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break out many mods
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312
src/common/detector/monochrome_rectangle_detector.rs
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312
src/common/detector/monochrome_rectangle_detector.rs
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/*
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* Copyright 2009 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//package com.google.zxing.common.detector;
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use crate::{Exceptions, RXingResultPoint, common::BitMatrix, ResultPoint};
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/**
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* <p>A somewhat generic detector that looks for a barcode-like rectangular region within an image.
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* It looks within a mostly white region of an image for a region of black and white, but mostly
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* black. It returns the four corners of the region, as best it can determine.</p>
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*
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* @author Sean Owen
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* @deprecated without replacement since 3.3.0
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*/
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const MAX_MODULES: i32 = 32;
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#[deprecated]
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pub struct MonochromeRectangleDetector {
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image: BitMatrix,
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}
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impl MonochromeRectangleDetector {
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pub fn new(image: &BitMatrix) -> Self {
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Self { image: image.clone() }
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}
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/**
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* <p>Detects a rectangular region of black and white -- mostly black -- with a region of mostly
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* white, in an image.</p>
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*
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* @return {@link RXingResultPoint}[] describing the corners of the rectangular region. The first and
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* last points are opposed on the diagonal, as are the second and third. The first point will be
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* the topmost point and the last, the bottommost. The second point will be leftmost and the
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* third, the rightmost
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* @throws NotFoundException if no Data Matrix Code can be found
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*/
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pub fn detect(&self) -> Result<Vec<RXingResultPoint>, Exceptions> {
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let height = self.image.getHeight() as i32;
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let width = self.image.getWidth() as i32;
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let halfHeight= height / 2;
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let halfWidth = width / 2;
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let deltaY = 1.max(height as i32 / (MAX_MODULES * 8));
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let deltaX = 1.max(width as i32 / (MAX_MODULES * 8));
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let mut top = 0;
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let mut bottom = height;
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let mut left = 0;
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let mut right = width;
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let mut pointA = self.findCornerFromCenter(
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halfWidth,
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0,
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left,
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right,
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halfHeight,
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-deltaY,
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top,
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bottom,
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halfWidth / 2,
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)?;
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top = (pointA.getY() - 1f32) as i32;
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let pointB = self.findCornerFromCenter(
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halfWidth,
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-deltaX,
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left,
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right,
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halfHeight,
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0,
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top,
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bottom,
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halfHeight / 2,
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)?;
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left = (pointB.getX() - 1f32) as i32;
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let pointC = self.findCornerFromCenter(
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halfWidth,
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deltaX,
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left,
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right,
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halfHeight,
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0,
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top,
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bottom,
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halfHeight / 2,
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)?;
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right = (pointC.getX() + 1f32) as i32;
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let pointD = self.findCornerFromCenter(
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halfWidth,
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0,
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left,
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right,
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halfHeight,
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deltaY,
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top,
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bottom,
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halfWidth / 2,
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)?;
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bottom = (pointD.getY() + 1f32) as i32;
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// Go try to find point A again with better information -- might have been off at first.
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pointA = self.findCornerFromCenter(
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halfWidth,
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0,
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left,
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right,
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halfHeight,
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-deltaY,
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top,
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bottom,
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halfWidth / 4,
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)?;
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return Ok(vec![pointA, pointB, pointC, pointD]);
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}
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/**
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* Attempts to locate a corner of the barcode by scanning up, down, left or right from a center
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* point which should be within the barcode.
