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placement and pass
This commit is contained in:
@@ -1,42 +0,0 @@
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/*
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* Copyright 2006 Jeremias Maerki
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.datamatrix.encoder;
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final class DebugPlacement extends DefaultPlacement {
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DebugPlacement(String codewords, int numcols, int numrows) {
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super(codewords, numcols, numrows);
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}
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String[] toBitFieldStringArray() {
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byte[] bits = getBits();
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int numrows = getNumrows();
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int numcols = getNumcols();
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String[] array = new String[numrows];
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int startpos = 0;
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for (int row = 0; row < numrows; row++) {
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StringBuilder sb = new StringBuilder(bits.length);
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for (int i = 0; i < numcols; i++) {
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sb.append(bits[startpos + i] == 1 ? '1' : '0');
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}
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array[row] = sb.toString();
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startpos += numcols;
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}
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return array;
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}
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}
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@@ -1,198 +0,0 @@
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/*
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* Copyright 2006 Jeremias Maerki.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.zxing.datamatrix.encoder;
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import java.util.Arrays;
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/**
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* Symbol Character Placement Program. Adapted from Annex M.1 in ISO/IEC 16022:2000(E).
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*/
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public class DefaultPlacement {
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private final CharSequence codewords;
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private final int numrows;
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private final int numcols;
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private final byte[] bits;
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/**
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* Main constructor
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*
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* @param codewords the codewords to place
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* @param numcols the number of columns
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* @param numrows the number of rows
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*/
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public DefaultPlacement(CharSequence codewords, int numcols, int numrows) {
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this.codewords = codewords;
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this.numcols = numcols;
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this.numrows = numrows;
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this.bits = new byte[numcols * numrows];
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Arrays.fill(this.bits, (byte) -1); //Initialize with "not set" value
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}
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final int getNumrows() {
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return numrows;
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}
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final int getNumcols() {
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return numcols;
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}
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final byte[] getBits() {
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return bits;
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}
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public final boolean getBit(int col, int row) {
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return bits[row * numcols + col] == 1;
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}
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private void setBit(int col, int row, boolean bit) {
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bits[row * numcols + col] = (byte) (bit ? 1 : 0);
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}
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private boolean noBit(int col, int row) {
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return bits[row * numcols + col] < 0;
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}
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public final void place() {
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int pos = 0;
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int row = 4;
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int col = 0;
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do {
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// repeatedly first check for one of the special corner cases, then...
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if ((row == numrows) && (col == 0)) {
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corner1(pos++);
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}
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if ((row == numrows - 2) && (col == 0) && ((numcols % 4) != 0)) {
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corner2(pos++);
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}
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if ((row == numrows - 2) && (col == 0) && (numcols % 8 == 4)) {
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corner3(pos++);
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}
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if ((row == numrows + 4) && (col == 2) && ((numcols % 8) == 0)) {
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corner4(pos++);
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}
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// sweep upward diagonally, inserting successive characters...
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do {
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if ((row < numrows) && (col >= 0) && noBit(col, row)) {
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utah(row, col, pos++);
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}
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row -= 2;
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col += 2;
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} while (row >= 0 && (col < numcols));
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row++;
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col += 3;
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// and then sweep downward diagonally, inserting successive characters, ...
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do {
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if ((row >= 0) && (col < numcols) && noBit(col, row)) {
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utah(row, col, pos++);
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}
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row += 2;
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col -= 2;
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} while ((row < numrows) && (col >= 0));
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row += 3;
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col++;
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// ...until the entire array is scanned
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} while ((row < numrows) || (col < numcols));
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// Lastly, if the lower right-hand corner is untouched, fill in fixed pattern
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if (noBit(numcols - 1, numrows - 1)) {
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setBit(numcols - 1, numrows - 1, true);
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setBit(numcols - 2, numrows - 2, true);
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}
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}
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private void module(int row, int col, int pos, int bit) {
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if (row < 0) {
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row += numrows;
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col += 4 - ((numrows + 4) % 8);
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}
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if (col < 0) {
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col += numcols;
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row += 4 - ((numcols + 4) % 8);
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}
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// Note the conversion:
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int v = codewords.charAt(pos);
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v &= 1 << (8 - bit);
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setBit(col, row, v != 0);
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}
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/**
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* Places the 8 bits of a utah-shaped symbol character in ECC200.
