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port BitSourceBuilder
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@@ -1,65 +0,0 @@
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/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.common;
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import java.io.ByteArrayOutputStream;
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/**
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* Class that lets one easily build an array of bytes by appending bits at a time.
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*
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* @author Sean Owen
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*/
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public final class BitSourceBuilder {
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private final ByteArrayOutputStream output;
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private int nextByte;
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private int bitsLeftInNextByte;
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public BitSourceBuilder() {
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output = new ByteArrayOutputStream();
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nextByte = 0;
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bitsLeftInNextByte = 8;
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}
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public void write(int value, int numBits) {
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if (numBits <= bitsLeftInNextByte) {
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nextByte <<= numBits;
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nextByte |= value;
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bitsLeftInNextByte -= numBits;
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if (bitsLeftInNextByte == 0) {
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output.write(nextByte);
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nextByte = 0;
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bitsLeftInNextByte = 8;
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}
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} else {
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int bitsToWriteNow = bitsLeftInNextByte;
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int numRestOfBits = numBits - bitsToWriteNow;
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int mask = 0xFF >> (8 - bitsToWriteNow);
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int valueToWriteNow = (value >>> numRestOfBits) & mask;
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write(valueToWriteNow, bitsToWriteNow);
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write(value, numRestOfBits);
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}
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}
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public byte[] toByteArray() {
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if (bitsLeftInNextByte < 8) {
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write(0, bitsLeftInNextByte);
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}
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return output.toByteArray();
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}
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}
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@@ -1999,3 +1999,71 @@ impl DecoderRXingResult {
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self.symbologyModifier
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}
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}
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/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// package com.google.zxing.common;
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// import java.io.ByteArrayOutputStream;
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/**
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* Class that lets one easily build an array of bytes by appending bits at a time.
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*
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* @author Sean Owen
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*/
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pub struct BitSourceBuilder {
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output: Vec<u8>,
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nextByte: u32,
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bitsLeftInNextByte: u32,
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}
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impl BitSourceBuilder {
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pub fn new() -> Self {
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Self {
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output: Vec::new(),
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nextByte: 0,
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bitsLeftInNextByte: 8,
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}
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}
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pub fn write(&mut self, value: u32, numBits: u32) {
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if numBits <= self.bitsLeftInNextByte {
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self.nextByte <<= numBits;
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self.nextByte |= value;
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self.bitsLeftInNextByte -= numBits;
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if self.bitsLeftInNextByte == 0 {
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self.output.push(self.nextByte as u8);
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self.nextByte = 0;
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self.bitsLeftInNextByte = 8;
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}
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} else {
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let bitsToWriteNow = self.bitsLeftInNextByte;
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let numRestOfBits = numBits - bitsToWriteNow;
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let mask = 0xFF >> (8 - bitsToWriteNow);
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let valueToWriteNow = (value >> numRestOfBits) & mask;
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self.write(valueToWriteNow, bitsToWriteNow);
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self.write(value, numRestOfBits);
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}
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}
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pub fn toByteArray(&mut self) -> &Vec<u8> {
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if self.bitsLeftInNextByte < 8 {
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self.write(0, self.bitsLeftInNextByte);
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}
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&self.output
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}
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}
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