mirror of
https://github.com/starovoid/rxing.git
synced 2026-07-26 04:12:34 +00:00
Initial generics
This commit is contained in:
@@ -43,12 +43,12 @@ fn test_get_set() {
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#[test]
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fn test_get_next_set1() {
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let array = BitArray::with_size(32);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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assert_eq!(32, array.getNextSet(i), "{i}");
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}
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let array = BitArray::with_size(33);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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assert_eq!(33, array.getNextSet(i), "{i}");
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}
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@@ -58,13 +58,13 @@ fn test_get_next_set1() {
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fn test_get_next_set2() {
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let mut array = BitArray::with_size(33);
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array.set(31);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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assert_eq!(if i <= 31 { 31 } else { 33 }, array.getNextSet(i), "{i}");
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}
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array = BitArray::with_size(33);
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array.set(32);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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assert_eq!(32, array.getNextSet(i), "{i}");
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}
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@@ -75,7 +75,7 @@ fn test_get_next_set3() {
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let mut array = BitArray::with_size(63);
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array.set(31);
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array.set(32);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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let expected;
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if i <= 31 {
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@@ -94,7 +94,7 @@ fn test_get_next_set4() {
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let mut array = BitArray::with_size(63);
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array.set(33);
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array.set(40);
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for i in 0..array.getSize() {
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for i in 0..array.get_size() {
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// for (int i = 0; i < array.getSize(); i++) {
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let expected;
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if i <= 33 {
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@@ -117,14 +117,14 @@ fn test_get_next_set5() {
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let numSet = r.gen_range(0..20);
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for _j in 0..numSet {
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// for (int j = 0; j < numSet; j++) {
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array.set(r.gen_range(0..array.getSize()));
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array.set(r.gen_range(0..array.get_size()));
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}
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let numQueries = r.gen_range(0..20);
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for _j in 0..numQueries {
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// for (int j = 0; j < numQueries; j++) {
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let query = r.gen_range(0..array.getSize());
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let query = r.gen_range(0..array.get_size());
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let mut expected = query;
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while expected < array.getSize() && !array.get(expected) {
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while expected < array.get_size() && !array.get(expected) {
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expected += 1;
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}
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let actual = array.getNextSet(query);
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@@ -57,7 +57,7 @@ impl BitArray {
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Self { bits, size }
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}
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pub fn getSize(&self) -> usize {
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pub fn get_size(&self) -> usize {
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self.size
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}
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@@ -156,12 +156,12 @@ fn test_get_row() {
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// Should allocate
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let array = matrix.getRow(2);
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assert_eq!(102, array.getSize());
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assert_eq!(102, array.get_size());
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// Should reallocate
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// let mut array2 = BitArray::with_size(60);
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let array2 = matrix.getRow(2);
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assert_eq!(102, array2.getSize());
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assert_eq!(102, array2.get_size());
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// Should use provided object, with original BitArray size
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// let mut array3 = BitArray::with_size(200);
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@@ -20,7 +20,7 @@
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// import com.google.zxing.LuminanceSource;
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// import com.google.zxing.NotFoundException;
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use std::{borrow::Cow, rc::Rc};
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use std::borrow::Cow;
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use once_cell::unsync::OnceCell;
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@@ -29,6 +29,10 @@ use crate::{Binarizer, Exceptions, LuminanceSource};
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use super::{BitArray, BitMatrix};
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const LUMINANCE_BITS: usize = 5;
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const LUMINANCE_SHIFT: usize = 8 - LUMINANCE_BITS;
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const LUMINANCE_BUCKETS: usize = 1 << LUMINANCE_BITS;
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/**
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* This Binarizer implementation uses the old ZXing global histogram approach. It is suitable
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* for low-end mobile devices which don't have enough CPU or memory to use a local thresholding
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@@ -40,34 +44,35 @@ use super::{BitArray, BitMatrix};
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* @author dswitkin@google.com (Daniel Switkin)
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* @author Sean Owen
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*/
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pub struct GlobalHistogramBinarizer {
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pub struct GlobalHistogramBinarizer<LS: LuminanceSource> {
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//_luminances: Vec<u8>,
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width: usize,
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height: usize,
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source: Box<dyn LuminanceSource>,
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source: LS,
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black_matrix: OnceCell<BitMatrix>,
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black_row_cache: Vec<OnceCell<BitArray>>,
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}
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impl Binarizer for GlobalHistogramBinarizer {
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fn getLuminanceSource(&self) -> &Box<dyn LuminanceSource> {
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impl<LS: LuminanceSource> Binarizer for GlobalHistogramBinarizer<LS> {
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type Source = LS;
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fn get_luminance_source(&self) -> &Self::Source {
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&self.source
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}
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// Applies simple sharpening to the row data to improve performance of the 1D Readers.
