 deletions

View File

@@ -18,7 +18,7 @@ use std::fmt;
use crate::{
common::{
detector::{MathUtils, WhiteRectangleDetector},
detector::WhiteRectangleDetector,
reedsolomon::{self, ReedSolomonDecoder},
BitMatrix, DefaultGridSampler, GridSampler, Result,
},
@@ -403,12 +403,10 @@ impl<'a> Detector<'_> {
// }
//Compute the center of the rectangle
let mut cx = MathUtils::round(
(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
);
let mut cy = MathUtils::round(
(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
);
let mut cx = ((point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0)
.round() as i32;
let mut cy = ((point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0)
.round() as i32;
// Redetermine the white rectangle starting from previously computed center.
// This will ensure that we end up with a white rectangle in center bull's eye
@@ -455,12 +453,10 @@ impl<'a> Detector<'_> {
// }
// Recompute the center of the rectangle
cx = MathUtils::round(
(point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0f32,
);
cy = MathUtils::round(
(point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0f32,
);
cx = ((point_a.getX() + point_d.getX() + point_b.getX() + point_c.getX()) / 4.0).round()
as i32;
cy = ((point_a.getY() + point_d.getY() + point_b.getY() + point_c.getY()) / 4.0).round()
as i32;
AztecPoint::new(cx, cy)
}
@@ -541,8 +537,8 @@ impl<'a> Detector<'_> {
for i in 0..size {
// for (int i = 0; i < size; i++) {
if self.image.get(
MathUtils::round(px + i as f32 * dx) as u32,
MathUtils::round(py + i as f32 * dy) as u32,
(px + i as f32 * dx).round() as u32,
(py + i as f32 * dy).round() as u32,
) {
result |= 1 << (size - i - 1);
}
@@ -629,11 +625,7 @@ impl<'a> Detector<'_> {
for _i in 0..i_max {
// for (int i = 0; i < iMax; i++) {
if self
.image
.get(MathUtils::round(px) as u32, MathUtils::round(py) as u32)
!= color_model
{
if self.image.get(px.round() as u32, py.round() as u32) != color_model {
error += 1;
}
px += dx;
@@ -710,8 +702,8 @@ impl<'a> Detector<'_> {
}
fn is_valid(&self, point: Point) -> bool {
let x = MathUtils::round(point.getX());
let y = MathUtils::round(point.getY());
let x = point.getX().round() as i32;
let y = point.getY().round() as i32;
self.is_valid_points(x, y)
}

View File

@@ -14,27 +14,12 @@
* limitations under the License.
*/
use std::{f32, i32, ops::Add};
use std::ops::Add;
/**
* General math-related and numeric utility functions.
*/
/**
* Ends up being a bit faster than {@link Math#round(float)}. This merely rounds its
* argument to the nearest int, where x.5 rounds up to x+1. Semantics of this shortcut
* differ slightly from {@link Math#round(float)} in that half rounds down for negative
* values. -2.5 rounds to -3, not -2. For purposes here it makes no difference.
*
* @param d real value to round
* @return nearest {@code int}
*/
#[inline(always)]
pub fn round(d: f32) -> i32 {
// (d + (if d < 0.0f32 { -0.5f32 } else { 0.5f32 })) as i32
d.round() as i32
}
// /**
// * @param aX point A x coordinate
// * @param aY point A y coordinate
@@ -77,33 +62,31 @@ where
#[cfg(test)]
mod tests {
use crate::common::detector::MathUtils;
// static EPSILON: f32 = 1.0E-8f32;
#[test]
fn testRound() {
assert_eq!(-1, MathUtils::round(-1.0f32));
assert_eq!(0, MathUtils::round(0.0f32));
assert_eq!(1, MathUtils::round(1.0f32));
assert_eq!(-1, (-1.0f32).round() as i32);
assert_eq!(0, (0.0f32).round() as i32);
assert_eq!(1, (1.0f32).round() as i32);
assert_eq!(2, MathUtils::round(1.9f32));
assert_eq!(2, MathUtils::round(2.1f32));
assert_eq!(2, (1.9f32).round() as i32);
assert_eq!(2, (2.1f32).round() as i32);
assert_eq!(3, MathUtils::round(2.5f32));
assert_eq!(3, (2.5f32).round() as i32);
assert_eq!(-2, MathUtils::round(-1.9f32));
assert_eq!(-2, MathUtils::round(-2.1f32));
assert_eq!(-2, (-1.9f32).round() as i32);
assert_eq!(-2, (-2.1f32).round() as i32);
assert_eq!(-3, MathUtils::round(-2.5f32)); // This differs from Math.round()
assert_eq!(-3, (-2.5f32).round() as i32); // This differs from Math.round()
assert_eq!(i32::MAX, MathUtils::round(i32::MAX as f32));
assert_eq!(i32::MIN, MathUtils::round(i32::MIN as f32));
assert_eq!(i32::MAX, (i32::MAX as f32).round() as i32);
assert_eq!(i32::MIN, (i32::MIN as f32).round() as i32);
assert_eq!(i32::MAX, MathUtils::round(f32::MAX));
assert_eq!(i32::MIN, MathUtils::round(f32::NEG_INFINITY));
assert_eq!(i32::MAX, (f32::MAX).round() as i32);
assert_eq!(i32::MIN, (f32::NEG_INFINITY).round() as i32);
assert_eq!(0, MathUtils::round(f32::NAN));
assert_eq!(0, (f32::NAN).round() as i32);
}
// #[test]

View File

@@ -21,8 +21,6 @@ use crate::{
Exceptions, Point, ResultPoint,
};
use super::MathUtils;
/**
* <p>
* Detects a candidate barcode-like rectangular region within an image. It
@@ -293,13 +291,13 @@ impl<'a> WhiteRectangleDetector<'_> {
let a = Point::new(a_x, a_y);
let b = Point::new(b_x, b_y);
let dist = MathUtils::round(a.distance(b));
let dist = a.distance(b).round() as i32;
let x_step: f32 = (b_x - a_x) / dist as f32;
let y_step: f32 = (b_y - a_y) / dist as f32;
for i in 0..dist {
let x = MathUtils::round(a_x + i as f32 * x_step);
let y = MathUtils::round(a_y + i as f32 * y_step);
let x = (a_x + i as f32 * x_step).round() as i32;
let y = (a_y + i as f32 * y_step).round() as i32;
if self.image.get(x as u32, y as u32) {
return Some(Point::new(x as f32, y as f32));
}

View File

@@ -17,10 +17,7 @@
use std::collections::HashMap;
use crate::{
common::{
detector::MathUtils, BitMatrix, DefaultGridSampler, GridSampler, PerspectiveTransform,
Result,
},
common::{BitMatrix, DefaultGridSampler, GridSampler, PerspectiveTransform, Result},
qrcode::decoder::Version,
result_point_utils, DecodeHintType, DecodeHintValue, DecodingHintDictionary, Exceptions, Point,
PointCallback, ResultPoint,
@@ -235,9 +232,9 @@ impl<'a> Detector<'_> {
moduleSize: f32,
) -> Result<u32> {
let tltrCentersDimension =
MathUtils::round(result_point_utils::distance(topLeft, topRight) / moduleSize);
(result_point_utils::distance(topLeft, topRight) / moduleSize).round() as i32;
let tlblCentersDimension =
MathUtils::round(result_point_utils::distance(topLeft, bottomLeft) / moduleSize);
(result_point_utils::distance(topLeft, bottomLeft) / moduleSize).round() as i32;
let mut dimension = ((tltrCentersDimension + tlblCentersDimension) / 2) + 7;
match dimension & 0x03 {
0 => dimension += 1,