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*
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* @param row the row
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* @param col the column
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* @param pos character position
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*/
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private void utah(int row, int col, int pos) {
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module(row - 2, col - 2, pos, 1);
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module(row - 2, col - 1, pos, 2);
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module(row - 1, col - 2, pos, 3);
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module(row - 1, col - 1, pos, 4);
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module(row - 1, col, pos, 5);
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module(row, col - 2, pos, 6);
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module(row, col - 1, pos, 7);
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module(row, col, pos, 8);
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}
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private void corner1(int pos) {
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module(numrows - 1, 0, pos, 1);
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module(numrows - 1, 1, pos, 2);
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module(numrows - 1, 2, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 1, pos, 6);
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module(2, numcols - 1, pos, 7);
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module(3, numcols - 1, pos, 8);
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}
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private void corner2(int pos) {
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module(numrows - 3, 0, pos, 1);
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module(numrows - 2, 0, pos, 2);
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module(numrows - 1, 0, pos, 3);
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module(0, numcols - 4, pos, 4);
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module(0, numcols - 3, pos, 5);
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module(0, numcols - 2, pos, 6);
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module(0, numcols - 1, pos, 7);
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module(1, numcols - 1, pos, 8);
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}
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private void corner3(int pos) {
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module(numrows - 3, 0, pos, 1);
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module(numrows - 2, 0, pos, 2);
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module(numrows - 1, 0, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 1, pos, 6);
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module(2, numcols - 1, pos, 7);
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module(3, numcols - 1, pos, 8);
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}
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private void corner4(int pos) {
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module(numrows - 1, 0, pos, 1);
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module(numrows - 1, numcols - 1, pos, 2);
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module(0, numcols - 3, pos, 3);
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module(0, numcols - 2, pos, 4);
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module(0, numcols - 1, pos, 5);
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module(1, numcols - 3, pos, 6);
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module(1, numcols - 2, pos, 7);
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module(1, numcols - 1, pos, 8);
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}
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}
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@@ -1,63 +0,0 @@
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/*
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* Copyright 2006 Jeremias Maerki
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
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||||
* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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* See the License for the specific language governing permissions and
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* limitations under the License.
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||||
*/
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package com.google.zxing.datamatrix.encoder;
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import org.junit.Assert;
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import org.junit.Test;
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import java.util.regex.Pattern;
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/**
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* Tests the DataMatrix placement algorithm.
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*/
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public final class PlacementTestCase extends Assert {
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private static final Pattern SPACE = Pattern.compile(" ");
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@Test
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public void testPlacement() {
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String codewords = unvisualize("66 74 78 66 74 78 129 56 35 102 192 96 226 100 156 1 107 221"); //"AIMAIM" encoded
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DebugPlacement placement = new DebugPlacement(codewords, 12, 12);
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placement.place();
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String[] expected = {
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"011100001111",
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"001010101000",
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"010001010100",
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"001010100010",
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"000111000100",
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"011000010100",
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"000100001101",
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"011000010000",
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"001100001101",
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"100010010111",
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"011101011010",
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"001011001010"};
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String[] actual = placement.toBitFieldStringArray();
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for (int i = 0; i < actual.length; i++) {
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assertEquals("Row " + i, expected[i], actual[i]);
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}
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}
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private static String unvisualize(CharSequence visualized) {
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StringBuilder sb = new StringBuilder();
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for (String token : SPACE.split(visualized)) {
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sb.append((char) Integer.parseInt(token));
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}
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return sb.toString();
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}
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}
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292
src/datamatrix/encoder/default_placement.rs
Normal file
292
src/datamatrix/encoder/default_placement.rs
Normal file
@@ -0,0 +1,292 @@
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/*
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* Copyright 2006 Jeremias Maerki.
