placement and pass

This commit is contained in:
Henry Schimke
2022-11-05 18:05:07 -05:00
parent 5e1f4c7011
commit de59361441
5 changed files with 294 additions and 303 deletions

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/*
* Copyright 2006 Jeremias Maerki.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const EMPTY_BIT_VAL: u8 = 13;
/**
* Symbol Character Placement Program. Adapted from Annex M.1 in ISO/IEC 16022:2000(E).
*/
pub struct DefaultPlacement {
codewords: String,
numrows: usize,
numcols: usize,
bits: Vec<u8>,
}
impl DefaultPlacement {
/**
* Main constructor
*
* @param codewords the codewords to place
* @param numcols the number of columns
* @param numrows the number of rows
*/
pub fn new(codewords: String, numcols: usize, numrows: usize) -> Self {
// this.codewords = codewords;
// this.numcols = numcols;
// this.numrows = numrows;
// this.bits = new byte[numcols * numrows];
// Arrays.fill(this.bits, (byte) -1); //Initialize with "not set" value
Self {
codewords,
numrows,
numcols,
bits: vec![EMPTY_BIT_VAL; numcols * numrows],
}
}
pub fn getNumrows(&self) -> usize {
self.numrows
}
pub fn getNumcols(&self) -> usize {
self.numcols
}
pub fn getBits(&self) -> &[u8] {
&self.bits
}
pub fn getBit(&self, col: usize, row: usize) -> bool {
self.bits[row * self.numcols + col] == 1
}
pub fn setBit(&mut self, col: usize, row: usize, bit: bool) {
self.bits[row * self.numcols + col] = if bit { 1 } else { 0 };
}
pub fn noBit(&self, col: usize, row: usize) -> bool {
self.bits[row * self.numcols + col] == EMPTY_BIT_VAL
}
pub fn place(&mut self) {
let mut pos = 0;
let mut row = 4_isize;
let mut col = 0_isize;
loop {
// repeatedly first check for one of the special corner cases, then...
if (row == self.numrows as isize) && (col == 0) {
self.corner1(pos);
pos += 1;
}
if (row == self.numrows as isize - 2) && (col == 0) && ((self.numcols % 4) != 0) {
self.corner2(pos);
pos += 1;
}
if (row == self.numrows as isize - 2) && (col == 0) && (self.numcols % 8 == 4) {
self.corner3(pos);
pos += 1;
}
if (row == self.numrows as isize + 4) && (col == 2) && ((self.numcols % 8) == 0) {
self.corner4(pos);
pos += 1;
}
// sweep upward diagonally, inserting successive characters...
loop {
if (row < self.numrows as isize)
&& (col >= 0)
&& self.noBit(col as usize, row as usize)
{
self.utah(row, col, pos);
pos += 1;
}
row -= 2;
col += 2;
if !(row >= 0 && (col < self.numcols as isize)) {
break;
}
} //while (row >= 0 && (col < numcols));
row += 1;
col += 3;
// and then sweep downward diagonally, inserting successive characters, ...
loop {
if (row >= 0)
&& (col < self.numcols as isize)
&& self.noBit(col as usize, row as usize)
{
self.utah(row, col, pos);
pos += 1;
}
row += 2;
col -= 2;
if !((row < self.numrows as isize) && (col >= 0)) {
break;
}
} //while ((row < numrows) && (col >= 0));
row += 3;
col += 1;
// ...until the entire array is scanned
if !((row < self.numrows as isize) || (col < self.numcols as isize)) {
break;
}
} // while ((row < numrows) || (col < numcols));
// Lastly, if the lower right-hand corner is untouched, fill in fixed pattern
if self.noBit(self.numcols - 1, self.numrows - 1) {
self.setBit(self.numcols - 1, self.numrows - 1, true);
self.setBit(self.numcols - 2, self.numrows - 2, true);
}
}
fn module(&mut self, row: isize, col: isize, pos: usize, bit: u32) {
let mut row = row;
let mut col = col;
if row < 0 {
row += self.numrows as isize;
col += 4 - ((self.numrows + 4) % 8) as isize;
}
if col < 0 {
col += self.numcols as isize;
row += 4 - ((self.numcols + 4) % 8) as isize;
}
// Note the conversion:
let mut v = self.codewords.chars().nth(pos).unwrap() as u32;
v &= 1 << (8 - bit);
self.setBit(col as usize, row as usize, v != 0);
}
/**
* Places the 8 bits of a utah-shaped symbol character in ECC200.