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fn getBlackRow(&self, y: usize) -> Result<Cow<BitArray>> {
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fn get_black_row(&self, y: usize) -> Result<Cow<BitArray>> {
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let row = self.black_row_cache[y].get_or_try_init(|| {
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let source = self.getLuminanceSource();
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let width = source.getWidth();
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let source = self.get_luminance_source();
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let width = source.get_width();
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let mut row = BitArray::with_size(width);
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// self.initArrays(width);
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let localLuminances = source.getRow(y);
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let mut localBuckets = [0; GlobalHistogramBinarizer::LUMINANCE_BUCKETS]; //self.buckets.clone();
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let localLuminances = source.get_row(y);
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let mut localBuckets = [0; LUMINANCE_BUCKETS]; //self.buckets.clone();
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for x in 0..width {
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// for (int x = 0; x < width; x++) {
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localBuckets[((localLuminances[x]) >> GlobalHistogramBinarizer::LUMINANCE_SHIFT)
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as usize] += 1;
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localBuckets[((localLuminances[x]) >> LUMINANCE_SHIFT) as usize] += 1;
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}
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let blackPoint = Self::estimateBlackPoint(&localBuckets)?;
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@@ -102,63 +107,60 @@ impl Binarizer for GlobalHistogramBinarizer {
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}
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// Does not sharpen the data, as this call is intended to only be used by 2D Readers.
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fn getBlackMatrix(&self) -> Result<&BitMatrix> {
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fn get_black_matrix(&self) -> Result<&BitMatrix> {
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let matrix = self
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.black_matrix
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.get_or_try_init(|| Self::build_black_matrix(&self.source))?;
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Ok(matrix)
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}
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fn createBinarizer(&self, source: Box<dyn crate::LuminanceSource>) -> Rc<dyn Binarizer> {
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Rc::new(GlobalHistogramBinarizer::new(source))
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fn create_binarizer(&self, source: LS) -> Self {
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Self::new(source)
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}
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fn getWidth(&self) -> usize {
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fn get_width(&self) -> usize {
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self.width
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}
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fn getHeight(&self) -> usize {
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fn get_height(&self) -> usize {
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self.height
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}
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}
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impl GlobalHistogramBinarizer {
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const LUMINANCE_BITS: usize = 5;
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const LUMINANCE_SHIFT: usize = 8 - GlobalHistogramBinarizer::LUMINANCE_BITS;
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const LUMINANCE_BUCKETS: usize = 1 << GlobalHistogramBinarizer::LUMINANCE_BITS;
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impl<LS: LuminanceSource> GlobalHistogramBinarizer<LS> {
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// const EMPTY: [u8; 0] = [0; 0];
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pub fn new(source: Box<dyn LuminanceSource>) -> Self {
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pub fn new(source: LS) -> Self {
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Self {
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//_luminances: vec![0; source.getWidth()],
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width: source.getWidth(),
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height: source.getHeight(),
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width: source.get_width(),
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height: source.get_height(),
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black_matrix: OnceCell::new(),
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black_row_cache: vec![OnceCell::default(); source.getHeight()],
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black_row_cache: vec![OnceCell::default(); source.get_height()],
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source,
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}
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}
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fn build_black_matrix(source: &Box<dyn LuminanceSource>) -> Result<BitMatrix> {
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fn build_black_matrix(source: &LS) -> Result<BitMatrix> {
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// let source = source.getLuminanceSource();
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let width = source.getWidth();
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let height = source.getHeight();
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let width = source.get_width();
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let height = source.get_height();
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let mut matrix = BitMatrix::new(width as u32, height as u32)?;
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// Quickly calculates the histogram by sampling four rows from the image. This proved to be
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// more robust on the blackbox tests than sampling a diagonal as we used to do.