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||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
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||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
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const EMPTY_BIT_VAL: u8 = 13;
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/**
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* Symbol Character Placement Program. Adapted from Annex M.1 in ISO/IEC 16022:2000(E).
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*/
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pub struct DefaultPlacement {
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codewords: String,
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numrows: usize,
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numcols: usize,
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bits: Vec<u8>,
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}
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impl DefaultPlacement {
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/**
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* Main constructor
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*
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* @param codewords the codewords to place
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* @param numcols the number of columns
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* @param numrows the number of rows
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*/
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pub fn new(codewords: String, numcols: usize, numrows: usize) -> Self {
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// this.codewords = codewords;
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// this.numcols = numcols;
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// this.numrows = numrows;
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// this.bits = new byte[numcols * numrows];
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// Arrays.fill(this.bits, (byte) -1); //Initialize with "not set" value
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Self {
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codewords,
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numrows,
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numcols,
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bits: vec![EMPTY_BIT_VAL; numcols * numrows],
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}
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}
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pub fn getNumrows(&self) -> usize {
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self.numrows
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}
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pub fn getNumcols(&self) -> usize {
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self.numcols
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}
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pub fn getBits(&self) -> &[u8] {
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&self.bits
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}
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pub fn getBit(&self, col: usize, row: usize) -> bool {
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self.bits[row * self.numcols + col] == 1
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}
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pub fn setBit(&mut self, col: usize, row: usize, bit: bool) {
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self.bits[row * self.numcols + col] = if bit { 1 } else { 0 };
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}
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pub fn noBit(&self, col: usize, row: usize) -> bool {
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self.bits[row * self.numcols + col] == EMPTY_BIT_VAL
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}
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|
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pub fn place(&mut self) {
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let mut pos = 0;
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let mut row = 4_isize;
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let mut col = 0_isize;
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|
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loop {
|
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// repeatedly first check for one of the special corner cases, then...
|
||||
if (row == self.numrows as isize) && (col == 0) {
|
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self.corner1(pos);
|
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pos += 1;
|
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}
|
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if (row == self.numrows as isize - 2) && (col == 0) && ((self.numcols % 4) != 0) {
|
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self.corner2(pos);
|
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pos += 1;
|
||||
}
|
||||
if (row == self.numrows as isize - 2) && (col == 0) && (self.numcols % 8 == 4) {
|
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self.corner3(pos);
|
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pos += 1;
|
||||
}
|
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if (row == self.numrows as isize + 4) && (col == 2) && ((self.numcols % 8) == 0) {
|
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self.corner4(pos);
|
||||
pos += 1;
|
||||
}
|
||||
// sweep upward diagonally, inserting successive characters...
|
||||
loop {
|
||||
if (row < self.numrows as isize)
|
||||
&& (col >= 0)
|
||||
&& self.noBit(col as usize, row as usize)
|
||||
{
|
||||
self.utah(row, col, pos);
|
||||
pos += 1;
|
||||
}
|
||||
row -= 2;
|
||||
col += 2;
|
||||
if !(row >= 0 && (col < self.numcols as isize)) {
|
||||
break;
|
||||
}
|
||||
} //while (row >= 0 && (col < numcols));
|
||||
row += 1;
|
||||
col += 3;
|
||||
|
||||
// and then sweep downward diagonally, inserting successive characters, ...