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*
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* @param centerX center's x component (horizontal)
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* @param deltaX same as deltaY but change in x per step instead
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* @param left minimum value of x
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* @param right maximum value of x
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* @param centerY center's y component (vertical)
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* @param deltaY change in y per step. If scanning up this is negative; down, positive;
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* left or right, 0
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* @param top minimum value of y to search through (meaningless when di == 0)
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* @param bottom maximum value of y
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* @param maxWhiteRun maximum run of white pixels that can still be considered to be within
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* the barcode
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* @return a {@link RXingResultPoint} encapsulating the corner that was found
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* @throws NotFoundException if such a point cannot be found
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*/
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fn findCornerFromCenter(
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&self,
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centerX: i32,
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deltaX: i32,
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left: i32,
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right: i32,
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centerY: i32,
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deltaY: i32,
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top: i32,
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bottom: i32,
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maxWhiteRun: i32,
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) -> Result<RXingResultPoint, Exceptions> {
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let mut lastRange_z: Option<Vec<i32>> = None;
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let mut y: i32 = centerY;
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let mut x: i32 = centerX;
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while y < bottom && y >= top && x < right && x >= left {
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let range: Option<Vec<i32>>;
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if deltaX == 0 {
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// horizontal slices, up and down
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range = self.blackWhiteRange(y, maxWhiteRun, left, right, true);
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} else {
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// vertical slices, left and right
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range = self.blackWhiteRange(x, maxWhiteRun, top, bottom, false);
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}
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if range.is_none() {
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if let Some(lastRange) = lastRange_z {
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// lastRange was found
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if deltaX == 0 {
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let lastY = y - deltaY;
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if lastRange[0] < centerX {
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if lastRange[1] > centerX {
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// straddle, choose one or the other based on direction
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return Ok(RXingResultPoint::new(
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lastRange[if deltaY > 0 { 0 } else { 1 }] as f32,
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lastY as f32,
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));
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}
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return Ok(RXingResultPoint::new(
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lastRange[0] as f32,
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lastY as f32,
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));
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} else {
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return Ok(RXingResultPoint::new(
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lastRange[1] as f32,
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lastY as f32,
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));
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}
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} else {
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let lastX = x - deltaX;
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if lastRange[0] < centerY {
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if lastRange[1] > centerY {
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return Ok(RXingResultPoint::new(
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lastX as f32,
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lastRange[if deltaX < 0 { 0 } else { 1 }] as f32,
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));
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}
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return Ok(RXingResultPoint::new(
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lastX as f32,
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lastRange[0] as f32,
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));
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} else {
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return Ok(RXingResultPoint::new(
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lastX as f32,
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lastRange[1] as f32,
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));
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}
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}
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}}else {
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return Err(Exceptions::NotFoundException("".to_owned()));
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}
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lastRange_z = range;
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y += deltaY;
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x += deltaX
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}
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return Err(Exceptions::NotFoundException("".to_owned()));
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}
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/**
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* Computes the start and end of a region of pixels, either horizontally or vertically, that could
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* be part of a Data Matrix barcode.
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*
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* @param fixedDimension if scanning horizontally, this is the row (the fixed vertical location)
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* where we are scanning. If scanning vertically it's the column, the fixed horizontal location
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* @param maxWhiteRun largest run of white pixels that can still be considered part of the
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* barcode region
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* @param minDim minimum pixel location, horizontally or vertically, to consider
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* @param maxDim maximum pixel location, horizontally or vertically, to consider
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* @param horizontal if true, we're scanning left-right, instead of up-down
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* @return int[] with start and end of found range, or null if no such range is found
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* (e.g. only white was found)
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*/
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fn blackWhiteRange(
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&self,
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fixedDimension: i32,
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maxWhiteRun: i32,
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minDim: i32,
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maxDim: i32,
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horizontal: bool,
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) -> Option<Vec<i32>> {
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let center = (minDim + maxDim) / 2;
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// Scan left/up first
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let mut start = center;
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while (start >= minDim) {
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if if horizontal {
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self.image.get(start as u32, fixedDimension as u32)
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} else {
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self.image.get(fixedDimension as u32, start as u32)
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} {
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start = start - 1;
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} else {
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let whiteRunStart = start;
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start = start - 1;
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while start >= minDim
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&& !(if horizontal {
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self.image.get(start as u32, fixedDimension as u32)
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} else {
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self.image.get(fixedDimension as u32, start as u32)
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})
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{
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start = start - 1;
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}
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let whiteRunSize = whiteRunStart - start;
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if start < minDim || whiteRunSize > maxWhiteRun {
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start = whiteRunStart;
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break;
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}
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}
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}
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start = start + 1;
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// Then try right/down
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let mut end = center;
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while (end < maxDim) {
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if if horizontal {
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self.image.get(end as u32, fixedDimension as u32)
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} else {
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self.image.get(fixedDimension as u32, end as u32)
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} {
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end = end + 1;
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} else {
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let whiteRunStart = end;
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end = end + 1;
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while end < maxDim
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&& !(if horizontal {
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self.image.get(end as u32, fixedDimension as u32)
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} else {
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self.image.get(fixedDimension as u32, end as u32)
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})
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{
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end = end + 1;
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}
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let whiteRunSize = end - whiteRunStart;
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if end >= maxDim || whiteRunSize > maxWhiteRun {
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end = whiteRunStart;
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break;
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}
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}
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}
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end = end - 1;
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return if end > start {
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Some(vec![start, end])
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} else {
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None
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};
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}
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}
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