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// self.initArrays(width);
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let mut localBuckets = [0; GlobalHistogramBinarizer::LUMINANCE_BUCKETS]; //self.buckets.clone();
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let mut localBuckets = [0; LUMINANCE_BUCKETS]; //self.buckets.clone();
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for y in 1..5 {
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// for (int y = 1; y < 5; y++) {
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let row = height * y / 5;
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let localLuminances = source.getRow(row);
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let localLuminances = source.get_row(row);
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let right = (width * 4) / 5;
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let mut x = width / 5;
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while x < right {
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// for (int x = width / 5; x < right; x++) {
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let pixel = localLuminances[x];
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localBuckets[(pixel >> GlobalHistogramBinarizer::LUMINANCE_SHIFT) as usize] += 1;
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localBuckets[(pixel >> LUMINANCE_SHIFT) as usize] += 1;
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x += 1;
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}
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}
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@@ -167,7 +169,7 @@ impl GlobalHistogramBinarizer {
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// We delay reading the entire image luminance until the black point estimation succeeds.
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// Although we end up reading four rows twice, it is consistent with our motto of
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// "fail quickly" which is necessary for continuous scanning.
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let localLuminances = source.getMatrix();
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let localLuminances = source.get_matrix();
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for y in 0..height {
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// for (int y = 0; y < height; y++) {
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let offset = y * width;
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@@ -255,6 +257,6 @@ impl GlobalHistogramBinarizer {
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x -= 1;
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}
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Ok((bestValley as u32) << GlobalHistogramBinarizer::LUMINANCE_SHIFT)
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Ok((bestValley as u32) << LUMINANCE_SHIFT)
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}
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}
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@@ -20,7 +20,7 @@
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// import com.google.zxing.LuminanceSource;
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// import com.google.zxing.NotFoundException;
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use std::{borrow::Cow, rc::Rc};
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use std::borrow::Cow;
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use once_cell::unsync::OnceCell;
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@@ -46,20 +46,22 @@ use super::{BitArray, BitMatrix, GlobalHistogramBinarizer};
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*
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* @author dswitkin@google.com (Daniel Switkin)
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*/
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pub struct HybridBinarizer {
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pub struct HybridBinarizer<LS: LuminanceSource> {
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//width: usize,
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//height: usize,
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//source: Box<dyn LuminanceSource>,
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ghb: GlobalHistogramBinarizer,
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ghb: GlobalHistogramBinarizer<LS>,
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black_matrix: OnceCell<BitMatrix>,
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}
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impl Binarizer for HybridBinarizer {
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fn getLuminanceSource(&self) -> &Box<dyn LuminanceSource> {
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self.ghb.getLuminanceSource()
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impl<LS: LuminanceSource> Binarizer for HybridBinarizer<LS> {
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type Source = LS;
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fn get_luminance_source(&self) -> &LS {
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self.ghb.get_luminance_source()
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}
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fn getBlackRow(&self, y: usize) -> Result<Cow<BitArray>> {
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self.ghb.getBlackRow(y)
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fn get_black_row(&self, y: usize) -> Result<Cow<BitArray>> {
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self.ghb.get_black_row(y)
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}
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/**
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@@ -67,35 +69,36 @@ impl Binarizer for HybridBinarizer {
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* constructor instead, but there are some advantages to doing it lazily, such as making
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* profiling easier, and not doing heavy lifting when callers don't expect it.
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*/
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fn getBlackMatrix(&self) -> Result<&BitMatrix> {
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fn get_black_matrix(&self) -> Result<&BitMatrix> {
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let matrix = self
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.black_matrix
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.get_or_try_init(|| Self::calculateBlackMatrix(&self.ghb))?;
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Ok(matrix)
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}
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fn createBinarizer(&self, source: Box<dyn LuminanceSource>) -> Rc<dyn Binarizer> {
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Rc::new(HybridBinarizer::new(source))
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fn create_binarizer(&self, source: LS) -> Self {
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Self::new(source)
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}
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fn getWidth(&self) -> usize {
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self.ghb.getWidth()
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fn get_width(&self) -> usize {
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self.ghb.get_width()
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}
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fn getHeight(&self) -> usize {
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self.ghb.getHeight()
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fn get_height(&self) -> usize {
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self.ghb.get_height()
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}
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}
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impl HybridBinarizer {
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// This class uses 5x5 blocks to compute local luminance, where each block is 8x8 pixels.
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// So this is the smallest dimension in each axis we can accept.