|
||||
loop {
|
||||
if (row >= 0)
|
||||
&& (col < self.numcols as isize)
|
||||
&& self.noBit(col as usize, row as usize)
|
||||
{
|
||||
self.utah(row, col, pos);
|
||||
pos += 1;
|
||||
}
|
||||
row += 2;
|
||||
col -= 2;
|
||||
|
||||
if !((row < self.numrows as isize) && (col >= 0)) {
|
||||
break;
|
||||
}
|
||||
} //while ((row < numrows) && (col >= 0));
|
||||
row += 3;
|
||||
col += 1;
|
||||
|
||||
// ...until the entire array is scanned
|
||||
if !((row < self.numrows as isize) || (col < self.numcols as isize)) {
|
||||
break;
|
||||
}
|
||||
} // while ((row < numrows) || (col < numcols));
|
||||
|
||||
// Lastly, if the lower right-hand corner is untouched, fill in fixed pattern
|
||||
if self.noBit(self.numcols - 1, self.numrows - 1) {
|
||||
self.setBit(self.numcols - 1, self.numrows - 1, true);
|
||||
self.setBit(self.numcols - 2, self.numrows - 2, true);
|
||||
}
|
||||
}
|
||||
|
||||
fn module(&mut self, row: isize, col: isize, pos: usize, bit: u32) {
|
||||
let mut row = row;
|
||||
let mut col = col;
|
||||
|
||||
if row < 0 {
|
||||
row += self.numrows as isize;
|
||||
col += 4 - ((self.numrows + 4) % 8) as isize;
|
||||
}
|
||||
if col < 0 {
|
||||
col += self.numcols as isize;
|
||||
row += 4 - ((self.numcols + 4) % 8) as isize;
|
||||
}
|
||||
// Note the conversion:
|
||||
let mut v = self.codewords.chars().nth(pos).unwrap() as u32;
|
||||
v &= 1 << (8 - bit);
|
||||
self.setBit(col as usize, row as usize, v != 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the 8 bits of a utah-shaped symbol character in ECC200.
|
||||
*
|
||||
* @param row the row
|
||||
* @param col the column
|
||||
* @param pos character position
|
||||
*/
|
||||
fn utah(&mut self, row: isize, col: isize, pos: usize) {
|
||||
self.module(row - 2, col - 2, pos, 1);
|
||||
self.module(row - 2, col - 1, pos, 2);
|
||||
self.module(row - 1, col - 2, pos, 3);
|
||||
self.module(row - 1, col - 1, pos, 4);
|
||||
self.module(row - 1, col, pos, 5);
|
||||
self.module(row, col - 2, pos, 6);
|
||||
self.module(row, col - 1, pos, 7);
|
||||
self.module(row, col, pos, 8);
|
||||
}
|
||||
|
||||
fn corner1(&mut self, pos: usize) {
|
||||
self.module(self.numrows as isize - 1, 0, pos, 1);
|
||||
self.module(self.numrows as isize - 1, 1, pos, 2);
|
||||
self.module(self.numrows as isize - 1, 2, pos, 3);
|
||||
self.module(0, self.numcols as isize - 2, pos, 4);
|
||||
self.module(0, self.numcols as isize - 1, pos, 5);
|
||||
self.module(1, self.numcols as isize - 1, pos, 6);
|
||||
self.module(2, self.numcols as isize - 1, pos, 7);
|
||||
self.module(3, self.numcols as isize - 1, pos, 8);
|
||||
}
|
||||
|
||||
fn corner2(&mut self, pos: usize) {
|
||||
self.module(self.numrows as isize - 3, 0, pos, 1);
|
||||
self.module(self.numrows as isize - 2, 0, pos, 2);
|
||||
self.module(self.numrows as isize - 1, 0, pos, 3);
|
||||
self.module(0, self.numcols as isize - 4, pos, 4);
|
||||
self.module(0, self.numcols as isize - 3, pos, 5);
|
||||
self.module(0, self.numcols as isize - 2, pos, 6);
|
||||
self.module(0, self.numcols as isize - 1, pos, 7);
|
||||
self.module(1, self.numcols as isize - 1, pos, 8);
|
||||
}
|
||||
|
||||
fn corner3(&mut self, pos: usize) {
|
||||
self.module(self.numrows as isize - 3, 0, pos, 1);
|
||||
self.module(self.numrows as isize - 2, 0, pos, 2);
|
||||
self.module(self.numrows as isize - 1, 0, pos, 3);