*
* @param row the row
* @param col the column
* @param pos character position
*/
fn utah(&mut self, row: isize, col: isize, pos: usize) {
self.module(row - 2, col - 2, pos, 1);
self.module(row - 2, col - 1, pos, 2);
self.module(row - 1, col - 2, pos, 3);
self.module(row - 1, col - 1, pos, 4);
self.module(row - 1, col, pos, 5);
self.module(row, col - 2, pos, 6);
self.module(row, col - 1, pos, 7);
self.module(row, col, pos, 8);
}
fn corner1(&mut self, pos: usize) {
self.module(self.numrows as isize - 1, 0, pos, 1);
self.module(self.numrows as isize - 1, 1, pos, 2);
self.module(self.numrows as isize - 1, 2, pos, 3);
self.module(0, self.numcols as isize - 2, pos, 4);
self.module(0, self.numcols as isize - 1, pos, 5);
self.module(1, self.numcols as isize - 1, pos, 6);
self.module(2, self.numcols as isize - 1, pos, 7);
self.module(3, self.numcols as isize - 1, pos, 8);
}
fn corner2(&mut self, pos: usize) {
self.module(self.numrows as isize - 3, 0, pos, 1);
self.module(self.numrows as isize - 2, 0, pos, 2);
self.module(self.numrows as isize - 1, 0, pos, 3);
self.module(0, self.numcols as isize - 4, pos, 4);
self.module(0, self.numcols as isize - 3, pos, 5);
self.module(0, self.numcols as isize - 2, pos, 6);
self.module(0, self.numcols as isize - 1, pos, 7);
self.module(1, self.numcols as isize - 1, pos, 8);
}
fn corner3(&mut self, pos: usize) {
self.module(self.numrows as isize - 3, 0, pos, 1);
self.module(self.numrows as isize - 2, 0, pos, 2);
self.module(self.numrows as isize - 1, 0, pos, 3);
self.module(0, self.numcols as isize - 2, pos, 4);
self.module(0, self.numcols as isize - 1, pos, 5);
self.module(1, self.numcols as isize - 1, pos, 6);
self.module(2, self.numcols as isize - 1, pos, 7);
self.module(3, self.numcols as isize - 1, pos, 8);
}
fn corner4(&mut self, pos: usize) {
self.module(self.numrows as isize - 1, 0, pos, 1);
self.module(self.numrows as isize - 1, self.numcols as isize - 1, pos, 2);
self.module(0, self.numcols as isize - 3, pos, 3);
self.module(0, self.numcols as isize - 2, pos, 4);
self.module(0, self.numcols as isize - 1, pos, 5);
self.module(1, self.numcols as isize - 3, pos, 6);
self.module(1, self.numcols as isize - 2, pos, 7);
self.module(1, self.numcols as isize - 1, pos, 8);
}
fn toBitFieldStringArray(&self) -> Vec<String> {
let bits = self.getBits();
let numrows = self.getNumrows();
let numcols = self.getNumcols();
let mut array = Vec::with_capacity(numrows); //;[numrows];
let mut startpos = 0;
for _row in 0..numrows {
// for (int row = 0; row < numrows; row++) {
let mut sb = String::with_capacity(bits.len());
for i in 0..numcols {
// for (int i = 0; i < numcols; i++) {
sb.push(if bits[startpos + i] == 1 { '1' } else { '0' });
}
//array[row] = sb.toString();
array.push(sb);
startpos += numcols;
}
array
}
}
#[cfg(test)]
mod test_placement {
//private static final Pattern SPACE = Pattern.compile(" ");
use super::DefaultPlacement;
#[test]
fn testPlacement() {
let codewords = unvisualize("66 74 78 66 74 78 129 56 35 102 192 96 226 100 156 1 107 221"); //"AIMAIM" encoded
let mut placement = DefaultPlacement::new(codewords, 12, 12);
placement.place();
let expected = [
"011100001111",
"001010101000",
"010001010100",
"001010100010",
"000111000100",
"011000010100",
"000100001101",
"011000010000",
"001100001101",
"100010010111",
"011101011010",
"001011001010",
];
let actual = placement.toBitFieldStringArray();
for i in 0..actual.len() {
// for (int i = 0; i < actual.length; i++) {
assert_eq!(expected[i], actual[i], "Row {}", i);
}
}
fn unvisualize(visualized: &str) -> String {
let mut sb = String::new();
for token in visualized.split(" ") {
// for (String token : SPACE.split(visualized)) {
let tkn: u32 = token.parse().unwrap();
sb.push(char::from_u32(tkn).unwrap());
// sb.push((char) Integer.parseInt(token));
}
sb
}
}