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const BLOCK_SIZE_POWER: usize = 3;
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const BLOCK_SIZE: usize = 1 << HybridBinarizer::BLOCK_SIZE_POWER; // ...0100...00
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const BLOCK_SIZE_MASK: usize = HybridBinarizer::BLOCK_SIZE - 1; // ...0011...11
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const MINIMUM_DIMENSION: usize = HybridBinarizer::BLOCK_SIZE * 5;
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const MIN_DYNAMIC_RANGE: usize = 24;
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pub fn new(source: Box<dyn LuminanceSource>) -> Self {
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// This class uses 5x5 blocks to compute local luminance, where each block is 8x8 pixels.
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// So this is the smallest dimension in each axis we can accept.
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const BLOCK_SIZE_POWER: usize = 3;
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const BLOCK_SIZE: usize = 1 << BLOCK_SIZE_POWER; // ...0100...00
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const BLOCK_SIZE_MASK: usize = BLOCK_SIZE - 1; // ...0011...11
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const MINIMUM_DIMENSION: usize = BLOCK_SIZE * 5;
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const MIN_DYNAMIC_RANGE: usize = 24;
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impl<LS: LuminanceSource> HybridBinarizer<LS> {
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pub fn new(source: LS) -> Self {
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let ghb = GlobalHistogramBinarizer::new(source);
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Self {
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black_matrix: OnceCell::new(),
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@@ -103,21 +106,21 @@ impl HybridBinarizer {
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}
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}
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fn calculateBlackMatrix(ghb: &GlobalHistogramBinarizer) -> Result<BitMatrix> {
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fn calculateBlackMatrix<LS2: LuminanceSource>(
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ghb: &GlobalHistogramBinarizer<LS2>,
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) -> Result<BitMatrix> {
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// let matrix;
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let source = ghb.getLuminanceSource();
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let width = source.getWidth();
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let height = source.getHeight();
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let matrix = if width >= HybridBinarizer::MINIMUM_DIMENSION
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&& height >= HybridBinarizer::MINIMUM_DIMENSION
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{
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let luminances = source.getMatrix();
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let mut sub_width = width >> HybridBinarizer::BLOCK_SIZE_POWER;
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if (width & HybridBinarizer::BLOCK_SIZE_MASK) != 0 {
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let source = ghb.get_luminance_source();
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let width = source.get_width();
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let height = source.get_height();
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let matrix = if width >= MINIMUM_DIMENSION && height >= MINIMUM_DIMENSION {
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let luminances = source.get_matrix();
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let mut sub_width = width >> BLOCK_SIZE_POWER;
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if (width & BLOCK_SIZE_MASK) != 0 {
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sub_width += 1;
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}
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let mut sub_height = height >> HybridBinarizer::BLOCK_SIZE_POWER;
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if (height & HybridBinarizer::BLOCK_SIZE_MASK) != 0 {
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let mut sub_height = height >> BLOCK_SIZE_POWER;
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if (height & BLOCK_SIZE_MASK) != 0 {
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sub_height += 1;
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}
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let black_points = Self::calculateBlackPoints(
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@@ -141,7 +144,7 @@ impl HybridBinarizer {
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Ok(new_matrix)
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} else {
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// If the image is too small, fall back to the global histogram approach.