|
||||
self.module(0, self.numcols as isize - 2, pos, 4);
|
||||
self.module(0, self.numcols as isize - 1, pos, 5);
|
||||
self.module(1, self.numcols as isize - 1, pos, 6);
|
||||
self.module(2, self.numcols as isize - 1, pos, 7);
|
||||
self.module(3, self.numcols as isize - 1, pos, 8);
|
||||
}
|
||||
|
||||
fn corner4(&mut self, pos: usize) {
|
||||
self.module(self.numrows as isize - 1, 0, pos, 1);
|
||||
self.module(self.numrows as isize - 1, self.numcols as isize - 1, pos, 2);
|
||||
self.module(0, self.numcols as isize - 3, pos, 3);
|
||||
self.module(0, self.numcols as isize - 2, pos, 4);
|
||||
self.module(0, self.numcols as isize - 1, pos, 5);
|
||||
self.module(1, self.numcols as isize - 3, pos, 6);
|
||||
self.module(1, self.numcols as isize - 2, pos, 7);
|
||||
self.module(1, self.numcols as isize - 1, pos, 8);
|
||||
}
|
||||
|
||||
fn toBitFieldStringArray(&self) -> Vec<String> {
|
||||
let bits = self.getBits();
|
||||
let numrows = self.getNumrows();
|
||||
let numcols = self.getNumcols();
|
||||
let mut array = Vec::with_capacity(numrows); //;[numrows];
|
||||
let mut startpos = 0;
|
||||
for _row in 0..numrows {
|
||||
// for (int row = 0; row < numrows; row++) {
|
||||
let mut sb = String::with_capacity(bits.len());
|
||||
for i in 0..numcols {
|
||||
// for (int i = 0; i < numcols; i++) {
|
||||
sb.push(if bits[startpos + i] == 1 { '1' } else { '0' });
|
||||
}
|
||||
//array[row] = sb.toString();
|
||||
array.push(sb);
|
||||
startpos += numcols;
|
||||
}
|
||||
|
||||
array
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test_placement {
|
||||
//private static final Pattern SPACE = Pattern.compile(" ");
|
||||
|
||||
use super::DefaultPlacement;
|
||||
|
||||
#[test]
|
||||
fn testPlacement() {
|
||||
let codewords = unvisualize("66 74 78 66 74 78 129 56 35 102 192 96 226 100 156 1 107 221"); //"AIMAIM" encoded
|
||||
let mut placement = DefaultPlacement::new(codewords, 12, 12);
|
||||
placement.place();
|
||||
let expected = [
|
||||
"011100001111",
|
||||
"001010101000",
|
||||
"010001010100",
|
||||
"001010100010",
|
||||
"000111000100",
|
||||
"011000010100",
|
||||
"000100001101",
|
||||
"011000010000",
|
||||
"001100001101",
|
||||
"100010010111",
|
||||
"011101011010",
|
||||
"001011001010",
|
||||
];
|
||||
let actual = placement.toBitFieldStringArray();
|
||||
for i in 0..actual.len() {
|
||||
// for (int i = 0; i < actual.length; i++) {
|
||||
assert_eq!(expected[i], actual[i], "Row {}", i);
|
||||
}
|
||||
}
|
||||
|
||||
fn unvisualize(visualized: &str) -> String {
|
||||
let mut sb = String::new();
|
||||
for token in visualized.split(" ") {
|
||||
// for (String token : SPACE.split(visualized)) {
|
||||
let tkn: u32 = token.parse().unwrap();
|
||||
sb.push(char::from_u32(tkn).unwrap());
|
||||
// sb.push((char) Integer.parseInt(token));
|
||||
}
|
||||
|
||||
sb
|
||||
}
|
||||
}
|
||||
@@ -5,11 +5,13 @@ pub mod high_level_encoder;
|
||||
pub mod minimal_encoder;
|
||||
mod symbol_info;
|
||||
mod symbol_shape_hint;
|
||||
mod default_placement;
|
||||
|
||||
pub use encoder::*;
|
||||
pub use encoder_context::*;
|
||||
pub use symbol_info::*;
|
||||
pub use symbol_shape_hint::*;
|
||||
pub use default_placement::*;
|
||||
|
||||
mod c40_encoder;
|
||||
pub use c40_encoder::*;
|
||||
|
||||
Reference in New Issue
Block a user