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let m = ghb.getBlackMatrix()?;
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let m = ghb.get_black_matrix()?;
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Ok(m.clone())
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};
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// dbg!(matrix.to_string());
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@@ -162,18 +165,18 @@ impl HybridBinarizer {
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black_points: &[Vec<u32>],
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matrix: &mut BitMatrix,
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) {
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let maxYOffset = height - HybridBinarizer::BLOCK_SIZE as u32;
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let maxXOffset = width - HybridBinarizer::BLOCK_SIZE as u32;
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let maxYOffset = height - BLOCK_SIZE as u32;
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let maxXOffset = width - BLOCK_SIZE as u32;
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for y in 0..sub_height {
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// for (int y = 0; y < subHeight; y++) {
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let mut yoffset = y << HybridBinarizer::BLOCK_SIZE_POWER;
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let mut yoffset = y << BLOCK_SIZE_POWER;
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if yoffset > maxYOffset {
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yoffset = maxYOffset;
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}
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let top = Self::cap(y, sub_height - 3);
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for x in 0..sub_width {
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// for (int x = 0; x < subWidth; x++) {
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let mut xoffset = x << HybridBinarizer::BLOCK_SIZE_POWER;
|
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let mut xoffset = x << BLOCK_SIZE_POWER;
|
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if xoffset > maxXOffset {
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xoffset = maxXOffset;
|
||||
}
|
||||
@@ -215,9 +218,9 @@ impl HybridBinarizer {
|
||||
matrix: &mut BitMatrix,
|
||||
) {
|
||||
let mut offset = yoffset * stride + xoffset;
|
||||
for y in 0..HybridBinarizer::BLOCK_SIZE {
|
||||
for y in 0..BLOCK_SIZE {
|
||||
// for (int y = 0, offset = yoffset * stride + xoffset; y < HybridBinarizer::BLOCK_SIZE; y++, offset += stride) {
|
||||
for x in 0..HybridBinarizer::BLOCK_SIZE {
|
||||
for x in 0..BLOCK_SIZE {
|
||||
// for (int x = 0; x < HybridBinarizer::BLOCK_SIZE; x++) {
|
||||
// Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
|
||||
if luminances[offset as usize + x] as u32 <= threshold {
|
||||
@@ -240,18 +243,18 @@ impl HybridBinarizer {
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> Vec<Vec<u32>> {
|
||||
let maxYOffset = height as usize - HybridBinarizer::BLOCK_SIZE;
|
||||
let maxXOffset = width as usize - HybridBinarizer::BLOCK_SIZE;
|
||||
let maxYOffset = height as usize - BLOCK_SIZE;
|
||||
let maxXOffset = width as usize - BLOCK_SIZE;
|
||||
let mut blackPoints = vec![vec![0; subWidth as usize]; subHeight as usize];
|
||||
for y in 0..subHeight {
|
||||
// for (int y = 0; y < subHeight; y++) {
|
||||
let mut yoffset = y << HybridBinarizer::BLOCK_SIZE_POWER;
|
||||
let mut yoffset = y << BLOCK_SIZE_POWER;
|
||||
if yoffset > maxYOffset as u32 {
|
||||
yoffset = maxYOffset as u32;
|
||||
}
|
||||
for x in 0..subWidth {
|
||||
// for (int x = 0; x < subWidth; x++) {
|
||||
let mut xoffset = x << HybridBinarizer::BLOCK_SIZE_POWER;
|
||||
let mut xoffset = x << BLOCK_SIZE_POWER;
|
||||
if xoffset > maxXOffset as u32 {
|
||||
xoffset = maxXOffset as u32;
|
||||
}
|
||||
@@ -261,9 +264,9 @@ impl HybridBinarizer {
|
||||
|
||||
let mut offset = yoffset * width + xoffset;
|
||||
let mut yy = 0;
|
||||
while yy < HybridBinarizer::BLOCK_SIZE {
|
||||
while yy < BLOCK_SIZE {
|
||||
// for (int yy = 0, offset = yoffset * width + xoffset; yy < HybridBinarizer::BLOCK_SIZE; yy++, offset += width) {
|
||||
for xx in 0..HybridBinarizer::BLOCK_SIZE {
|
||||
for xx in 0..BLOCK_SIZE {
|
||||
// for (int xx = 0; xx < HybridBinarizer::BLOCK_SIZE; xx++) {
|
||||
let pixel = luminances[offset as usize + xx];
|
||||
sum += pixel as u32;
|
||||
@@ -276,13 +279,13 @@ impl HybridBinarizer {
|
||||
}
|
||||
}
|
||||
// short-circuit min/max tests once dynamic range is met
|
||||
if (max - min) as usize > HybridBinarizer::MIN_DYNAMIC_RANGE {
|
||||
if (max - min) as usize > MIN_DYNAMIC_RANGE {
|
||||
// finish the rest of the rows quickly
|
||||
offset += width;
|
||||
yy += 1;
|
||||
while yy < HybridBinarizer::BLOCK_SIZE {
|
||||
while yy < BLOCK_SIZE {
|
||||
// for (yy++, offset += width; yy < HybridBinarizer::BLOCK_SIZE; yy++, offset += width) {
|
||||
for xx in 0..HybridBinarizer::BLOCK_SIZE {
|
||||
for xx in 0..BLOCK_SIZE {
|
||||
// for (int xx = 0; xx < BLOCK_SIZE; xx++) {
|
||||
sum += luminances[offset as usize + xx] as u32;
|
||||
}
|
||||
@@ -296,8 +299,8 @@ impl HybridBinarizer {
|
||||
}
|
||||
|
||||
// The default estimate is the average of the values in the block.
|
||||
let mut average = sum >> (HybridBinarizer::BLOCK_SIZE_POWER * 2);
|
||||
if (max - min) as usize <= HybridBinarizer::MIN_DYNAMIC_RANGE {
|
||||
let mut average = sum >> (BLOCK_SIZE_POWER * 2);
|
||||
if (max - min) as usize <= MIN_DYNAMIC_RANGE {
|
||||
// If variation within the block is low, assume this is a block with only light or only
|
||||
// dark pixels. In that case we do not want to use the average, as it would divide this
|
||||
// low contrast area into black and white pixels, essentially creating data out of noise.
|
||||
|
||||
@@ -19,7 +19,7 @@ pub struct OtsuLevelBinarizer {
|
||||
impl OtsuLevelBinarizer {
|
||||
fn generate_threshold_matrix(source: &dyn LuminanceSource) -> Result<BitMatrix> {
|
||||
let image_buffer = {
|
||||
let Some(buff) : Option<ImageBuffer<Luma<u8>,Vec<u8>>> = ImageBuffer::from_vec(source.getWidth() as u32, source.getHeight() as u32, source.getMatrix()) else {
|
||||
let Some(buff) : Option<ImageBuffer<Luma<u8>,Vec<u8>>> = ImageBuffer::from_vec(source.get_width() as u32, source.get_height() as u32, source.get_matrix()) else {
|
||||
return Err(Exceptions::ILLEGAL_ARGUMENT)
|
||||
};
|
||||
buff
|
||||
@@ -36,9 +36,9 @@ impl OtsuLevelBinarizer {
|
||||
|
||||
pub fn new(source: Box<dyn LuminanceSource>) -> Self {
|
||||
Self {
|
||||
width: source.getWidth(),
|
||||
height: source.getHeight(),
|
||||
black_row_cache: vec![OnceCell::default(); source.getHeight()],
|
||||
width: source.get_width(),
|
||||
height: source.get_height(),
|
||||
black_row_cache: vec![OnceCell::default(); source.get_height()],
|
||||
source,
|
||||
black_matrix: OnceCell::new(),
|
||||
}
|
||||
@@ -46,38 +46,38 @@ impl OtsuLevelBinarizer {
|
||||
}
|
||||
|
||||
impl Binarizer for OtsuLevelBinarizer {
|
||||
fn getLuminanceSource(&self) -> &Box<dyn crate::LuminanceSource> {
|
||||
fn get_luminance_source(&self) -> &Box<dyn crate::LuminanceSource> {
|
||||
&self.source
|
||||
}
|
||||
|
||||
fn getBlackRow(&self, y: usize) -> Result<std::borrow::Cow<super::BitArray>> {
|
||||
fn get_black_row(&self, y: usize) -> Result<std::borrow::Cow<super::BitArray>> {
|
||||
let row = self.black_row_cache[y].get_or_try_init(|| {
|
||||
let matrix = self.getBlackMatrix()?;
|
||||
let matrix = self.get_black_matrix()?;
|
||||
Ok(matrix.getRow(y as u32))
|
||||
})?;
|
||||
|
||||
Ok(Cow::Borrowed(row))
|
||||
}
|
||||
|
||||
fn getBlackMatrix(&self) -> Result<&super::BitMatrix> {
|
||||
fn get_black_matrix(&self) -> Result<&super::BitMatrix> {
|
||||
let matrix = self
|
||||
.black_matrix
|
||||
.get_or_try_init(|| Self::generate_threshold_matrix(self.source.as_ref()))?;
|
||||
Ok(matrix)
|
||||
}
|
||||
|
||||
fn createBinarizer(
|
||||
fn create_binarizer(
|
||||
&self,
|
||||
source: Box<dyn crate::LuminanceSource>,
|
||||
) -> std::rc::Rc<dyn Binarizer> {
|
||||
Rc::new(Self::new(source))
|
||||
}
|
||||
|
||||
fn getWidth(&self) -> usize {
|
||||
fn get_width(&self) -> usize {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn getHeight(&self) -> usize {
|
||||
fn get_height(&self) -> usize {
|
||||
self.height
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user